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Hello, i was messing around with camera tracking and i put a

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Thread replies: 11
Thread images: 2

File: Secuencia 01_5.gif (2MB, 240x180px) Image search: [Google]
Secuencia 01_5.gif
2MB, 240x180px
Hello, i was messing around with camera tracking and i put a zombie in 90 frames for a test (zombie already rigged and animated) What do you guys recommend me to improve in the integration? (can't upload a better resolution, is always over 4MB :c)
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The zombie is too dark and has too much contrast, the darks are too dark for the scene. Also desaturate the colors on the zombie.
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http://i.giphy.com/26tP09D1olFmb2VXO.gif (Better resolution)
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Yeah i didn't used an HDRI, that should help with the light problem
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>>505150
The shadows are pointing in the wrong direction
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>>505150
How about you use a fuckin' webm
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>>505150
Hi OP, any goot integration tutorial/guide?
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Yeah i saw the problem with the shadows too.

Sorry is my first post ever in 4chan, i don't know how to post a webm, so noob :P.

The best tutorials for integration i found it in Digital Tutors. Or youtube :) i use Nuke and Maya
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>>505150

I liek your style.
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>>505444
Convert the source video to webm using https://gitgud.io/nixx/WebMConverter or check to see if your video editor has the option to export to it directly
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File: Framestore-47_Ronin_Concept_Art.jpg (317KB, 1280x534px) Image search: [Google]
Framestore-47_Ronin_Concept_Art.jpg
317KB, 1280x534px
>>505406
bump if anyone know good tutorials.
>http://www.creativebloq.com/3d/how-seamlessly-integrate-cg-and-live-action-51411697
Thread posts: 11
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