Does anyone know an easier method for making bump maps from images. The pic is an example of what I'd like to accomplish given an item, a quarter in this example. Coins, fingerprints, animal skin, or even a cloth closeup...
All of my attempts with image filters end up just accentuating shadows instead of accurate bump maps. When i try to trace heights and topography by hand, it takes my amateur skill set way too long to do any meaningful detail.
Suggestions?
>>556957
Make them yourself or bake them. Trying to make normal/displacement maps from images rarely work well.
>>556959
I tried making them... but my 2d experience (or lack of) is my biggest hurdle. I have made some displacement maps for landscapes and such, but actual detail is just not my thing...
For smaller items in a large scene I'd use them as bump maps... but for objects that will be closer in flybys will need to be displaced (or actually modeled >eekk <)