Mega Man X3 is about three times harder than X1. Good game, but damn. Now I see why I didn't get as familiar with it as a child.
X3 and X2 I feel are on par with the NES series in difficulty. X is just unusual for a Mega Man game because of how easy it is. For many people, it was the first Mega Man they ever beat.
Mega Man 2 is the only one near as easy, and it's still harder than X.
X2 is by far the easiest based on the design of the levels and tools you're given.
X1 is easy, but the final Sigma gauntlet is hard enough that you have to actually do well throughout.
X3 you just take a shitload of damage from enemies and theres a lot of one hit kills.
I can understand 2, 3, and 6, but 1, 4, and 5 aren't hard? Hell, many people still consider Mega Man 1 to be the hardest Mega Man.
>MMX2 is way, way easier than MMX.
Maybe endgame when you are fully powered, but can you honestly say any of the robot masters in X were the least bit dangerous outside of Launch Octopus?
>X3 is hard
>any of the X games are hard
the fuck are you smoking.
in fact, one of the things that makes the X games easier than the classic MM games is that it's possible to stunlock the bosses with their weaknesses, instead of just doing extra damage.
The point was to make my nine year old self really confused.
They were collectibles that allowed you to get other collectibles, which is ok. Get water armor -> take it into water stage -> get heart container is good design in my book. The problem was stages where you could summon armor when it doesn't make a difference, making it feel pointless, and the kangaroo/flying armor which had no real point either.
Maybe if you played the Playstation version. I might say X3's soundtrack was hit-or-miss, but "atrocious" is being hilariously hyperbolic.