Can we have a thread about Koei? I don't see them discussed much on /vr/
I got Sphere of influence recently and it's so good
I just bought this the other day, it looks like a NES game but the gameplay looked interesting, also there's ninja.
What's the best game to start with Koei in SNES?
Probably not this one.
>It didn't looked that bad but I still have to play it.
I like this attitude. Don't trust any one's opinions; often times they are just regurgitating things they hear. I've played many obscure games that I loved which were considered "bad"
What's often overlooked in Inindo is the sidegame revolving around allying with one of the major daimyos and waging war with them.
>What's the best game to start with Koei in SNES?
Depends. For grand strategy, you could try Gemfire or jump in RTK4. for rpg/adventure, Uncharted Waters 2 is a good one. There's also Aerobiz if you want something different.
>implying Nobunaga's Ambition wasn't released in 1983, channeling the Erikawas' love for history and board gaming into an early game of the genre
Koei shares credit with SSI for shaping grand strategy video gaming. They had a more distinctive approach from the start because there wasn't a huge wargaming industry in Japan until maybe the late 1980s. Also, Night Life's barely a game, more a "love-making tool" that's relevant to eroge but separate.
>The pornographic visual novel!
Are you talking about the Strawberry Porno Series? None of those are visual novels or whatever. Nightlife isn't even a game.
From what I see their first game was Kawanagawajima no Kassen.
I love some of the later KOEI games (RotK VIII, X) but haven't really touched the retro ones much outside of IV and Gemfire.
Love me some Uncharted Waters:NH though, definitely deserves more love.
SoI is so much fun
>What's often overlooked in Inindo is the sidegame revolving around allying with one of the major daimyos and waging war with them.
That remembers me of Shinobido, it can't be bad.
I've heard about Uncharted Waters and it looks great, but why 2 it's always recommended and not the first one?
I think i'm gonna start with Gemfire.
Yeah, I played Grigsby stuff since Carrier Strike. Pacific War can't touch PTO 2, not in scale, player control, customization, ect. PTO2 is also not the be all end all like the poster further up said. Teitoku no Ketsudan 3 (PTO3) utterly trumps PTO2 and certainly anything Grigsby turned out in regards to the Pacific Theater.
In regards to nations you can control, yes. PTO4 has a host of other problems, mainly:
Less comprehensive nation building
Simplistic combat with few options
AI log jams
No negotiating with heads of state (In PTO2 with conferences set to hard, it really felt like you were fighting for every scrap of resources).
PTO4 did have some great ship customization, though.
What about the stuff in the west? I don't see them being talked about either. Do they really suck compared to the eastern ones?
The PC versions of Koei's strategy games tend to be more advanced than their western console counterparts. Koei has a whole line of genre spanning titles in the east, from business management sim to horse racing/breeding (Winning Post). We didn't even get Uncharted Waters: Costa del Sol. Unless you can get translated patches or read Kanji, then most of Koei's stuff is inaccessible. By the way, PC Le' Emperur an Op Europe rock.
no I meant the western war games (not releases) like l'empereur, liberty or death, and aforementioned operation europe. I actually played liberty for a while, but operation europe seemed very daunting.
Op Europe on PC is complex, no doubt. I'd start out with something like Gemfire (western Celtic influenced) or Liberty or Death. Op Europe is more tactical than Grand Strategy, but still abit tricky.
You might also want to try The Third World War on Sega CD/Emu.
gotta love the 640x400 used in their games, as opposed to the more common 320x200 in western games.
I never played Nobu's Ambition or ROTK, however I played a lot of the Dynasty Warriors series on PS2 which is probably considered or approaching /vr/ now.
I fucking loved them. A button masher and realtime strategy with continuity between levels. Some of the objectives to get the good outcome were really fucking hard.
One tiny aspect of Dynasty Warriors is what weapon you give your character and what combo you do. This is the entire game mechanic of God Of War, which is a piece of shit.
Koei games (at least the ones I've played) are fucking fun for the first 3-5 hours, but then once you conquer half the map the rest of the game becomes an utter chore.