How does virtual console stack up against hardware? Is it as flawed as any other animation? I was testing it out with Adventure Island and it seems pretty good but I don't really have a frame of reference since I never owned it on NES.
N64 emulation is pretty good. The flaws with it (mainly graphical) are minor and don't disrupt game play. Haven't tried any other systems because the homebrew Wii emulators are good enough (though I haven't tested all of the games for SNES9xGx)
NES emulation is shit. Don't buy NES games in WiiU just get hem in Wii. Horrible input lag and the Nintendo decided to add this dark blurry filter to their games.
Likewise, N64 emulation is also shit. Same reasons as the NES.
GBA emulation is pretty good. Some people say the games look dark but they also look clearer than NES games and have way less input lag.
SNES emulation is pretty damn good. It's practically identical to SNES emulation on the Wii.
All this being said don't play on the game pad with off tv play because it will add another two frames of lag.
NES is decent. The graphics are still dark but at least the games are playable, except for super twitch games like punchout.
SNES: also looks and plays well. There's definitely some lag but anything that is game reading like NES games in WiiU.
Genesis: Really damn good. The only major flaw is the sound quality is nowhere near as good as the Model 1 Genesis. However, the games run smoothly.
Neo Geo: Also pretty good.
TG16: haven't tried it yet. Could use some game recommendations. I know Rondo is on there but I've been to lazy to grab it yet.
>SNES emulation is pretty damn good. It's practically identical to SNES emulation on the Wii.
Hardly, the Wii VC shits all over the WiiU VC in pretty much all aspects and consoles.
After I picked up Super Metroid for 30 cents there was a pretty obvious input lag and even games like Earthbound struggle
Are you playing it on the Gamepad screen? Both the Wii and Wiiu have 4 frames of input lag (which is kinda shitty) when running off composite in a CRT. The gamepad has 6 frames of input lag.