It matters to me when it's supplemental to the story at hand and doesn't account for the entirety of a show's substance.
When visual direction is striking because of how it meshes with a story/narrative/setting rather than just being distinct in its own right, I think it makes a world of difference. Flash without substance may be impressive from a technical standpoint, but it loses all value for me as a viewer if it doesn't compliment something greater.
That's just it, I'd argue that solely narrative without other complimentary elements lacks substance as well. It's the combination of clear direction in writing and in visuals that turns a show from a conglomeration of ideas into something truly communicative in the medium.
I'd disagree. It may have faltered a bit on the end stretch, but there was certainly a very solid meshing of imagery and narrative concepts throughout the series.
Exactly. The problem is that many people equate good visuals with good visual direction, when that most certainly isn't the case.
Considering most anime is animated like shit, I put quite a lot of value in it
Anime with plain or very similar looking locations bore me very fast. Samurai Champloo was a good example, there were no unique locations because it tried way too hard to be historical in that respect. Made half the episodes completely unmemorable on its own, without considering the bad writing and shit characters
It was actually a really touching film. The only thing I didn't like was the romantic pairing bullshit. It felt like Okada swapped the pairs just to try to not be cliche.
It is when making one of these "visual direction" grids. You can't convey animation in these so you need to show off a good variety of shot composition and colors to make it look nice. If it's just the same shit in each image it will look bland, like the OP's.
Here's a far less bland one.
>prententious bastards left and right
TTGL, Madoka, Eva and Samurai Champloo are all well written to varying degrees, at least in the context of what they tried to achieve. With Space Dandy it's mixed, based on the ep but same goes for the visual direction. Haven't finished Zankyou. I guess you're right with KnK but the visual direction wasn't consistently good.
Here's mine. I would definitely like to see your's too.
Character animation > mechanical animation > sakuga > artstyle > symbolism
The last couple episodes of Escaflowne.
And now, we witness the kyoanifag, at it's purist state.
Its not as much as it was badly written as much as it didn't have any writing at all. Its all generic mecha tropes smashed together, high production values and a self-insert MC.
The plot was as generic as it gets and the characters were either completely forgotten or garbage.
Why do you want shitposting?
I'd rather just look at pretty pictures.
Technically, yes. I just wanted to separate good idle character animation from shit like explosions or fight scenes.
Nothing makes me more angry than "high-budget" shows having extremely mediocre character animation.
Penguindrum had nice visual direction and the "weird" visuals were actually relevant to the story most of the time.
Considering Utena is Ikuhara's magnum opus.
Well, I think it's because you can still convey emotions of a character with limited animation and pull it off but it's impossible to make action sequences without them coming off as ridiculous without fluid animation.
Lmao what a crock of shit.
I love 4chan.
Shoutout to /vr/. We out here!
It sets out itself to follow the path of an ancient epic wrapped in a super robot aesthetic as you mentioned. It avoids the classic problem featured in anime writing, being over expository and uses a balanced amount of dialogue, action and visuals to present its narrative. It's thematically coherent and its themes are evident in all the aspects I mentioned as well, making it overall a cosistent package. It achieves this all without the problem of forcing character reactions to serve its thematic purpose and instead has the plot flow naturally and has the characters react in ways that you'd expect them to react based on their personality traits and experience.
No. I keep the Penguindrum screencaps on another computer.
That's one long explanation for "its generic but easily followable".
I know its appeal, but in the grand scheme the writing isn't all that great. The execution and direction weren't anything to write home about. Its just a less interesting Getter Robo clone.
>Kare kano is shit anyway
Bad taste, senpai.
This is why I just never have opinions and am always right. Life must be confusing as a pleb.
Stating the obvious is a form of retardation.
We can all agree that Kyoani is the best at visual direction, right?
>form of retardation
But senpai, it's just a form of self-assertion
Think of it as raising one point to a better point.
Kyoani isn't about plot-driven stories. Their specialty is characters, talented animators and god-tier direction.
They can turn a mediocre manga into the greatest anime of all time.
Pic related, its the best written character of all time.
>Kyoani isn't about plot-driven stories.
It's a real shame, how the mighty have fallen.
This individual here clearly doesn't like something he's seen and attempts to impress some sort of "objectivity" claiming the show is bad by throwing around a bunch of buzzwords that don't actually mean anything in the context he's using them because there's absolutely no substance to what he's saying.
Only Takemoto and Hyouka. Yamada is pretty good but I feel she's overrated.
K-On is a magnificent peep show and you know it. The songs are the cute, and Yui's characterization and body language are 10/10.
That's all still turd shining. They can really get me to beat my dick. I'll give em that.
To me a KyoAni production means a few things:
>A few really well done moments where body movement is animated fluidly in a way that encourages me to jack off.
>Hot official art
>Character songs and other shit.
The actual shows are almost always intolerable. KnK was a clumbsy shitfest. The fact that you had to go back to K-On to demonstrate them at their artistic level is telling.
I want to make so many of these, but going through a whole TV series, especially one more than a single cour, takes so long.
Didn't Yamada learn under Takemoto? Or was it another Kyoani director?
There's no doubt that Hyouka is the greatest animated show ever made. Yamada has better character direction though, in my opinion. Takemoto's characters aren't as strong as Yamada's.
We've had this discussion before, Kara no Kyoukai has always been generally regarded as having both clever twists and good writing, that is why the novels got popular in literary communities in the first place before it was even a commercial product.
Anyway, here's a grid, I really liked how the 7th film of the Kara no Kyoukai movies had an opening CG scene that manages to convey that toxic/creepy atmosphere that serves as a huge foreshadowing of the main antagonist in the film.
>I understand where you are coming from, but the writing itself due to these specific things isn't all that great
Reminder that Lucky Star not only sold more, but was way more influential than TTGL.
TTGL is just Imaishi's self-insert Getter Robo fanfiction.
>Their specialty is characters, talented animators, and god-tier direction
Shame that most of the time they only possess one of the three you listed.
>They can turn a mediocre manga into the greatest anime of all time
Or they can turn a shitty LN into a shitty anime, which is what they tend to do.
It's pretty important, but Anthem of the Heart has pretty messy writing, and the animation, even when in 2D, looks artificial and lifeless, like a robot animated it.
Also they are so lazy they can't draw a fucking egg so don't give me that visual direction shit.
Sorry if it's not up to standard. SuperS is super long (haha) so I didn't really go through each ep looking for good shots like I normally do.
All of those that I liked I would consider to have good writing.
Goofy stuff like Samurai Flamenco, Symphogear. Some cute shows, like Ichigo Mashimaro. When I say "bad looking" I more mean "nothing special" in terms of looking good. I think most anime looks just fine.
That's the best part about doing a whole series. You can show off the talents of all these different people that worked on it, and 1 episode is generally not enough to fill a sizeable grid with good stuff.
Oh, my bad.
Thanks for the review. Minus some themes I didn't think much about and the fact that he's much more lenient about the plot than I was, his opinion's fairly close to mine.
G-Reco has to be one of, if not, the most beautiful Gundam's to date. Only OVA's like Thunderbolt beat it in terms of animation and visuals.
I just don't see how that kinda thing can get outdated, but whatever.
Yeah, that's the kind of thing I've heard about it. Polarizing among fans though, like all Gundam it seems. I dunno. I'll watch Gundam one day. Not today though.
Tomino still directs the same way he did in the 80's so some people see that as "outdated". The battles in G-Reco really give off the feel of the original Gundam trilogy.
Personally, I like it. The way he directs battles is somehow very engaging and interesting. It has something that most other mecha directors lack.
Phantom World has the best visual direction of the year so far.
>There's no doubt that Hyouka is the greatest animated show ever made.
Why are KyoAnus lickers so cancerous?
>hates on kyoani
>posts a picture of the best girl to come out of that studio
you just played yourself
I would say Mizushima is good, as was whoever did Uchouten Kazoku. I dunno if they belong to the studio though.
oh no there's a thread I don't like oh no whatever will I do heaven forbid I ignore it
kino of the season incoming
>unironically being a plotfag
3gatsu, 91 Days, Amanchu, Battery, Cheer Danshi, Flip Flappers, Fune wo Amu, Mahou Shoujo Ikusei Keikaku, Mahoutsukai no Yome, New Game, Orange, Yuri on Ice, some movies, anything by KyoAni.
More Kizu and 3gatsu. I wonder what Shinbo's storyboards and overall direction will be now that he should actually be creating content.
Also interested to see how Yamada will handle Koe no Katachi.
Haikyuu S3 should be pretty awesome. I.G. have done a stellar job with it so far.
Other than that, Amanchu, Flip Flappers, Mahoutsukai no Yome, and New Game off the top of my head.
Most studios don't really have a house style though, and it seems like they let him do his thing just fine. You say doomed for flops, but is that because of the studio? Or the show? I feel like that kinda thing wouldn't sell too highly anywhere. Not that I know how well it sold, I'm just assuming it didn't based on how you're talking. PA Works seems like one of the places that actually can push units, and they've been experimenting with Kickstarter lately. Trying out new methods of financial gain is a good thing, I think.
I think it's a beautiful show. I watched it pretty used to that kinda art though, so I can understand how it'd be off putting for some. Check out some of Yuasa's other works if you haven't, cause they're all pretty fucking cool looking too.
It's pretty easy to make these with ffmpeg and imagemagick.
Mayoiga, after having already been completed (I'm pretty sure) was "kickstarted" as a sort of alternative to buying the BDs. That was the impression I got, at least. Most of my knowledge is second hand so I don't know too much about it, but it's the first time that kinda thing has been done that I can think of.
Unconventional artstyle. But Yuasa literally just adapted the manga's style into the anime.
But it looked amazing, very good visual storytelling.