not really. it's got some good challenge and innovative graphics but mechanically it's pretty shallow and there's something about the scale of the sprites that i really just don't like
This statement comes up every DKC2 thread and is really funny to me because it shows of what a huge babby poster you are. It's an obvious throwback to Donkey Kong Jr. where DK has been locked up in a very similar-looking cage, and even features the exact same climbing mechanics
>throwback to DK Jr.
That analogy would only work if you had played as Mario in DKC1, and then some random bug sprayer in DKC3.
The DKC games were about PLAYING as DONKEY KONG. Thankfully Retro got it right and lets you play as any kong.
>>throwback to DK Jr.
>That analogy would only work if you had played as Mario in DKC1
It's not an 'analogy', both games are about saving DK and it's obvious they were referencing DK Jr. when making DKC2
>The DKC games were about PLAYING as DONKEY KONG
DKC1 was about DK (aka DK Jr.) going on an adventure with his friend to get all his bananas back
DKC2 was about his friend Diddy taking his girlfriend on a quest to save DK (Jr.) mirroring the latter's heroics of old times
Finally in DKC3 you have Dixie take a baby along to rescue them both
DKC were all about Rare's extended Kong universe, DONKEY KONG was never even playable until the Wii U outing if you're gonna get all autistic about it
I can't believe that's inducing nostalgia right now.
I'd never seen that. I like it.
I find it weird to see things on YouTube that are over, say, 5 years old presented right alongside new things. Only thing worse is finding a dead comment section. I dread the soon-to-be day when you start stumbling across videos where the last comment was made 10 years ago.
> blaze processing
Too bad these are Rare games.
What Cranky says in the actual game must be considered as canon. Besides DK the 3rd looks different.
It's up there! Super Mario Bros. 1 and 3 belong in the discussion for their legacy, innovation, and impact. And there's also Yoshi's Island, which never seems to age. You could throw the original Donkey Kong arcade games into that discussion, as well.
Don't bring up the name of another non-retro game please. Nobody gives a shit about your opinion of another game or if you're a "30 year old manchild". Also "manchild" has to be the stupidest word ever, especially to call yourself. Maybe at 29 you should start acting a little more like an adult.
SMB3 > DKC3 > DKC2 > SMW > SMB = DKC
I'm not into the Sonic games enough to form a strong opinion on where to place them. Not going to try to place other styles of platformers (Mega Man, for instance) on here.
Super Meat Boy is fun, but not only not retro but also not better than the Mario or Donkey Kong Country games.
As much as I love DK2 and old Nintendo platformers, this game totally mops the floor with any Nintendo platformer since Mario Galaxy.
It's the best Donkey Kong of all time I tell you what.
>Cranky calls red tie DK, in DK64 "That lazy son of mine." Right when you go to him for your first power.
>lol guyz it's just a theory, Miyamoto needs to confirm it
Why would that shit fly if it wasn't canon? They haven't retconned it yet, anyway.
best platformer coming through
Yoshi's Island shits all over Donkey Kong.
It is by far the best platformer I've ever played. Beyond the incredible graphics and sound, it also changes the gameplay on almost every level. It's not like Mario World or Sonic where you have enemies and level backgrounds changing. Instead, you have nearly every single level built in a way to play differently. One level is a maze. In an other, you have to burrow in the ground. In another you are a submarine. Or you have a level centered on egg shooting, one on snowboarding, many others are based on unique enemies only available to them (touch fuzzy, henry hedgehog). Many bosses also require unique strategies, beyond just "dodge their attacks, then hit them x times", and the ones that use the traditional dodge-and-hit method, all manage to at least look completely unique.
The game is just so rich in content, it's crazy.
Come on it's a fucking Mario game, it's not like it's THAT hard.
While I prefer DKC2, Yoshi's Island"s up there for sure. The game definitely is rich in variety, and the mechanics were both inventive and tight. As far as classic platforming goes though, nothing beats the good ol' Kongs IMO.
I'm currently playing this for the first time on my new SupaBoy
I gotta say it's pretty fun with a reasonable amount of challenge. Donkey Kong Country was one of my favorite games as a kid and I often play through it for "that nostalgia feel" so I decided to pick up this game and give it a shot. It's a great game and it has a lot of similarities to the original which was expected, but I feel it can also stand out all on it's own with it's own type of mechanics. The improvements made on this game are great and it's fun trying to learn all the tricks to get through the tougher levels. Would definitely recommend this to anybody thats a fan of the SNES