I was just about to say this. Is it required? Do you have to have this fucking NPC with you at all times as it fucks you left and right? I've seen like 4 webms in which the dog gets the player killed. Why the fuck would they do this?
It's like Bioshock Infinite only worse because he actually interacts with your enemies. However I can't imagine this dog being half as annoying as that one chick because she says something literally EVERY 15 SECONDS.
And ghats all I've gotten around to making.
I have a ton of footage but no motivation to process it.
Pretty amazing, isn't it?
But honestly I'm glad it's still around. Little hiccups like that keep the game more interesting.
Unless you're one of those guys who need "total immersion" to get into a game...
I remember one time playing Fallout 3, fisting a deathclaw in the ass and watching it rubber band into space. I love it when that shit happens.
can you teach me how you make them?
i record the clips on shadowplay, 5 minute clips. edit them in sony vegas down to like short clips, but the size end up being greater than 4mb and unpostable.
i have some wonky gameplay footage to release as well.
Type "Help MIRV 4"
find the ID for the MIRV add on
Drop a weapon
Pick it up using E, so it's held in your "hand" and you can move it around in the game world.
In console again, type "GetPlayerGrabbedRef"
Take that refID, and use it to as "REFID.amod 001AC24C"
Pick the gun up and kill yourself the first time you shoot it.
After having been there, on survival mode, and triggerin the lasers with my melee build...i honestly have no idea how this guy in full power armor at 90% hp died so quickly. I barely took any damage from these things. ON SURVIVAL DIFFICULTY
I think it depends on what level you are when entering the area. I sometimes barely get hurt by laser turrets, sometimes I die from one hit despite being lvl 50 with the best armor you can get
I keep my followers with me just to see what crazy thing they will do next. some of them clearly see that you are sneaking but they pull out the loudest shotgun they have in inventory on first sight of and enemy and charge with a bayonet. I'm the follower at this point i go where they charge into battle hopping from skirmish to skirmish.
Strong's (apparently cut) quest appears to involve reintroducing sex traits into supermutants, including genitals and reproductive abilities.
There's some indication that you would have been able to choose which set of genitals Strong obtains at the conclusion of the quest.
It appears you could choose both.
the vendor's brahaman is on top of the building , he try to walk forward and ad a "fall damage" while moving in the same place.
dont take damage but still does the pain "moo" sound
Have you ever played a Bethesda game?
Basically it is open. Very open. The appeal is really just that you can make your own story up, using their setting and engine. Main story is often even unnecessary. The last Bethesda game, Skyrim, was so open that I had six well travelled characters, all wildly different, and only one ever "completed" the game's main storyline. 2 of them barely even started it.
Fallout 4 FEELS slightly smaller than Skyrim, but has great mechanical improvements, such as the fully constructable settlements, and really nice weapon crafting system.
Common complaints about it lately have been massively overblown things, often perpetuated by a very vocal minority, often who have not in fact played the game.
>It is too buggy!!
A myth (mostly) started by some very whiny reviewers with prerelease copies. I have heard that console still is buggy however, but with 150h into it on PC, and 2 graphical bugs so far, I am going to say this one is bullshit.
>dialogue is crap!
Kind of true. For the first time, the protag has a voice, which is kind of lame, and the dialogue options are always 4, done in a shitty radial menu. There is already a mod to fix this though.
>mandatory follower! You have to have the dog!
These people have obviously not played the game. Yes, you meet the dog immediately at the start. But then you can tell it to piss off and never see it again. There is even a perk that allows you to have increased carry weight and damage resistance for NOT having a follower.
This is not an argument, just shitposting. Disregard.
One other thing this game has over previous ones is the absolutely crazy number of hidden shit. All Bethesda Elder Scrolls and Fallout games have had hidden things and easter eggs, but I have tried my damndest to get into places that seem like they should be inaccessable, or should cause the game to glitch like in most previous games, only to find some item or message or unique creature.
>>It is too buggy!!
I couldn't do any of the brotherhood quests because the vertibirds are bugged, and the game crashes if it runs for more than an hour at a time. Not to mention the npcs don't talk half the time, and the subtitles get stuck on the screen until I restart. Don't get me started on all the other little shit that was broken, like doors and elevators not working. If I got fucked any harder by Fallout 4, I'd be in a committed relationship.
Look man, I may have gone overboard selling it, but it is more of a kneejerk reaction against all the people who have lately been hating despite not even playing it. Not even worth going into a Fallout thread lately for all the fuckers raging about shit that could be disproven by 30mins of gameplay.
That's really shit luck, man. You play on PC? Cause I have had one weird instance where I straight up walked through a wall, couldn't replicate it though. And one time where I scavenged every single thing off of a strip of potential colony, and suddenly the trees I had salvaged started flickering in and out of reality. I fast traveled away and back and it stopped though. I also had a bunch of shit like synth eyes following me after I killed them, but I am not sure those are bugs, just horrible horrible fucking synths. I fucking hate synths so bad.
>all that fiber optic
I demand to know where this is
Oblivion, Skyrim and Fallout 3 all have one thing in common. They're extremely shallow. I haven't played Fallout 4 yet so I won't say anything about it, but going from what others have said about it, doesn't seem like it's an exception.
You go from explaining your opinions to outright baselessly defending Bethesda games for NO reason.
What a persecution complex, I definitely see why so many people rag on these games for shits and giggles
>There is already a mod to fix this though.
The mod doesn't fix the awful samechoice on all 4 options and the lack of ways your build affects quests and dialogue.
Shit, I usually think Obsidiots are full of shit with their muh TRUE RPG bullshit, but they're absolutely right this time, and it's NOT because they streamelined the mechanics. It's because the mechanics are almost completely disconnected from quest or dialogue or gameplay.
>shit tier story
>loadsa factions to explore
>curie best waifu
>so so gun customization
>cool as fuck power armor
i'm enjoying adventuring in this game a bit more than i did in new vegas so far, power armor mechanics alone probably make it worth it
Naw. looks like someone else shot it with a blue laser? You can see it right after you come from behind the tree. I don't play the game, so I'm not sure what gun/ person that may be, but it looks like it's just a coincidence that you fired at the same time it blew up.
Ragequits and the meta of watching the game improve through mods are essential parts of post-Daggerfall Bethesda games. That's what makes their games so great, they're involving on a level beyond the game itself.
If you're interested, Id recommend starting with one of their earlier games.
Oblivion is a fucking phenomenal game, and then you should move on to Fallout 3.
New Vegas is good too, but I thought the whole cowboy atmosphere was stupid.
Just be prepared to spend 1000+ hours if you enjoy the game and NEVER achieve 100% Completion.
I'm not sure whether this is actually funny, or if I just find it funny because I watched it happen on my friend's stream.
I have questions for those of you who actually played the game...
I was playing on my tremendously shitty computer with all the graphics settings on minimum and an incredible fps rate of 2 seconds per frame. You read that right.
Needless to say I couldn't take it for much long before I finally gave up and accepted the harsh true that I'm too poor for the 8th generation
Now regarding the main quest, I got to the point where we have to go to the glowing sea for the first time looking for that doctor there, Argil, Avril or something.
Out of curiosity I read about the rest of the main storyline but I couldn't understand... Kellogg kidnaps baby shaun and takes it to diamond city where he lives with shaun for some time, until shaun is taken away. How can Shaun be 60 years old now, kellogs is not that old, everybody in diamond city remember the man with the kid living living there, even that doctor who makes that operation to put kellogg's brain processor inside valentine mind said "This was a very recent memory". If kid shaun was replaced for a kid synth, who really kidnapped the real shaun in 2200? Is the baby kellog kidnaps the real shaun or a synth replacement? If it's the real shaun, hows that possible in the time line? Kellogg would have to be more than 80 years old by now, and he's clearly a young adult. And why the institute wants shaun in the first place?
Unlike all of you I was playing solely for the story cause I'm a plebeian fan of fallout since 2008 and I didn't want to be left out, at least not in the main quest storyline.
In addition: Can we date and marry in fallout like we can in skyrim? If yes, can you date other men? I like my characters gay.
Kellogg is in fact 80. His aging was slowed via Institute tech. The memories are resent because they are with synth Shawn, and the real Shawn is the guy now known as Father who is now old. They wanted baby Shawn because he is a clean slate, someone born before the bombs dropped, that they could use to model the new gen of synths off of.
And yes you can date and marry, but its not really as involved as skyrim.
Thank you, sir.
By the way, why exatcly the institute ordered kellog to live in diamond city with the synth boy? They actually wanted the sole survivor to eventually find out their plot?
And you can date other guys, given you're male?
>Those last two seconds
F...fuck me, I've been freebasing too much Skooma.
AND WHY DOES SHE HAVE A FUCKING IRISH ACCEPT TO BEGIN WITH?
Is she from Ireland? Because she tells you her whole goddamn life story and it seems like she neglected to mention that. No, she's got to be local, but how the fuck has a goddamned Irish accent survived for 200 years and, what, at least 8 generations? Fuck, I know people who came to the states as kids who barely have any accent, people who are born here just fucking don't unless there's a fuck-huge community of people who talk that way who will reinforce the language... BUT SHE'S THE ONLY GODDAMNED ONE.
Fucking pisses me off.
I couldn't understand you with that cock down your throat.
It is still written desu, because consonant vowel clusters are the minimal unit in japanese (except syllabic n, but fuck that m8), but the sentence final vowls are often in practice devoiced in casual speech. So you're both right.
>using vats for every single fucking roach
they worked so hard to make the game a nice cod, i mean the whole point of vats is to compensate for the shitty combat mechanics in previous titles, but i guess todd didnt know it since most of the perks are for vats
So fucking this.
In 2 characters. Almost 2 full playthroughs. I have used VATS maybe 5 times.
And wvery single one was that moment when you realize some fuckstick raider has a mini-nuke, and you are just praying to the dicegods for VATS to let you shoot it out of the air, even though you took no VATS perks.
Just banking your 23% chance to shoot a mininuke midflight against reloading your last save.
God fuck that fucking mission. It took me like half a dozen tries to rescue all of the hostages. Never bring a companion in there and VATS is your best friend. Gauss rifle helps too - head shot every last one of them.