I'm working on this enormous city block. Not too much slowdown.
The problem is when I advance the camera past that green axis (not the green arrow line), I can't pan anymore and moving the camera using "cursor mode" gets REAL slow.
how do I fix it so that crossing beyond that green line keeps the camera functions normal?
Instancing and render distance culling, if you haven't.
I'm desperate and appreciate all help.
I'm using tons of instances, but what do you mean "render distance culling"? I can't find that option anywhere...
I should clarify. The program doesn't slow down, just the camera speed. As soon as I cross that long green line, I lose my ability to pan left and right.
Attach the camera to a null object and move it instead?