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You are currently reading a thread in /wsr/ - Worksafe Requests

Thread replies: 6
Thread images: 4
File: eKMUi.png (9 KB, 779x228) Image search: [iqdb] [SauceNao] [Google]
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I've been fooling around with logic lately because scrap mechanic and it got me back into little big planet two (for testing and such) and i was wondering if there was a way to simplify this logic set.

It seems to be the simplest way to take a momentary button press to toggle. I've looked into logic flip flops and tested and stuff in LBP2 but they dont seem to work

Am i missing something or is this really the best way? (Best as in least number of gates because more gates means more time in scrap mechanic)

Tl; dr is pic related max efficiency?
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File: image.jpg (50 KB, 638x452) Image search: [iqdb] [SauceNao] [Google]
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>>41497
This is the traditional way to make a T-latch.
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>>41500
Obviously, if you want to drive it from a button, you hold T high (which you can do simply by replacing the three-input gates with two-input gates), then use the button to drive CLK.

You might need to debounce the button depending on how it's constructed.
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Sorry for being a bit thick but that's over my head. Could you maybe say it simpler? im turning to you because i can't figure out what Wikipedia and google in general is telling me...
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File: T-flipflop.png (26 KB, 674x361) Image search: [iqdb] [SauceNao] [Google]
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>>41512
1 - Build this.
2 - Debounce* your switch, or it will toggle multiple times for each press. An RC debouncer would probably be what you'd want to use.

* http://www.ganssle.com/debouncing.htm
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File: logic.png (27 KB, 501x348) Image search: [iqdb] [SauceNao] [Google]
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>>41523
that doesnt do anything
unless i did it wrong but i dont think i did
pic related
Thread replies: 6
Thread images: 4
Thread DB ID: 462992



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