[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Click for more| Home]

Can rotoscoping save anime?

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 206
Thread images: 46

File: ifu.webm (2MB, 854x480px)
ifu.webm
2MB, 854x480px
Can rotoscoping save anime?
>>
The movements aren't cute.
>>
That's smooth as hell but I hate it.
>>
Yes. Next question.
>>
>>118456668
No.
>>
>>118456718
That's the problem, it's too creepily smooth. I know a lot of people have the weird association between smoothness and quality animation, but it's wrong.
>>
>>118456668
Yes
>>
Truly anime's mirai.
>>
>>118456668
Individually packaged chips? Since when did HP get into the chip business.
>>
>>118456668
I'm not feeling it. There's something incredibly off about the way that looks.
>>
>>118456668
If they are going to rotoscope it they might as well do 60FPS so that it is buttery, creepily, smooth.
>>
>>118456767
>>118456668

massive uncanny valley, so no
>>
http://youtu.be/SCpiyitxt-M
>>
>>118456668
>>118456767
Neither of these were rotoscoped.
>>
>>118456767
God I hated that scene
It's a shit show on top of everything else, but using rotoscoping for 30 seconds of animation in a shit show for no discernible reason made me legit angry and I can't for the life of me figure out why
>>
Doesn't quite work in that example. Maybe at a higher framerate.

I've got to say, though, I can see the potential in rotoscoping, if used properly.
>>
No, web gen animators will.
>>
>>118456668
dunno why but it really feels off
and wierd looking
>>
>>118456853
Bahi sucks dick. Ryotimo > *
>>
>>118456842
Akunopotato.gif
>>
>>118456837
>made me legit angry and I can't for the life of me figure out why
Because you're retarded.
>>
>>118456668
it feels off i want to watch it.
reverse search doesnt find anything, so source?
>>
That's not smooth, it looks like a laggy 10fps game.
>>
>>118456837
It's not rotoscoped, shit-for-brains.
>>
>>118456905
[email protected] movie.
>>
>>118456905
Boku no rotoscope
>>
>>118456853
>Knight Solaire fights Hydra
>>
>>118456767
More animators should rotoscope like Okiura.
>>
>>118456967
The webm isn't from AnH
>>
>>118456986
this shit hurts my eyes to look at
>>
>>118456898
Ma nigga
>>
>>118456832
The animator confirmed that the [email protected] one was rotoscope.
>>
>>118456668
Needs to be more subtle. Too much head bobbing, body movements. Feels like I'm watching those creepy cosplay things with giant animu heads.
>>
>>118456986
It's not too bad when he's moving alone, but when he starts pulling shit out and flopping the kid around, it's eye-gouging.
>>
>>118457043
What's the matter, too realistic for you?
>>
File: 1417954189566.jpg (121KB, 960x540px) Image search: [iqdb] [SauceNao] [Google]
1417954189566.jpg
121KB, 960x540px
>>118456668
I fucking hate this shit.
I can't masturbate to Haruka knowing that is someone else's ass.

What the fuck were they thinking?
>>
>>118456668
Can someone explain to me why only one scene in the movie was rotoscoped?
>>
>>118456832
they are.
>>
>>118456668
Smooth but doesn't look natural. Too many movements.
>>
>>118457108
>>118456986
His animation is more realistic than real life.
Sasuga Okiura.
>>
>>118457056
>>118457133
Can you provide a source on that?
>>
I want to shoot myself whenever I see rotoscoping. I fucking hate it so much. It looks so fucking WRONG, for lack of a better term. I hated it in western animation, too.
>>
>>118457045
Man cant wait for Rolling Girls next season. It has art style and sakuga similar to the YQ series by Tatsunoko and ryotimo
>>
>>118457124
>long hair haruka
MUH DIK

I'm guessing it's fan made though from the shader quality.
>>
File: rotoscope.webm (3MB, 720x400px)
rotoscope.webm
3MB, 720x400px
>>
When done right, rotoscoping is fine. You all only think it looks 'bad' or is 'uncanny valley' because you're all used to regular animation.

It's the same deal as film enthusiasts who complain that 60fps hurts their eyes and is 'too smooth' and lowers the quality of the movie compared to 24fps.
>>
>>118457108
this one isn't too bad but all the other ones posted so far fucking suck
>>
Oh god, next they'll be doing actual acting too. No more kawaii uguu voices or any of that shit.
>>
>>118456853
>tfw bahi is literally killing anime
>>
>>118456986
I actually liked it.
>>
>>118456668
Fuck I love watching this, Spaghetti: the animation.
>>
>>118457166
http://blog.livedoor.jp/twelvecolortype5/archives/51997477.html
He deleted the blog post(presumably because he posted the genga without permission) but you can still find the traces left on the interweb.
http://sakuga.yshi.org/post/show/9523
>>
>>118457191
Is there a rotoscoped orc rape scene too?
>>
>>118457252
It doesn't look bad from a distance, but when it's a close up it's when it's jarring.
>>
>>118457191
https://www.youtube.com/watch?v=Kylnv0eTsGc
>>
>>
>>118457252
Oh, that's interesting. Thanks for that.
>>
>>118457191
Why is everything in slow motion?
>>
What if we rotoscoped a SHAFT show
>>
When are we gonna see a rotoscoped fug scene?
>>
>>118457345
This fucking movie is the reason I despise rotoscoping

This was the ugliest, most jarring fucking animated movie I had ever seen as a kid.
>>
>>118456668

The weird effect isn't given off by being rotoscoped (if it was), but rather because of how smooth all the motions are. I'm not saying that the frame rate should decrease but rather the motions themselves being unrealistically constant in speed. The weird shaking while walking, the girl trying to swallow does so in a very smooth manner (instead of jerky), it's like no speeding up or slowing down.
>>
>>118457406
Where are you going to find someone who can do the head tilts to use as reference?
>>
>>118457252
Still exists here.
http://web.archive.org/web/20141008092744/http://blog.livedoor.jp/twelvecolortype5/archives/51997477.html
>>
>>118457252
They should've delete some frames or at least lessen the body movement.
Looks like spaghetti or jelly moving.
>>
File: 1418420945413.jpg (54KB, 500x550px) Image search: [iqdb] [SauceNao] [Google]
1418420945413.jpg
54KB, 500x550px
>>118456668
there's subtle and unsightly posture in the motions, look at Haruka and how she runs towards the dropped food like a hunch back troll.
It's not for cute anime.

Good for fight scenes, but not this stuff.
>>
File: 1378501575709.gif (1MB, 200x163px) Image search: [iqdb] [SauceNao] [Google]
1378501575709.gif
1MB, 200x163px
>>118457349
>naruto out of nowhere
>>
No, more realism and more detail sometimes makes animation worse.

Animation should have a lot less details than real life because they are able to put focus on the details that are drawn for a specific focus.
There are some people that can do rotorscoping right by only taking the necessary details, but most people just fucks it up.
>>
>>118457349
>>118457108
>>118456986
Fuck off, this is a rotoscoping thread, not a realism thread.
>>
>>118457579
Well how do you think those animators managed to create realistic animation then?
>>
>>118457481
i like that GIF
>>
>>118457634
Years of study.
>>
>>118456668
>>118456767
Why do these look so bad? It's like they had a low frame rate or something.
>>
File: 1417955910172.gif (741KB, 500x356px) Image search: [iqdb] [SauceNao] [Google]
1417955910172.gif
741KB, 500x356px
>>118456853
Based
>>
>>118456668
What the fuck.
NO spooky
>>
>>118457696
See
>>118457427

It's like the animators mapped out every motion in the scene and then averaged the time between them.
>>
>>118457696
It feels like it's fucking going in slow motion with a bunch of tiny motion effects then their bodies just SLING into their movements. Like everyone is made of rubber or something. It's definitely not realistic but it looks like they're trying.
>>
I liked aku no hana's rotoscoping a lot better. It suits a gritty realistic style anime.
>>
>>118457640
All those touhou vids in nico douga look fucking weird.
>>
File: 7867.gif (818KB, 294x387px) Image search: [iqdb] [SauceNao] [Google]
7867.gif
818KB, 294x387px
QUALITY fags are now into Rotoscope for shitposting?

guise pls take it easy.
>>
File: 1399843467824.webm (3MB, 853x480px)
1399843467824.webm
3MB, 853x480px
>>118457754
>>118457427
It feels like those programs basically interpolate frames to add frame rate, webm related.
>>
>>118457958
gorgeous
>>
Rotoscope isn't bad if done right.
>>
>>118457958
Looks fucked up, you can tell SVP is forcing the extra motion.
>>
File: 1405275744409.webm (2MB, 960x540px)
1405275744409.webm
2MB, 960x540px
>>118457427
This. You know how in normal animation when there is something or someone irrelevant at the moment they just stay still, and you focus on what is important of the scene, which is what it is moving at the moment. Here everything moves all the time, makes you feel uncomfortable about what to focus on. Not a blame of rotoscoped, but basically the studio not knowing how to use it correctly.

>>118458044
That's the point, you note it specially on the glasses how the lines move around when they should be solid lines.
>>
>>118458191
boku no google reverse search.
>>
>>118458191
Come on, fucking click the triangle next to the post number.
>>
>>118458191
seriously? And Cap cruise control?
>>>/b/
>>>/v/
>>
Just because you are too used to stiff ass cardboard cutout-esque animation doesn't make rotoscoping bad
>>
File: for anime.jpg (273KB, 919x612px) Image search: [iqdb] [SauceNao] [Google]
for anime.jpg
273KB, 919x612px
So is this supposed to cut down on costs or something?

I'm okay with it, at the end of the day, it's the story that matters most.
>>
Fuck rotoscoping, just give me more than ten fucking frames per second
>>
>okiura rotoscope
>endless posting about bahi
Is this the hundredth times you create this thread?
>>
>>118458243
Then read a book nigga
>>
>>118457349
That Naruto caught me off guard, damn.
>>
>>118458241
It's bad when it's bad, it's good when the animator decides it's good. High budget animation always looks good.
>>
the movements feel really slow and lumpy. it could look better if the framerate increased.
>>
>>118456668
The problem is that details aren't consistent but mormph with each animation frame a little bit.
>>
>>118458159
>No sound
>>
File: 1417663956280.gif (3MB, 400x225px) Image search: [iqdb] [SauceNao] [Google]
1417663956280.gif
3MB, 400x225px
>>118457958
The blood effect is fucking beautiful in this movie, holy shit.

Requesting glorious Webm. of this scene.
>>
>>118458209
>>118458217
>>118458231
YOU CAN'T SEARCH WEBMS RETARDS
>>
>>118458366
Yes you can nigger
>>
>>118456668
>Those awfully goof movements.
>Turning 2D cuties into borderline 3DPD.
>>
>>118458366
Did you even try it just now?
>>
Rotoscoping doesn't really work when you're doing 2 frames per second
>>
>>118458393
>greentext
>non-anime reaction image

How do you do, cancer?
>>
File: 2423423.jpg (119KB, 793x647px) Image search: [iqdb] [SauceNao] [Google]
2423423.jpg
119KB, 793x647px
>>118458366
Fuck off newfag, go back to
>>>/v/
>>>/b/
>>
>>118458433
Funny how you only search for the thumbnail.
>>
>>118458451
Yes and? Your dumb brain wasn't enough to think on it? As in, press a button?
Go back to spoonfeed land, where ever it is.
>>
Rotoscope or 3DCG, what saves anime
>>
>>118456853
Remember dat shitty Bahi webgen style cut in Space Dandy?

It was some low tier shit..
>>
File: i do not get it.jpg (16KB, 378x370px) Image search: [iqdb] [SauceNao] [Google]
i do not get it.jpg
16KB, 378x370px
>>118456758
explain further
>>
>>118458509
Which one?
>>
>>118458500
The cheapest, then you can use the extra money for other things.
>>
>>118458542
S2
>>
>>118458545
3DCG it is, worked for tanks at leasts.
>>
>>118458518
Put your dingaling in her vagaygay
>>
>>118458567
He worked on multiple S2 episodes.
>>
>>118458500
Love Live used 3DCG pretty well. Same with Girl Und Panzer
>>
File: 1418410378915.gif (2MB, 257x359px) Image search: [iqdb] [SauceNao] [Google]
1418410378915.gif
2MB, 257x359px
>>118458576
worked with idols too
>>
File: 1418296462968.gif (2MB, 241x420px) Image search: [iqdb] [SauceNao] [Google]
1418296462968.gif
2MB, 241x420px
>>118458610
>>118458611
>>
>>118458611
>den hips movements
Sad I can't into the idol genre, cause those girls look cute.
>>
>>118458610
All the budget and time was spent on the 3D with great results. They just really need time.
>>
>>118458611
>>118458642
I always liked the 3D that stills look like 2D look.
>>
>>118457425
I only watched the dub parody of it so many years ago and remembered laughing my ass clean off for 2 hours straight.

http://www.youtube.com/watch?v=M1x3XkHs-BE
>>
>>118458610
I still don't really like 3D idols.

It was only tolerable in key scenes in AKB0048 because they had a lot of extra effects masking it. It really only works when you're doing something that uses a lot of effects, or if you're doing some high speed dogfight action in my opinion.

Didn't watch GuP yet so I can't comment on that though.
>>
>>118458651
That's an entirely different issue. It is true though, if studios want to use 3DCG they do need to understand it takes longer to produce good quality scenes. Otherwise you end up with SFM tier shit
>>
File: 1413568813220.jpg (23KB, 320x304px) Image search: [iqdb] [SauceNao] [Google]
1413568813220.jpg
23KB, 320x304px
>>118457108
>>118456986
>>118457349
These aren't rotoscopped you fucking retards, they're just damn good at what they do.
It was probably bait from someone who knew, but fuck.
>>
File: endthesuffering.png (202KB, 863x431px) Image search: [iqdb] [SauceNao] [Google]
endthesuffering.png
202KB, 863x431px
>>118458611
>>118458642
>tfw your waifu will never gyrate her hips on top of you with your penis inside her
>>
File: 1410091607330.webm (2MB, 800x500px)
1410091607330.webm
2MB, 800x500px
>>118458509
This?
>>
>>118458500
3DCG
>>
>>118458786
this is kawaii
>>
File: hmm.jpg (237KB, 796x720px) Image search: [iqdb] [SauceNao] [Google]
hmm.jpg
237KB, 796x720px
>>118456668
Why not just remove some of the frames?
>>
>>118458500
If they can stop 3DCG looking like models from 3d custom girl and more like actual animation...

I'll give it to rotoscoping for now
>>
How do you like [email protected]? I watched the series and the movie but I can't bring myself to adore it as much as I did with Love Live. Why?
>>
>>118458786
I'm not sure how to feel about this one.
>>
>>118458825
characters aren't as fleshed out?
>>
>>118458770
That's pretty bad.
>>
File: idiot.jpg (23KB, 500x375px) Image search: [iqdb] [SauceNao] [Google]
idiot.jpg
23KB, 500x375px
>>118458738
>>
>>118458786
Still shit.
>>
>>118458786
I really like this.
>>
>>118458848
How so?
>>
All the animations need some in-betweens.
>>
>>118456668
That looks fucking terrible
>>
>>118457349
is that the same bar of outlaw star?
>>
>>118458879
nonsensical charactermovements which don't even look interesting.
>>
>>118458786
Why does it still look like shit? They had 100 episodes to fix the machine.
>>
>>118458878
Save it, friend, it's all yours!
>>
>>118457349
>thinking some guy is going to get shanked
>naruto's bright orange just completely ruins the mood of the scene
Naruto does it again.
>>
>>118458930
Thank you for giving it to me.
>>
>>118458884
Not always. Certain scenes (especially in fast/flashy combat) look better when they aren't fully animated. It's a lot harder to portray speed when its full of in between animation
>>
>>118458786
Now I want to be a little girl and wear pretty dresses.
>>
>>118458675
Speak for yourself. Characters that go from 2D to CGI look way, way worse and creepier than rotoscoped shit
>>
File: sassywhore.png (139KB, 516x371px) Image search: [iqdb] [SauceNao] [Google]
sassywhore.png
139KB, 516x371px
>>118456986
>>118456767
>>118456668
The problem with all of these is that, while smooth, they actually don't behave like humans at all.

Human gestures, like speech, have pacing. Fast movements into slow draws, punctuated movements, etc etc.

This is the kinetic equivalent to speaking clearly, but with a uniform tone all throughout.
>>
>>118457707
no NO NO NO NO NO NO i don't want bahi school to exist
>>
Here, you can have this too.
>>
>>118459046
It's inevitable, anon.
Bahi will become the Kanada of our generation.
>>
File: killerboner.gif (192KB, 1036x654px) Image search: [iqdb] [SauceNao] [Google]
killerboner.gif
192KB, 1036x654px
>>118457958
>>
>>118459046
YO YO YO it's already happening
>>
>>118459051
Forgot to quote.
>>118458958
>>
>>118458786
Better than Sailor Moon Crystal at least.
>>
File: 345656476784675.jpg (147KB, 660x661px) Image search: [iqdb] [SauceNao] [Google]
345656476784675.jpg
147KB, 660x661px
>>118459051
I don't know if this is cgi or rotoscoping or whatever and I never really liked it.
But it really works in this shit idol show. Really well.
>>
>>118459072
It's been so long since I've seen a flash onion skin animation
>>
>>118459128
That's 3DCG
>>
>>118456668
Honestly, only the wide shots look awful. The closer shots look okay.
>>
>>118456668
No.
>>
File: 1400649471296.jpg (91KB, 480x640px) Image search: [iqdb] [SauceNao] [Google]
1400649471296.jpg
91KB, 480x640px
>>118458159
This it is highly prevelant in Bahi's floppy animation on space dandy >>118458770
and even in his fanboy >>118457707

I remember Glen Keane talking about actual motion focal points, at least in terms of the moving figure and gesture, with areas of rest and movement it will keep the viewer focused on important actions and keep them unfatigued, it works really well with Takeshi Honda's animations and Inoue's stuff.
>>
>>118456668
No, because the lazy retards will continue using 30 to 50 year old, slouchy, out of shape men to rotoscope everything from hyper masculine manly men to feminine teen idols.
>>
>>118456718
>>118456758
Being smooth has nothing to do with it looking shitty
They might move like in real life but that's not how we perceive things.
In every pose and movement we see gestures so by just copying frames from actual footage you'll lose small yet important details.
Anime and cartoons also use a very stylized image of humans so why not use stylized movement.
>>
>>118457349
Here I was thinking to myself "wow, this looks really good and interesting, I wonder what it is"

And then fucking Naruto. I want my money back.
>>
>>118459417
Naruto gets a lot of talented animators working on it. The setting lends itself to some amazing and imaginative work.
>>
>>118459551
Fucking.

Naruto.
>>
>>118456668
How would a rotoscoping hentai looks like?
>>
>>118460130
some western animators have done rotoscoped animated porn.
it was terrible beyond description. i think it was a parody of Snowhite and the seven dwarves.
>>
>>118458738
>These aren't rotoscopped you fucking retards
oh teh irony
>>
File: mitsuo iso eva.gif (3MB, 224x152px) Image search: [iqdb] [SauceNao] [Google]
mitsuo iso eva.gif
3MB, 224x152px
We can only pray for mitsou iso's talent to flow into other animators.
>>
>>118461784
But Iso rotoscopes too.
>>
>>118461871

Aye. That Michael Phelps rotoscope.
>>
is someone going to post the obligatory jin-roh
>>
File: Jin Roh Inoue.webm (1MB, 640x360px)
Jin Roh Inoue.webm
1MB, 640x360px
>>118461912
>>
>>118461929

Now post the last scene.
>>
>>118461871
But rotoscoping is very much necessary to learn the motions. The learning part is key, though.
Anyway, that swordplay in keshins demo on the op 1:00 is something else:
www.youtube.com/watch?v=CCDvefIO_08
>>
>>118456718
its exagerated movement.
no one moves like a snake from side to side while walking.
the problem is instead of making nice smooth movement, they turn into ape and do monkey stuff.
>>
File: please.jpg (13KB, 186x278px) Image search: [iqdb] [SauceNao] [Google]
please.jpg
13KB, 186x278px
>>118456898
>>118457211
>>118458509
>>118459247
someone educate me on why this Bahi dude is considered shit? I don't have an eye for animation but I'm starting to get interested. Is "floppiness" such an issue?
>>
>>118465087
He's a gaijin.
>>
Why does 3DCG usually works really well H-games?
I wouldn't mind watching a few shows animated by some 3D H-games artists.
>>
>>118465386
I know that already. I'm aware of his art but not how he's regarded in the animation community, so to speak.
>>
>>118461871
Every rotoscopes. Even Disney rotoscopes. It's only the incompetent ones that look bad.
>>
>>118465087
He is mediocre but gets the attention of a top tier animator because he is the Uncle Tom of the sakuga scene.
>>
>>118459247
>motion focal points
So there was a term for it, interesting.
>>
The problem isn't bad animation, but bad acting. if the people being drawn over are bad physical actors, then the result will be shit no matter how it's animated.
>>
>>118459247
I would this dog
>>
>>118456668
Take on me
Take me on
I'll be gone
In a day or two
>>
File: Asuka_disgusted.jpg (68KB, 556x606px) Image search: [iqdb] [SauceNao] [Google]
Asuka_disgusted.jpg
68KB, 556x606px
>>118456767
SHE'S FUCKING GIGANTIC
>mfw japanese plebs can't set up a cam properly
>>
>>118457191
RIP in peace Frank. You were a god.
>>
They used male actors for that scene, didn't they?
>>
File: Jin-roh.webm (2MB, 666x360px)
Jin-roh.webm
2MB, 666x360px
>>118461938
>>
CG is the future.
>>
>>118472265
Post more aikatsu
>>
>>118458786
The girl looks acceptable once the transformation is done.
But the box and the transformation scene itself look like shit.

I guess it shows on what models they spent their money.

Same with arpeggio. The girls looked ok. One-off props and side characters were garbage.
>>
>>118471731
This.

It's fucking humiliating when men have to do the mo-cap for women characters.

it turns out Miku is mo-capped by a guy, it's fucking insulting to the fans.
>>
>>118472873
>>
File: Miku cosplay.gif (1006KB, 260x195px) Image search: [iqdb] [SauceNao] [Google]
Miku cosplay.gif
1006KB, 260x195px
>>118473818
But men are just better at being women than actual females
>>
Rotoscoping is fine, but a show/movie has to be consistent with it. When it's just dropped in for a scene like the [email protected] movie did it's jarring.
>>
>>118456767
They lumber too much. The faces don't match the bodies. It's creepy.
>>
>>118473818

It's not that. Their movements obviously look male.
>>
>>118472873
Thread posts: 206
Thread images: 46


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]
Please support this website by donating Bitcoins to 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
If a post contains copyrighted or illegal content, please click on that post's [Report] button and fill out a post removal request
All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site. This means that 4Archive shows an archive of their content. If you need information for a Poster - contact them.