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What does /vr/ think of Daggerfall unity ?
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What does /vr/ think of Daggerfall unity ?

https://www.youtube.com/watch?v=3qzzA49W3us
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it's probably as bad as the original game. Maybe a little worse due to bugs with a new engine.
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>>3681291
This. I feel like Daggerfall is an incomplete game. A new engine could bring the possibility of expanding the game. Rather than that, we got the old DF with better graphics and planes.
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>>3681261
reminders of other projects likeDaggerXL (RIP)

https://www.youtube.com/watch?v=g3SzQqf9KBM

Anyways for Daggerfall Unity, it looks good, hopefully they'll continue development and make it more bug-free and stable. Based on the videos I just saw about it, there were clipping and other minor tech issues

they should also do a retro-faithful demo instead of featuring new engine stuff, since it's mostly nostalgiafags that loathe dos that are gonna check it out

it's got potential/10
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Isn't Unity unoptimized as shit? If you're going to port it to a newer engine for presumably better optimization, why use a shit engine?
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>>3681407
Because it's not his job and was never the plan for him to expand the game.

Anyone else can once he's done.
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>>3681438
That guy just needs to release the current source code of his all-in-one engine port
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Seems great, I think daggerfall is a good game and a more solid foundation for modding and improving than the newer games.
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>>3681779
He has a github for the daggerfall unity engine plus the tools he made for it.
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>>3681457
You can easily make a port of it to everything out there and its fucking daggerfall, my fridge could literally run it.
Thread replies: 10
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