>They didn't include the thing full of bullshit rules, tedious gameplay for a pathetic reward, and cheating AI in ORAS (only one of those things is actually present at the Maison)
Why do you fuckers miss this thing again?
Because they consider this delusional shit as perfect postgame gameplay and would suck the entire game freak team's dick to have it copypasted into oras and any future installment. I may have been disappointed to have battle maison used again but by fucking god I'd rather have them try something new if a post game facility was going to be added.
It was a truly fun challenge for players to play if they so chose to. Not having that option to play it and having it cut for bullshit reasons is why people are upset at its removal.
I just wanted to see new designs of the Hoenn Frontier Brains
like no new Pike Queen Lucy and no new Factory Head Noland make me sad.
Beating the brains felt good, and the music was cool. Also, for a lot of people, it encouraged them to actually bother with EV/IV mechanics and finding good movesets for the first time in the series (it encouraged it more than the towers in C/R/S, and it had a mode for people to learn the basics with swapping etc.)
It was hardly the perfect postgame, but it posed a unique set of challenges, introduced a lot of interesting things, and kept people learning new things. Having it in a game takes nothing away from the people that don't like it, so I can't see why anyone would complain if it was included.