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Why do these cracks appear?

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Thread replies: 10
Thread images: 1

I am modelling a human head. And I deleted some unnecessary loops around the mouth area. Now every time I do a full render, I see cracks around those areas. I don't see anything weird in the model view or even in the preview render.

Does anybody know what is happening?
>>
>>578437
Wireframe?
What are you rendering on?
>>
Maybe you fucked your UVs by modifying the topology
>>
>>578449
I thought exactly the same
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>>578437
Rebake your normals
>>
>>578449
Yeah could be this, what software are you using? I know in maya I can delete edges without fucking the UVs up but if I move any edges it's game over.
>>
>>578514
lol what?
>>
>>578437
Normals not unified I assume
>>
maybe you created a vertex in the middle of a edge or something
>>
If u show us the wireframe we could probably figure it out
Also check ur light maps
Thread posts: 10
Thread images: 1


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