>>2925509 Even as a kid I thought DK64 was a slog. I really started to feel the burn by the time I hit Crystal Caves, I entered the level for the first time and the camera started panning around and I thought "here we go again..."
I loved this level and game in general. My least favourite was probably Creepy Castle or Gloomy Galleon, but still good. The only thing that annoyed me was Beaver Bother. I know OP is not alone in his opinion and lots of people share it, but I really liked this game.
When I was a kid, I never beat DK64 because I was scared of the Crystal Caves. I don't know why. Whenever I tried to go in there, I would get paranoid as fuck.
The other thing in games that used to scare me back then was the "Challenger Approaching" screen in Smash 64.
Funnily enough, now I rarely get scared at anything. Movies and video games don't scare me and I've even been in very dangerous situations in real life and wasn't scared at all. I'm very level headed in panic situations.
>>2926410 Already compared, it looks like crap in HDTVs, the frame rate may be slower in my N64, but the RGB mod plus a Sony Professional CRT Monitor, the colors and brightnes just kick the but of emulated VC shit!
>>2925509 I tried beating this game 100% and I've collected almost everything up until K.Rools area inside his mouth. All the banannas, all the coins, all the blueprints, all the upgrades before that point, and I couldn't bother to finish it off.
>>2926395 I have in on VC and I only managed to beat some of the later minigames with save states/pause abusing. I've read it's easier on N64. There's one minigame I remember where you have to shoot a banana while avoid shooting the Kongs, the only 'legit' way to beat the later repetitions of those would have been guessing for me.
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