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Levels / quests that stumped you
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You are currently reading a thread in /vr/ - Retro Games

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https://www.youtube.com/watch?v=39HwCcwzbmY

Just leaving this here

Leave pix, no lewds.
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I got this for Christmas one year and found it to be completely bullshit. Like, how are you supposed to know the blocks contain powerups? What five year old would actually read the fucking manual and automatically know that? It had a picture of Fire Mario on the cover, but I just thought that was something Nintendo put in just to be shits. Teasing you with an upgrade you couldn't actually get in game. I cried to my parents that the game sucked and they returned it for Karate Champ instead which was awesome. Ever since then I just automatically assumed all Mario games were overrated crap.

In 2011 I turned 30 and happened to see a video of the game being played on YouTube and my mind was blown out of this universe when I found out you could actually get powerups from the blocks.
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>>2915683
What the fuck did I just read...?
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>>2915728

stale pasta
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I had Street Fighter II. I put the game and picked the first character, then a plane graphic took him to the USSR. Out of nowhere this half naked guy on steroids begins to hit my character. Being brought up in a law abiding household, I waited for the cops to come and arrest the violent guy, meanwhile the bad guy keeps hitting my guy until he goes down. I played the game hundreds of times like fucking Ghandi, waiting for the bad guy to eventually realize the futility of fighting and stop. Never happened. I thought the game was broken or something so I gave it away in middle school.

Years later I found out you were actually supposed to fight back? Not only is that unintuitive, but what kind of message does that send? What sicko thought that would be a good idea for a kids game anyway? For years I thought the game was like this on purpose because the police force in the USSR were crap.
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I had a SNES since not long after release and I got Donkey Kong for my tenth birthday a few years later. There was always something wrong with my controller and eventually the B button just flat out stopped working. As a result I couldn't jump at all which pretty much made the game unplayable. I still used to put it on now and again to see how far I could get. Halfway through the first level is about as far as you can go though.

A year later DKC2 came out and it had the team up move so you could get past bits like that. I was super stoked when I found that out.

I tried replaying DKC on an emulator with a working jump button a few years ago but it just wasn't the same. Nostalgia.
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I have a controller story as well. One of my friends had MK64 so we all used to go to his house to play it. The other two guys had their own N64 and brought their own controllers, but I didn't have one so I got stuck with a faulty spare one. The problem was the analog stick wouldn't respond to right turns, only left ones. So whenever I had to make a right turn I'd have to turn way left by the opposite amount. I was always in last place because of it. They used to laugh at me for being last so I'd piss them off by taking even longer to finish. The game was still fun as hell despite that. I stopped going over to his house because when he told me he lost that spare controller so there'd be no point. I said I could just sit and watch the other three play but he said no can do because it wouldn't be fair to me. I really respected him for being so considerate for my feelings.

In hindsight, it's pretty shitty you couldn't use the d-pad.
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>>2915653
I remember I rented this for the weekend was all excited got to this part and had no idea what to do. took me hours and i only found out some time later. I just remember fucking raging! lol
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>>2915653
This might sound stupid (because it is) but in pokemon red there was this bit where you were in the Team rocket base behind the casino, there were these teleportation pads that moved you through the base. One of the puzzles was that you needed to walk into one of the pads, then reposition yourself and walk back through the same pad. I might have missed it or something but I was stuck on the game for weeks. Luckily I bought a magazine that miraculously had that specific answer in a pokemon article, I guess it was a common tripping point for young players.
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>>2915653
I'm actually with OP. As a kid, that room stumped me for over an hour. Didn't know the mechanics of it.
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Desert Temple in alundra

The puzzle where you stack 4 stones that symbolize ocean, earth, sky and moon or whatever it was. I read the hint and decided I had the correct answer but couldnt get it to work by stacking them. Then I started trying strange things like placing each one on the panel then taking it off for the 2nd one and placing all 4 stones on each corner of the panel.

Finally came to the conclusion I was not supposed to be in that temple yet and started running around the map looking for anything else to do. 2 weeks later I go back to try the puzzle from scratch and solve it straight away.
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Obvious one to mention but the water temple
Everything was smooth sailing until I couldn't find a small key and I searched everything. I missed the one that required the water to be at the second level, that was through a hole in the wall. It was well hidden so I didn't feel anally devastated by it
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This is a retro game at least, but I could not figure out the Swamp Temple in MM3DS. Took me six/ten months before I noticed the passage with the webs on it, to get to the bow and the rest of the dungeon.
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>>2916893

>as a kid

Unfortunately I was 20 when I played sonic 3 for the first time, but it only took me about 15 minutes to figure out.. It looked like you could jump and stomp them down, I swear!
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>>2915653

100%, was so convinced that the trick was to "jump on them, and hold down as you landed". It worked a little but not enough, started just holding up on my jumps too. Ended up getting past it on pure bumblefuck luck.
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>>2917390
This literally what happened to me
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>>2917390
i got so good at doing the jump timing it's how i cleared it for years. i don't know how i had the patience to do that.
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>>2917390
That is the way that makes sense, honestly. Pressing up and down result in no action from Sonic that would move the barrel.
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The ghost house in World 7 of SMB 3. To this day I can't figure it out at all.
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>>2917642

You mean the fortress? All you need to do is get to the main room with the candles with a leaf powerup (you can even find a tanuki suit in the fortress, find the p-switch on the room that's all bricks), and fly to the ceiling, there's a pipe that leads to the boss.
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>>2917649
Wow, thanks.
Now all I have to do is set up my emulator and play through the whole game again since the last time I played SMB 3 was on the GBA.
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>>2915653

Remember the path up to Snowhead in Majora's Mask? The one with winds that would blow you the fuck off in a heartbeat? I tried to navigate that using the Goron roll. I had no idea you were supposed to use the Lullaby. I couldn't figure out why I kept running into something on the first ramp. It did not occur to me to take out my lens to check for invisible goddamn Gorons the size of apartment complexes.

I ended up using GameFAQs.
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>>2917807

Exact fucking thing happened to me, except I stopped playing the game for years and then ended up restaring the whole game again later, and then I found out on my own. It was damn obvious since you get the lens prior to that, I guess.

I remember falling off the edge so many times while trying to get through it with the goron roll.
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I first got the lost vikings as a demo for the msdos back in 1994 and didn't have the manual so I didn't know the full extent of the character abilities. I could easily get as far as the llm0 level but then there was just a wall and I had no idea what to do. Later that year I got the full game and the manual in which it listed Erik's ability to break up walls by bashing his head into them whilst running.
https://www.youtube.com/watch?v=kMGHZW9MOt0

Some other puzzles in the game also had me stumped for a while up until the factory levels when this notorious puzzle appeared (pic related) which I could never get past myself until many years later.
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>>2915767
>I really respected him for being so considerate for my feelings.
He wasn't.
Any good friend would say we can rotate out rounds, alternating out winner and loser rounds. Not, eh fuck you the three of us are going to play and you know it's not fair to give you a shot from time to time and let you hang out with us as well.
He just didn't want you around.
Thread replies: 25
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