Which are some baffling decisions that happened for no good reason?
Like the American SNES design, I mean, what the hell, not aggressive enough for NoA's higher ups?
Presumably because the NES redesign worked so well for them. The SFC looks nice too but I honestly really like the American SNES. Not sure why some people feel so strongly about it
This makes sense but it's not like the other SNES design is flat enough to put drinks on either.
Changing Sonic CD's music for the US always perplexed me. I actually like the US soundtrack, but the Japanese one is so fucking good it would have never crossed my mind to change it to begin with.
That honestly doesn't make any sense though. the original SFC design is sloped and you can't put drinks on it anyway. And it's a toploader, which would make people shy away regardless.
With the NES, it was a frontloader and the top was perfectly flat and barren, so it wasn't unreasonable for people to put stuff on top.
I still can't understand what the fuck went through Miyamotos head.
Looks more like they made it more square so they COULD put cola on it as they were used to with the NES.
Changing excellent Japanese artwork and packaging for games, to some shit tier Western analog. Getting a Jap import game, you could tell they gave a shit, full color manuals, beautiful cover art (generally) and extras before giving extras was a thing in the West. SNK generally kept their Jap artwork intact for Western Neo Geo releases atleast.
/vr/ cloud is objectively superior in all respects. I will never understand how or who thought these changes were an improvement.
Anyone else actually like both the SFC and american SNES?
I like the SFC because it's simply nice looking and the colored buttons on the controller, but I also like the angular design of the SNES, and unlike the NES and the Famicom, the american SNES isn't really bigger than the SFC, just shaped differently. I also like the combination of light grey and purple. More consoles should use purple in their designs.
Sonic going in and then mostly staying in 3D. It should have been reverted to the true formula after the first few games showed 3D doesn't work for him.
>specially as they left the past stages' music unchanged
They left those like that because they were tracker tunes, changing them would require new music written on a synth specifically for the console, plus the dev tools to put the tunes in the format, and so on.
It wasn't just a case of swapping the redbook audio and calling it a day.
>Also, Sega should've merged with Bandai and supported the NGPC.
They actually wanted to in the mid 90s, Bandai was doing really bad at the time and a merger with Sega was proposed and almost went through. They bailed out in the last second.
I have and yes, SNES is a bit more taller especially because of the cart slot prominence, but in diameter they're more or less the same size. It's not as abysmal as the difference between the FC and the NES sizes.
Not arguing that the old design isn't better but:
>sword is cracked and stained
You know that's actually a really bad thing for a weapon?
A clean weapon can imply he takes care of his killing implement so it doesn't fail him.
That's what happens when people constantly say you can do no wrong and thoroughly insulate you from all criticism.
I agree with 90% of the opinions anons are posting in this thread. It's kind of scary.
not backwards, from up to down in columns, then left to right.
if they write on a single row instead (as is often the case with computers) they write from left to right instead these days (before WWII and slightly after up until maybe the 60s they did in fact write right-to-left in rows though, you can see it on old ships and adverts etc.)
for pure rtl backwards in rows see arabic.
This is the TG16 next to the CoreGrafx II model, but the PC Engine has the same shape with different colors and RF instead of composite output.
The worst thing about the TG16 is the fact that they didn't add anything extra to justify the larger size like additional controller ports and proper RCA jacks (something the NES-001 already had in 1985), you still had to buy adapters for those things. It's all wasted real estate.
That's not true. At the end of FF7, after he's accepted who he truly is, he's at his most confident. "Let's mosey."
His most depressing point in that game is after the death of a certain party member, which is before he learns the truth.