A relative of mine was cleaning out a shed, and gave me some games she found.
I got Doom on snes, Double Dragon 2 on nes, and This Is Soccer 2005 on ps2.
How did I do?
>only slightly beter than the 32X version
Debatable as fuck.
SNES had better music and had the bosses, but the 32X version just blows it out of the water when it comes to controls, visuals, game speed, and sound.
The SNES version really doesn't play very well at all, but you also didn't have to buy an overpriced expansion module to play it, so there's that (though a 32X can be had pretty cheap these days).
>Carmack did the Jaguar port.
Probably the only reason that port is as good as it is.
Fun fact, it has no music because Carmack made the system use that processing to run the game instead.
Well yeah, but the processing power that would have been used for music in most games is used to handle gameplay and rendering when you're playing, that's what I mean, I know they put in intermission music.
To be honest OneeFam, they should have included a music CD to play in the background.
This is correct, a team at Sculptured Software handled the SNES DOOM port, not Carmack.
It's possible that the DOOM port on SNES could have been much better had Carmack spent some time on it. The SFX chip would've certainly helped him pull off some miracles, but it would still only be a respectable port in the best case scenario.
The 32X version is clearly superior to the SNES, you have to be brain dead to think otherwise.
I think this is fair. I rented DOOM when it came out on SNES (I was a poorfag back then) and played the shit out of it for a week... one of my fondest memories as a kid. It was sluggish and a bit choppy but totally playable and a respectable port.