Trying to model a cartoonish character for a project I'm working on. Did the basic blocking and zbrushed a little but not sure where to go from here. Here's the basic layout.
And here's my blocking. Zbrush is in progress. Any good tuts on modelling cartoon characters?
>>513063
show wireframe
>>513070
>>513102
smoothed vs unsmoothed
the head should be more as a "head topology" (eyes mouth etc). The knees are shit. The ankle is shit. Where are the arms?
Perfect topology 10/10.
>>513061
The head is bad. No cheeks. No eyesbrow. No chin. No ears. The ankles are shit. The knees are shit. You forgot the arms.
10/10. Great project.