How do you rip from sketchfab? ninjaripper no work.
>>550633
That looks tedious as fuck. bundle decompiler can rip unity exes, can't it access webgl apps as well ?
>>550633
You use ninja-ripper, but you have to use firefox.
I would suggest against it though, they models come out artifacted without weights or bones (causes difficulty with posed models) and with some of them you can't get the uv's.
I would say the best and most reliable way to rip models is to practice with reference and get good at re-making them yourself.
>>550672
I dont want character models/textures.
>>550640
link?