The majority mock old games to the enjoyment of younger gamers.
Some others come off these pseudos whose opinion becomes universal law to all theirs followers. Look at all the damage RLM did to Sonic the Hedgehog. That game went from being mocked as PUSH RIGHT TO WIN to something that punishes you for going fast.
youtube shitters only really fuck things up for people interested in buying nintendo games.
It's unfair to say they're completely negative though. If it weren't for old games' newfound popularity, I wouldn't have learned about lesser-known games and I sure as shit wouldn't have learned about different inputs like RGB SCART and would've still been using composite for everything, and I would've been playing old games on an LCD because I didn't know any better and there wouldn't have been anyone to tell me I'm doing it wrong.
So from the perspective of youtubers leading to more popularity leading to more discussion and sharing of information, then that's a good thing. Sure, there are plenty of cancerous YT personalities, and sure it's caused resellers to latch onto shit and make prices skyrocket, but it's important to point out the good that's come of it as well.
>>2921574 This is maybe the only solid argument I've seen on this subject. While it's a shame that these videos can cause prices on games to increase, the cries of "n-normies need to get out of my precious retro games" is also pretty annoying. I don't collect for Nintendo, though, so I'm largely safe from the price issues.
>>2921567 the castlevania one is the only good one. the megaman one is just gushing about obvious game design principles the hvgn already covered anyway like four years earlier in his megaman 9 review. and don't get me started on the ocarina one.
>>2921693 Trying to defend newbies while trying to blast almost everyone else interested in old games pretty much confirms that you came here by way of GameGrumps. I bet you're the same person who was saying that pre-2007 4chan was shit until 2010 when it became good.
You completely missed what I wrote. Yeah, it's gotten more popular. But you're only seeing the bad parts without realizing the good things as well.
We most likely wouldn't be here on this board if it weren't for the increase in popularity of old games. I'm by no means saying I wouldn't have my genesis or you wouldn't have your NES if it weren't for AVGN or whatever, but what I'm saying is we probably wouldn't be here DISCUSSING our old games and gaining new knowledge if retro vidya was not popular enough to discuss.
World of Spectrum is the biggest site, but there's not that many Spectrum exclusives worth playing.
It can be difficult to set Spectrum games up, since in nearly every game you need to set up the control scheme in the menu. There's multiple joystick standards, the most common by far being Kempston. Sometimes the games will take forever to load. Finally, you'll sometimes have to read the manual because the controls are obtuse.
>>2921718 It depends on who is being attracted to the discussion. If it prompts people to start working toward meaningful developments in old games (not bullshit like the Analogue NT, but GOOD things like the NESRGB - though I don't know if the NESRGB can be in any way attributed to recent popularity), that is great. If it prompts developers to revisit their older franchises and give them proper continuations, great.
And no, I don't think newbies are inherently bad. It just depends on how they behave. If they are respectful, willing to learn, and positively contribute instead of spouting bullshit and treating every website like modern /b then most people would be none the wiser about them being new.
>>2922102 Mainstreaming of things means a greater chance of bringing in the 'tards and the thing being dumbed down or otherwise altered to appeal to the broader mainstream audience (see: catering to the politically correct crowd or making games exceptionally hand-holdy). For an analogy, let's say you're throwing a party. You invite 5 people who know each other well and get along. One of them invites another guy. This other guy is OK, too, but he unexpectedly invites other people, some of whom don't get along with all of the initial group. These new people invite others, and those people invite more, and before you know it a comfortable, enjoyable get together suddenly has people who are shitting in the bathtub, breaking things, and getting in fights with the original group.
>>2921468 >,making a whole audience to not bother to try a game. I prefer that, when they suck at a game or generally hate it. Because when they DO like a game and praise it, then it shoots up in price.
>>2922145 Yeah, of course it is a hobby but it is a hobby with discussion groups like this one. If you don't buy any old games and don't join in online discussions or anything, then of course it won't matter. While /vr is mostly OK, the more popular old games become the higher chance we have of meaningful discussion being drowned out by spam and endless threads asking about which SNES emulator to use or where to download ROMs or something.
>>2922176 And it would be nice for it to stay that way. My argument is that when you bring in a greater number of people the higher chance there is of that happening due to raw numbers and the increasingly higher chance of bringing in people who are unwilling to mesh with the rest of the group. /b used to be a very usable board.
>>2921536 Never heard of that RLM video before, but checked it out and they could have easily dodged a lot of the hits if they just pressed down while they already have gained speed.
I don't even have the Sonic levels memorized but you could do that since the first Sonic, hell in the first zone there are breakable walls that you had to run then press down to do a roll.
With that I do agree with you, they just cause harm with their opinions. Look at Castlevania threads and them often like to cite things EgoRaptor says about Castlevania IV, or bringing up AVGN when it comes to the Genesis due to the Genesis X SNES video.
Then people appeal to authority which is some guy or guys that are making videos for fun o youtube and expecting them to be 100% valid.
>>2921858 What about people that have their videos posted on youtube? There is that entire channel just for longplays of games which can be interesting seeing how their strategy alters from yours in games. The added bonus is that there isn't any audio commentary, but credit is given to the person doing the long play of the game.
>>2922239 I definitely don't think all YouTubers aspire to be e-celebrities. You have some who just enjoy making and sharing videos about games as a hobby. The problem are those who think their "humor and personality" will launch them to popularity, and they don't put in any effort to edit, practice, learn, redo, and generally try to make their videos stand out from the sea of facecam let's plays, vlogging over gameplay, and "LOL WOOOOOW FUCK THIS GAME."
>>2922252 SpaceKappa started this way. Funny thing is, someone shat all over him in the comments on his first video, and he just brushed it off as "lol, my first hate mail means I'm the real deal", but then he actually went and tried to fix all the things the comment said. I haven't kept track of him since, but I have heard that he's started to take off. I have no doubts that he's still unexceptional and only rose through forced visibility though, because I do happen to know that he got his Backlog show started by completely saturating all his friends' social media accounts with requests to "fund/support me!" Meanwhile, his wife is a complete failure as an artist and wage slave, but he keeps supporting her and going on about how great she is, because he fancies himself a "feminist".
>>2922197 The "retro gaming market" is ending. Pat the NES Punk on his podcast said January was the first month in 5 years that the value of super-rare super-sought after games (Nintendo World Championship, Stadium Events, Flintstones at Dinosaur Peak) actually went down.
Based on the horseshit I routinely see, they've been nothing but a net bad. Much more good could be done through the format if only Google didn't have its talons sunk tendon-deep into it. _They_ are partially responsible for tilting the playfield toward these low-quality shitheads.
>AVGN makes a video about Power Punch 2 >Suddenly it gets exposure >People buy it because they didn't know about it and saw it from AVGN, and they're afraid it will increase the price, so they decide to buy it while its still "cheap" >Prices go up
Exoticism makes life bearable. Subcultures erect barriers to drive away the normalshits, become sharp and pungent, and then eventually normies get a whiff of the stink and bash down the walls and plunder the fortress to temporarily enliven their shit lives.
>>2922136 Your entire argument hinges on those 5 people initially invited to your party getting on well. This does not describe the retro community pre-boom. The community is the same it's always been, there are just more people now and currently more passing interest.
I understand what you're trying to say, but you might want to try presenting your argument using facts or actual evidence, not tenuous links based on your own suspicions like "catering to the political correct crowd" or your enemies being the reason games are hand holdy now.
I suspect you're angry because your hobby is all you have, and there's such a low barrier to entry that every new fan diminishes what made you special.
Your argument above is still shit. Show me a newbie to a violin community who acts that way. Also your Ferrari argument actually defeats you.
An iconic luxury item like a Ferrari isn't a deep art form, it's a car that looks a certain way and can go fast. Video games are meant to be fun and occupy bored people. Perhaps you're angry that there's an incredibly low barrier to entry with videogames. Every person who downloads an emulator has everything you have, paid nothing for it and has all the same fun.
>>2922951 >>2922943 There's a lot of domain knowledge and arcana that will be overlooked. The "hobby" will become a superficial fashion accessory. People's learned opinions stemming from experience will be replaced by trendy opinions from "thought leaders" who are themselves shitters.
In short, substance is being replaced with form. Interest is being replaced with fashion and money.
>>2922961 By this point, it actually does. Games have a vast history and knowledgebase now, both on the macro and micro level. You have to be autistic to know a lot about video games, especially older games.
>>2922979 I understand that theory, and it doesn't apply here.
There is no way for us to erect walls around a hobby owned by nobody and freely available on the internet. How is it being defended? By being elitist dicks, hoping to scare people off? That way we can have an incredibly unpleasant /vr/ and still not change anything.
Pointing out obvious shit like the game teaching you how to play isn't really that interesting. The only thing I really liked was that time in the Castlevania video where he compared the color choices in 1 and 2, because that's not really something you'd notice at first glance unless you're an artist.
>>2921454 Egoraptor is terrible for everybody. His parents are hippies into new age shit who let him drop out of school to animate. I can't think of anything else more stupid and hippy like. It's a surprise he even was able to make a living. I wish he wouldn't play games like Sonic Adventure DX only to shit all over them and his Sequilitis was a massive failure because it was so transparently trying to convince a bunch of 10 year olds things are shit. I talked to his dad before and he sounds so much cooler than Arin. Why couldn't his dad be a youtuber?
>>2923239 He can live his life the way he wants, the fact that he has found success doesn't affect you in any way, I don't understand the hate youtubers get when any sensible viewer has the option of simply ignoring the content.
Also, the fact that you know so much about his family while having a hateboner for him kind of makes you seem a bit creepy.
>>2923241 It's just easy to shitpost about people who are famous, even if they are only internet famous. It's always been this way with gossip magazines and the media and etc. When you combine the unfiltered shitposting of the internet and especially total anonymous sites like 4chan you get horrible comments like mine.
His dad went to Reddit so I talked to him about it. And Arin talked about some of the other stuff on the show. I don't actually watch it anymore. I loved them then I fell out of love because I realize how cheap it was.
And to be on topic, I really didn't like the shit he pulled with shit like Sonic Adventure DX and how people take their word as gospel. But it's so hard to avoid bad opinions on the internet so maybe it's a moot point.
>>2923249 I loved Sonic Adventure when I was a kid, played through it on the Dreamcast and PC a millions times. The PC port they have on steam is really terrible though, was that the version they played? Even if not the game hasn't exactly aged well.
>>2923254 He played the Gamecube version and intentionally glitched it out and made out like it was much glitchier than it actually was. Like in the first level he got stuck in a loop which is impossible to do unless you're trying it.
>>2923295 Repeating the narrative doesn't mean anything. Something said in a podcast isn't really hard data, and you need something more than the prices of the tippy top rare finds to decline for one month to say "the bubble's popping! It's happening!".
Usually they end up being pseudo-intellectual fedora wearing redditor fucks like Egoraptor and RLM who don't understand the games while claiming that they're OBJECTIVELY BAD, because they said so I guess. What's worse is that they refuse to learn how to understand and get better at the games, like a kid that doesn't want to do his homework.
>>2922331 >first month in 5 years that the value of super-rare super-sought after games actually went down
You'd have to not know a lot about the games market to make a statement like that. Games that rare only sell a few copies a year and the price can fluctuate wildly from sale to sale, sometimes by thousands of dollars. Pointing to a single month and saying "the value of Stadium Events went down in this month" is nonsensical.
>>2921651 >>2921681 >>2921712 Holy fuck you're a bigger hipster than the people you're angry at. You're like the faggot monks who cried that the printing press ruined everything because it made it too easy for the masses to get into books.
>>2921909 >Why do you feel entitled to intrude on things because you're a know-nothing retard? Why do you feel entitled to your sekret klub? They're fucking videogames you cancerous autist.
>>2922136 >Mainstreaming of things means a greater chance of bringing in the 'tards and the thing being dumbed down or otherwise altered to appeal to the broader mainstream audience >i can only look at something in how it makes me feel like a smarter and more unique person, I can't take something at face value It's like I'm on fucking /lit/.
>>2922197 >/b used to be a very usable board. >/b /b/ was never good, you're a newfag pretending to be an oldfag
And there's a difference between a community having standards and being an abrasive, bitter cunt, because you're kind of shitting where you're eating with your mentality.
>>2922923 >not getting flashcarts instead Your own fault for being a collectorfag. I have all the games I want and I'm immune to market fluctuations, because flashcarts are only worth their material and production cost. If you can't afford Little Samson, maybe collecting isn't for you.
>>2922331 That really doesn't sound like a good metric considering those are expensive games typically only bought by collectors.
>>2923295 >just look at what happened in the 90's when huge swathes of people started bulk buying shitty comics to resell later The industry did that to itself, like Marvel, DC and Image Comics all were guilty of that.
Issue #1 of Bloodpouch, The Edgening was never gonna be valuable, it was never a good comic, it doesn't hold an appeal in the hearts of Americans like say, Superman. Putting "first issue, wow, so collectible!" on the cover of a comic (and this is what they did), doesn't mean it will be valuable at all, especially if there's a lot of them. Action Comics No.1 became valuable because the print run was small, the material was cheap and didn't stand up to abuse, people weren't careful with them, and Superman became an American icon, this being his first appearance. The industry itself tried to take advantage of clueless people who thought [#1 = $$$], there was no way that bubble wouldn't burst. Imagine if Nintendo started branding any new game as "collectible firsts ====DDDD" and were pushing that hard, selling hermetically sealed cases en masse so people could "protect their investments"
The comic prospector bubble isn't at all comparable.
>>2923318 >pseudo-intellectual fedora wearing Well shit that describes the fag elitists around here as well.
>>2922331 You can't make that statement based on a tiny number of super rare/expensive games. They inherently fluctuate in price. It'd be different if the average price of more typical games were going down.
>>2923532 That's entirely not the point. Regardless of whether the price of a handful of super rare games that only get traded a couple of times goes up, down, or stays the same, that does not really indicate whether this is true for more common games.
Here's the thing; you can't just treat all retro vidya collecting the same. There are subdivisions. And one of those subdivisions is the rich people who specifically go after stuff like NWC because it's super-rare. That's different than all the people who just want to buy smash bros and zelda and a SNES. They're basically two separate groups.
Even assuming there actually is/will be a downward trend in the price of NWC/flintstones/etc, you cannot in any way conclude that the same is happening with typical games.
>>2923547 I actually think they were too blinded by their love of starwars to see that TFA is fairly middling and bland. Not BAD like the prequels, but also nothing special. It was no different than the 20 marvel movies that are released every year.
>>2923532 I explained in >>2923320 why that statement is nonsensical. You can't take an extremely rare game like Stadium Events or NWC and point to a single month and say "the price went down in this month". It doesn't make sense.
You could do this with games like Mario 3 or LoZ, however, games that sell multiple copies a week. If you took these games and showed that the average price dropped from one month to the next, then you could start building a case.
You know, I've realized something. I have a /vr/ related channel, and by looking at it, and other /vr/ channels, I've realized that the people who really are into /vr/ stuff are not the kind of people who are into youtube. The few people who are tend to be younger, and are not only into retro, but actual vidya of any kind. So it feels to me that this entire argument is more of an argument between generations of people more than anything else. There is no point in making content for an audience who doesn't want to watch it. It's a shame, really, but I respect that decision.
>>2923628 I don't know the people he's posting, nor do I care, I'm pointing out that “g-go back to reddit" was the cancer that killed /v/ and without question one of the very worst trends to grip this website ever.
The onus is on you to slit your own throat for being a bottom rate shitposter.
>>2923639 That's one of the things I love about retro games, you can go to forums for retro games online and they tend to be pretty slow-paced and chill, just people talking about the games, no e-celebs or people pushing a political agenda and all the other crap you get with the modern gaming community. People who play these games are just in it for the fun.
>>2923669 4chan has been shit for a long time because of its reputation as "The asshole of the internet" resulting in fucking morons coming here thinking they can do what they want and not even having basic respect for people, backseat and vigilante moderating shit they don't like, and getting triggered by petty shit. Why does this happen? Because the sheer amount of users is at an unsustainable level.
It's nothing to do with Gamergate, it's nothing to do with Reddit, Digg, Gaia, newfags, summer, shitty mods, Naruto, /pol/, Islam, voat, trannies, JEEEEWWWSSS, or anything else.
It's because of people who simply did not learn how to behave, and people who did not learn "Do not feed the trolls".
>>2923736 Typical shitstirring newfag answer. Instead of engaging, you start rattling your tits and saying absolutely nothing. You might as well have just said "UMMMMMMMMMMMMMMMMMMMMMMMM UR RONG" and it would've had an identical amount of quality in a much lower amount of characters.
4chan is too big, and people are too keen to engage assholes. Just like I'm doing.
It's because, while much of 4chan is presumably teenagers, /vr/ consists of people in their 20s and 30s who are not juvenile enough to call people "faggots" and care about Youtube celebrities and Gamergate or whatever. Since we've lived in the real world, we've learned that it's okay for people to have differing opinions and we've also learned to have meaningful discussions rather than vapid, ad hominem arguments.
>>2923126 >Pointing out obvious shit like the game teaching you how to play isn't really that interesting >what is an intro in addition the videos also have jokes and are making a clear attempt to be interesting. If you don't like the jokes that's fine but that doesn't mean the videos have literally zero merit
>>2923927 >we've learned that it's okay for people to have differing opinions
I don't think this applies to /vr/ or retro gaming communities in general. Most people are very stubborn and everyone believes they have the ultimate truth about video game tastes, especially people who only grew up with 1 system.
>>2923927 >It's because, while much of 4chan is presumably teenagers, /vr/ consists of people in their 20s and 30s who are not juvenile enough to call people "faggots" Objectively false.
>and care about Youtube celebrities Gee, the people in this thread sure have some very strong feelings about this thing they don't care about.
>and Gamergate Thankfully true.
>Since we've lived in the real world, we've learned that it's okay for people to have differing opinions Really? Because in the past year /vr/ has undergone a rapid degeneration into >argumentum ad seniority >various boogeymen (youtube for one) >my nostalgia trumps your nostalgia >you're not enjoying this in the right way >KIDS THESE DAYS, THEY DON'T KNOW
>and we've also learned to have meaningful discussions rather than vapid, ad hominem arguments. There has been a noticable drop in that in the past 12 months, especially in the months before summer, where it was like the flick of a switch
On the whole, neutral. Because there's so many, there's good and bad ones. For example, Arin is awful for retrogaming. His definition of "a good game" is one that most closely mimics his childhood favorites, and is completely closeminded to anything different. It's this line of thought that keeps people from actually checking out things that aren't the nostalgic NES/SNES titles. On the flipside, you get people like Ross Scott, who calls attention to somewhat obscure games that aren't necessarily beginning to end perfection, but nonetheless finds joy in it and tries to share it with people. And then there's all the people who just do longplays, which is just a slightly more convenient version of booting up the rom yourself and looking at it -- less useful, but certainly not tinted any way.
So: yes and no, it's more complicated than a one-word response.
>>2921454 Aside from a few specific cases I don't really think they have much of an influence. There are way too many factors for a game rising up in price for me to really pin the blame entirely on them, that being said it'd be nice if most reviewers would stop thinking they have to crack jokes all the time in their reviews. It's not even a Youtube only thing I remember X-Play suffering from this problem over a decade ago.
>>2924049 Around the time they moved to their second set they constantly filled their reviews with horrible jokes. They cut back on it during their final years but the show got pretty bad in the middle of its run. I lost count of how many times I sat through that God of War blind date sketch they wouldn't refuse to stop shoving in every episode for awhile.
Me and my buddy just play games and chat about them on our channel. There's no real elitism, just "Is this as good as I remember it being?" and "Would I recommend it to others?". Don't think that's too harmful
>>2921454 >Are youtubers bad or good for retro vidya?
Neither. Youtubers can't have any affect on retro video games at all. They've already been made. the only thing youtubers have an affect on is the opinions of the kids who watch them, and who gives a fuck what either of them thinks?
>>2925830 I used to kinda like egoraptor. His animation style was interesting from what I remember and he sounded like a nice guy. Given how long he's clung to Game Grumps and apparently does things like your pic (which I'd never seen) he strikes me as a YouTube sellout.
I only watch GameSack and only when I'm doing house work like cleaning or ironing. The seem like nice chill guys who like to talk about games. Guy on the OP pic, though, makes me want to puke on him and send him to the gym. Other than that, I don't give a fuck about YouTube /vr/-related channels and I don't see why anyone should be so concerned about them. It's not like you are forced to watch them.
You used to be able to get Takeshi's Challenge for Famicom in lots of 4 or 5 games on ebay for practically nothing. Now, people are selling it by itself and charging anywhere from $9 to $20. Fucking jontron...
I actually like JonTron, but thanks, dickbag. The game sucks anyways but it would have been nice in my collection.
>>2927754 Takeshi's challenge is the ultimate kusoge in japan and has a serious reputation, some youtube fuck doesn't get credit for popularizing it. Also it's always been around $10. Also, don't buy FC games on eBay, duh.
>>2927773 These are from US sellers, no it hasn't always been $10 dollars. You were able to buy it in lots for $15 for 4 games..
And where else should I buy them, anon?
>>2927776 I never said I wanted it. If I truly had to have it I'd have dropped $20 already. I'd rather drop that on a good game. I said it was shit but if I could have gotten it in a lot for cheap it would have been nice.
>>2927783 http://page15.auctions.yahoo.co.jp/jp/auction/t459720868 Whoa so expensive amirite Actually, most of the auctions are around 10~25 dollars and with shipping it probably reaches around 40, so there's that.
>>2928331 >lukemorse1 I find it hard to watch this guy. I enjoy a bunch of similar channels but there's something about him that bothers me. Something about the way he speaks, but it's hard to pin down why. His obnoxious avatar doesn't help any.
I know, he is clearly out of ideas. what bugs me is that he is unethical bastard that wants milk his success and get as much money he wants from his fans. He even named his newest video "Second Coming of Jesus" What an ego this man has...
>>2928379 All his videos follow the same format. I hate how he would always do the "all right, that's all for me right now.." and then continues to play and chat for another 20minutes. Not to mention that drama he went through, with his wife leaving him with their baby. I don't think they ever got back together. So he seems like a lonely gajin just working for a corporate company in Japan. I'm just still subscribed to him cause I enjoy his trips around Japan
>>2928518 Lukemorse1 is a genuine honest guy that makes really interesting videos. Im glad he still makes vids because his repair stuff and shopping videos are very entertaining and interesting. He doesnt act like a jackass like most youtube faggots.
>>2928432 I dont obsess over youtubers lives & drama because thats really pathetic. But I think he is still with his wife she holds the camera for him sometimes on vacation videos. He was probably just in the dog house for a while because he is a hoarder. >>2928379 He says the same intro & outro in every vid which is endearing. But his vids have a lot of variety and are not just gameplay.
Yeah, I like lukemorse1, in part because you really don't know what he'll upload. Could be some random gameplay from a Super Famicom game, or it could be the chronicle of an arcade PCB repair. He really doesn't seem to care about subscribers or fame or anything (I think he even mentions not caring about if you subscribe or not in his channel intro), he just uploads videos when he can about whatever he happens to find interesting.
I'm pretty sure he is back together with his wife. I believe she was even in a video where he demonstrated some sort of interactive TV program thing in Japan.
Thread replies: 232 Thread images: 23
Thread DB ID: 439254
All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the shown content originated from that site. This means that 4Archive shows their content, archived. If you need information for a Poster - contact them.
If a post contains personal/copyrighted/illegal content, then use the post's [Report] link! If a post is not removed within 24h contact me at email@example.com with the post's information.