Tell me what you think :)
a test animation
https://www.youtube.com/watch?v=NaexMbb7D5g
Upload the rig plZ
Can you post the modifier list?
it is CAT rig and skin modifier
Hair setup: flex modifier :D
the CAT rig setup
and of cos facial morpher
if you're in 3ds max, why not use the biped instead?
>>560525
get with the times, gramps
>>560525
What's better about biped compared to cat?
>look at this model I ripped and then rigged using an autorigger
am i missing something, or is this literally nothing?
>>560504
The hair and jiggling animations are automatic aren't they? How do you do that on Max?
>>560525
the biped is shit
>>560550
It's clearly not ripped because the anatomy is fucked up
>>560557
>Canada
If you aren't going to Gnomon, you might as well be going to community college.
>>560551
Hair animation is automated with Flex modifier and her jiggling breast is with spring.
>using CAT
>>560568
I'm trying to learn the bones setup, am I missing something or is there literally no practical way to manage animations with it? (compared to CAT)
>>560564
Why is the anatomy weird then, specially the butt/legs? Also D.va has small boobs
>>560595
because its a game model... she isnt model to a real life human proportion in the first place... and yes i enlarged her breast :D
>>560592
yup there isnt a good build-in solution in that $4000 package from autodesk... but u can search in scriptspot.com for some useful animation manager of sort
>>560602
> but u can search in scriptspot.com for some useful animation manager of sort
Do you use any?
Gif :)
16x9 gif
>>560606
used to use one but i cant remember its name
>>560619
terrible.
>>560492
I think this isn't your damn model or rig, scumbag.
>>560724
yep. this is the default SFM dva fbx
>>560620
Is that tongue thing supposed to be hot? It just looks retarded. The animation is robotic, boring and awkward.
>>560741
You are a liar and I hope you die soon.
>>560748
oh well :)
>>560741
its prolly ported from the SFM archive though. someone prolly added face morphs.
>>560753
overwatch does not use face morphs realtime.
>>560753
thank you
Im just trying to make a sexier Dva
so just appreciate it
>>560595
You must be joking if you think in-game models have anything remotely close to correct surface musculature. Or most CG for that matter... Not that you would actually know lol