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Which Mangaka does fight scenes best?

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Which Mangaka does fight scenes best?
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Toriyama and Togashi
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>>161799048
Murata
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>>161799048
Nakaba.
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Not Isayama
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UNITED
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>>161799703
Holy shit, Toriyama's paneling sucks ass on that page. The best is OP in that image.
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>>161801155
>Muh paneling meme
Diagonal lines =/= good paneling
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>>161799048
Cellfags need to be purged
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>>161799703
Holy fuck FMA's fights are so bad
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>>161801155
OP is terrible. The panels are in funky shapes for the sake of it
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>>161801027
>multiple hands blocking multiple blows
Holy fuck I hate this in manga so much. It looks ugly as sin
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>>161799048
Toriyama has very readable fights, but his overall ability to write a fight varies drastically. And it doesn't help that after the first Arc of Dragon Ball Z the number of techniques being used dropped considerably. Then we started reintroducing more varied ki techniques later on, they're usually just useless.

I put Arakawa Hiromu pretty high on my list when it comes to overall great fights. Murata and endo Hiroki are up there too.
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>>161801907
The paneling is just fine. Ignore that cancerous wanpissfag.
Compare it to the One Piece one in that page and the DB one is easy to follow whereas in the OP one it doesn't flow at all and you have no idea what's going on
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>>161802297
That FMA page on there looks like shit

Murata's shit always looks unreadable as fuck to me and I just read the dialogue like Eyeshield 21...no clue what was happening 95% of the time. Great illustrator but terrible manga artist.
>>
Toriyama is great though as far as DB is concerned, only up to a point. From Frieza Saga onwards the fights are pretty weak but that Kintoki one-shot showed that he's still able to put together decent fights.

Makoto Raiku gets better further into Gash Bell too, starts off slow though.
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>>161799048
Unironically Hiroshi Takahashi. They're all quite short and don't drag on forever, have a lot of impact and don't feature mental shit. His longer fights all flow quite nicely as well and it never feels like a chore reading them.
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>>161799703
Only DB, FMA, and Ushio Tora have good fight out of those. The battle feels dynamic while the others are more static.
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>>161802428
literally who
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>>161802439
Lately One Piece "fights" have all been meme clashes and then cutting away from the action instead of a well choreographed battle. Oda's been doing this shit more since Thriller Bark instead of having actual fights.
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>>161802232
>It looks ugly as sin
Not funny
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>>161802516
The dude who wrote Crows (and a lot of other things but they were shit compared to Crows).
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>>161802572
whoops meant after thriller bark.
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I don't know if this author really does good fights, but I think what they do the best are good spectacle moments
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>>161799048
You posted him, after Toriyama it would probably be Murata.
>>161801155
>Toriyama's paneling sucks ass on that page
How does it feel to be blind? Take a look at the page again, Oda would not do even dream of paneling as well as Toriyama does. Dragon Ball's fights have an impact that other mangakas just can't achieve,
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>>161799048

Definetively not Toriyama
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>>161802572
Uh, ok? I don't know why you quoted me since I didn't mention OP in my post. Besides, 1 on 1 fights have never been Oda's forte, anyway.
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>>161802374
>That FMA page on there looks like shit
I disagree, and I've read the whole series so I don't know why I would have to be forced to rely on a single page picked by somebody else.
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>>161799048
Ishida Sui
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Where are my kenganbros at?
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Yusuke "Action Man" Murata
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>>161803112
looks gay 2bh
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Best Toriyama
Worst Ishida
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I love the "animation" of Murata and Hanazawa
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>>161802988
You're high. Original was somewhat decent. :Re sucks in action.
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>>161803112
Right here brother.
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>>161803324
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>>161801027
I hate his sketchy artwork
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>>161803357
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Whoever drew this
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>>161802628
Crows is only better than Kiku and nothing else.
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mid 2000s one piece had the best fight scenes sequencing by a mile
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>>161803197
Shit taste my man

>>161803335
German suplexes never not get me hype.
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>>161799048
Murata is a DBZfag and his style is hugely influenced by toriyama's , even the fights
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>>161799703
>One Piece
Multi-strikes are awful in general but this is just bad.
>Dragon Ball
Based Toriyama
>Bleach
How did he flip back around?
>Full Metal Alchemist
That third panel looks out of place and how did the ninja break away?
>Naruto
He's kicking him in the side when he's in front of him in the third panel.
>Jojo
I don't even.
>???
Shit
>Hunter X Hunter
Good but why is he attacking him with his right when his left would have more momentum?
>Fist of the North Star
epic punch bad combat
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>>161803112
sounding off
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>>161799703
Coulda done a better job of picking out pages more similar to each other
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Murata or Miura

but probably Murata
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>>161799703
Togashi's looks great, he should write less and draw more.
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>>161799048
My boy Kubo
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>>161799703

What went so right with Water 7/Ennies Lobby in terms of battles? Oda was never able to make fights look as good. Was it the novelty of Gear 2? Or the based 6 styles of the CP9 assassins.
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>>161802763
>Goku already in the air when Vegeta is looking at him
>Vegeta punches straight ahead even though Goku's already above him
Why didn't you pick a better page?
No need to bring One Piss into this, that page just sucks.
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>>161801027

Biggest problem with that entire thing is the manlet MC. Number one issue with this mangaka is his /ss/ obsession.
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>ctrl+f "Itagaki"
>No results
SHAMEFUL
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>>161799048
Despite the artstyle, "talking is a free action", the fact that the fights could be more graphically violent (with blood, injuries, heavy hit scenes; I don't think I would lose willing suspension of disbelief this way) and focus *more* on movement/positioning choices, elaborate gameplans that accounts for real-life environment hurdles (wind, missteps) other players' stamina along the matches (considering the matches' development also according to which players are considered favorites to win, and the distribution of players' types -- infighter/outfighter/counter) and the players' psychological states (from being tired or injured or scared or otherwise emotionally unstable), I don't remember having complaints towards Keijo. Panelling isn't noticeable, but doesn't get in the way, and the action is easy to understand.
Speaking on the non-graphic aspects of the fights, I like how the characters personalities affect their playstyles, the countermeasures they use for new and already introduced techniques, and I like the power progression feeling believable (returning characters who haven't appeared in a while show signs of improvement, MCs and people around them gradually improve; in many matches in the manga, if you replace one of the characters with a future version of themselves, it would greatly improve said character's winning chances), among other things.
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>>161807042
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>>161804208
>That third panel looks out of place and how did the ninja break away?
It wasn't exactly a "break away." If by third panel you mean the one with just the boot, that's showing whatshisname beginning the kick to engage in a sacrifice throw, specifically a tomoe nage. Seems like he got flung and the artist didn't have the room to include showing whateverheis doing a flip to recover.

https://www.youtube.com/watch?v=tOIbQ2cXRHU

The big issue is doing it with your arm in a lock like that is just gonna make it more likely to break your arm due to the fact most people brace as best they can for the fact they're about to get thrown very hard.
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The guy who does Tsugumomo has some impressive stuff
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>>161803112
Brother!
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No World Trigger? The battles in it are quite good.
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>>161807042
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>>161807042
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>>161803197
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>>161806445
>What went so right with Water 7/Ennies Lobby in terms of battles?
It was the CP9. Physical/simple battles are generally more entertaining than fights with complex abilities.
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>>161804208
>???
It's Ushio to Tora you pleb
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>>161807223
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Hori also knows how to make good fights
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>>161799048
Samura and Toriyama
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>>161804208
>That third panel looks out of place and how did the ninja break away?
He's not breaking away, he's being thrown and regaining his footing. Seems pretty clear to me.
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>>161802297
Endo's MMA fights are very well-crafted as actual fights, but there''s a bit of a lack of flair/energy to them visually. That's not really a flaw in this case (it's a sports series, not an action one), but if we're evaluating it against normal fight scenes, it's not quite the same thing. It's been too long since I've read Eden, so I don't remember how the action was there.
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>>161804208
>Good but why is he attacking him with his right when his left would have more momentum?
>he
Hisoka in the second panel? He's standing sideways with his right arm facing Gon, and is swaying backwards, so turning to hit with the left would be too slow on its own (particularly since Gon's primed to punch again in the first panel). He punches with the right, turns during that and his next dodge, and then strikes with the left.
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>>161811550
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>>161799892
No
Murata doesn't draw good fights

However, he draws the most satisfying punches and hits ever, although he is surpassed by gaki. Every punch, slash, explosion, cut and hit in general just looks beautiful and satisfying
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>>161806830
This

Best punches in manga
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>>161799892
ONE does good fights, although the art itself isn't very good.
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>>161806830
>Those fucked up alien faces
>Muscles that just look like clay that fell down the stairs
>His pelvis is bent in a completley possible direction
>His spine is all fucked
>He has two right feet with toes basically on the side of them instead of on the front
Ah Baki, you horrific anatomical nightmare.
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>>161799703
>not picking the double page spread where naruto and sauke go blow for blow
Cherring picking at its finest. I'm not even trying to say naruto has good fight scenes but better then what you posted.
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>>161812944
Your first two points are valid, but the last three are because that's a monster-caveman-thing.
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>>161799892
This
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>>161812626
I would say the opposite.
He draw amazing fights but he's yet to master the hits and punches
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>>161813032
>>not picking the double page spread
>cherrypicking
Are you fucking retarded? "You should have picked this one specific page" is the definition of cherrypicking, especially if it's a double spread when all the others are single pages.
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>>161812932
Let's see if murata will hit the mark when he redraw it
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>>161801155
Why are you reading manga then?
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>>161803335
Murata's art is awesome but I can't help but feel that all the digital blurring he uses is shit.
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>>161813344
I agree with this. I feel like he's gotten worse about that stuff recently, too - not just blur, but also with his cheap screentone backgrounds and stuff.
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>>161806518
I didn't pick that page, I'm not the same poster. But it is still fucking brilliant. I don't know if you are blind or baiting. Goku is already in the air because it i emphasizing how fast he is with the Kaioken (we even see the sudden movement of Vegeta's head trying to spot him). Vegeta punches straight because Goku was doing an arc, he even left a drawing of the aura where Goku was before he backflips so you can see where he was, but apparently you are retarded. Also, I only brought One Piece because the post I was replying to did.
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>>161813255
>>161813032
As long as he's selecting a single page on his own, that's going to be cherrypicking, it's pretty much inevitable. The proper autistic way to do it would be to select a random page/chapter number, and take the first fight page closest to that from each series, and repeat a few times (and maybe do spreads separately from non-spreads).
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>>161813344
>>161813397
This isn't murata's you fuckturds
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>>161799703
This is pretty unfair for Araki desu
JoJo's best fights are the ones that involve more Brain than brawn(Grateful, D4C, Highway Star just to quote a few)
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>>161813551
I actually didn't even look at the post >>161813344 was responding to, I was speaking about Murata in general. So my point still stands.
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>>161811521
I think he's ok, not the best. There are times his fights are great, but other times, his paneling and layouts obscure or make it difficult to read the actions he is drawing. For instance, I noticed Mirio's Phantom Menace move made a lot of people confused the first time it was revealed. I chalk it up to the way he gave Mirio a post-action pose while not connecting his past moves in a more coherent manner. I liked the page, but I can see why people were confused at first glance.
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>>161807223
Is the key to good action just to exaggerate the hell out of everything? Or are there good simplistic action too?
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>>161813803
The key to a good action scene is being able to tell what is going on. Anything else is just flavoring.
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>>161813863
>The key to a good action scene is being able to tell what is going on.
That's the key to a not-shitty action scene, more like.
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>>161799048
tsukuhi
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>>161813663
>So my point still stands
So can you give some examples?
Ofc the digital effects quality have decreased, but not to the point to be called "shit"
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>>161813438
>we even see the sudden movement of Vegeta's head trying to spot him
Vegeta is looking at Goku in the air in the initial panel.

>Vegeta punches straight because Goku was doing an arc
He punches straight after he saw Goku overhead/in the air already, just to set up Goku attacking him from behind.

That page just isn't a good example, the choreography is shit. Toriyama can do good fight choreography though, especially for a weekly series artist at that.
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>>161799703
KUBOOOOOOOO
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>>161799703
Not a HxHfag but that's the only good one in this selection of pages posted. Most of them have good and more well-known fights elsewhere in the series though.
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>>161814046
Not him, but Goku is jumping to in front of Vegeta, Vegeta punches at that spot, and Goku jumps back off from it before he can hit. This is very clear, you can litrally see the second jump starting in the second panel.
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>>161813438
>>161814046
Fights in DB get messier in general after the Piccolo Saga I found. Still has Tori's dynamic sense of movement and all but the earlier stuff seemed a lot cleaner. Cell Saga onwards in particular started looking pretty bad.
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>>161812626
The Garou arc is pretty good with fights. Garou vs Metal Bat is one of my favorite fight so far.
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>>161811558
>Samura
I'm a bit shocked to see only one mention.

>>161802428
>>161802628
I found Crows' fights pretty shit, honestly. There are all these weird cuts from one punch to the next without showing repositioning, and people seem to teleport around and fall in ways that make no sense. I remember during that Rindaman fight, Harumichi got uppercut from the front, did some bizarre series of three-dimensional flips I could not figure out for the life of me, and somehow landed on his face facing the other direction.
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>>161814542
>I remember during that Rindaman fight, Harumichi got uppercut from the front, did some bizarre series of three-dimensional flips I could not figure out for the life of me, and somehow landed on his face facing the other direction.
Found it. He got hit on the left cheek from the front and below, and then whatever this is happens.
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>>161814542
>I'm a bit shocked to see only one mention.
This pic is the best thing in the entire manga.
It doesn't even worth mentioning
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>>161799048
>>
>>161813577

Araki isn't really good at displaying complex range of motions that a well choreographed hand to hand fight would need. But it's fine since Jojo hasn't really been about outpunching the opponent after part 3.
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>>161814929
This is a fucking mess.
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>>161814940
No.
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>>161814929
This is a fucking mess
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>>161802572
>>161806445

Since Marineford i thought that Oda was saving some of the characters abilities for later for better fights. But then... i keep seeing the same problem. Oda builds some vendetta or something between characters, they clash, suddenly cut-off to another place, people talk, cut to another place where something funny happens, cut-off to where the other characters clashed and shit is over.
Franky vs Senor Pink was scattered through small panels probably over 20 chapters until a final chapter ending that fight.
We reach BM's arc, a bunch of clashes happens, they start but then you only see the conclusion
Only Luffy have fully completed fights but they are about Luffy doing another variation of a huge punch, a gattling gun and scratching his arm.

I know Oda was never a fights guy but more about the adventure, but at least he tried to do fights(that Luffy vs Usopp), not skip them and not just with Luffy, but with all Shs. Except for Robin that have a broken ability.
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>>161814896
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>>161815470
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>>161815505
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Alternatively, who do you think does the best still shots and coreography?
Araki's fight scenes are a complete clusterfuck, but the poses are godly.
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>>161799703
Togashi really did a good job showing the impact on character's attacks. Something about the shading and lines feel right.
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>>161799048
Vinland Saga has great fights.
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>>161815716
> and coreography
I don't think that's the word you're looking for, since choreography generally involves movement. Composition, maybe?

Anyway, don't know who my all-time favorite is, but since I'm rereading Houseki no Kuni right now, I have to mention Ichikawa. Definitely the best individual shot compositions of any ongoing I know of.
>>
Sousei no Onmyouji have pretty good fight scenes. UQ Holder as well. Akamasu has always been good at this.
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>>161815716

It's not like Araki reads anything other than Vogue and Italian art books.
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I think it's the way he draws the movement and faces, but the fights in kamuy never fail to get me hype.
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>>161815716
I'd say that his fight scenes have improved over time.
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>>161815896
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>>161816242
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>>161814164
I think the problem is Vegeta turns his whole body in order to punch (a circular motion) and his speed lines are straight, fucking up the time flow
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>>161816151
forgot the image
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I liked this fight
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>>161802605
Why do you keep on choosing the worst fucking pages you can find?
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>>161813236
>but he's yet to master the hits and punches
You're joking right?
>>
>>161816072
They're pretty neat. Since it is grounded in reality, more or less, the simplistic fights involving firearms and knives and wild animals and stuff feel all pretty hefty.
What carries it through is that they're over in a flash. The action is quick and takes two or three pages. Slamming someone with a rifle butt shouldn't take a lot of time in presentation.
>>
>>161811550
hiatus over when?
>>
>>161799048
That thumbnail looks like a trypophobia image.
>>
>>161816586
I chose this one just for you.
>>
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>>161817543
You're right there. Just a quick flash of violence and move on.
>>
>>161818239

It's a nice change of pace considering there are a million series where people beat each other senselessly for 5 chapters in a row until the author decides that this particular punch/bullet/laser did actually matter.
>>
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>>161815896
>>
>>161818359
Truth. It's fitting too, considering most of these guys have been to war.
>>
>>161802428
that hipster paneling looks like shit desu
>>
God of highschool has the best fight scenes. Easy to fallow and amazing sense of motion and impact. Murata draws the best pay off. His punches when they connect feel intense. Oh Great has the best kinetic flow. The way he captures motion on page is bar none.
>>
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>>161814282
>The Garou arc is pretty good with fights.
It is. His character was made to exploit martial arts and provide you with cool choreography tidbits every time. Then the final fight with Saitama is a choreo apotheosis for the whole of OPM, even in ONE's version.
>>
>>161819227
If only his writing was anywhere near as good as his art.
>>
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great manga if you have trained mma before.
>>
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I can't believe no one has mentioned Morikawa yet. He was, and still is one of the best
>>
>>161819420
Lol true. I was explaining to roommate the exact moment Air Gear went to shit. Meet the Rumble King. Have a jumping contest. Cool. Nike pops up. Explosions. Goddamnit.
>>
>>161807042
>"talking is a free action"
Aren't those just dramatic thought bubbles? Thought bubbles =/= literal subvocalization.
>>
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>>161815716
>Araki's fight scenes are a complete clusterfuck
Eh, I'd say that's quite an overstatement, he is no Toriyama but he can make some good CQC. This sequence between Bruno and Prosciutto was easy to follow and flowed well, that one between the twins and Gappy was pretty nice too.
>>
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tough, specially ground fighting
>>
>>161819907
I think he was talking about murata?
On that note , it seems like oh great finally decided to be only an artist when he begin to draw biorg Trinity
>>
>>161813947
More like that's the foundation to a good one, without coherance, nothing functions, no matter how pretty it looks.
>>
>>161819227
>Oh Great has the best kinetic flow. The way he captures motion on page is bar none.
Really? His art looks great and all, but I don't remember most of his fights being particularly dynamic.

>>161821070
I think we're basically saying the same thing. It's absolutely necessary, I just wouldn't say "anything else is just flavoring." That's like saying "writing only has to be coherent, everything else is flavoring." An unintelligible work is shit, but an intelligible one isn't good just because. That "flavoring" is important.
>>
>>161816494
It was cool, but hori usually never draws fights that has such good choreography.
>>
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Negima/UQ Holder.
>>
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>>161818359
Haven't read Kamuy, don't know if the characters involved in fast fights are important in the story (at least more important than throwaway characters, or even than arc-specific characters), congratulations to the author if they are. Reminds me of Eden, where (near the beginning of the story) the backstory of one of the characters (who can throw knives accurately) is shown (although it might be that the author didn't want to spend a lot of pages on that character's fight against the character who killed his older brother, or didn't have enough room to showcase that fight, which seems unlikely).

Speaking of fight speeds, I like when the character matchups are interesting (so the characters can show how they deal with each other's peculiarities, and/or matchup advantages/disadvantages, and try to out-adapt each other), when the characters' arsenal is interesting/varied enough to try to anticipate the fights' progress and try to solve problems before the characters do (or don't). More often than not, fights where the author wants to show traits of both characters last longer; if there's not something "interesting" to be shown, the fight can feel dragged on, which is probably why, for example, that Ryuuzaki (in Akagi) didn't have any particularly interesting trait to show, and served mostly to showcase Akagi's incredible perception (while Yagi, who comes right after him, helps showcase Akagi's also incredible emotional strength/mental toughness and guts to trust his own insights).
>>
>>161816072
I really should continue where I left off. Member that bear that tore of a guy's face?
>>
>>161802297
This is sort of my problem with db super. Both the anime AND manga. Sure the fights are enjoyable, but there seems to be a lot less finesse and technique displayed. The characters had stopped learning or developing new attacks to take on newer threats and just fell back to really fast punches and kicks and the usual kamehameha to wrap things up. I don't even think a spirit Bomb or masenko had even been used once in the anime or manga
>>
>>161821942
That happens a lot in this Golden Kamuy, you'll have to elaborate.
>>
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>>161817650
It's dead Jim
>>
>>161821636
Also, speaking of damage (the "people beat each other senselessly"), I don't like when characters look like they're sponging damage; each damage opportunity should be treated as a mistake from the receiver (I like how in Keijo, Mio, who's been portrayed as a genius-type character, ends her matches unscathed, while Sayaka, who's a level-headed, often serious/pragmatic character who plans her stamina usage in advance, struggles and has to push her limits against similar challenges), and the damage's severity should be treated as being proportional to the severity of that mistake.

Also, being a fighting game fag, I like to see whiff punishes, don't like to see characters dodging attacks and not even consider using that time advantage in their favor (if the attacker doesn't give good enough openings for that, though, that's a different story). I also like well-placed attacks (quick example, Aioria in G -- iirc --, aiming for a specific spot in his opponent's -- don't remember who -- armor which is supposed to be the most fragile spot, or Ramon in a KoF comic targetting Ryo's ribs which were broken in his previous round against Maxima) over several ineffective ones (which I also treat as a mistake, a waste of stamina that eliminates the universe of possibilities where the character hasn't wasted it, for each mistake committed), and I like good spacing (in RRR, the MC is involved in a street fight and uses boxing basics of "shortest attack path" to decide whether to attack or defend).
>>
>>161822208
The one were the guy gets back up without his face and shoots the bear before collapsing.
>>
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Only one correct answer.
>>
>>161822797
Can you start a blog about fighting so I can leech off of your experience and create amazing fighting manga, anon?
>>
>>161821960
>The characters had stopped learning or developing new attacks to take on newer threats and just fell back to really fast punches and kicks and the usual kamehameha to wrap things up
That's because Transformations became the best way to handle an opponent. And since almost Transformations did was make somebody punch harder and faster it created a situation where a lot less creativity was needed to defeat somebody.
>>
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Toriyama's definitely one of the best
>>
>>161823132
>>161822797
>being a fighting game fag
Fuck off. Go actually practice a real martial art. Hate you FGC nerds.
>>
>>161825200
Y-you too.
>>
>>161815921
Akamasu did great fight scenes in negima but on UQ holder it's worse somehow.
>>
Toriko vs star jun

Shimabukuro
>>
>>161820767
>biorg Trinity
Somehow that managed to be even kookier than anything he writes.
>>
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>>161803112
Holy shit picked up
>>
>>161807223
>>161808812
She will come back, right? ;_;
>>
My man Hamada Yoshikazu
>>
>>161823692
i loved this part as well
https://www.youtube.com/watch?v=sfKifI_IJzY
>>
>>161811550
>>161822237
I feel that the WT fights are too "clean", and the lack of expression of the characters does not help.
>>
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That's up to your preference but my personal favorite would be Murata. Suiryu versus Choze is pretty great
https://imgur.com/gallery/flQS5
>>
Boku no Hero Academia has some good fight scenes.
>>
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Is this just limited to manga, if not I want to include the fights that were shown by Murata in the SF novel
http://imgur.com/a/TxAR5
>>
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>>161819969
Those (>>161807042) are thought bubbles, but there are other moments when characters are talking; in one way, it's not like attacking them while they're talking would work, and the exposition is helpful (to the reader), but at times, talking works or should work against the characters (in this image's match, MC ends it by dragging the match against her opponent to tire her out, and stopping to talk to other characters would be counterproductive; in other matches, characters gain important pieces of information from what their opponents say; in the first of two mock races, Sayaka loses because she learns why her opponent wants to avenge her friend).
I feel, though, that the talks don't affect the matches' end result, just the odds, and there was at least one time I remember (Sayaka vs. Nanase) when a character was attacked during her speech.
>>
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>>161827226
Bison vs Sagat
>>
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>>161827349
>>
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>>161827393
>>
>>161827349
Damn!
>>
>>161818543
Bortz's hair is a miracle of the universe
>>
>>161827393
Let me guess. Murata? I can tell by the back muscles.
>>
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>>161828592
Yes
>>
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Tell them where you are from.
>>
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>>161829016
>>
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>>161829078
>>
>>161828954
Somehow Baki is considered to have "won" this fight.
Also Itagaki is a terrible artist in general.
>>
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>>161829110
>>
>>161804206
>that complete give-up on the redraw on the left
>>
>>161819770
As repetitive as it gets with the use of certain tropes at times, overall, yeah, Ippo's pretty good.
>>
>>161827349
>>161827393
>>161827425
>>161828740
Where's this from? I assume it's a doujin he did?
>>
>>161822928
What volume is that from? I'll see if I can get you a cleaner version of that image.
>>
Hajime no Ippo obviously
>>
>>161801027
When the fights were actually good in the earlier arcs, the fight choreography looked just like DBZ. It was so good I played some Bruce Faulconer just for the occasion.
>>
>>161806445
>What went so right with Water 7/Ennies Lobby in terms of battles? Oda was never able to make fights look as good. Was it the novelty of Gear 2? Or the based 6 styles of the CP9 assassins.

They were physical battles with nothing too complicated to them. Gear 2nd/3rd, the 6 Styles, Diable Jambe, and Asura were all simple enough to understand so Oda could just have them duke it out without having to add in a bunch of effects. He just had to focus on the bodies
>>
>>161814982
Jobbing at it's finest.
>>
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>>161830923
>Jobbing at it's finest.
You haven't seen anything yet
>>
>>161831191
I swear even Vegeta didn't job as hard as Genos.
>>
>>161829403
He did illustrations for a Street Fighter novel. There are other illustrations for it on his twitter. Dhalsim vs Hakkan, Ryu vs Ken, etc.
>>
>>161831246
Vegeta would at least put up a better fight when he gets his shit slapped in.
>>
>>161829144
>>161829110
>>161829078
>>161829016
>>161828954
I'm curious, what do his women look like?
>>
>>161831844
Anon, Itagaki is gayer than /a/ and /fit/ combined. He doesn't draw women.
>>
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>>161799048
i dont remember who the author from soul eater is but his fights scenes were pretty great
>>
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>>161831191
At least Genos has onscreen wins while the Eight Kings were hyped up which is Toriko's only selling point farther than the heavens itself and still got annihilated effortlessly and only beat Toriko as a single feat.

It was just gory rape at the end but Acacia's dick was the only one that got wet and I guess you can count the third asspull demon as well.
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