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2D BTFO

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Thread replies: 41
Thread images: 6

https://sketchfab.com/models/5dcebcfaedbd4e7b8a27bd1ae55f1ac3
https://www.youtube.com/watch?v=Xg40RzBIqTY
https://www.youtube.com/watch?v=o1iz4L-5zkQ
http://social.gust.co.jp/gakkou/world_01.html

>3DCG is inferior they said
>muh hand-drawn
>>
File: no.jpg (753KB, 1275x2091px) Image search: [Google]
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Sure, let me wait for an anime to actually look that good.
>>
It still has a ways to go

Regardless, when you look at the grand scheme 3D is still incredibly young and it has come a very long way in a short time, it's only natural with all the continuous research and advancements, as well as improved technology, that it improves.
>>
>>146440713
>that limited animation CG
Disgusting.
>>
>>146440713
but that looks like trash
>>
It still looks uncanny as fuck, and probably will continue to until we're all dead and the generation of mouthbreathers who grew up on it will find it acceptable.
Meanwhile actual currently airing anime still looks like graphics off a PS1 that's sat too close to an MRI
>>
>>146440713
>you have to draw the girls from every angle to make it even work
>still looks shit in motion
Not impressed. Nothing still beats skill and effort.
Trying to find a shortcut you'll just create something else.
>>
>>146441971
No such things as shortcut.
https://www.youtube.com/watch?v=yhGjCzxJV3E
>>
>>146442293
Indeed. I've watched that before and had that in mind.
Nothing beats skill and effort, which are going to be needed regardless of the approach.
>>
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>>146441971
Well, the character designer already provides different sketches, it's not a big step. Also, once you have a model say of a girl in a school uniform it's easy to change it slightly to obtain the model of another girl (except the head).
>>
>>146442691
Everything comes at a cost. Can you imagine what you are losing when switching or combining mediums?
Is it worth what you are gaining?
>>
>>146440713
I think the problem in 3D lies in motion. If you pause any series that's done in 3D the stop motion looks often really decent. It's the movement that looks unnatural and jarring, as do the videos you posted. I feel like the creators of this have approached the problem of 3D from totally wrong direction.
>>
just create this shit thread in /ic/
>>
>>146440713

Don't know about animated series or movies, but that would be a great tool for visual novels.
>>
Why does the industry keep pushing for 3d shit? It looks garbage and isn't necessary. You don't look at a manga and think wow this would be better if it were 3D; the same applies to anime. Just because you can fucking rotate the model more cost efficiently doesn't make it inexplicably and innately superior. It's a 2D medium and should stay that way.
>>
>>146441392
Look at 3D 20 years ago in the 90's with the sheer amount of limitations and see the incredible strides that have been made across the board. It's astounding how far it has come and how much more accessible it is to use.

Considering how young most are here it's hard to imagine how far it would improve even in just another 10 years, let alone 20, 30, 40+.
>>
>>146443182
Because it's cheaper, easier and more time efficient. Here's the reply stating the obvious in case you needed it.
>>
>it's another /3d/ thread
>expect shit
>get shit

Wew, you realise the only reason things are animated in 3D is because it's cheaper right? It's not because it looks good.
>>
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>>146443347

Yeah, 2D is so much superior it's not even funny. Nothing beats hand-drawn, I don't get why they even bother trying
>>
>>146443410
>a still frame
>in a thread about animation
>cherrypicking

Go back to your board.
>>
Berserk was a mistake.
>>
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>>146443530

Excellent point, good sir, still frames utterly fail to depict the life these designs gain in motion. 3D will forever look unnatural while giant leaps have been made in the art of hand-drawn animation in the past ten years.
>>
https://www.youtube.com/watch?v=43WgTJGjU98

https://www.youtube.com/watch?v=-c-VSzJqE6Q

3D can be good if they have a decent budget.
>>
>>146443978
gantz:o is awesome
>>
>>>/v/
>>
File: 1471344771910.webm (3MB, 1280x720px) Image search: [Google]
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If 3d is so good, then why is berserk anime so shitty?
>>
>>146440713
Still looks stiff as fuck, that is the main problem with 3DCG.
Only these guys' >>146442293 approach nailed it, but yeah, it took extra time and extra effort, that is exactly what people developing live2D want to avoid.
>>
>>146443410
>>146443651
>look how I post low budget anime stills as if they'd use anything but the lowest budget 3D instead
Everyone knows that Konosuba looks like shit and that harem anime have no budget, anon.
>>
>>146440713
Both those youtube links look like absolute garbage.
>>
>>146443978
This could be decent if it weren't for the shit direction.
>>
>>146444768
This thread is more relevant than your "I want to sniff X butt" retard.
>>
Is 3DCG another form of 3DPD?
>>
>>146445098
What the fuck is this i need to know
>>
Post that webm, you know which one.
>>
>>146440713
>Animation are still images
The animation in the second video looks like a ps3 game cutscene playing on low fps, it just makes me think my pc is lagging, it looks like shit.

and it looks like that because there are no exaggerated in betweens like >>146443410 >>146443651
3D just recently became able to look half decent, the animation aspect is still a pile of shit, it has a huge way to go if it ever gets anywhere other than video games.
>>
>>146443978
gantz worked because the style is semi realistic and could be adapt to 3D
or art style evolved through 2d hand drawn, especially big bug eyes, so it looks uncanny as fuck
>>
>>146446140
*other art style
>>
>>146445462
No
>>
>>146440713
Fucking disgusting.
Enjoy your shit 15 fps cgi garbage.
>>
>>146445462
Yes.
>>
>>146441061

sauce? Doujin?
Thread posts: 41
Thread images: 6


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