just recently saw this. it was decent.
Best scene in entire anime. Don't expect the rest to come anywhere near this quality.
>hides shitty animations
>hides horrible facial animations
>hides boring as brick plot
>hides piss poor characterization
>hides artificial and under-developed stakes.
cibo's design was alright
>>hides boring as brick plot
>>hides piss poor characterization
lol at them trying to fit in a "unrequited crush" subplot in the movie
Yuzu barely knows this mute and she's shedding tears at the end
Did you watch Knights of Sidonia? Because it's basically the same thing with better texturing. They literally showed a trailer for this movie in the middle of the Sidonia anime.
The cowboy music + Killy's flying punch into Sanakan's face was the best scene in the anime.
I hated this adaptation a lot less than I thought I would, I loved the dumb cowboy theme. Sanakan's bass-y Tron Legacy ripoff theme was properly spooky as well.
i just feel sad. it just looked like they didnt even try to catch the feeling i got by reading the manga. endless talking endless action endless emotionen instead of endless space endless emptynes endless silence
for a stand alone maybe alrigth but hell with this manga as base it just isnt possible to see it as stand alone
>the music was bad
>posts gook Kenny Loggins ripoff as the alternative
S H I T T A S T E detected
Now is not the time for fear!
reading through blame now. why is nihei so unintentionally funny?
here you go, also Biomega is so fucking beautiful compared to Blame!, I fucking forgot
His brain is thousands of years old. He doesn't even remember the early parts of his life, or how he got the gravity beam gun. It's understandable that the main thing he talks about is "muh net terminal genes".
What is about blondes, long legs, and purple that make is all so good?
Wait. Is that thing actually a character in Sidonia? I just got to the start of the season and I have been seeing in it fanart. I don't know if I can take it seriously if it is.
It's better than Sidonia in a number of other ways too, there isn't half as much entirely retarded or comical looking movement. The facial expressions are more varied and suitable to the situations.
>you will never lick cibo's long legs and have her princess carry you around
>sanakan will never exterminate your dik with her robutt
I want to lay on the ground as Cibo gently prods me all over with her stubby robo-feet
I want to pin Cibo's wrists above her head while I fill her with Net Terminal Genes
Only that one I'm afraid
>YOU HAVE NTG? WHAT'S YOUR NETSPHERE LOGIN?!?
>what's that anon?
>THE USERNAME IS "ROBOTFUCKER" AND THE PASSWORD IS "ROBOTPUSSY696969"
>muh retro 80s
Begone from this place.
she is good looking in the manga
remember at that time, Nihei did not know how to draw human face
Biomega lost me at pic related and the Michael Bay style motorcycling and explosions everywhere, though I should really give it another shot.
You know I can't find where but I have definitely read somewhere in a Japanese interview on the film that they thought about the locker room scene with Tae and Zuru being naked but at least partly because they'd have to make new 3D models to accommodate that.
It would be/is impossible to animate properly. Even harder than Blame, and they didn't exactly meet common expectations with this. There's bits in Abara where entire fight sequences happen in under one second, and extremely fluid model mutations all-throughout. These things can be done with an extremely high budget in a 2D work (see Redline), but how on Earth could they make that sort of thing work in CG? Even now, they can't manage to make squash and stretch-type stuff work without killing the framerate. How fucking stupid would it look to have a slow-motion scene in 12 FPS, with the background moving at 2 FPS or some shit? It really, honestly, can't be done properly; and shouldn't be at all if it can't be done properly.
Movie was OK as a standalone cyber soy-getti western, pretty shit as any kind of Blame! adaptation. Whoever directed it didn't seem to fully understand any of the qualities that made the manga feel so good.
Had good robo-waifu designs though. Movie Sanakan was sexy, and dare I say it, cute.
Iduunno mate, seems a bit improbable that killy is that old given that all the humans would probably have been totally destroyed by silicon life by that point (in that time rift we see that they can evolve fairly fast). I'd hazard a guess that when the manga starts that it's only been a few thousand to maybe around ten thousand years at most since everything went to shit. Although by the end of the manga it's likely that at least few tens of thousands of years have passed simply by how long it would take killy to get to the outer layer of the mega structure with all the detouring and walking along a level.
I could always be wrong though, I've never read any of the bonus materials or anything where it actually said how long it's been.
Motorcycle Cibo is cute too.
I don't think its that they didn't understand, I think most of the choices were just made to appeal to a wider audience. Quiet, long movies without any sympathetic characters and not much going on are not widely popular.
Well there was stuff that was clearly changed for that reason, but there were also little things that just didn't feel right (at least to me) that didn't really seem like it was a deliberate choice to make it different, instead just a failure of imagination. For example, I felt the safeguards were just sort of "off" in aesthetic, as well as in behavior or I at least would have imagined them (I wouldn't have thought they would all just crabscuttle everywhere for instance). Or how there wasn't even a single scene, even a one off, that ever hinted at how fuckhueg the city really is. I mean, I suppose those all could be deliberate because of seriously low faith in the audience, but to me it seems more like a lack of appreciation than anything else.
I just don't really buy that it didn't capture what they wanted to capture when Nihei was heavily involved in the work attending planning meetings on a weekly basis and doing so much design drawing for it he jokingly mentioned was concerned that he would be scolded for neglecting his manga work.
Robot body, human mind is the ultimate combination.
It would be easier to say "they captured what was capturable". With Polygon at the helm I think Nihei navigated the production to a serviceable place considering the time/money/original intent of the production. The idea to change the tone into more of a western fits the intended tone and for a one shot movie, I don't think Polygon is talented enough to portray Blame! in it's original tone. I'm satisfied with it as a movie as I was not expecting a faithful adaptation anyways.
I would've picked FLCL-era Gainax to do a Blame! adaptation personally.
>I wouldn't have thought they would all just crabscuttle everywhere for instance
Exactly. That took away all threat that they imposed. And the film didn't make it clear that they couldn't be killed with regular weaponry; and went out of its way to try to prove the opposite, with Killy fucking knifing that random one. These are beings that deflect bullets which can, each, make a foot-size hole in a steel floor from the impact.
But no, the film makes them look like wolves that'll sneak into your backyard if you live in a wild-ish area. Just smack em around a bit, you'll be fine. The only problem is if there's lots of them, or you're a character from a horror movie.
>those all could be deliberate because of seriously low faith in the audience
That's exactly what it is and all that it is. Haven't you noticed the people posting about this film who didn't even get what was in the film alone? It's spelled out to them straight-away instead of being hinted at across fucking 10 books, and they still have difficulty understanding it all.
I watched the film before reading the manga and enjoyed it well enough and it got me to read the manga. That said after reading the manga I would agree that it doesn't quite capture something about it. The world seems too clean, and not nearly fucked up enough with the things that are happening and nowhere near as conceptually disturbing. Reading the manga it felt like someone could pop out and murder anyone at no notice. The whole setting felt much more cut throat.
Oh come on guys. Don't be foolish. We already know who is the best girl.
Sadly there is no Tsunbot in the anime.
When someone says something like "traveling through the Megastructure", that just means traveling through The City. It's just a more flowery way of saying it. If they say "destroying the Megastructure", it just means breaking those indestructible walls.
This could have probably been more clear. So to get things straight, The City is a dyson sphere, which is a kind of megastructure. The Megastructure can sometimes refer to The City, since The City is a megastructure. But The City also has indestructible walls in it separating the layers, and those are collectively called The Megastructure.
They could have used a better term for those walls.
Megastructure refers to multiple things; one is literal, two are colloquial. "Megastructure" is the substance which is used to make the walls. It's a unique compound that's virtually indestructible - which is why it's used to make the walls. Because all of those walls are made of just "megastructure" material, the walls themselves become referred to as "[the] Megastructure", in the sense that they are the thing in The City which is composed of the material known as "megastructure". Because English doesn't have any real means of qualifying objects in a certain direction, these overlap in stupid ways. Example: "look at the megastructure over there" can refer to either a handful of megastructure that somebody's holding or it can refer to a massive-ass wall. Either way - because nothing but the walls in The City is made of Megastructure, those walls are called "Megastructure". As The City is, essentially, just a massive, dense object composed primarily of Megastructure walls, The City is (sometimes) referred to as *the* Megastructure. Since rooms which are 'bordered' by megastructure walls are not, themselves, made of megastructure, you can't say that someone is walking through "a megastructure". But, if you say that someone is traveling *through* megastructures (plural), you imply that they are walking through the walls themselves or that the walls are the significant factor in the act of travel. However, in relying on the English flaw and saying "traveling through the Megastructure", the phrase removes that notion by itself because it becomes uncountable. So, when a person is writing about someone traveling through The City but doesn't want to use "The City" for the hundredth time, they can just say "traveling through the Megastructure".
It's all mutually understood, in general, really.
I never really understood where all that matter came from. Is it implied somewhere that the matter is actually created? I guess if they can destroy matter with the GBE then they can create it aswell. Any thoughts?
>I never really understood where all that matter came from
Well, for starters there is nowhere near enough matter in the solar system to build that thing, so that's out of the question, even if you harvested the sun. Generating matter from energy, even if 100% efficient, still would not change anything (matter->energy->matter is obviously not gonna help you generate more than is already contained in the solar system).
Unless they managed to harvest from a neutron star or a black hole (they may be high tech but I don't think they're THAT high tech), I don't see any way they'd find that much matter to build with short of harvesting many nearby solar systems.
They can't create matter, but they can convert energy to matter and they can teleport things. Builders are constantly teleporting matter in from fuckin wherever to build new levels on the surface, and to rebuild the insides.
And the GBE doesn't destroy matter; it changes the mass of a location/point in space.
A huge amount of the function of the series revolves around them using gravity for everything, including (in some interpretations) as a fuel source. Perhaps they use it as a fuel for the teleportation; who knows.
Boner stop. That is not a healthy vagoo. D-dont...
ITS OUT! RAWWWWR WHY DID I ONLY JUST FIND OUT ! Muuuu~ Thank you OP
The Net Terminal gene is a privilege, not a right.
No, but the movie lied to you, for no particular reason. They felt like being cunts. Not all pre-plague humans had the Net Terminal gene. There were many different ways to access the Netsphere, like using your login information on a computer or having a plugin thing installed in your neck. The Net Terminal genes are simply the most expensive "accessory" by which one can access the Netsphere. The access privileges to the Netsphere of all of the people *except* those with Net Terminal genes were revoked. Anyone without them who attempted to access the Net was killed by the Safeguards, killed by the Silicon, genetically mutated by the plague or is an ordinary person living in The City during the story. In summary, Killy doesn't have NTG because he's just some guy; he didn't ever have any reason to buy some fancy fashion accessory.
>He isnt really a Human, he is artifical Human. t least in the manga.
>He would never actaully claim to be a Human.
Wrong, all wrong. Just go to the other thread and read what we've recently written; I'm not typing out yet another variant just for you.
Dude I dont need to read over anything, Read the manga.
He isnt a Human, he may help and or work for Humans, butr he isnt one.
(Also that cyborg he killed way up near the top of the megashpear was a cyborg, Killy is tasked with exterminating them with extream prejudice)
Not necessarily, I just felt like throwing that in. The child in the beginning is not confirmed or denied to have possessed Net Terminal genes, but is confirmed to be of a pre-plague genotype. When Killy gets his body back, Dog Girl notes that his genome has irregularities in it. So the plague kills you, changes your genome, or both. It's never elaborated upon much further anywhere.
At lest 3 thousand years is the only bit of info we get.
As we have little information about the world of Blame! before that period we have no clue how much older he can be, so millions an idiotic guess.
I also would think hes not much older, and definitively dosnt predate the time of humans leaving.
In 6 years after Polygon is done with their Godzilla trilogy and whatever else they currently have on their plate.
Knights of Sidonia was made mainly in Polygon's Malaysia studio, while BLAME! was made in Japan, according to an interview.
they thought it'd be funny
you know, post porn on a blue board and have some script that would make them unbannable
but it didn't work quite right, and they made /z/ a universal reality
I thought it would be worse, but in the end it was decent.
Most of the story changes are all for the better, it fixes up the lore, new tech fits right in, it brings in elements from later into the manga much faster and explains Kirrys real nature much better.
In manga it was impossible to tell whats going on a lot of the time due to some weird framing and short time skips, this is much better to fallow.
The 3d looks great, much much better than in Knights of Sidonia, one step away from looking like the manga.
Still the editing, pacing, camera work and scene directing is pretty bad and not much better than in any low budget anime.
Another big flaw is the god fuck awful frame rate of animation that drops as low as 2fps. It jumps from 12 to 4 fps all the time and this alone will make it unwatchable for many.
I wont blame anybody who drops it after 5 minutes due to headache, some scenes are borderline unwatchable.
Secondary characters are a step up from Knight of Sidonia from the same studio, but many still suffer the curse of a cliched anime persona.
Im not sure about the arc chosen, while reading the manga i had the exact same idea for Blame!s adaptation where Kirry would be a secondary character while the story focuses on one of the humans village. But the movie cuts out too many slow and reflective elements from it taking away way too much from the most famous aspects of the source material.
The movie should have been a 100% original story with a much smaller original cast on which the show could focus more and have their death impact you much better with only Kirry and maybe Cibo showing up from the manga.
Its a 6/10 for me, worth a watch but i still hope for a much better realization of Tsutomu Nihei work. The movie needed a much more experienced and talented director, all Hiroyuki Seshita work so far is barely above average and shows some fundamental lack of understanding of pacing and good story structure.
Will not be good, Blame has the same problems of Berserk, and almost impossible to turn into anime, art and absurdly detailed, and too expensive to adapt to a movie is impossible in an anime for TV, they will make a CGI shit equal to Berserk, and the story is too crazy to be written like an anime, does this work in HQ or maybe in a game, but a serialized animation? never gonna happen
>What are the chances of another movie?
While it was made by Polygon Pictures it was funded by Netflix.
I just dont see this making enough money to justify a fallow up by Netflix and since Netflix has the rights to the adaptation Polygon couldnt make a fallow up on their own even if they wanted.
It will stay what it is, a one off Netflix experiment from few years ago into anime adaptations, they have many more successful shows running now to spend money on.
Blame! is exactly perfect to torn into an adaptation due to its episodic unconnected nature.
Its a set of mini stories with no end and begging with some reoccurring characters.
This movies problem isnt that its not a full adaptation of the manga, its that its not that well made.
Blame could both work as a series of movies, or a 2 season tv show, o r a series of short Ovas.
Its nothing like Berserk that has a continuous chronological story, in fact many of chapters from Blame manga can be switched around and told out of order.
With how Netfilx advertised it as an original Netflix production i assumed it was Netflix that revived the project, but if not and they were only the distributor then we might see a sequel.
Honestly, the best way to adapt Blame's setting into another medium is not through anime, but through a video game like what Fromsoft makes. There's simply not enough dialogue to carry the story properly in a "traditional" medium
>calling somebody a mongloid/faggot/retard/etc means you are angry
Man, there isnt a lot of dialogue in most of Blade Runner movie and it works.
It just requires a good director who isnt afraid of slower pace and can use the visual medium for storytelling and exposition.
Also fuck From games storytelling, shitty incoherent writing and lackluster environmental exposition. And while a slower harder game structure of souls games could work, i hope it wouldnt be such a narrative trainwreck as they are. Every time i see a video of 30 minutes of fanwank trying to explain it through fanfiction i realize those people arent much better than sonic fags and zelda timeline theorists.
>is too stupid and illiterate to read item descriptions and so turns to Youtube to spoonfeed him the story that's in the items that he refuses to read
>blames the game
Yeah no, you're just dumb
Didnt bother reading Nihei supplementary material on Blame, but i just read that the city's radius might be as much as 800 million kilometers?.
If so, then the final chapters take place near Jupiters orbit, and so the empty planet sized space we see there is where Jupiter was before getting used up to build more city, and then the sphere ends. As a dyson sphere it would by practically endless walking along its circumference, and 500 million kilometers from earths original position.
If Killy started his journey near Earth its safe to say his travels lasted more than few thousand years.
it's not unintentional
there's a lot of funny scenes in blame, it's just more subtle
>the city's radius might be as much as 800 million kilometers?
>This world extends to approximately the outer edge of the solar system.
>The layered city is a smaller portion of it, coming up to Jupiter's orbit.
>Looking at the aphelion(according to NASA figures) of the orbit of the farthest acknowledged planet, Neptune, the Solar System would have a radius of 4.545 billion km and a 9.09 billion km diameter.
But, this work was written *before* Pluto was removed from our solar system. Therefore:
>Pluto's average distance from the Sun is 3,670,050,000 miles (5,906,380,000 kilometers).
So, Killy walked 6 billion kilometers *if he was walking to the end in a straight line, from the center*. We all know that he didn't, and that he's fallen down levels a fuckton of times. Read the pic's description and distance [from the sun]. Now, multiply it by twelve. That's just about how long it would take Killy to walk in a straight line to the edge of The City: if he was constantly moving at 75 MPH without ever breaking or turning, it would have taken him 6,000 years to get there. Now, try to figure out the numbers at a realistic walking pace; and with all the misdirections, detours, and simple architectural/geometrical issues that he needed to go around (spiral ladders, empty spaces, walls, etc). It cannot be measured, and it cannot be fathomed. Killy has lived a long, long, long, painful, miserable life. He's not the hero that the world of The City wants. He's not the hero that the world of The City needs, either. He's just an old cop, trying to finish up his last job.
>mfw we are finally getting a decent quality Blame release
Jesus christ that Tokyopop release was awful. The left-to-right switch alone was bad, but having that tiny ass book size for all the intricate backgrounds and the very dark artstyle almost killed it for me. It is a miracle that the manga has a cult following in the west if those were the only scans available
the movie was really lacking these funny scenes
The city itself only reaches Jupiter orbit, its the whole stricture that encompasses entire system. The rest might be empty and its the edge the want to reach surrounded by dead builders satellites and old long forgotten human machinery.
So i dont think he walked that far, assuming up is along its radius, he didnt walk more than half a billion kilometers.
"The layered city" is not "The City". Nihei uses a more specific word for the layered city. The girl in the preservation space in the penultimate chapter says that the Governing Agency said that the uninfected place is "beyond the very last Megastructure at the end of The City". So, the uninfected place *is* that far away.
In fact, to drive the point home: the Governing Agency says that the journey to the uninfected place is longer than the journey thus far, to where Killy is at the time (post-Jupiter room). If that doesn't make it clear that "the end of The City" refers to the Pluto area, I don't know what does. It's a mathematically true statement.
Maybe. But i still assumed the rest isnt take over by the insane builders yet and consist of empty space mostly.
But if im wrong then still by the end of the manga Killy reached only that point.
"The world" is not from the human era. Read NOiSE. Until the Netsphere disaster, The City was only the Earth.
We don't know when Killy fixes it. There's never even a hint at how long it took; probably a deliberate facet.
>he could have hitched a ride to Pluto
Which is why I said that bit about moving at a constant 75 MPH. Even if he had spent half of that distance in an elevator moving in a straight line, he'd still have spent several thousand years getting there.
Not everybody had them. It was the coolest new tech you don't need. E.g. you could connect through a normal terminal. Then all other ways of connecting got blocked and only NTG still works now.
It was bad, but atleast it was more animated Blame. The writing was shit. Not sure why they decided to go with that, when they could've easily put their "relatable" waifu baits into the original scene. What the fuck was going on with their motives? Do not take Tae with you! Anywhere! She's clumsy and constantly costing resources and able-bodies. And did her sister die? I don't remember seeing her. And why do you care about Tae? No one was even slightly moved when the 3 other kids died. Why is Tae important? Why is Tae's sister important? Eat the fucking bugs.
Exposition old man was horrible. How do you know these things? How come you haven't told anyone about it?
Sanakan menacingly drags a gun across the village. When Kyriii finds Cibo, she just expects him to obey her.
All the good moments are gone. All the good moments that could've easily been put there are not there. I was expecting Cibo to hack into Sanakan and do the glitchy take over, but no. Instead she downloads a map.
Yeah that is the case. It's the same as LWA in that way. They are major funders of the project and have worldwide streaming rights sure but they don't own any of the rights to the IP.
If it worked the same as Sidonia and it looks like it did then Polygon Pictures acquired the rights from Kodansha and the Production Committee consists of Polygon, Kodansha and King Records.
I have watched it yesterday and after that with a lot of interest started reading the manga.
Now when i have read the manga i'd like to say that movie is good. They captured important parts of the world and Killy with giving complete story in just 2 hours and left some room for sequel.
I get they needed to change a few things to make it a movie, but I miss the cool shit about the Electro Fishers being linked with Toha Heavy Industries and the AI girl living inside the facility. Still, it was nice having an excuse to have delicious Cibo in the movie, so it's not a big problem.
>Cibo is left as a spiderhand awkwardly wandering the village at the end
I hope if they make a sequel they find a way to bring her back properly. She was Killy's companion for most of the manga after all.
Zuru was just some random electrofisher in the manga who wasn't even that important and considering the time scales used in the story was probably long dead before even the first quarter of the manga was over.
She got cuntblocked in both the manga and the movie.
> The left-to-right switch alone was bad,
Wait what? I'm pretty sure the Tokyopop mangas in my shelf are right-to-left. Was there some kind of re-release inbetween that I'm unaware of? I collected these back in 2005.
That world is vast. And IMO once things get restored, it beats it just being empty space. As bleak as things are for humanity in BLAME!, there must still be enough tribes within the City to make sure theres probably more people living within it than our current Earth.
I wouldn't say that. I thought the sci fi western mysterious stranger thing was surprisingly good, especially since the movie was told from the electrofisher's perspective.
That said, I hope if there's a BLAME! 01 we get the traditional BLAME! story of Killy exploring massive nonsensical structures and finding weird shit. Stuff like the old woman strapped to a machine endlessly cloning her or the Builders in a village given sentience were never properly explained and didn't need to be. They were just creepy, odd things going on in the City that had nothing to do with Killy's objective, they were just interesting side stories and sights along the way.
Imagine the never ending sounds of builders, safeguards traveling, siliconlife, wind, electrical current and mechanical noises.
The background noise in the Megastructre would be eerie as fuck
So...human with net terminal gene can order safeguard to do whatever they want.
What will you order Sanakan to do?
If you did a Blame game you wouldn't be following Killy, you'd be following a normie human soldier or a low-level agency bot as they use normie weapons with comparatively normie powers. You'd only be able to fire the GBE at it's lowest power setting, and you'd only get one shot unless you wanted to instantly kill yourself by draining your batteries. It wouldn't bust through the scenery but it would be an instant kill, like the cannon in BB.
Also procedural generation is a meme. Just have the game take place in an industrial complex like Cibo's company (I forget the name) or Toha Heavy Industries. Let the MC fight their way through it, and the big reveal of the game would be walking out into a big fucking endless cavern like the kind Killy ends each chapter walking through, and the spoiler is the exact scale of the megastructure that you have to travel through. As in, the realization that you're in a megastructure, as opposed to a starship or something, is the big red pill like the cosmic horror shit was in BB.
True, the GBE makes even a BFG look like a water pistol. There's no way you could put that amount of destruction on screen at once, and even then you'd need to make everything destructable due to the way it melts through everything.
Going full lovey dovey
Actually I think that most of the time the megastructure would be pretty damn quiet. Aside from the low rumbling of builders in the distance (and it had better be distant because if they're close you're usually fucked), and there's not usually silicons or safeguard shooting at you.
It would be mostly the low hum of flourescent lights, the quiet hissing of pneumatic piping, and the occasional pop of a radiator.
Fuck me these details are hard.
At least doing Cibo will be easier
Too thick and too emotional.
Everyone in Blame is canonically built like a wire.
I would rather fight safeguard and kill silicon, than just walk places, that's boring. Walking simulators are the lowest form of /v/, even lower than MOBAs and VNs. Even if that means sacrificing the ability to explore the entirety of the megastructure, that's OK because the core of Blame! is the 3-way conflict between humans, safeguard, and silicon, the decaying impossibly advanced technology everywhere, and the general aesthetic of the people and geography that is actually very distinctive. If I wanted to spend $20 walking forever with nothing to show for it I would just play No Man's Sky.
And it's fucking hot.
>we will never have a BLAME! Academy anime
This makes me sad. I want to see all the stupid antics of the Silicon Life delinquents and the shitty one chapter villians trying to get revenge on Killy for stealing their spotlight. Plus the clothing disintegrator GBE which makes no sense because most of the girls are machines with barbie doll anatomy anyway.
Already read and watched BLAME!, However is Biomega worth a read? Like what's really wrong with it?
There's nothing wrong with Biomega.
You'll enjoy it if you liked Blame.
I watched it yesterday.
I thought the fast animations look okay but anything that required smooth slow motion seemed like it was done at 5 pfs.
I found the designs of the "humans" like Zuru to be too clean. Especially here, jesus christ, she looks far to animeish compared to the rest of the setting.
More realistic faces would have made this MUCH better.
Also, all scenes involving Killy seemed really drawn out and overdramatic. The music didn't really fit, and the overuse of slow-mo was annoying.
Cibo was fucking adorable an she sounded EXACTLY how I imagined her to sound, nice.
The stock safeguards didn't seem that dangerous. They only managed to kill someone in the first 5 minutes and then did hardly anything, they also moved a lot while seemly not moving very fast, it was weird.
All in all a strong 6.5/10.
Better luck next time.
From Software could make sci-fi Souls with Blame! setting. That's much better than the abomination like Surge.
>not annoying as fuck
I guess I'm too old for this shit. Fuck.
It's hard to put a finger on it.
I didn't really feel like she was a real character. All I really got from here was "generic cute female anime character #98123982".
Maybe it was just me not paying enough attention, but I just found here to be really bland pointless. Every time she spoke my reaction was essentially "yeah yeah whatever".
Maybe I'm just to cynical.
Naissance was a walking simulator with pretty much no interactivity, no plot, and environments made of untextured grey boxes. I mean, if you like that sort of thing, then good for you, but I think that if you are making the player walk around for a few hours, then at least make the environments nice to look at, and add a story of some sort.
There was also another project directly inspired by Blame (http://bac9.tumblr.com), but it seems to be abandoned.
And there is the Memory of the Broken Dimension (http://www.brokendimension.com/), which was partially inspired by Blame, but the guy who's making it is focused on doing his own thing. Which is also good, I guess. He makes dev streams on Twitch sometimes.
>hour 20 of holding the control stick forward as your MC walks down the 100,000,000 km abandoned inter-level highway, with no NPCs or enemies in sight
>Should be there in another 30 hours
Truly, being Killy is suffering
You wouldn't be saying that if you actually played the game. NaissanceE is a first-person platformer, not a "walking simulator."
It has both long walking sections, as well as some basic platforming. I still stand by my opinion that it's barely a game. More like a couple of guys who can't program or make decent 3d models stumbled upon UDK and tried to do something.
The area I liked most was that Escher-esque zone with a room that has gravity change trigger and plays different music when you find it.
But for most part it's just not fun in any way.
It's my personal opinion, if you liked it - good for you.
A 2D run 'n gun with 3D backgrounds and a 21:9 ultra-wide aspect ratio, so you'd have to play with a multi-monitor setup to play the game without letterboxing. Even though you cannot see the after-effects of the GBE on the Megasphere, you can at least see a long-as-fuck beam to signify it's power. You move around with WASD and aim with the mouse, use LMB to fire your GBE, RMB to use whatever weapon you picked up from a fallen enemy, MMB to use your knife, and mouse wheel to switch the power level on your GBE.
While you can jump, one of the fastest ways to move around is with the knockback on your GBE. You can use the recoil to propel yourself upwards by firing downwards, which works for other directions as well, and might be necessary for some platforming sections or getting out of harm's way. The knockback depends on your GBE level. Level 1 has medium knockback and its shots will take out most basic Safeguards, Level 2 is incredibly powerful but sends you flying, while Level 3 is so powerful to the point where it is guaranteed to destroy everything in front of you, but the power of a Level 3 blast will always rip your arm off from your torso, so you have to pick your arm holding the GBE back up and hold it with your mouth as you use the GBE with your remaining arm, but you can't fire a Level 3 blast again with just one arm. Only when you find some molecular tape and reattach your other arm can you fire a LV3 blast again, so it functions like a bomb in that regard. LV4 is saved for special occasions.
Shots consume energy which slowly regenerates over time, but the process can be sped up by killing the enemies from below (while sliding) or from behind, which makes them drop an energy core which partially restores your energy gauge.
Your energy gauge is also directly linked to how much damage you can take before dying. Use the powerful shots too often, and the next hit might kill you directly. You cannot shoot yourself to death however, a minimum of 5% energy will always remain, but you are unlikely to fire off any more shots at that point and have to rely on your melee and/or reserve weapon until your energy recharges or you manage to score an enemy core off an enemy.
The power of the GBE has to be somewhat downplayed, but that's videogames for you. Stages consist of long walking sections interspersed with combat encounters similar to the manga, with an exception to skip the non-combat sections. Aside from the basic crawling Safeguards, you get leaping Safeguards which will try to get you from above or Safeguards trying to get at you from beneath by burrowing through the ground. Some Safeguards might try to shoot you with projectiles, while Silicon Lifeforms like to use ballistic weapons.
The GBE isn't a fast weapon, so you need to aim to line up and fully destroy as many Safeguards as possible before they can get dangerously close. Partially damaged Safeguards OTOH are easier targets to get energy cores out of, but more lethal and desperate in their attacks. Safeguards will always drop 5% cores, but killing them from behind/beneath nets you a 40% core which keeps you and your GBE going for a while longer. Killing some enemies this way will also make them drop their weapons which you can use alongside your GBE. Their function varies per enemy type, but the ammo of reserve weapons is always limited unlike the GBE and must be used sparingly.
Basically if you want to keep your energy high, you have to finish off enemies in riskier ways, but they will keep clinging to their lives. Using the GBE carelessly makes you more vulnerable, while you can utilize the knockback to blast yourself out of harm's way.
Makes me wonder if Netflix and PP are now trying to get series faster out for better synergy effects between anime and manga.
We don't know exact timescales in Blame. But Killy is really old, most likely created soon after the whole Netsphere separating itself from base reality thing.
We don't know much about Cibo's origins, but since she doesn't have the NTG, is one of the mutated tall people, and worked as a scientist for that corporation, she was probably born/created quite a lot later than Killy.
i liked it alot and i think a world made out of gray boxes where you'll never find any onther person fitthe style and the world of blame kinda well.
some discus the use of the gun in this thread. i would like to not use it anyway since i think the game should barely feature any action or charecters anyway.
the movie was ok for a movie that should sell but i would love to see more of the nothing iof the megastrukture. it shows the ggiantness of this world way better
>I want the game to be boring as fuck, where you never talk to anyone, never fight anyone, and actually do literally nothing but walk in a straight line down a uniformly grey corridor made out of grey boxes
anon, really? this sounds like watching paint dry.
Most "destructible" environments in games are actually pre-calculated or pre-made models. It's either base model with several layers of shit that can peel off, or in case of deformations - some cleverly animated transitions between several model states.
Some interesting destruction I've seen was in MGR, but that was basically cutting models with a plane and creating geometry with a defined texture in the place of the cut, which is fairly simple.
Not so easy to do with a cylinder - boolean often creates all sort of weird geometry.
usaly its a hard task to entertain me im getting bored by close to everthing pretty fast. but the entire atmosphere and idea of a world goes on and on in every direktion realy catches me.
also NaissanceE is just one of many examples of "make everything gray so the not gray stuff looks way more colorfull" and i like idea aswell
They advertised "glitter force" as netflix original too even though they licenced it long after it was produced. The label is a marketing lie.
glad they manned up killy a bit in the movie, current nihei's art makes all his males look like such fucking faggots.
fat hamster cheeked fat fucks.
well they're all pretty quiet now.
I think he intentionally made that character to look like a generic prettyboy MC who has hair that is pretty similar to his other protagonists to mislead the reader. Pretty amusing to see him get killed immediately and the Kunato-lookalike become the MC
It's not really a lie. It is a Netflix Original streaming online in the countries they make that claim in. As in "we are the first to stream it here, it was originally on Netflix". It's just extraordinarily misleading in the case on anime when they apply the label almost in the exact same way to content they've actually produced rather than just payed for a license for.
Biomega is faster and more action-heavy than BLAME! Think Aliens vs Alien.
It's also arguably a lot more brutal and violent, and it goes completely off the rails half-way through, to the point of becoming almost incoherent plotwise. I enjoyed it, though.
Give it a few chapters to see if it captures your interest.
>Biomega is faster and more action-heavy than BLAME! Think Aliens vs Alien.
You're thinking of Abara. The rest, though, sounds like Biomega.
He should read Abara, though, first. It is Nihei's second-best work, and it is the one finished chronologically directly after Blame. And, Nihei's works being what they are, it only makes sense to read them chronologically.
I'm still amazed we got this movie at all, and for that, I'm grateful.
But we've now that no less than 3 adaptations that don't follow the manga. This one, with all it's talky talk and waifu inserts, was somehow the closest one and even this still felt miles off.
Just once, I'd just like one that actually uses the source material properly.
14 years ago, it was
I think it's the new digital release of the Master edition, it was up on humble bundle a while ago but that's long over.
It's got good quality but it has some annoying shit with the translation not honoring fan translation terms, and instead using their own stuff. Killy is translated as Kyrii for instance, there's also smaller stuff like how they call the Governing agency the Administration. Got good image quality though.
>translation not honoring fan translation terms
They're not fan translation terms. They're in the books themselves. And "Killy" is derived from "Killeen", so transliterating it as "Kyrii" is the worst-yet transliteration of his name in a Blame translation work.
What's Killeen? Regardless, you are right in that Killy is the proper name.
Here's a Blame album for you all: Gerar DuGalle's "Megastructure".
It might have made for better movie music than what we got, actually.
>amazed when Blame pops up on my Netflix
>grab some activated almonds and start it up
>hopes start to shatter just a bit when its that 25fps cg animation that Berserk uses
Is it worth continuing
Is it just me or this looks eerily like the place Killy met with the dog girl in vol.1?
Berserk's CG was way worse. And unlike Berserk, at least the CG doesn't look out of place since it's like mainly megastructure, mecha and people in thick suits. Frame rate isn't the main issue here.
>Is it worth continuing
For you, nope.
I always find it funny when I see people like you. It's ironic you complain about dumb posters when you're the one acting pissy when people call you out on your stupidity. The bigger hypocrisy of course, is that somehow it's only full autist when the other person uses a hyperbole but it doesn't count when you did the same to start with.
>that whole final scene was in the manga, it came out as a short special.
That's one of the most inauthentic things that I've ever read. The final scene was inspired by a similar crossover scenario work by Nihei which was published in a volume of Sidonia. The final scene is not 'in Blame' by any fucking stretch of the imagination.
>what's stopping Killy for shooting first?
Nothing. I threw an absolute shitfit when I bought the volumes, read through them and saw that. Upset enough that I went to borrow a photocopier, photocopied that page onto my computer, printed out the photocopy, and scanned the printout through the terrible scanner which I had at the time, in order to make that image. That's how mad I was, and still kind of am.
Why the fuck all silicon creatures are so smug?
She was always pretty heavily texhnolyzed, I mean when we first meet her she's a talking skull and ribcage in the bottom of a bodypit.
Though yea, I think in the manga she took a clone body (with cybernetic implants), but since the manga doesn't happen in that bio-engineering company they just had her generate a robot body from the universal fabricator.
Aaaaaaahh thanks for that. This bit near the end was so vague I didn't get it at all.
Cibo met such a bad end. Pretty much lobotomized and then spent, what, decades wandering with a child's mind.
Finished the movie.
So we experience the whole attack on the village with a bland underage girl as our protagonist while 90% of it runs at 15 frames per second
I'm just going to order the manga since its been forever since I've read it
The part with the Cibo-face is a bit stretching it. Given Nihei's art-style, it could be just a random high level Safeguard.
Plus the reason why Mori looks like Cibo is because several identities have been written over Mori, but because she's the original owner she gets to control it. So Cibo does get preserved in a weird form where she merges with Mori and possibly even information of Sanakan. Reminds me of the ending of Ghost in the Shell movie a bit.
And its a fitting ending for Cibo. All her life she's been obsessed with trying to get to the Netsphere and experiencing it herself. Her very first death was caused by it and the event where she turned Lvl 9 was also caused by her obsessive curiosity.
Well, now she has actually succeeded in entering NetSphere by merging with Mori, except she can't return and she's stuck in there until Killy fixes the Netsphere.
>I haven't been keeping up with the series at all
>The part with the Cibo-face is a bit stretching it. Given Nihei's art-style, it could be just a random high level Safeguard.
I admit that it might be a reach, but it was the prevailing theory at the time, as I recall. Nevertheless, I do still believe that there was a purpose in showing us that Safeguard's face. Realistically, in assuming that it is just a random face, if that scene had happened without the head plopping down in front of the reader, it would not have made a difference. We have no attachment to the Safeguards, and the Killy copy did not realistically need it to track him down.
Perhaps someone should ask Nihei about this at a Q&A or something. If anyone should intend to do so, I suggest that you bring a copy of the book with you, so that he can't weasel his way out of the question like he did with Dog Girl.
>I admit that it might be a reach, but it was the prevailing theory at the time, as I recall. Nevertheless, I do still believe that there was a purpose in showing us that Safeguard's face. Realistically, in assuming that it is just a random face, if that scene had happened without the head plopping down in front of the reader, it would not have made a difference. We have no attachment to the Safeguards, and the Killy copy did not realistically need it to track him down.
Its just a Nihei-thing, to show dead faces after something gets killed. You can see this as early as Vol 2. First time Sanakan gets shot by GBE the same thing happens to her. Just a stylistic choice.
Maybe it is, maybe it isn't. Unless somebody asks Nihei, we'll never know for sure. And I wasn't implying that it was, in certainty; I was just giving you the logic of the time. Here's to getting definitive answers, someday.
This actually made sense to me, though I was weirded out at first due to its disparity from the manga.
Zuru has spent her entire short life among other humans. Her normal(-ish?) human brain has enough room for her normal amount of experiences and her normal amount of acquaintances, and the art of communicating with them.
Killy, on the other hand, may have very well spent the last thousand or so years wandering into the plot of the film without a single human interaction. It's canon that he forgets shit. It makes sense to me that, at times, he's probably forgotten how to even interact with other humans on a deeper level than "I'm looking for net terminal genes."
When the Sanakan hits the fan, Cibo's ready to just let them all die for the sake of her goals, which are also Killy's goals, but he isn't. Killy isn't a robot, or a sociopath. He's just spent so long without meaningful human interaction that he doesn't know how to express himself anymore.
Was that actually her first body? I just assumed that being the head scientist of a crazy ass unethical as fuck corporation was probably dangerous enough that she had her bodies destroyed more than once.
Oh you're absolutely right. That's what proves that Killy is human, more so than Cibo. He had the chance to MAYBE solve the problem, but he chose to prioritize the safety of what may be the first people in a very long time to offer him hospitality. He still acted to defend Cibo, but he refused to take the action that would assure the highest chance of mission success: sacrificing the village.
A machine with a directive couldn't make that kind of decision.
I specifically said "First Known Body," because of that exact possibility. It's the first body we see her in. Hell, the reason her second body is all fucked up when she meets Killy is due to at least one escape attempt.
Cibo goes through bodies like most people go through shampoo.
>He's just spent so long without meaningful human interaction that he doesn't know how to express himself anymore.
Interesting thought I haven't seen in the last few threads. Any skill, if not used for long enough, gets rusty. I don't think he's exactly that bad in the manga, but the movie really made him a social retard. Even worse than Kai from that prince teacher anime this season.
Factory is connect to the Netsphere. Making the synthetic terminal tipped off the Safeguard, and they used the factory to mass produce exterminators instead of wasting time and energy with the conversion towers outside.
Red = bad bad, note that red icons keep increasing and that the safeguard spawn from red boxes!!! This is important!!!
((You're a fucking retard, by the way))
The beam would have compromised the structure of the village, on top of anyone standing anywhere in the beam's path behind her. Every time he fire that gun he's breaking something important very far away. You can't just eyeball that shit.
>You can't just eyeball that shit.
Killy can. The movie just refused to give him his manga powers, for the sake of making the conflict relative to both levels of fighters: the fishers and Killy. If you make the Sanakan battle more similar to the manga, the villagers are completely irrelevant. If you take it further away, Killy doesn't appear important to be necessary for the plot.
>Killy doesn't appear important to be necessary for the plot.
Because the director does a shitty job at showing the starving village.
Remember, they ran out of food with no way of getting more as the food pipes dried up.
Killys arrival meat death for some, but also salvation and a way to the paradise where they ended up.
The movie just dosnt commit itself enough to the messianic figure idea, it could have been done to flow much better, also it was at lest 15 minutes too short. The first expedition of the kids hould have been much longer and should have started at the village with people starving showing better the hopelessness of their situation.
You missed the premise which I was addressing, because I didn't quote it all:
>Every time he fire that gun he's breaking something important very far away. You can't just eyeball that shit.
Manga Killy would shoot her without hitting anyone. He is shown having extreme precision with the GBE in the exact same part of the manga. See pic.
Which are a limited resource.
Its just sloppy editing, if the scene was cut quicker you would think it was an instant decision with very little time to play around.
The movie had problems with editing in many scenes.
No, I meant that the movie tries to balance direct adaptation against the significance of the intended plot. As in, had they made the final blow to Sanakan be dealt by the villagers or something equally stupid, it would make Killy seem irrelevant. If they had Sanakan kill 30 villagers in the second in which she spawns, as is what happens in the manga, the villagers wouldn't be significant enough to warrant having the plot revolve around them. I wasn't really criticizing anything (though I should have); I was just commenting on the direction/design.
Nevermind, I went back and rewatched it and the moonrunes basically says not accurate aim at that range/angle. Then he went and shot the watchtower spawning all the exterminators.
I'm sad the Electrofishers didn't have more of their original decorations. The tabbards and Zuru's shoulder cape thing covered in medallions would have been a nice touch to differentiate the Fishers when they had their armor on. Also I felt like the film design for the helmets was weaker.
Biomega is great, unarguably Nihei's artistic peak, until he died and got replaced by a body double after volume four.
Glad she's dead
>she has a handle for easy carrying
It's a MAD MAX plot
I'm ok with it, though.
The manga spans a huge, incomprehensible, plot, and a vast, engaging but fleeting, supporting cast.
People complaining about "miscaracterization" of characters and story of this movie have no idea of what they are doing or what they want.
As a standalone movie it's as good as it can get. It managed to introduce Killy, Cibo and Sanakan, and picked the only moment of the manga that has significant human characters (enven if in the manga the fishermen are not given half the attention they get in the movie).
tl;dr: Blame! is a gem from my teenage years that I'm glad got a nice recognition in the form of a well produced movie.
I don't know, Abara was cool looking, but Biomega got fucking insane combining all the megastructure shit with explosions and highspeed action. it's also got all sorts of interesting environments and characters.
Abara was kinda bland in comparison.
>Realistically, in assuming that it is just a random face, if that scene had happened without the head plopping down in front of the reader, it would not have made a difference.
It showed that Killy was being pursued by high level special agents that are humanoid, like Sanakan and Dhomo. We weren't attached to that particular enemy but it tells the reader that Killy is in deep shit, and it explains why he was badly wounded just now.