I know this is supposed to be ironic shitposting or something, but this is the 20th "recommend me games/which is the best x game/show me hidden gems" thread on the board. Game rec threads are now 1/5th of the board.
>>2937361 That game was unique as fuck, I just wish it played a LITTLE better. Maybe it was because I was a kid but I also couldn't beat anything past like the 2nd or 3rd level, so I had to cheat to see the other stages. It just got weirder and weirder...
Is monster rancher uncommon? I had friends who loved it when I was a kid but I literally never saw a copy in store, everyone who had it either had a modchip or emulated it. This was in Australia though, maybe it just never really caught on here. Pretty sure the PS2 game never even came out here.
Not really hidden, but I think the game might have been overlooked due to the poor reputation arcade sequels have.
You fly around in a small craft and navigate 3D platforming stages while fending off centipedes, spiders and other assorted oversized bugs. Each stage has its own objectives - usually protecting certain objects or NPCs from being destroyed by foes. You can collect a variety of power-ups from shields to weapon enhancements. The original arcade version of Centipede is also included on the disc.
I've never played any of the mainline M&M games, so I know nothing about this game's connection to the overall universe. It's a 3D action RPG, whereas I'm pretty sure the other M&M games are turn-based strategy.
The game has some nice aesthetics. Feels kind of like a proto Dark Souls for PS1, except it's not really open-world. You're move from one major area of the game to the next, although there's a little backtracking involved until you finish up all major quests in that area. You can also move between field / dungeon areas and the citadel where you purchase and sell items.
Although you gain traditional experience levels, your spells and weapon proficiencies level up individually a la Elder Scrolls, so you can specialize your character whatever way you want. Enemies have varying degrees of resistance to each weapon type however, so over-specializing in one specific weapon can easily cripple you.
You can also find talismans that either grant you resistances or will imbue your weapons with certain elemental attributes, which are crucial since enemy resistances are so situational.
The difficulty level is definitely up there. Most everything can one-shot you at the beginning of the game, it's hard to distinguish between friends and foes, and it's not always obvious that walking into a room is going to prompt a lighting bolt to come down from nowhere and kill you in a single strike.
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