So did any one actually play SMT 1 or 2?Because I did and want to talk about them
>>4000171
Yes.
yeah i beat them
well, i got fucked on the last boss of 2 and gave up.
No but i plan to. How long did they take you to complete?
Vectorman
Vectorman
Vectorman
>>4015141
>Vectorman
Vectorman
What was the first PC that you had and what were the specs?
>>4011879
First one was a pc1512 (8086, 512kb ram, two 5.25" dd drives, no hard disk, cga graphics).
Second was a clonic pentium 100mhz, with 128mb ram, 1gb hd and a whooping creative multimedia kit (cdrom4x and a sb16 ISA).
>>4011879
Knights of Xentar
on window3.1 Pentium100mhz 16mbRAM 850MBHDD ISAyamahasoundcard VGA trio512k 1xCDROM
>>4011879
Second-hand Bull Micral 45. A 286 with 1MB RAM, fat 40 MB hard drive and only one 5.25" dd.
It was an already obsolete computer, but at least it was cheap.
Are you getting the SNES Classic?
>>4011478
Yes, if Nintendo doesn't autistically have one line of them like they did with the NES which sold out in one day not even
>>4011478
Probably not if the scalpers get ahold of them all first.
Are they going to make more than 2 million of them for the global market this time?
Is Crash Bandicoot retrospectively the most under rated series of the 90's?
>>4011324
>>4011334
What's funny about this senpai?
>>4011335
How inaccurate it is. I even *like* this series and still think you're wrong.
What's your favorite racing game, /vr/?
Which ones have the best progression mode?
>>4011282
>>4011291
Reminds me of Combat Cars.
>>4011282
R4
But Super Hang On was tight.
YO YO YO YO YO
WHAT IT IS, MOTHERFUCKERS
AWWW SHIT! It's pac MAN!
HEY PACMAN, WHAT'S UP?
Nice aspect ratio, retard
>>4011096
>bending the wire
>>4011096
Camping
So I was the first player to drop the penguin off a cliff in Mario 64. Nobody else thought of it, until i posted it online one day and it exploded in popularity.
I also was first to lock Butler in freezer in Tomb Raider II. Also shared it with the world.
Anon, what did you do that is similar?
>>4010172
>So I was the first player to drop the penguin off a cliff in Mario 64. Nobody else thought of it, until i posted it online one day and it exploded in popularity.
>I also was first to lock Butler in freezer in Tomb Raider II. Also shared it with the world.
>I was the first
No.
You were not.
>>4010172
I didn't have internet until 2000 and I did that shit in Mario 64. fuck atta here.
>>4010172
>i posted it online one day
On what, your Geocities site covered with animated flame gifs and repeating tiled background, with a visit counter of 12 (because you visited your own site 12 times)?
Someone please Redhill me on hardware over emulation. I have a bunch of older systems with flash carts and I play them all the time, but any time I boot an emulator, I lose interest in minutes. The only differences really are the fact that the 360 controller has an unspeakably bad dpad and I can't put my pc on my crt without buying some other hardware to do so. Are those really the keys to enjoying it? I suppose at the end of the day, I should just play how I like, but it's just odd to me.
did you not just redpill your self?
Unless you spend some time fiddling with emulation settings, looking for best plugins, dumps, etc, and then yeah there's the setup issue.
As you know retro games were made to be displayed on SD resolutions, so modern screens are a no-go if you go for an authentic setup, so you need a CRT, a PC monitor is fine but if you're playing console games, a TV CRT is better.
Once you do that you have to make sure the emulator is set to display the games at 240p (which most retro games are, at least until 5th gen), the Wii does this automatically, but for example the original Xbox can't. Different emulators on PC have different ways of video setup, so look it up.
Then you need the controller. As you say the 360 controller has a weird d-pad, I don't like it either. You can go for an USB version of some good console pad like the Saturn model 2, but at the same time it's always better to play with the original controller the game was made for, it also adds to the authentic feel, so you'll have to either hunt down USB pads (and you have to be careful because chinese knockoffs are flimsy) or buy an USB adapter for the pads.
In both cases you'll have to check out for the input lag.
Emulating games with the original console controller and on a CRT is virtually the same as playing it on the console, unless there's some issue with a particular game's emulation, sound or visual effect differences, but those are nitpicks.
>>4010000
nice quads anon
Are emulators inherently laggy, or is the latency on RetroPie terrible? There's noticeable lag with a CRT. I've mainly tested NES and SNES emulators, but I assume it's the same problem with the rest of them.
I don't think it's the pi hardware itself as the mouse seems quite responsive, but I'm not 100% certain.
I'm assuming recalbox is more or less the same thing as retropie?
emulators are laggy inherently. A CRT minimizes it but doesn't fix it. Just use real hardware or settle for a mediocre solution.
Inherently. Digital signals (emulator) vs Analog signals (original). Digital always has more latency.
It's more pronounced in rhythm games.
Cagey Inafune ruined Mega Man 8.
It was his first job as Producer after Fujiwara left. So what does he do? He hires his art protoge Hayato Kaji as director. Now Kaji is a good artist, but he has zero experience with directing. Handing off a major series like MM to some amateur is a mistake. "Directed by an artist" makes a lot of sense. He never directed another game since.
We got the blandest biggest turd of a game ever that was so bad it killed the classic franchise. It would be 11 years until they got a proper sequel. Kaji should have refused the job. Surely there was better planners or directors at Capcom. Imagine an alternate timeline where it was the classic series that excelled on the Saturn/Playstation and we got 3 solid games.
So who was responsible for ruining MM7?
>>4008916
Kojima... I mean Inafune...
>>4008916
Even at it's worst 7 is lightyears ahead of 8.
That being said, Fujiwara was producer so he ultimately gets the blame. The rest go to the planners:
>Yoshihisa Tsuda, Ryo Miyazaki, Riccardo Cangini, Monji , Masayoshi Kurokawa
Tsuda works for Inti-Creates now.
What are some of the worst video game deaths you can think of?
The Immortal had some disturbing ones, like being literally melted by the spores released from poisonous fungi or instantly consumed by sentient slime.
https://youtu.be/t4a2LpbPbu4
https://youtu.be/wMNtxEpotk0?t=27s
@0:27 seconds. That death got to me the most out of all of Metal Slug's death. The crunching gets to me.
Ichiroufrom Sweet Home has a pretty gruesome death. So do the PCs if they end up dying too.
>>4008697
>filename spoils my own post
I am not a smart man.
How many people here like this series?
I try to keep up with the /m/ general but there's too many of that doujin game and I'm kind of new to the series, starting with the early ones.
So far I've played 3, F/Final on Saturn and the 2nd one on Famicom, though I didn't get too far there. I have yet to play the original GB game, but at the same time I want to jump on Alpha which many say are the best.
I really loved 3 and F, in fact I feel like replaying them, but at the same time I want to move on. The replayability on those games is really great.
>>4008394
I like SRW but I got burnt out a few years ago by playing too many of them in a row. Alpha is best SRW.
Am intrigued about the earlier ones, mainly cus 2 is Bian Zoldark and the Divine Crusaders from OG1 and 3 is the Inspectors from OG2. Would be fun seeing these play out with all the licensed mechs, even if I'm picturing simplified gameplay. Only other one I've played is J which was OGized, and both aren't retro anyway.
Masou Kishin is what really interests me - Masaki and the La Gias stuff keeps coming up in other games but that game's your backstory.
I like the Battle series. Weird games.
https://www.youtube.com/watch?v=L4IUT8OnZpI
https://www.youtube.com/watch?v=GeMxgqp0s9M
Is it qrong to play retro games on your phone?
Maybe. I have an NES emulator on my phone and the controls are a bunch of unresponsive shit. I clean my screen constantly but most games are just unplayable. That being said, it's fine for RPGS or games where manual dexterity isn't a factor. So I have mixed opinions.
>Is it qrong
qyes.
Touchscreens suck. They're too imprecise. You need real buttons to play real games.
>>4008336
Well im using a gamepad for the actual gameplay
What is it about this time of year and people becoming pendantic cunts? I am so sick of having to hear about every fucking typo i shouldnt have to walk on fucking eggshells