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Archived threads in /vr/ - Retro Games - 341. page

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For what game should i create an AI?
8 posts and 1 images submitted.
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Life.
>>
Custer's Revenge
>>
Tetris

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What are some games in which you can literally face off against Hitler?
18 posts and 3 images submitted.
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Bionic Commando

It forces you to get the bad end though.
>>
Persona 2: Innocent Sin
Wolfenstein 3D
Golgo-13: Top Secret
several Daisenryaku games.
Hearts of Iron
>>
>>3946361
>Persona 2: Innocent
you fight nazi scum in a shin megami tensei game? well now I have to play it

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mdr http://image.jeuxvideo.com/images/ps/r/a/rayman-playstation-ps1-003.jpg
15 posts and 1 images submitted.
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>>3945786
We are aware of a number of Raymen, sure
>>
the fuck
>>
>>3945786
yes
lurk moar

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A lot of PS1 isos on emuparadise are split into a million parts. What do you do with these?
17 posts and 1 images submitted.
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lol i dont knowlolol
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>>3945776
Do they have a cue file?
If so you are supposed to load that.
>>
>>3945776
There's some sort of program they link you gotta download. Really wish they'd finally update their database so I don't have to deal with that ecm shit.

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Obscure retro games nobody enjoyed
But you did

>E.V.O. Search for Eden
>SNES.
30 posts and 6 images submitted.
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>>3945689
>SOS (Vic Tokai game, not Sink or Swin)
>SNES

The AI can be retarded but it's a pretty fun game if you get past that
>>
Terranigma. Was WAAAY to deep for my buddies in school.

Mystical Ninja Starring Goemon N64. This was only available through costly import back then.
>>
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>>3945689

>E.V.O Search for Eden

My second favorite RPGs on the system next to Chrono Trigger. I'm glad I'm not the only one who's played it.

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Can we talk about how zen this game was?
8 posts and 3 images submitted.
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>>3945606
Even to this day this game has some unique gameplay. It hasn't been matched in 30 years.

INB4 doki doki panic and that garbage pasta shitting up this thread
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>>3945612
> fun, thoroughly competent game
> mild "obscurity" caused by isolation from the rest of the series (unlike Zelda II, for simple commercial reasons)
> ????
> LITERALLY SECOND COMING OF VIDYA CHRIST BEST IN THE SERIES 3 AND WORLD ARE SO OVERRATED REEEEEE
>>
>>3945669
>people having opinions different than yours
REEEEEEEEEEE

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http://newatlas.com/specnext-zx-spectrum-next/49180/

A company called SpecNext is making a new ZX Spectrum model, with backwards compatability, an 8KHz turbo mode, 512kb of RAM, Wi-Fi, and VGA output. 175 britbong bucks.

Is it going to bomb like all the other Spectrum revivals? Does its game library justify any of this shit?
22 posts and 2 images submitted.
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>>3945398
>£175

What a fucking ripoff.
>>
>>3945398
Fucking why? Honestly the handheld one looked pretty cool but this shit needs to end, especially with the ridiculous prices.
>>
175 Quid, Yeah, no.

75 quid maybe.

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Best ninja games that aren't Ninja Gaiden or Shinobi. Go.
19 posts and 4 images submitted.
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Ninja Spirit on TG-16
Tenchu on PS1
Bushido Blade on PS1
Ninjawarriors on SNES
>>
Tenchu
Shadow of the Ninja
Ninja Jajamaru-kun
>>
MINISTER KATAOKA SURE LIKES HIS Tenchu.

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>Release date
>JP: November 21, 1990
>NA: August 23, 1991
>EU: June 1992
>AU: July 3, 1992

Can you explain this? Why did the US have to wait 1 year for it's release and EU and AU 2 years? This wouldn't be possible anymore nowadays.
21 posts and 1 images submitted.
>>
The world was different back then, so releasing or selling stuff wasn't that easy in other parts of the planet like today. Nintendo didn't cared about Europe. Nes was still selling in the west. Gameboy was starting and selling well.
>>
>>3944925
exactly, NES was still strong in America and the Master System had all but won in the EU. That trend continued with the Mega Drive
>>
Nobody ever cared about Europe and AU got screwed with even more. Heck if people joke about German censorship they forget that it's often times even worse down under.

It makes me sad that Europe had to wait so long for a SNES but as kid I never noticed it. We played with other consoles and once the SNES was out we had plenty of games to play with. I also prefer the Euro SNES over the American one which hurts my eyes with it's purple buttons.

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Is this a good alternative to a PVM?
34 posts and 4 images submitted.
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Yeah, no S-Video or YPbPr but can make a nice monitor for Composite and RGB. Some even have scart jacks right on them.
>>
>>3944928
Mine doesn't have a SCART port, but I hear it's easy enough to make a cable to fit the 9 pin D port.
I don't see the use in s-video or YPbPr when RGB is available.
>>
>>3944938
Alternatively I could fit a female SCART port. I mean, that's the only thing missing under the plastic.

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Finally beat Hard Mode. This game's fantastic.

You guys like it? Think its too easy?

What do you think about the remake? I think its good but I wish there were more options such as using the old lives system in multiplayer.
5 posts and 1 images submitted.
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>>3944539
I didn't play the remake yet cause I don't own a PS4

Thank god for a PC Port happening, fucking love this game

https://www.youtube.com/watch?v=Hi1ZCtxYLPw
>>
>>3944539
its great and looks good but the screen is way wider then the snes version so there is way more crap coming at you all the time other then whats on screen. the game feels like it was made to have another person or two required if your gonna get through it.
>>
>>3946648
It certainly changes things up. On one hand you have more room to move around, but you also can't just scroll off enemies you don't want to deal with

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Im at good will right now and see a trinitron sitting on the shelf. Im no expert but i know trinitrons are great for retro video games and the price is right. Is this model worth getting (pic related)
39 posts and 7 images submitted.
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Are you underaged?
>>
>getting advice for a 6 dollar tv before buying

sort ur fookin loife out m8
>>
>>3944396
What's that consumer alert label all about?

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Currently halfway through Thief 1, enjoying it a lot but some of the levels definitely started to wear on me. Currently at the start of The Mage Towers (mission 9 of 16). Would I be missing a whole lot if I stopped here and jumped into Thief 2?

Also, Thief thread. First time checking out the series. Loving all the verticality and movement, those rope arrows make for some real fun.
28 posts and 3 images submitted.
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>>3944316
>Would I be missing a whole lot if I stopped here and jumped into Thief 2?
Well, yes and no. It depends on what you're liking about the game. If it's about thievery and level design, you would miss a good level for sure, Return to The Cathedral, which caves deep into the spooky and unnatural element of the game making a great and satisfying conclusion for the search of the Eye, the main part of TDP. Although, of the four levels based around the search of the keys for the cathedral, I both appreciated The Lost City and Song of The Caverns, the former for the ancient underground civilization setting that goes unmatched through the saga (mainly good only if you like exploration-based levels), the latter for its unique and yet classic infiltration feeling. Sneaking around inside an opera house, right before the show, in a dark but lively ambient, feels really good, and predates the mundane feeling of Thief 2.
The rest of the levels after the Cathedral are more connected to the plot and how it develops than anything. If you're interested in that, try and see if you like them. They're rather simple and straighforward compared to mazes like the Tower. If you're here mainly for the taffing, you can go through them fast or even skip them with shift+ctrl+alt+end iirc. The story reveals itself in quite the interesting way imo, but it's not the main focus of the game of course.
Shortly, the Tower has its good moments, but if you don't really like the concept just skip it and see if the rest of the game can make it up to you. The supernatural and dark element of the game will stay unique even when you'll get to Thief 2, so if you're liking it I suggest you to endure through the more frustrating levels. If you surpassed the Thieves' Guild you're more than halfway there.
>>
>>3944316
>skipping anything in Thief 1
I could maybe see skipping the thieves guild, but that's about it.
>>
I always wondered why that intro text to the Bafford mansion talked about Garrett leaving the Keepers in anger. Ever since the tutorial he always seemed like fuck this, this skills are better used for some thieving. Nothing personal, no anger, just selfishness. In Thief 2 he seems really pissed at them though, that's for sure.

I'd love to make an FFT re-balance patch since I'm not totally satisfied with the ones we got. Far as I can tell, giving FFT the 5 races of FFTA is impossible, but separating male and female jobs is by making the "bard" and "dancer" classes requirements for everything else. FFT sprites can largely be re-purposed for the patch. Jobs where the male/female look very different, can be used to create two new jobs. ie Male Ninja = Ninja, Female Ninja = Sniper. Just moving sprites around instead of making new ones. Just at the brainstorming phase and haven't tested anything out.

Basics:

>PSP version as basis
>slowdown removal patch
>Jobs based on FFTA versions
>some ideas from other balance patches
>aiming for balance (some battles harder, some easier)
>has to work on real hardware
>reduce the knight/archer/ dominance in story battles
>KISS
>thematically keep true to the series without going fan fic-y.
>very provisional and subject to change

Some problems:

>some nice units don't have good sprites to use (Templar, Gladiator, Arcanist, Seer, Red Mage)
>have to cut jobs I like due to space (Beast master, Master Monk, Trickster, Seer)
>Not sure what to do with Onion Knights and Dark Knights

What should be done with special units?
http://www.strawpoll.me/12817810

Which job classes would you most like to see?
http://www.strawpoll.me/12817944

Which jobs do you not want to see?
http://www.strawpoll.me/12818382
10 posts and 1 images submitted.
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Jokes on you I already finished the design phase and found all the answers, I'm just too lazy to go and do the work and finish it.

Or maybe not. I can probably motivate myself this summer.
>>
>>3944241

make sure it's better than the "hard for the sake of hard" rebalances.
>>
>>3944241
- make better maps
- increase the number of characters deployed per map
- completely revamp the game mechanics so positioning matters more, it becomes more about using units in combination than about running around OHKOing things

I like TRPGs but FFT is far from my favourite (and FFTA is much worse).

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519 posts and 82 images submitted.
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https://www.youtube.com/watch?v=hgpCvmOaIDg

>1:30 timestamp
>this actually reminds me of this one time with SPOONY actually where we played bomberman

When the fuck did Mike & Ryan play with Spoony? wtf.
>>
>>3944102
James, shave your head. Ryan, take a shower. Mike, come out of the closet.
>>
Who the fuck is Ryan and why should I care? They seriously need to remove this guy.

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