Never forget the greatest intro to one of the worst RPG's.
>to one of the worst RPG's.
It was a straightforward game with a metric ton of optional and side content that didn't have shitty gimmicks like sphere grids or junctioning. It's what RPGs should be.
I honestly quite liked the tokusatsu inspired monster models and the special effects on attacks
the player's characters looked pretty basic but I like them too cause it stimulates my imagination more than more detailed graphics would? which is kind of a bullshit reason, but they just never bothered me
I've seen bad 3D graphics that bother me too (banjo and kazooie springs to mind, hideous)
The first game actually has a spell that stops encounters and you can, a little before then, sort of do the same thing by skating everywhere
Every game after the first lets you stop encounters by pressing a button, so this is really the wrong series to be making that complaint about.
The only Wild Arms games that should even exist are the first 2 games. All the rest are literal shit-tier.
It's kind of the perfect /vr/ jrpg series, in that regard. Because only the retro games were any fucking good.
I learned this by playing 3, 4, and Alter Code F. Please learn from my mistakes, fellow anons...
I really liked 4, thematically it had some really neat concepts and a very bittersweet ending. I also liked thag it had a lit of platforming between exploring, the game was very interesting if lacking a little polish.
This. I don't see how he can legitimately say that he loves 2 yet somehow hates 3 when gameplay wise they're nearly identical. Even 4, which is by far the weakest of the series still has fun to be had within and is worth playing.