>>24988465 Have you never played a PMD game, or any RPG for that matter? They always start super slow before shit hits the fan. Dont call it boring just because you have the attention span of a Goldeen. haha.ha.
>>24988465 Oh, don't worry, I fucking hated the game at that point too. It gets a lot better. Be prepared for annoying story junk, and a literal 10-20 minute section of only story though. After that, no more story junk.
>>24988438 I just pirated this game after played Sky and the game is worse than the Ds version.
>Pacing in the game is shit >The pelipper island is shit compared to the marowak dojo to farm items >The just youre a kid part >Games punishes you a lot if you want to explore dungeons the hunger feels more fast here >The connection orb is a shitty mechanic >Miss , miss and miss the game thats part of the new difficulty in SPMD
I just beated the "giratina" , should I continue playing this game ? I loved Sky
So, I've been meaning to get into the Mystery Dungeon series, is this a good entry? From the feel of the thread, it seems like Explorers of the Sky is the best to go for. Should I even bother with this title?
>Play Explorers of Sky >Give my Pikachu self-insert an Eevee waifu >Evolve Eevee into an Espeon >Later had thought of Pikachu and Espeon having an Eevee child who would never know his father because he's away on an Adventure Exploring some Dungeon and shit who grows to hate his guts
>>24988486 Listen you clod. You're not being told PSMD is already interesting. You're being told that it has yet to get interesting, as is the case for most RPGs (or stories in general). In order for a story to be meaningful, you generally first need to relate to and understand the characters. The first portion of PSMD is setting the backdrop for the rest of the story: you learn of your partner's dreams to have an end goal, you get introduced to a lot of your partner's personality through early quests to form a bond with him, and you get to know a few other characters like Nuzleaf, Carracosta, and Ampharos to get a bit of a cast going on.
Almost invariably, you need to first have a peaceful, fairly happy setting before shit goes wrong so that there's some feeling of escalation and stakes.
>>24989140 >>24989153 This guy's partially right, but I'd highly recommend Red or Blue Rescue Team, too. There weren't very many advances between them and Sky gameplay-wise, so if you're going to play Sky, you might as well play Red or Blue. They have awesome music and a great, heartwarming story. Also, many more legendary fights in the main game. That alone makes it pretty cool if you ask me.
Grindy as fuck, repetitive beyond belief, shitty looking dungeons with barely any characteristics of their own to differentiate between them and the story's better than the main series games, but still quite bad since all the characters are shit. The episodes are actually pretty solid story wise though
>>24989819 Part of the reason why I think Super has by far the best gameplay of the PMDs. I have to think about what I do instead of just coasting through the game such as in Explorers and Gates. Emeras and connection orb were pretty damn good additions in my eyes as well.
I just beat the game; how the fuck do I get Shelmet back? That guy was really fucking based back in Lively Town (Struggle Bug is insane holy shit), and it was understandable that I'd lose access to him after I left, but now that I can return it really doesn't.
>>24988506 Well, considering it actually adds nothing to your stats, evolution isn't that big of a deal in this game. It's only for if you like the aesthetics, typing and moves of the evolved form more.
>>24989332 >mfw underwater ruins with Torchic and Squirtel >Squirtel is completely useless >Beeheyman dies in two hits so I continually wasted revives on him >Can't switch team members >Run out of rescue attempts due to shit luck like getting cornered by Seadra that evolved into a Kingdra or bodyblocked by Wailord >Game won't send out my rescue requests
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