So I've spent the last six months trying to build a computer to use for 3d animation, and the thing will not work. I've replaced literally every single part on the build, gone online for help, had my friend who builds computers look it over, had a guy who fixes computers for a living look it over, and everybody's been completely stumped.
I finally got the last replacement, my CPU, today, and hooked it up and turned it on. It did the same exact thing it's been doing since I started: not working.
I'm done, /3. It's broken me.
On a related note, anybody know where the best place to buy a pre-built computer for 3d animation is?
Clearly you should build a computer to suit your needs rather than purchasing one that will not suit your needs.
However, what is your budget and how high-end do you want to go?
>>513299
Whoops sorry, misread what you said.
My guess is that you should probably have started with different parts or double-checked to ensure they're all compatible.
Regardless, what's your budget eh?
>>513300
Something under 3000. I plan on using Blender, but I doubt I'll need anything too powerful just yet.
>>513301
800$ is way enough to start off. Get an i5 and nothing higher than a 750 ti. 16gb of ram at least and a SSD for the boot + some programs.
If all you do is animate, even then it's overkill.
>>513301
>I plan on using Blender
Why?
Buy used westmere xeon workstation on ebay. HP z800 with two x5650's.
>>513301
>under 3000
>I doubt I'll need anything too powerful just yet.
Dude, 3 grand could get you an absolutely monstrous system. Like... a 5820k, 32GB, 980 Ti, 1TB SSD, etc.
Are you going to be rendering or simulating stuff at all? Because that's what could warrant a system that fast.
>>513298
What is not working on your system? Elaborate b/c what you're saying is vague.
>>513298
I'm sure your build is fixable. Sure complex problems can happen, but if you know foundational troubleshooting techniques, problems can be overcome.
What's your build, and what symptoms are you seeing?