Did any of you ever have or played with pic related as kids? can it be emulated or modded?
Lol how the fuck are you going to mod it?
> amazing stereo sound!
> now with 2 action buttons for maximum control!
> 4 color screen with super realistic grafx!
> 7688 more racing games!
> state of the art ic555 processor!
>be me, 12 years old & living in a 3rd world country
>mom buys me brick game
>play tetris & snake all the time
>bitch granny (not real granny) see me play all the time
>bitch granny begins punching me in the back of the head every time she sees me play
>says i look like an idiot whilst i play with the device
>finally dies 3 months later
>play it during her funeral with no fucks given
Mexico actually. I forgot what happened to it. It was red instead of green. Cost 200 pesos (20 bucks) at the time, 2002 ? Thankfully i only spent a year over there. I went back to the good ol US of A later that year.
Yeah at the time (2001/2002) i had a Sega Genesis, which i had not got shipped to me yet., hence why i was playing that brick game shit in the 1st place. My mom later sold the SEGA because i called her a puta. Also a PS1 which i had left in the USA. That Brick Game was a godsend at the time because it was boring as fuck over there.
yea it was fucking ridiculous. That's why i got my old sega shipped to me in the 1st place. People over there were selling used SNES & older consoles for like 200 bucks or more. Fuck that shit. Bootleg cds for ps1 were like 2 bucks a pop but getting the chip in it was risky due to drunk spics putting the chip in it. They charged about 50 bucks.
>i bet mame/mess actually has a driver for this
If they do, then it probably has broken sound, inaccurate colours, timing problems, and a note in the driver saying that they cannot implement improvements until some chip gets decapped and photographed. And ten versions back they removed any credits for the drivers original author.
They're cheap and easy to make, and you probably make a pretty decent profit off of them. They also look like a Game Boy, so I'm thinking the "X in 1!" tag often led them to believe that it was like a Game Boy but better because it had all the games already on it.
Anyways I had one and it was great. The racing game was my favorite.
They have (or had) a market on third world countries. They're a lot cheaper than the real deal and some ignorant parents would buy those thinking they were gameboys or something like that.
Where I live (Chile) they were mostly known as "Tetris" and costed like 1000 or 2000 Chilean Pesos (something like 2 or 3 bucks). Almost everybody had one and a PolyStation when I was a child, but I guess they kinda died due to piracy (this made legit consoles more affordable in the long run) and economic growth
I had one.
Don't expect to be blown away by nostalgia or get really addicted to it when you get your hands on one. You'll likely just get tired of it after a few minutes. They were great fun back in the day, but there's a lot more options now.
Same thing with my mother. She bought it for me after I had my first shots at the doctor, then kept it for herself when my Dad got me a Genesis. She broke the thing after reaching the highest score possible in Tetris.
No. but I wrote games for similar things as an adult. I used an emulator to test my code so I'm sure it could be emulated. It's a single chip system so there's not much to mod However I'd sometimes put more than one system on a chip, especially when there were free io lines such as that. So with one pin set it would be a game, with another it would be a thermometer. The unused pins usually weren't exposed though.
I wrote code for calculators and these use the same chip. Apparently there aren't a lot of people who are in to 4 bit shit so I worked on a lot of different projects. Probably half were brick games.
would you be open to outlining the process of programming for brick games? Or even calculators, I've seen you post about this before but I never saw any further development other than responses ranging from 'neat' to 'prove it'
>However I'd sometimes put more than one system on a chip, especially when there were free io lines such as that. So with one pin set it would be a game, with another it would be a thermometer.
That's a really cool and non-obvious cost-saving technique. You can order one bigger batch of preprogrammed chips instead of two smaller ones, at lower cost per chip. Any every penny counts with this kind of product.
It's hard to describe the process in terms a normal human would understand. You have 1 maybe 2k of code space to work with. A fraction of that in RAM. All assembly as the other anon surmised. It's pretty much shoot from the hip. Write the code. Run out of space. Reuse every single bit you can. I can go into more detail but take no responsibility for exploding brains.
Used to play tetris/snake and some racing game on this while on the shitter as a kid for so long that my arse had toilet seat marks on my bum. Great time in soviet era. Speaking of which it was my only "handheld console" up until the psp.
You can still buy these in fleemarkets for 5bux.
Your grandmother sounds like a twat. Sorry bro. I was poor as hell and had one of these when I was a kid, too. Mine didn't have Snake, though. Just a Tetris clone, Pong clone and some other ones I don't remember.
i aint even a mame programmer, i just figured that shit out on my own
shame i forgot to diff it, and now they also switched to C++ files and that fucked my shit up quite a bit so i'd have to relearn it
Ayyy, I remember this! I had one of these when I was a kid growing up in Russia during the 90's, except mine somehow came with an honest amount of games (8 iirc instead of pretending to have 9999). It ended up going missing during the confusion that was going on when I was moving to the states, but when I went back to visit in 2006 I tried buying one of these again, but the build quality on modern ones is abysmal; the battery compartment couldn't even hold the batteries right.
>Great time in soviet era.
This is probably a stupid question, but did they ever make these within the USSR, or did everyone sneak in Chinese bootlegs even back then?
i asked mi mum and she said it was maybe 100 pesos, i might've remembered wrong. It was in a rural area maybe thats why they sold it for so high ?
yeah she was, thankfully i aint related to her by blood, that's why she treated me so bad, the bitch would also sell my bikes to other people
They're still worth getting if your a huge Tetris fan. There's some interesting variants of the game, like one with blocks that break apart when they hit the ground. Or one that sometimes drops bombs instead of blocks.
Bitch deleted her files and bricked her system and died.
>did they ever make these within the USSR, or did everyone sneak in Chinese bootlegs even back then?
Say, you grew up in the Soviet bloc, did you ever see those Dendy things?
My grandpa bought me one of these in 1999 christmas when he had cancer. He got 8 for all his male grandchildren. And we all played them.
He passed away months later. I still have it, its a shitty Pro 200 games thing, but I can't bring myself to part with it. Really missed my grandpa
yup, its literalla a copy and paste of another calculator design.
Sometimes if you pressed the wrong calculator button, the main game would turn on all full speaker volume
Dead people 500 miles away would rise from their graves that fucking thing was so loud
I never owned one since I already played it on Game Boy. Still I was often playing with other people's Brick Game to pass time. There are some emulators of Brick Game on Google Play, so I'm pretty sure there are on PC as well.
In my country it was also semi-popular to middle age and old people that don't play video games.
I had one that looked very like this called the Pop In One. It had eight games: a shooting game, a vertical dodging game, Snake, Tetris and a few others. There were 32 variations of Tetris, including one where you were able to shoot blocks from the falling block.
They have these things everywhere in Mexico, but I'm not sure I want to get one next time I go down. I'm just worried about potential bugs, I guess. What should I expect from one of these if I decide to get one?
I have two, both somewhat broken.
The more operable one is fine, if you play it without sound. The moment you turn sound on, everything glitches out and you need to reset.
No idea whats the problem, maybe speaker is short-circuiting, dunno.
Second one was stepped on way back, and al that could be saved are the innards, outer casing completely broken except the screen part. It works alright, but I need to move it all to the new pcb, solder some buttons and stuff to make it all be in one piece again.
I remember having yet another one, but its gone now.
It has like a dozen of games top.
Most of them are tetris, snake, some kind of racer, I had even tanks once.
Its something inbetween a game boy and those lcd games with two buttons.
Poor mans handheld.
They are cheap, or at least should be.
Fun to play if/when you have no other option.
Dont expect much, its not game boy.
Still neat for what it is tho.
Dont worry about bugs.
If there are any, which I doubt, just buy another one.
I found a brick game clone recently at the local thriftshop. It's complete in box.
Not him, but heard flashcarts are emulation.
Do they give the original experience or not? I think having one for N64 would be great for when I take it to multiplayer gatherings so I don't need to haul cartridges, but not if it'll be an emulation.
>flashcarts are emulation
A game cartridge contains the ROM of the game, you can make a dump of the ROM and have an emulating program read and play it on a computer. You can also put that dumped ROM on a flashcart, a larger storage memory designed so that the console in question can read from it.
The console is real, and the ROM data is real, it's just on a different format. Flashcarts typically have a front-end when you start it up, in case you have multiple different ROMs on it, allowing you to select between them.
OP, the technology to fit 9999 in 1 was lost millennia ago. Everything in this age of high-technology that we take for granted has been excavated from ancient factory ruins in china. What I'm trying to say is that we don't make 9999 in 1 Brick Games, we find them already grown. Yes. Grown.
I asked exactly how new you are not to just provide another example of your youthful ignorance. Flash carts are ancient Chinese technology that has recently been reverse engineered by round eyes to take advantage of underage hipsters. They existed long before you watched your first LP. Before that we had RAM carts
>this thing did better than the Game Boy
By what measure?
I mean they were cheap as fuck and poor quality so probably treated as disposable by kids in western markets, and I would assume it sold well in poorer markets where kids couldn't afford a gameboy. So I can believe that maybe it outsold the game boy, though it's a pretty big maybe and I'm gonna second that request for a source,
But given the very different nature of the product I'm not sure sales alone can be used as an accurate measure of success, I would find it much harder to believe it was as profitable. And I wouldn't consider it as popular.
>I would assume it sold well in poorer markets where kids couldn't afford a gameboy.
So you're saying that USA is a poor market? Cuz Tiger Electronic LCD games were incredibly popular there. Besides Tiger is an american company.
Interesting, could be some kind of CHIP-8 device or variant? If so, there's lots of emulators. Anyone with average programming skills should be able to knock out an implementation.
I used to download the source, comment out the checks, and compile my own binaries, but I also got fed up of constantly updating roms because of checksum differences or whatever.
Now I haven't touched MAME in ages, just run stuff in dosbox or other emulator instead. There's enough good arcade ports to satisfy me. Heck, it doesn't even have to be perfect. My favorite tetris is the one from bsdgames. Plays fine at the text console even.
Oh yes, it was a decent source of fun, but only because of how cheap it was back then in my country. You could buy one of those on a flea market with electronics by saving up lunch money three to four times as a kid. I still have one of them, it was one of the last models that had as much variety as extremely limited technology allowed. Very similiar to this one:
It has a tank game (on later levels, there are destroyable walls and sometimes a boss that is half screen huge pops out), Racing game with variable "terrain", so there was more in it than just swerving left and right from other cars, Arkanoid game with variable stages and possibility of having paddles on both sides of the screen, Frogger game, Simon Says game, Game in which you have to shoot at arrays of "armies" coming down, so something like Space Invaders I guess, and several Tetris variants (those were actually different, had stuff like blocks consisting of 5 squares, 4x4 bombs, shooting blocks that can send bullets that remove or add squares from the well, etc). Main drawback of this thing is on/off sound, mine model either plays very loud and obnoxious music all the time or had no sounds at all. Best thing about it are the fact that it pretty much never breaks on its own and on two AA batteries it works almost as long as a watch (I remember how dissapointed I was when I bought Gameboy and figured out it works "only" 10 - 12 hours on a pair). Certainly recommend anyone who never had one to grab it with some pocket change if you'll ever see it in some shop with old and cheap trinkets, it is really more fun than those Tiger games.