There used to be a nice tutorial on it for Blender in Cycles but the idiot hosted all of the images on a temporary host and only half of it was archived so it's missing all the actual innards.
The basics of what you'll need to look for are: Procedural lava material Blender Cycles
You're better off looking for it yourself on YouTube, got basically dialup here.
Sorry for being a Ricky Retardo, but what kind of node is this? I'm drawing a blank.
I tried it myself for the hell of it.
It looks alright enough.
Only thing weird are those sections that are red in the middle of the lava.
Not really sure why it's happening, but I'm sure it's an easy fix with some tweaking.
learn how to render fgts
haha but in all seriousness blender is an amazing tool. you guys just had me switch for good.
I got a blend file here. https://www.mediafire.com/?74yrgoea1au7zx6
The nodes are mess though
kek this is so fucking bad
typical Blender shit from /3/
how are you guys getting this close? min looks like fuck and i filtered it because im a cunt
Download some sharp rock dispacement map.
connect a ramp to it that is red and yellow in the deepest areas of the displacement.
I used the procedural fractal in maya so the details doesn't look the same but i think most of the other stuff is fairly similar.
I think I might create a lava material for you guys in Substance. What I've seen so far is mediocre.