What's a good reading for learning how to easily visualize vectors and matrices so that I can program faster?
Obviously books or articles that contain a lot of you guessed it: visuals.
3D Math Primer for Graphics and Game Development by Fletcher Dunn and Ian Parberry has a ton of illustrations. Getting your hands on a PDF version should be easy.
>>545582
Not OP here.
Literally the first match in google, seems pretty interesting.
Thanks anon