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Final episode of Gunbuster

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Thread replies: 34
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Was the black and white intentional? or was it budget cuts?
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If it was because of budget cuts it became intentional, and was done well because of it.
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>>144140836
They realized the massive battle with tons of black ships on black space looked shitty and changed it. It was intentional.
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>>144140836
it doesn't cost less to animate it in back and white
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Removing colors does not make a show less expensive, think about it a little.
It was actually more costly.
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>>144141197
it can actually cost more in some instances due to how contrasts have to be held exactly. you get the wrong gray for a shadow, and your person looks like a frog.
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>>144141144
What massive battle? I know the black and white was a purely artistic decision, but the final battle was a slide show, the only part of the finale that's animated is the descent into Jupiter.
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>>144141292
Animated or not, the massive scale in color looked artistically bad. Color animation isn't more expensive anon
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So I thought Gunbuster was kinda whatever, except for all of the dramatic tension related to relativity and time. I could not get into the galactic threat stuff, but reflecting on the despair of becoming displaced in time was great. I think the best scene in the whole thing is when that one classmate shows up with a kid.
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>>144141648
The time displacement is the actual plot of Gunbuster, the fighting space kaijou is just a backdrop for it, hence why the ending conflict is Gumbuster flinging itself 10000 years into the future and getting welcomed back, instead of another space battle.
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>>144141648
diebuster was a masterpiece though. Of course it could be better if it had no cgi. I guess it was a "new" and "gimmicky" thing back in 2004.
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>>144142364
Eeeeeeeeh.
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>>144142453
You didn't like it? I really liked the characters and the animation. Reminiscent of FLCL to me.
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>>144141648
The only good scene is the Obari sequence
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>>144141648
>I could not get into the galactic threat stuff, but reflecting on the despair of becoming displaced in time was great.
Well that's the whole point.
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>>144140836
I'm pretty sure there is a quote from Anno somewhere about the decision being deliberate to have an artistically distinct ending. Or something along those lines.
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>>144142505
No, I like it for exactly the reasons you said. Gunbuster is just unbeatable, though.
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>>144142505
Even though Diebuster isn't as good as Gunbuster, just by existing it makes TTGL look infinitely subpar.
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Is Gunbuster gaining a lot more popularity recently or is it just me? 3x3 threads finally paying off?

I personally just watched Gunbuster and Diebuster for the first time recently and I'm disgusted with myself for not having done so earlier.
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>>144143340
It has been for a little while. Something similar happened to Future Boy Conan even earlier.
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>>144142717
Is it really? 'cause there is a whole lot of other stuff going on. Having the main plot stuff act as a vehicle for getting the characters displaced is one thing, but I never felt a connection between what was happening and that undertone of drama except in the scenes where it is directly relevant. I'd consider it more a generic sci-fi piece that happens to include a bit of commentary on the matter rather than it being the whole point. It's definitely the most interesting point in Gunbuster, but I can't see it as the whole point or main focus.
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>>144140836
They said long ago that b&w at this level of detail actually takes more time and thus cost more.
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>>144140836
>when the scorching red "Top Wo Nerae!" drops along with the music

My dick.
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>>144143608
There are many more scenes of character drama than there are action scenes, and the constant undertone is the loneliness that Noriko deals with throughout the show (being outcast in the school and in space, losing Smith, watching other people's lives go on without her). Her resolution to sacrifice herself is because she felt disconnected from others by the passage of time. Amano's decision to be with Noriko in the end is because she sympathized with her, and I found that especially moving. That, coupled with the ending that welcomes the two back to Earth in the future are the real centerpieces of the show, and truly, the show was about Noriko more than it was about humanity and the space kaijuu.
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>>144143608
The enemies were basically giant bugs with no motivation or depth other than "destroy Earth", in both Gunbuster and Diebuster. It's just a backdrop so the human characters can take center stage.
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>>144144019
>There are many more scenes of character drama than there are action scenes
I'd definitely agree that far. I just think even then most of the character drama was actually pretty stale anime fluff. There are some great illustrations of the ennui of the infinite space, but I think in terms of quantity it isn't the main focus. Honestly, I found myself vastly bored with most of Gunbuster just waiting for those sorts of scenes amid the others. I could appreciate a lot of the detail in the rest of the project itself though. Gorgeous all around and all the sci-fi porn with the ships warping or engaging in battle made my dick hard. The super robot stuff was less interesting to me actually.

I don't know, I went into it kind of expecting to have my mind blown from the first second, but it was more like getting gut punched at random times from a topic I was not expecting at all.
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>>144142505
That's probably because they have the same director
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>>144140836
>>144141197
>>144141079
>>144141144
>>144141273
It had nothing to do with budget and everything to do with Anno wanting to be artistic.
And yes, it did cost more than doing it in color because they actually did paint their cels in black and white and then shot it with color film.
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Pretty good opinions in this thread.

Wth happened /a/?

>Oh and pic related always make me tear up.
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>>144142364
I thought Diebuster was shit and vomited all over the good name of Gunbuster.
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>>144145222
that's where we disagree anon. Maybe it wasn't as "cerebral" as Gunbuster, but the pacing was arguably better in Diebuster. What did you find so displeasing about Diebuster?
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>>144145681
Not that anon; while I love Diebuster, pacing is not one if its strong suits. The narrative jumps around a lot without much explanation, including month-long time skips, flashbacks, and quick changes to character POV.

Granted, the pacing in Gunbuster wasn't great either
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Which was your favorite buster machine?
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>>144143340
Every year or so it gets really popular out of no where before never being discussed.
Thread posts: 34
Thread images: 5


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