So i want to design a sequence in blender where a bullet goes trough a piece of jelly like cube. Any tipps?
>>540856
Become the jelly, experience the jelly
And then show remorse for the jelly
>>540856
YOU GOTTA EMBRACE THE JELLY
YOU GOTTA SNIFF THE JELLY
YOU GOTTA LICK THE JELLY
YOU GOTTA WASH THE JELLY
YOU GOTTA DATE THE JELLY
YOU GOTTA BE THE JELLY
>>540856
You would normally use softbody type physics for the jelly cube, but i'm not sure if you can pull off the bullet piercing part convincingly with just physics alone.
There's a particle sim for Blender, but it's an addon an not that well supported.
>>541196
The addon is called Molecular and there is also a remesher called Cubesurfer for rendering with it.
>>540856
You can try fiddling with the fluid physics, I haven't tried doing jelly but seems possible