I'm playing this game currently and it's definitely now among my favorites. What does /vr/ think of this game?
Also, point and click general.
amazing music, amazing story, amazing atmosphere. Really great. I need to play the remaster, it was a buggy mess when I played the original with a bunch of band-aids to make it work on modern Windows.
But play the Wadjet Eye Games PnCs. Gemini Rue is amazing. Also, try Resonance..both are available on Steam.
My retro recommendation are I Have No Mouth and I Must Scream and Sanitarium. Both are creepy games with a great atmosphere.
grew up on money islans,grim,broken swords..timeless classics
>Wadjet Eye Games
These are generally hit-and-miss.
Resonance is just "okay". It has a good interface but the puzzles and especially the story were lacking. Primordia is mediocre at best with its mass-market paperback fantasy/sci-fi story and undeveloped characters. The Shivah is good, and like you said, Gemini Rue is amazing and needs to be experienced by everyone. I played the first chapter of The Blackwell Chronicles and didn't like it, but I hear it gets better. I haven't played a Golden Wake.
Whatever you do OP, play Gemini Rue if you haven't already.
I bought Grim Fandango on Steam during the Thanksgiving sale. My first two playthroughs, I managed to trigger two separate glitches that put the game into a state that rendered further progression impossible. On my third attempt the game crashed and erased my save. I said fuck it and refunded the game.
Shame. I really enjoyed the setting and what I got to see of the story. Might watch a playthrough on Youtube sometime.
I grew up with the classic kiddie point-n-clicks: math blaster, treasure... something, spy fox, putt putt, pajama sam.
As I got older I tried to go back and play the more "adult" titles like Grim Fandango and Secret of Monkey Island, but they didn't do much for me, I found them far too slow. Maybe I would have enjoyed them when I was younger and still used to playing slow click-em-ups.
"Dated" is a meme word but it sums up how I feel about these games. Maybe an emulator with a 5x fast-forward setting could make them better.
If you managed to refund it you barely even played it at all. I haven't heard of any glitches leaving you unable to progress so it really sounds more like you just couldn't handle the puzzles m8
Are you that same guy who always has to stumble into these graphic adventure threads to shit them up and trash the genre with babbling about "plot coupons" and other drivel? If a particular genre offends your sensibilities you can always use the catalog's "hide" feature. I don't care much for most sports games beyond the old arcade type of game but I don't go around shitting up threads on the subject here just to ineffectually flaunt my supposedly superior tastes and try to rile up people who happen to be passionate about that genre.
Honestly, barring most Sierra titles, these games are only too "slow" if you're not particularly adept at solving the puzzles and get hung up for long periods. And that's pretty much inexcusable if you're talking about most LucasArts titles (with the exception of the odd inclusions of a particularly cruel or obtuse puzzle, or those that require a sort of strange "cartoon logic" kind of approach. e.g.
That "monkey wrench" puzzle in MI2 that only Americans would understand, the part in Full Throttle necessitating a labored, indiscriminate pixelhunt of kicking at a wall, and having to find the keychain left in the inside of a door in one of the hotel rooms or whatever. Broken Sword is not LucasArts but mostly similar in execution, but that goat "puzzle" is fucked.
I figured these games out pretty quickly even as an 11 year old without lingering so long that the games became tedious. For the harder puzzles, at most I would have to turn the game off for a while and would figure out what I'm supposed to do while lying in bed later on or something.
Those Humongous Entertainment games are shit in comparison to the best of the LucasArts and Sierra games even if you were a child playing them. I know Ron Gilbert was involved with them but they're still the worst of what he made. Thank God he is no longer doing kiddie stuff and he's back into the type of games he once made that made LucasArts and the point and click genres popular. Thimbleweed Park seems like it'll be pretty good and a return to form.
You get like 2 hours to refund, so it's more likely that you got stuck (due to hard puzzles, meant for children) even with a walkthrough (which I'm sure you tried to use).
Sounds like your mentally retarded and unable to play a game which will have more long lasting impact than the cod 7 you replaced your purchase with.
They're all too slow because of the character walking. There's no reason the characters can't instantly move to the place you click, because there is no risk involved in walking. It is literally only there to waste your time and pad out the game length.
This was my first Steam purchase and I just finished it. I'm pretty bummed I finished it so fast but it's now up there as one of my favorites.
Funny enough, I purchased Psychonauts right afterwards without realizing it was also a Tim Schafer game.
>tfw you will never acquire skeleton husbando
I never got how some of the characters, like Hector, in this game could be fat. They're skeletons.
Then again, I'm not sure how they can eat, drink, sweat, go to the bathroom, kiss, etc. Or how female skeletons had boobs. Smoking I can sort of believe because smoke is a gas.
Suspension of disbelief. It's pretty much poked fun at in the game itself.
>"My carpal tunnel syndrome is really acting up."
>"But you don't have any... tendons."
>"Yeah, well, you don't have a tongue, but that doesn't seem to shut you up, now does it?"
Oh that note, I really loved the dialogue in this game.
To be fair, its all because of the character's personalities and great voice acting and these skeletons were one living humans so it's not that weird. I find it fun to envision what they once looked like with skin.
I think finding furries attractive is weirder.
>I find it fun to envision what they once looked like with skin
Pretty much just a Hispanic/Latino Humphrey Bogart
I liked the last two games quite a lot, they're definitely -not- challenging or anything, and the story's not a high-art masterpiece, but the series has some memorable moments and the characters (especially the relationship with Joey and Rosangela) are developed enough that you want to keep playing to see where things go.
I always felt Sierra's tendency to screw players over if they missed something in an adventure game was just poor game design/artificial difficulty. Really diminishes my appreciation of their output.
I'll be honest, I use a guide with every classic LucasArts adventure game for that reason. The stories are the reason to play them. The puzzles are often nonsensical and frustrating.
Rubacava was the comfiest place in the game
But you remember every character/environment/plotline so having to re-figure out the puzzles is more of an annoyance than anything else. "How did I do this last time so I can get to the next set piece I remember" isn't exactly replay value, but that's just me.
Anyone played Face Noir? It's a decent point-and-click adventure game with a similar vibe to Grim Fandango but more serious. Soundtrack is pretty nice too