How to model Wipeout pulse Technology ?
>model
>retopo
Ik but how do I get the spicyness ?
>how do I get the spicyness ?
do better until you succeed
do better of to the succeed when texture because detail is all in it. that is it. geometry simple.
basic lowpoly model with 128 texture
>>553362
>pulse
>not 2097 or WO3
http://phoboslab.org/wipeout/
I could literally make anyone of those by accident
>>553440
So could a thousand monkeys.
>>553479
Why only a thousand?
>>553362
Imagine working in the ps1 era and getting paid for it.
Post Wipeouts
>>553507
Zyklon
It has 10 Schub.
>>553554
https://www.youtube.com/watch?v=tgAv7YhHRzQ
>>553507
OP here