Can we talk about this? It looks like animators are still getting raped.
http://www.animenewsnetwork.cc/interest/2017-08-17/animator-katsunori-shibata-is-crowdfunding-money-for-animators/.120240
>>161245076
Why should /a/ care?
The freelance animator (mostly inbetweeners) can be replaced without any issue with foreign labor (China,SK).
>>161245547
There's an even better choice: it can be automated.
https://www.youtube.com/watch?v=Q0UN4UQtUx4
>>161247229
Tweening has been a thing for a while with variable degrees of success. Some American cartoons to this (or used to), but it still looks obviously rigid and blocky.
Anime is still operating on an older model of animation where a lot of it is still done domestically as opposed to the US and other Western countries which outsource everything by storyboards and keys. The US model is cheaper by and large and the quality doesn't necessarily suffer for it, however it requires a longer lead time, I believe, in order to do everything, even when it's done digitally. This is mostly just another thing Japan is sort of stuck in the past in.
>>161247229
https://www.youtube.com/watch?v=DuZRNR-6iRo
>>161247471
Tweening's biggest flaw is that while it can do good transitions, it takes the shortest path. The video I just linked addresses this, mostly. And the american model's cheaper mostly because everything can can be reutilized will be reutilized, and the art is kept extremely simple. You'd think Japan would have embraced technology long ago, but that's only the view the western world has of them.
>>161248008
And the paper:
https://cgl.ethz.ch/Downloads/Publications/Papers/2010/Whi10/Whi10.pdf
>>A handdrawn version of the 29 inbetween frames in this shot took approximately an entire day to complete, while the version produced by BetweenIT was completed end-to-end in roughly 30 minutes. These numbers are just a indication of efficiency: the artist completed this example after just a single afternoon to get familiar with BetweenIT.
Sounds like they could cut a lot of time spent with making inbetweens at the cost of a minor drop in quality.
>>161248008
>You'd think Japan would have embraced technology long ago
They have a lot of reasons why they're against that sort of thing.
One of their main complaints about the outsourcing to Korea and China isn't so much the fact it's done abroad (and thus without direct input by the creators to fine-tune details) but the fact that they are training foreign animators instead of their own.
The way you learn how to animate their way is by getting good at inbetweening, which will set you up to realize and notice the more intricate details of how the keyframes are done and so on.
It's like the rant in the Animator's Handbook. "We'd love to teach them how to animate and draw but at this point, we ourselves do not know how since no one passed the knowledge of the old masters down."