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THE TYPE CHART IS FINALLY FIXED.
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You are currently reading a thread in /vp/ - Pokemon

Thread replies: 24
Thread images: 4
You're welcome.
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>>25054288
>be me
>haven't played gen VI yet
>see that steel is super effective against fairy
>I use steel types commonly
>mfw
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>>25054288
>Nerfing Normal
Most of it is ok but shit like
>Psychic resists Normal
And
>Steel resists Ghost
Need to go.
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>>25054288
>Bug type moves are boosted by 25% for each bug type on the field
You thought this was a good idea why?
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>>25054343
I can understand ghost needing something else to resist it. It's too easy to slap on ghost and have nearly perfect coverage.
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>>25054288
I'm astonished someone actually found a way to surpass Game Freak's level of fuckery.
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>>25054288

>nerfing poison
fuck off
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>>25054409
Where do you see a nerf to poison? The only change to poison on there is that it is now super effective against water. If anything thats a buff.
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>>25054379
Sure, but steel really doesn't need more buffs. Give, I don't know, bug a ghost resist.
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>>25054449
no
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>>25054454
It's just an example, anon, give anything but steel a ghost resist.
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I like water being weak to poison and fairy losing its bug resistance, not much else
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>>25054534
Fairy? makes up for the bug resistance loss
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>>25054288

>making ice, an all but literal glass cannon, more defensive
>not just giving it more priority moves and making less shitty tanks
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>>25054449
Steel should be the most durable type, with shitty offensive coverage. It's good to have viable defensive pivots.

Nerfing normal even further would be stupid though. They should remove the normal resistance from rock and steel.
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>>25054371
Mono-bug meta
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>>25055331
But this way you can retroactively fix those shitty tanks and improve the odds for new ice types going forward. Make articuno usable pls
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>>25054288
>Psychic resists Normal
For what purpose.

The rest seem all right, though.
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>>25054288
I like all of them except for water
>water resists poison
>making poison an even worse offensive typing
for what purpose

The grass changes/random status immunities are top tier. Steel shouldn't resist ghost, though. Give Ice types or rock types a ghost resist, though it still makes spookysword OP.

I don't get why people are against retroactively improving the many tanky ice types. Articuno, Regice, Avalugg, and Stallrein are all really cool pokemon ruined by their shit typing.
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>>25055394
Nigga read again
Water becomes weak to poison
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>>25055394
>>25055449
shit my bad

that's actually a great choice, then, and it fits thematically
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You basically massively nerfed Bug except for monotype teams.

And I mean, mono bug is fun, but I dunno, that's a little too much, it'd fuck up the in-game balance.
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>>25055360
Aegislash doesn't need to lose another weakness.
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>>25056006
Steel gaining a ghost resistance would hurt aegis more than it helps it.
Thread replies: 24
Thread images: 4
Thread DB ID: 466447



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