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>current year + 2 >Not using master race modo

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Thread replies: 31
Thread images: 8

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>current year + 2
>Not using master race modo
>>
>>547259
whats that? is that like a plugin?
>>
>>547261
>is modo a plugin
>>
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>>547261
It's the beast.
>>
>>547259

Enjoy your verasimillious example of perfectedly uniform topological degeneracy if you ever take it out of modo.
>>
>>547259
isn't that a let's play conglomerate
>>
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Up to 985 hours now famalam!
>>
>>548030
Jesus, nice.
>>
>>547259
>paying for software
>>
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>>547259
>current year
>still sticking with just one sofware instead of being able to adapt to whatever you need
>>
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>>548699
>implying I don't.
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>>548691
>using free software when all software is free
>>
can somebody redpill me on modo?
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>>549658
god tier modelling, 11/10
>>
>>549658
its ok
>>
>>549658
Its not industry standard, yet.
Latest version is crashing on start for me.
The UI seems nice at first, then you realize everything is in a fucking list and its not easy to keep track of what you do.
Procedurally modelling is wonky.
In general its a good modeller (beats maya easely), but not great for anything else.
>>
>>549704
Everything beats maya though in modeling
>>
>>549704
its industry standard #1 modeller
>>
>>549704
>everything is in a fucking list
>not using hotkeys
>>
>>549716
in what fairyland industry?
Can you back that up with sources, quotes, numbers, statistics?
I can see no industry branch dominated by Modo.
>>
>>549728
>not using hotkeys
we know from Blender that this is no valid argument when talking about UI.
>>
>>549730
I work for a major porn company (won't name) and our vfx guys have made the switch to modo last year. It's honestly working great for us and their pricing is a lot more competitive than Autodesk.
>>
>>549741
the fuck they do with modo in porn?
>>
>>549741
How does it look
>>
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>>547259
Modo is a pleasant program to work in, but now that Maya has Arnold as its default renderer, it may not be worth the crashes anymore.
>>
>>549748
>arnold
2 little, 2 late.
>>
>>549751
big bait
i rate
>>
>>549760
>le bait meme
>slowest board
>>
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>>549751
You're right, I gave too little and too late. What was I thinking?
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>>549763
The whole thread is bait.
>>549741
So your anecdotal knowledge of some company who does porn and uses Modofor VFX (lol) is a serious argument that Modo is industry standard?

I know 2 guys who work on games who use Blender as modelling tool, does that mean that Blender is now industry standard for games?

I am not doubting that Modo is a good tool for modelling, i am actually learning it right now, but don't pretend its somewhere near industry standard.

I've met people in the industry who don't even know that this program exists.
>>
>>549780
Blender is shit. SHIT.
Thread posts: 31
Thread images: 8


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