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What is happening here? Left; Regular model things seem to be

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Untitled-1.jpg
70KB, 1080x720px
What is happening here?
Left; Regular model things seem to be going okay.
Right; Turn on smoothing and tons of polygons go bright green.
I have tried putting lambert material on but nothing.
I am working in Maya 2016.
>>
delete history
>>
then delete urself
>>
>>526754
I've done that
>>
>>526755
yourself*
>>
>>526757
ur'eself
>>
>>526753
try
Mesh Display > Vertex Color Sets > Delete Current Set
>>
>>526764
Nothing happened
>>
update your gpu drivers
>>
delete history, apply lambert1
that bright green is what maya displays when a mesh has no shader. There is something fucking with your smooth preview which is likely in your mesh history.
>>
>>526793
All history has been deleted, lambert1 has already been reapplied and nothing happened.
>>
>>526753
add more anatomy
>>
>>526871
run a mesh cleanup.
export the mesh to a new scene and try smooth again.
Turn on polycount display and check how many tris you have when smoothed.
>>
If all else fails export as obj. Import the obj, unlock normals, soften edges and delete unused shader nodes
>>
give him ears andd make him Shrek. problem solved.
Thread posts: 15
Thread images: 1


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