How would you go about changing the UV maps of this? From what I understand, we want to have the UVs such that each square is of equal size.
Furthermore,
In a different approach, I get this sort of problem where there are artifacts...
use headus
>>549872
Just unwrap it
use Lumion
>>549892
nigga r u for real?
>>549892
I like this new meme, /3 is now the official board of ilumnation