What JRPG would you like to see fully adapted in a Chinese cartoon? Is there any that would actually work as a 2 or even 4 cour show if adapted by a competent company? Seems like all the ones that have where completely shitty adaptations with bad animation or where barely related to the source material
>there are people who played Bravely Default without Japanese voices
I did that. I have no idea why, the Japanese cast is stelllar and Agnes had a really grating voice, but I still liked it overall. It felt like a saturday morning cartoon, so it helped to settle the mood for a more classical RPG.
I played it in English too, didn't even see the setting to change to grorious nipponese
Getting back to the topic, Bravely Default would make a bad animu imo.
The several loops (5-7ish I think), same bosses over and over again, just with a little more strength than last time and such.
But I'd love to see how a studio could show
Airy'schanges physically and how Airy'scharade gradually comes undone.
Jap games in general, I'd like to see a Pokemon Mystery dungeon FULL animu adaption, I know it would have a bunch of bullshit for genwunners but the thought of spelunking caves/forests/volcanos/mountains in search of lost poke-mans/items/kidnapped pokes just sounds
I'd love to see a good Chrono Cross adaptation. One that uses the godly soundtrack and has the length and budget to do the world justice.
Never gonna happen but I'd like to see a 4-cour adaptation of this.
>all those characters
>all those stories
>all that action
The entire Kiseki series as a set of TV anime so I can see the moongoons start to call it shit now that everyone is in on their secret club
A good adaptation of the same quality as Symphonia's, not that low budget poorly directed Sunrise crap.
You sound tense, take it easy.
This. Also final fantasy 6 (two cours for each world ideally), 999 (could be done tatami galaxy style or one conglomeration sequence, the latter would probably work better but the former has the potential to be amazing), and mother 3 (would have to be executed very carefully but again could be something incredible in the right hands).
It would make way more sense with one episode = one day. 3 "cours" of seven, with maybe two episodes for the last day or some other one that merits it, and the extra story thing as a bonus episode, so a 22-24 episode or so 2-cour show in all. The only thing it would be missing is all that delicious hanekoma report exposition/world building, but hell, that could probably be worked in a little alongside the series. It could be really damn cool.
Years later I'm still mad. Fuck you SE.
I'm not sure you could consistently do one day= one episode. It would probably be fine for week one, but weeks two and three have more stuff going on in them I have trouble seeing a number of exposition heavy days fitting in one episode.
On another note, how would the fight scenes work? Like the original DS version where they partners are seperated, or more like the iOS version where they fight together? While gameplay wise I prefer the original, I think having them fight together would work better in an anime.
ITT: People who don't understand the point of Etrian Odyssey
To OP, one I'd like is Pokemon. But not in the shit style of the one we have now, I'd kill for more like Origins though. That was amazing, even if the end was just X/Y shilling.
It would be interesting to see the "separated" fighting mental linkage stuff going on but the other way would be safer. I want to say either would be good if done properly.
But yeah, the days are pretty uneven. I really like the idea of the episodic style but it certainly wouldn't hurt to have some days be divided into parts.
Yeah, let's not make that mistake again... I can normally overlook a bit of QUALITY here and there, but holy shit, it was just too much to handle.
It's a series carried almost entirely by gameplay. Your party is just composed of classes and character portraits (Mainly lolis or Christmas Cakes) you like. They have no actual personality or relevance to the non-existant story. The 'story' in EO mainly revolves as 'here is a labyrinth, explore, git gud, rinse and repeat till end'. You use your imagination to fill in the gaps.
It'd make a shit anime.
I can't even begin to imagine how bad it would have been if it was Totori, seeing as that had one of the best emotional stories of the lot.
After having played both, I like the Jap voices more but the Dub voices I found to actually be pretty awesome
Ringabel was perfect. Tiz was just Tiz and Edea was olev. Agnes was the only weak one out of the four, but even then she sounded really good when just speaking normally. Her VA was fucking terrible at screaming or acting angry though.
And the dub had based Liam O'Brian as Kaiimizumi, which was great.
>You use your imagination to fill in the gaps.
I've never played EO but that sounds like anime material even if it does miss the point of the game.
Yes, visual novels included.
Then that just makes it an open slate. You can borrow the world and character templates and make anything you want from there. Half the work is done for you and you've got creative freedom.
Easy. Non-chronological order with shifting POVs would be great.
Absolutely Not. Too many "Main characters". Would also ruin the characters
Its plot is about retarded enough to be a decent anime
The main cast isnt strong enough, Kuja isnt an intersting enough villan either.
only exception, but mostly due to the aspect that they took what happened in the game and placed in the last 7 episodes. At the same time expanding the 5 min game backstory into 16 episodes. Somewhat cheating a bit though
6 would have to be very episodic and condense things. Like just 1 episode for all of the Locke/Rachel story, etc. 9 would work if it was adapted more as a celebration of the previous seasons and didn't try too hard to be it's own thing and just relied more on references to the previous seasons as a sort of fanservice.
An anime just wouldnt be able to handle Kefka well at all.
He would just come accross as stupid comic relief and not have any of the sinister undertones that he had in the game.
It got lolis and bullying; what's not to like.
The loli MC controls the spirits of the dead; merge them and to seal them into items to make them more powerful.
The killing of your own units also plays an important role, because it darkens your karma which allows you to use better weapons and to learn the technique that is "blasphemy incarnate"
"When Marona was a child, her parents and their employee Ash were killed by demons. In desperation they used their magic and a plea to God to turn Ash into a Phantom, a type of ghost caught between Life and Death, to protect Marona as she grew up.
Like her parents, Marona is a Chroma; she is able to summon the spirits of the dead and give them temporary physical forms by possessing inanimate objects. For this, the people in Marona's world think of her as The Possessed One who can kill them all, so naturally they go out of their way to insult and belittle her.
Game mechanics aside, Marona's a rather sweet girl who loves everyone, and who seems cheerfully uncomprehending of the fear she provokes in others. Which means her neighbors have someone to protect them from the dark forces that killed her parents."
6 would definitely have its moments if paced correctly, if nothing else. I'm imagining a train episode, an opera episode, a Celes alone on the island episode, and Ultros and Kefka stealing the show in general. It could be really nice.
FF Tactics. That medieval fantasy politics, evil church, and manipulative demons.
My favourite "adaption" would be the Tales of Vesperia Prequel.
That shit was fucking awesome. The twins should have been in the main game
Etrian Odyssey has literally no story. You might as well just make an original work.
Anyway, Shadow Hearts, hands down. Just start at Covenant though, because the first game isn't very good.
Kefka is such a shitty villain though. The fact that he's basically a wisecracking miniboss elevated to ultimate power makes people think he's original compared to other villains, but in the end he's just a cardboard cutout villain. You can say Sephiroth is edgy or tryhard if you like, but at least he has a meaningful backstory and motivation other than "I'm crazy and I want to rule the world and everyone in it."
Stick TO:LUCT Law route there too.
Eyo, fuck awakening, where's my anime of FE7? That would be the bee's knees.
>when you find president Shinra's corpse stabbed by the Masamune
>when you see the Midgar Zolom impaled on a fucking tree
Damn, Sephiroth had style
Yeah, me too. Should have seen it coming I guess. I kind of thought, it would just be too obvious, but there it was. I wonder when games are going realize the whole "The character who gives you your quest objectives is deceiving you for their own evil purposes" thing. It was an interesting plot twist in Bioshock, but now its just getting stale.
Sephiroth had a charisma and presence in the game that has rarely been matched in any game since.
That fucking moment in the Temple of The Ancients when he just full on floats past the fucking screen and stares at you. And when the ground rumbles and Cloud shouts "Sephiroth?!" to which Sephiroth replies "Ha ha ha. Its not me..." and you are ambushed by a fuckoff huge fucking dragon out of nowhere.
Awesome fucking moments
Okay, I shouldn't have said literally. But why not just imagine your own story in your head without having to plow through endless battles that have no other context than "You're an adventurer who wants to explore this labyrinth".
I got through the original EO, but nothing in it made be want to do it again. If it had had a story, I could have put up with the rest.
>Etrian Odyssey has literally no story.
I wish I could strangle you over the internet.
>literally no story
>progression was driven through the quests handed out by the head hocho
Confirmed for retard. Have you played millennium girl? Fucking story out the ass.
You have to make up the story on your own. A "story" means characters and an overarching plot, and EO has neither. I like imagining stories too, but I don't need to strain my eyes staring at the DS screen for that.
And EOU's story mode sucked, both the story itself and what it did to the gameplay. Thank God they had classic mode in it or the whole game would have been a bust.
What is your point Anon?
>But why not just imagine your own story in your head without having to plow through endless battles [...]
Because for one, building a team and leveling them up while collecting stuff is pretty fun for me, and second, the battling helps build up situations on the spot, like if you are fighting an FOE, and someone takes a critical hit and you imagine everyone taking counter measures.
Also, try playing EO3 at the very least.
As long as we get some cute pegasus knights doing cute things and swordsman love I'm all for it.
Because claiming that it literally had no story was objectively wrong. No one's claiming EOU's story was GOOD, but it does have one.
>implying the story can't be NPC-driven
Actually, 4 had three plot-important NPCs that you could recruit as permanent party members.
Bravely Default: Flying[/spoiler] F
i do want an anime version of BD so pic related may happen
although...this scan came out some days ago...
i guess TizXAgnes is still possible ingame
The plot important NPC's yes.
Or are you saying that your player character needs to be super important or else it's not a story.
Jesus why are stupid so eager to talk out of their asses.
I can do all that in my head. It's like reading a manga where 90% is the character in a training arc that is shown in real time. If you like it, that's and I'm not saying there's anything wrong with that, but I'm just not interested in that kind of gameplay experience.
Have you played EO4? It has an overarching story and plenty of characters involved. Having your own party members being blank slates don't invalidate the other parts of the story.
>>111094183 here, I seem to have mixed up One Winged Angel and Those Chosen by the Planet. I was scared of the latter. I used to hide under my blanket when I heard the opening bell toll and heartbeat sounds.
The plot in FF Tactics has always been terrible.
I don't know why it gets such accolades when all it was a bunch of political babble that had little to do with the main plot. That and Tactics Ogre and Vandal Hearts both managed to execute the same type of plot without fucking it up.
If the character barely ever interacted with anyone else, I guess it would. And if the silent protagonist's story arc was just "Here's a dungeon, progress down it as far as you can."
Still, if an anime, which would rely heavily on the story, was based off of something weak, then wouldn't that make for a weak anime?
Etrian Odyssey was made to be a very gamey game. The gameplay is what makes the series good. It just wouldn't translate into an anime since it has no main characters, no major story, and is overall meant to be a callback to old tabletop games.
>get captured in the Shinra building infiltration
>suddenly cell door is open
>quiet creepy ass music
>huge trail of blood
>that scene in the Shinra HQ when you look into Jenova's Tank and see that headless corpse
>that music playing
That legitimately still scares the shit out of me, even now.
Barrets reaction to it is fucking hilarious though.
If you're playing an RPG where you spend 80% of your time in a labyrinth, 18% in shops and equipping shit, and 2% interacting with NPC's, then yes, that's a problem, at least for me.
While we're on the subject,
OLYMPIA DID NOTHING WRONG
>Barrets reaction to it is fucking hilarious though.
>"WHERE'S ITS *&(&(&__)& HEAD?!"
>"THIS IS STUPID. IM LEAVING"
Barret was 100% comedy gold throughout the whole Shinra HQ part of the game. Dat stairclimbing scene, man.
The Union series is cute. Thief x Princess is my OTP. Hell, most of the Dept Heaven series deserve an anime.
Man, I've never actually finished FF7 because of how goddamn boring it gets later but that beginning city part was something really special, also the whole flashback bit right when you get to the first town. I guess that was enough to carry it for most people but I burned out after the end of the first disk or so.
Radiant Historia just cause it hasn't been mentioned and it was a damn fine game
Is the plot essentially, "You are an adventurer. Here are some other adventurers. Here is a dungeons. If you proceed down this dungeon by fighting monsters you'll get loot and gain new abilities. In the very end, you will find out something interesting about the nature of the dungeon." Then I'm not interested.
If this were Dark Souls, it might be different. But it isn't - you don't even get to see your player characters fighting the enemies.
They don't realize the beauty of Seiyuu's
It picks the fuck up pretty much straight into the 2nd disk.
The hunt for Cloud, the battles for the Huge Materia, going into Space, the fights against the Weapons, the Midgar invasion. All so fucking good.
It does drag around the end of the 1st disk. After the Ice Town and around the Grand Glacier are a bit of a grind. It steps the fuck up massively after that
It's already a anime, cliche as it is.
Awakening would be the worst possible game they could choose to make an anime out of. It's nothing but watered down waifufaggotry.
A Jugdral adaptation that covers Seisen no Keifu and Thracia 776, however, would be phenomenal.
Most people who've played the series, if asked, wouldn't even recommend playing the first two games. Three and four are far and away the best in the series, and while all the games start more or less the same (You are an adventurer, go explore), by the second stratum, the plot kicks into full gear.
You've just described how the majority of dungeon crawling RPG's progress their plot but not a plot in of itself, you realize that right?
>I-I need to see muh characters fighting for the game to be good
Jesus you are everything wrong with the gaming community
Maybe you should just stick to your precious story focused games like Final Fantasy or something.
It would be the best possible game they could choose to make an anime out of, it would be a huge commercial success.
More like an action RPG but dragon's dogma would be great if it was animu
It would be good commercially, but only because the game itself already panders as much as most modern anime.
The Jugdral games, on the other hand, have enough depth and politics to actually be engaging. Awakening's plot is just generic fantasy bullshit, complete with amnesiac protagonist, and it would probably end up being a harem anime anyway sine Robin would have to choose a waifu or something.
Well shit, the ice part was what made me quit, I really do need to go finish that I guess. Probably have to start over, it's been years and my save is probably on a long-dead hard drive somewhere, but I'm hype to play that opening again.
I just feel bad because there are so many jrpg's that are probably better or at the very least also deserve attention; the grind game doesn't bother me but it's hard to find time to keep it going.
Thanks for the advice though, I'll definitely give it another try!
I never said it was "bad". I said I don't like it. Personally, I think it would make a lot more sense to just play a pen and paper RPG with friends if this sort of thing interested you. Or write a story. Or just close your eyes and daydream. I don't understand that appeal of something so confining as going down a dungeon because I'm an adventurer if I'm doing to be the one supplying the story. I mean, isn't that just the same thing as fanficiton?
They're masterworks all you can't go wrong
Are you serious right now? This is a troll right? The "political babble" was the plot. The church manipulating all these countries and powerful people in order to further their plot. The war wasn't just some sort of backdrop that made the battles a thing. The war was literally the entire point. They needed lots of death an destruction to awaken their demon. The lore is absolutely fantastic.
I'm thinking you missed a lot of it because the translation was done really poorly.
Luminous Arc roms are hard as fuck to find for some reason, I don't know why.
I don't understand your insistence that every single EO game is identical to the first.
Just give 3 or 4 (or, hell, Untold since you need MUH CHARACTERS) a try.
4 even has an overworld.
Secret of Mana or Legend of Mana, whichever one had you placing the locations yourself in order to affect the story. Had a great story if you actually followed a guide and placed things correctly to unlock it all.
Had a really shitty story when I played it as a kid and just tossed shit wherever though.
Again it's because you keep trying to justify your shitty taste by saying "HURR DURR WHY NOT PLAY A PEN n PAPER RPG" or "WHY NOT JUST USE YOUR IMAGINATION"
You keep insisting on making comments about a game genre that you know little to nothing about when you should have just shut the fuck up a while ago.
Sup /feg/. I still as asspained about Awakening emphasizing Supports and character interaction over trying to beat the RNG on a giant ass map that takes 2 hours to get to the end off.
o-oh, I think I have to play this game now
Naw, none of that. I guess there's a pc port but I feel like it's kinda shit and I'd prefer to emulate the classic ps1 version for whatever autistic reason. I actually have a gamepad now so that's even better.
Lore =/= Plot
Nope I played the updated version. It has a decent premise but the execution is god awful, and the political babble has very little to do with the actual plot of the game as in the actions of the main character Ramza who just happens to keep running into Lucavi. Not to mention the lovely "main character joins your party and is never heard again"
And again it's plot loses utterly when you compare it to games like Tactics Ogre and Vandal Hearts.
I don't know how that's an argument, you seem to just be calling me stupid and saying I don't understand anything without saying why. I know at least that I tried playing it and didn't like it and don't understand the appeal. You actually haven't even explained why it appeals to you, just told me I don't understand anything and made a lot of statements in all caps.
Because we all know the protagonist has to be the driving force of the story for it to be any good, right?
The name Radiant Historia reminds me of Radiata Stories. Definitely another that I'd want as an anime. In fact, I was recently thinking about replaying it.
The first times I enjoyed it a lot, but on the 4th time it was already a huge pain. The blue events were the only thing that made me keep going.
I could feel somewhat how Homura felt going back on time so many times. It was a interesting experience.
She's 15 in the Japanese version.
In a political heavy type of game then yes.
I never even said that I dislike Final Fantasy Tactics just that the plot isn't very good.
The set up in the prologue of the game is actually pretty good I just don't like how it fell apart afterwards
You don't understand because you've clearly never played a dungeon crawler and try to use idiotic means to discard the appeal of the genre.
Those idiotic means are the arguments that I highlighted for you in Caps.
I'm calling you an idiot is that much clear?
Well, basically any RPG could be well adapted, but the ones I'd love to see are :
- Final Fantasy 4 - 5 - 6 - 9 - Tactics (two seasons for each, although 5 and 9 could be hard to split)
- Kingdom Hearts (c'mon, it would be a HUGE money gain for both SE and Disney, especially if you split that into a season per game)
- Chrono series (Trigger + Cross, one season each)
- Etrian Odyssey Untold (I want to see more delicious animated Frederica)
- Bravely Default (two seasons, the second one devoted to the repetitive part and delving more into bonus content and into spoilers)
- The World Ends with You (see under)
1-7 for first week
8-14 for second week
15-21 for third week
22 for the conclusion and the final boss
23 for the bonus chapter
24 for the pig tower and the bonus boss
Untold says hi.
I don't really many jap games outside of more mainstream series and they would all turn out to be shit if they were adapted.
I got my Layton movie so I'm happy.
Just because I would like to see the Algus hate-train.
>Here's a question that will determine if your tastes are shit or not.
>How do you feel about Suikoden?
on my backlog I haven't had a chance to get to the series yet
From a gameplay perspective FF Tactics is great the plot just needs some work. I could live with how it carried things if it weren't JUST Ramza and his recruitable characters actually commented on things and didn't stop being heard from after they were recruited into your army.
I mean big ones like Agrias, Cid, and that Machinist guy just vanish.
This one, but I guess it would be too short for a TV anime, maybe some OVAs
Damn, the Layton movie was great, I was scared they would not be able to captured the spirit of the game without muh puzzles but in the end I thought it worked very well
Well yeah, but those episodes were good when you followed a guide. I remember thinking even as a kid with very limited grasp of what a story consists of though that the stories are absolutely terrible when you don't do it right. Random characters pop up that you've never seen before that are apaprently important. Things happen that should lead to otbher things happening that never do. Etc.
I remember there being a "villian" who really ended up just being a guy trying to save a girl or something but you never really got that unless you finished his plot line which required some very specific placements. Weird game mechanic. Not sure why someone thought it was a good idea.
>still no sequel
I'm glad this was brought up early in the thread through. If this ever got a series or OVA by some slim chance I would hope for it to look as stylish as fuck.
What I never said that, and Ramza is far from a blank slate.
If it helps the small arcs like with the two Seer characters, and the Beowulf sidequest is great just that the main plot has subpar execution. I'll concede that the beginning and endings are pretty good only because Ramza actually shows a bit of agency rather than just being tossed around.
This is absolutely ridiculous. The lore is the entire plot. You didn't understand it or didn't like it, then fine. But you can't just say it has nothing to do with the plot when it literally is the entire plot. You're suppsoed to be paying attention to the lore. That's why the game opens up being told by a historian. You're not suppsoed to just think from Ramzas point of view and nothing else, which is why there are tons of scenes all over the place that explain what is going on form outside his point of view. The entire thing is a story about how history is written by the victors and how you really can't trust any stories you've heard unless you were actually there to witness them yourself. Tactics has an amazing story and you'd have to be pretty stupid to miss it when it's shoved in your face so directly.
The problem with JRPGs is the fact that level grinding is an inherent feature in all of them (bar being autistic enough to game the 'status' system such as functioning in FF8 so you can complete the game at a low level) and this is difficult to translate into anime and for progressing the narrative - for a game its fine, but how could you do it in an anime without making it dull, tedious, and flow naturally? Further, the fact that boss battles (another major plot progression point) get entirely repetitive and monotonous where you, as the player, have to find and exploit some algorithm or tactic to succeed (again a boring thing which doesn't translate over well to anime).
The only games in general which when adapted into anime work well tend to be ones which have a heavy SOL aspect to it or a linear plot such as VNs.
JRPGs only really work with the progression of the story and interaction between player and the game precisely because they are games with the progression of the story and interaction between player and the game.
Ah, I misread.
I'm pretty sure the reason they're never heard from again after that is because permadeath can happen, so they want to cover their bases in case someone you recruited bites it.
I'm not discarding the appeal, I just don't see the appeal. Nor have you explained the appeal. Using all caps is pretty bad form, as is ad hominem attacks without any argument other than "You don't understand!" behind them.
The story ended though, it was over. Unless by sequel you mean another story/different characters set in the same world, in which case yeah that needs to happen.
The soundtrack would be so sick if they brought some of the tunes over from the original and rearranged and messed with them to work as background music
TIME, I WON'T EVER GIVE IN
Your argument is that the games have no story.
We argue that literally only the first game is like that, and that subsequent games have extensive stories.
You refuse to listen.
Seems pretty clear to me.
Nobody's asking you to translate the battle system into the anime. Just the ADVENTURE which most of them are about. But really, more than 1 cour is just overkill. Most won't have that much material unless you go for a SoL-y RPG.
> Unless by sequel you mean another story/different characters set in the same world
Well, duh. In a different city with different rules or whatever. A sequel on the 3ds would be such a great fit and a dream come true.
WAKE UP, LEAVE YOUR HESITATION
I just recently played it and it isn't remarkable at all. FF4 sure, it's good, but FF5? Nah.
Haven't played the other 2.
I listen to the soundtrack frequently. Dat Game Over though.
>He's got an opinion and posted suggestion but never reveals his name
>"Read by someone, taken as a good one but nobody knew who had wrote it"
>Few lines of the sentences lie
>Anonymity is annoying me all the time
>"It's like ""2 channnel"", where people can just throw their own anger"
>And forget about those foul actions
The lore in a game isn't the same thing as it's plot are you really going to call me a retard when you can't grasp that simple fact?
>M-muh favorite game is perfect y-you just don't understand
Please this is getting sad.
The >Mrgrgr in Japanese were fucking terrible, it sounded like she was giving birth and not getting pissed.
Of course Edea's English voice actress is a whore who wanted money for her autograph. So I'm torn.
This one. The OST would be incredible.
Why because you can't actually defend the flaws of your game and have to resort calling someone a retard who doesn't understand?
Or because you keep using words that you don't know the meaning of?
FF Tactics doesn't have an amazing plot deal with it.
You made me remember Radiata stories, in which Lenneth appears on it, it also would make a good nimu
Lore in a game is background information that composes the game's world. In this case it would be the origin of the Lucavi and the history of the world, including the political climate of that world.
Plot in a game is the actions of the character as he interacts with things in that world. The plot is simply conflicts that Ramza faces and his interactions with Delita. I suppose you could throw Delita's plotting as well.
To say that the lore of the game is the plot is just silly.
My favorite is "The One Star" but it just for a small margin since everything is so great.
>Using "Calling" as alarm tone
>Wake up, leave your hesitation/Wake up, time for us to realize
Heropon Riki is the greatestest.
But we'd get to laugh at Melia on /a/.
I don't care if it already got two anime. I want more, goddamnit.
>Oh wait she's not but she has a robot body now
>Will die without Egil being alive
>Oh wait not anymore, but if she wants her old body back, it will only be a 50/50 chance and she may die as well
>Just kidding, it's a done deal and she will look completely like before she died too
Jesus, what a wasted opportunity for some genuine gief and loss with some bitter sweetness. But the second half in general was weaker and the last 10-15 hours was terrible.
Id love a Raidou anime series actually. How sick would that be guys
>yfw Melia wins da Xenob ladel.
>Nobody's asking you to translate the battle system into the anime.
The issue is when the game is such that you need to level up (gain more skills, experience, techniques) in order to progress the narrative - how else would you account for monsters becoming more difficult, subsequent bosses requiring special skills and higher levels to overcome and so forth.
The journey is important and the anime focusing on that exclusively would seem rather empty without the leveling up aspect or some indication of growth. 'Growing' is a major part of JRPGs especially where they (the MCs) usually start off as with rookies (of which the low level is symbolic of) and becoming hardcore veteran heroes who have acquired much during their aventures up until the end point of the game. Translating the growth of the character as the plot continues without the effort or explanation why just makes the progression of the narrative seem vapid. Or is the MC and party going to effectively be the same newbs they were at the start but for some reason or other they can take on monsters/battles later in the game despite being many times 'greater' than those at the beginning?
The P3 movie was fairly okay but suffered from this aspect of battles as did the P4 anime. The only JRPG adaptations which I've seen work well are those precisely with a SOL aspect to it but they always burn out when it comes to depicting battles or 'character growth' and getting stronger.
Holy shit, man
That game was fucking awesome, them Disney-like musical numbers
Tactics Ogre, Final Fantasy Tactics, Valkyrie Profile 2, Jeanne d'Arc. Maybe Grand Knight History if the studio feels like playing with the setting and art and make their own story line with the little it has.
Odin Sphere would be amazing. Past that I just keep thinking of non-RPGs that I'd like to see.
FE:A as a
The show will focus on the female characters as they attempt to prevent Robin from reaching NTR-rank support with their husbandos.
Argath just sounds so SILLY.
Die monster! You don't belong in this world!
Just kidding, it wouldn't work.
>movie made in the Vampire Hunter D Bloodlust style
You know Chrom'll just get his hooks in her sooner or later.
Who played this? it was one of my favorite RPGs for the Wii.
The story was decent and the combat was actually challenging.
No it's the characters, with an s. Ramze is not the only character and his actions are not the only thing in the game that counts as the plot. All that "political babble" you complained about is the meat of the plot and it's all very good.
>Awakeningbabbies actually think Awakening would make for a good anime
Any other FE story would be better. There isn't a single FE story that is worse than Awakening's.
In terms of anime potential, Jugdral > Tellius > Elibe > Akaenia >>>>>>>>>>>>>>> Awakening Akaenia
It really, really wouldn't. The plot is paperthin and only exists as a backdrop for you to play matchmaker. Compared to past FEs it's fucking pitiful. It already has all the flaws of a terrible anime in game form (the entire General Wallhart arc being forgettable, etc.). It would be fucking awful.
Cool. I am playing Persona 3 FES right now and it's pretty fun.
Haha no fuck that shit. FE games are for the delicious SRPG gameplay and waifus. Their stories are pretty bad.
Hell I'd watch an Awakening anime just for animated Tharja. That would be amazing.
I'm just saying it would probably sell, which is another reason why they would choose that. You know, being popular and more relevant. I would prefer something different, but I know that would be less likely to happen.
I remember people were recently shitting about a more mature Pokemon themed animu.
Honestly, I would fucking love pic related to be turned into a standalone series.
Final Fantasy VI, with new backstory/interaction added to the world and the characters.
>FE games are for the delicious SRPG gameplay and waifus.
Confirmed for Awakeningbabby
The other games in the series generally have a lot of politics and behind the scenes shit going on, especially Path of Radiance and the Jugdral games. It was never about waifus until Awakening, even with FE4's marriage mechanic, because that game had a tiny cast of characters and marrying them was a matter of strategy instead of "PICK A WAIFU"
The protagonist is Ramza and most of the background characters aren't particularly relevant.
The political babble really isn't very good at all especially if that is the meat of the plot.
I'd love to see the Urobutcher do an adaptation of SMT 1.
I think it'd be a wild ride.
She's relevant for my dick and that's all that matters.
plus she's actual OTP with MU so she should get screentime.
Nope. I've played all the games on the gameboy, the translated ones for DS, and a little bit of the gamecube game, and some of the NES ones before I dropped them because of how awful it looked.
The stories in Fire Emblem are boring as fuck. And no FE has always been about waifus, aslong as they add cute girls they can be my waifu. I'm not talking about the marriage mechanics or anything.
You have no idea how many shits I misplaced after seeing that image.
I was so willing to believe that that animu already existed and that I was always missing a vital part of my life.
I still am. Pokemon Colosseum 3, why won't you just come out on the WiiU.
You must not have done many supports because FE7 has a shitton of subplots going on. Shadow Dragon is one of the weakest games in the series, and you obviously didn't play much of the GameCube game if you think Awakening's story is on the same level. PoR even tackles themes like racism with a good amount of depth.
You also haven't played any of the SNES games, which were the height of FE storytelling
You keep making assumptions after assumptions dude. I will say this though, I love SRPGs and play them mostly for the gameplay. I guess it's because of that, I neglect the stories. I still think they're pretty boring. Nothing really interesting.
I did play halfway through one of the SNES games before getting bored, and halfway through the gamecube before dropping it for something else. (will go back to it though)
Maybe I haven't played "enough" of the series to judge it. But from what I have, GB,DS,3DS,GC, the story never interested me at all. A lot of the times it's either ancient evil awakens, or guy does shit and suddenly we're at war.
These ones are generally considered to have the best stories in the series.
FE3 B2 (as in without the shoehorned avatar from New Mystery), FE7 and FE8 are up there as well but its kind of opinionated there.
Mario & Luigi: Superstar Saga.
Shit'd be hilarious.
It's a very good old school Final Fantasy, picking up on the old job system where FFV/VI and the Tactics sub-series left off.
There's a bit of padding past the halfway mark(which can be easily trivialized by turning off random encounters since it's just moving from place to place and slaying the bosses), but if you like the characters, they take time to flesh out pretty much everyone, and the finale is fantastic.
Would you watch a show about cute chocobo doing dungeon exploring things?
Pirohiko and Kamina are both exactly the same.
They have fake bravado hiding their actual confidence issues.
And the MC isn't a beta. He just gives 0 fucks and rolls with everything.
The matterboard/campaign is shit anon what are you even talking about