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CAT RIG Skinning Problem

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Thread replies: 4
Thread images: 2

File: commando1.jpg (369KB, 1920x1080px) Image search: [iqdb] [SauceNao] [Google]
commando1.jpg
369KB, 1920x1080px
Hey /3/.
I'm trying to add a CAT Rig to a character in 3ds Max 2016 using the Skin modifier but once I do, it shifts the character over slightly and some of my bones are unaligned, such as the fingers. Does anyone know what the problem is?

>Picture is before adding the Skin.
>>
File: commando2.jpg (445KB, 1920x1080px) Image search: [iqdb] [SauceNao] [Google]
commando2.jpg
445KB, 1920x1080px
>>503866
>Picture is after adding the CAT Rig on. Easier to see on the character's right hand.
It shifts over a bit.
>>
>>503866
I'm thinking I can just move the envelopes to fix it, but I'd rather have a real solution.
>>
>>503866
Try selecting your mesh, going to hierarchy and resetting the transform / scale. If that doesn't work, go to the tools button and reset the xform.
Thread posts: 4
Thread images: 2


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