https://www.unrealengine.com/blog/unreal-engine-4-13-released
Marmoset Toolbag, you will be missed.
>>534380
Marmoset Toolbag 3 is coming out soon. This is only really useful if you want to give an honest look of what it can be like in-engine for games.
>>534380
toolbag was kinda useless anyway since it handled PBR poorly as compared to all other programs. Only thing it's good for is the mview format.
Glad I got SP2. That fucking iray is love and life
Is there anything this guy can't do ?
>>534380
why would this change anything at all?
the point of toolbag is demoing pbr with fast iteration
ue4 importing/reimporting/setting up materials is way too cumbersome for this to be convenient
>>534474
>ue4 importing/reimporting/setting up materials is way too cumbersome for this to be convenient
Yep. This.
>>534474
>>534530
agreed
>>534382
>toolbag was kinda useless anyway
mfw
>>534380
Do something in substance painter it looks different in both Marmoset and Unreal. Thats the problem.
>>534541
Because the lighting in SP2 is too fucking good. You have to set it up appropiately in Unreal for you to get similar results.