JUST...fucking how?
Hardcore mode : I hate NURBS
the answer
is nurbz =^]
>>502572
Zbrush then retopo
>>502572
Is that the mesh you want, or the one you already have ? Also, what is it for. We need a bit of context.
>>502768
>So sub-d modeling? But how do you manage to get the accurate curvatures? it's a bit messy
When you model in sub-d you use your trained eye judgement to get very close to the correct curvature then you do stuff like use relax tools on soft vertex selections to smooth things out and arrive at the kind of even topology Op depicts.
>>502768
>So sub-d modeling? But how do you manage to get the accurate curvatures? it's a bit messy
by hand ?
it dosnt need to be pixel perfect as long as overall shape is established
Basic ultra low poly shapes>Preview subdivision to poly> win
whatever software that is... in C4D model it in Low Poly, polygon by polygon, extrude, cope paste etc, and add nurbs and subdivide.
>>502768
>dumbest reply ever
Only reply ever, around here.
>>502862
I really don't see why zbrush+retopo should be faster than sub-d modeling
>>502868
Didn't say that, depends on skils entirely.
But something abstract like this Zbrush would be nice to sketch out.
Whatever floats your boat bro
>>502580
this