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How much value do you put into visual direction /a/?

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Thread replies: 12
Thread images: 7

File: Kabaneri.jpg (2MB, 3413x2880px) Image search: [iqdb] [SauceNao] [Google]
Kabaneri.jpg
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How much value do you put into visual direction /a/?
>>
Anyone have a Kiznaiver grid?
>>
Absolutely zero. The only thing that matters is moe.
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File: Kiznaiver.jpg (3MB, 3840x3600px) Image search: [iqdb] [SauceNao] [Google]
Kiznaiver.jpg
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>>139999331
>>
>>139999020
>How much value do you put into visual direction /a/?

It makes or breaks a show. You can have a bad story, bad sound, bad characters, but excellent art and animation and I'll most likely still watch and like it. You can have a show with excellent characters, excellent story, excellent everything, but has terrible art and animation and I'll drop it in a heartbeat.

It's like a game with bad gameplay but a good story; you can't ever have a story good enough to cover up your complete failure at utilizing the medium to tell it.

>>139999436
This grid really manages to gloss over ow uninteresting 95% of the episode looked. The short intro sequence was literally the only part that looked consistently great, the rest were just quick still shots for the most part.
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>>139999436
Thanks.
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File: Bungou stray dogs.jpg (2MB, 3840x3600px) Image search: [iqdb] [SauceNao] [Google]
Bungou stray dogs.jpg
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>>139999776
I'm not done yet
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>>139999847
This was my favorite shot.
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File: Kaiba.jpg (2MB, 2880x4320px) Image search: [iqdb] [SauceNao] [Google]
Kaiba.jpg
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Anyone have a cinegrid for Utena, Angel's Egg or Lain?
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File: klkk.jpg (937KB, 1333x1000px) Image search: [iqdb] [SauceNao] [Google]
klkk.jpg
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I liked the Tamako OP picture better
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File: lain.jpg (1MB, 3024x3599px) Image search: [iqdb] [SauceNao] [Google]
lain.jpg
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>>140000281
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>>140001168
Nice, thanks
Thread posts: 12
Thread images: 7


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