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/stog/ - Star Trek Online General
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You are currently reading a thread in /vg/ - Video Game Generals

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Double XP until mid-October, so level your dudes.

FAQ Pastebin:
>http://pastebin.com/EzCHx42g

>Fleets:
Fed: Vidya Trek
KDF: House of Vid'ya
Custom Chat Channel: /v/ (Join and ask for a fleet invite)

Glossary:
>http://pastebin.com/vLejN37J

Tips for New Players:
>http://pastebin.com/0S16y7pp

Missions to replay at level 50 for gear:
>http://pastebin.com/68inhdMP

Resources:
STO Wiki
>http://sto.gamepedia.com/Main_Page
PvP Guide
>http://hilbertguide.com/
Skill Point Effects, aka what you actually get with each skill point
>http://home.comcast.net/~amicus/Skill%20Point%20Effects.htm
Build Planner, including a build searcher
>http://www.stoacademy.com/tools/skillplanner/
Crit Calculator
>http://comatoes.github.io/sto-crit-calc/
Duty Officer Guide
>http://stosite.com/duty-officers-how-many-of-each-type-do-i-need/
Everything you need to know about A2B/Aux2Batt:
>http://www.reddit.com/r/stobuilds/comments/24pn8o/highly_logical_dragon_and_drake_and_aux2batt/
>http://sto-forum.perfectworld.com/showthread.php?t=547581

>What's New?
Double XP until Delta Rising's launch on October 14th! New systems and content are rolling to Tribble test server, available to subscribers and lifetime crazies.

Trailer:
>https://www.youtube.com/watch?v=t7KnpmyHEsc

Pay too much money for virtual spaceships!
>http://www.arcgames.com/en/games/star-trek-online/game-pack/detail/718-delta-rising-operations-pack

Tier 6 ships and Tier 5 ship upgrade info:
>http://www.arcgames.com/en/games/star-trek-online/news/detail/7006963
>http://www.arcgames.com/en/games/star-trek-online/news/detail/7004273-tier-6-intel-starships
>>
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>>81655469
Nst for RMC.

O4KhYl2l
>>
>O4KhYl2l

RMC code in arc, not sure if it still works and all got claimed already
>>
First for network administrator incompetence
>>
mSMCGxsb

section 31 uniform for the nerds who missed it
>>
>>81655667

They said that the RMC code works until the end of the stream, so get it now guys.
>>
>>81655687
>Red matter capacitor
>Implode a planet
>Create a timetraveling black hole
>Or!..or..power up your ship!
>or whatever
>>
>>81655970
well its JJ verse
>>
>>81655951
>>
>>81655917
>mSMCGxsb
Expired already it seems.
>>
>tons of bugs all bunched up
>not using AoE and shotguns
Why can't Smirk not be retarded?
>>
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>>81656602
>Smirk
>not be retarded
>>
did anyone get the answer about rmc?

the stream is laggy like fuck for me, so it froze right when he was about to say what kind of unlock it is, then when it resumed it was already after it.
>>
>>81656765
account wide
>>
>>81656971
Now server just needs to come back up.
>>
>all these mouth breathers spamming the chat
>>
>>81657489
#3000
>>
do you have to be logged into this stream site to win these raffle shits?

>free DR ship pack
>>
>>81657489
its casuals, what to expect
>>
>>81657616
yes, you have to input a keyword in chat
>>
>>81657616

Yeah, they have to message you on twitch.
>>
>>81656741
>>81656602
>no kit
No wonder he needs dev magic crap.
>>
>>81657839
>>81657681

fuck, I need to think of some gayass name now

bonniekin is probably taken
>>
>>81657616
even if the chances are really small, if i get this DR ship pack i will punch a small child
>>
it cant be. i cant have a RMC.

i cant even get into the game to check it out. but arc said i got something.

its..

its dragon dildoes isnt it?
>>
>STO is SAG-affiliated now
>>
>>81656163
Some weird message that doesn't apply to STO. It'll be in the c-store somewhere. Under unlocks or something, I think. And it's account wide.

I've wanted one of these fuckers for about 3 years now.
>>
>>81657891
iktf. Just having a 1-in-3500 chance is making me nervous.
>>
i cant log in

whats happening
>>
>>81658346
it's definitely possible. i won a mouse 2 streams ago.

>tfw i live in europe so instead i'll probably get chump change in zen. probably not even 1k.
>>
>>81658167
Once you start using SAG talent you become a SAG house. At least it means that the VO from Viscous Cycle won't happen again. That shit is fucking rough.
>>
so there's probably no way to change the quality in order to maybe not get so much lag

>>81658310

nice.
>>
>>81658509
Server's been down for a couple of hours. Engineering is working on it.

https://twitter.com/trekonlinegame/status/515964534981275648>

>81658512
They said it's cash value of the prize in zen. Gaming mouses tend to run around $60-80.
>>
>>81658562
Kurland here gets replaced
>>
>>81658562
>no more KURLAND HERE THIS IS KURLAND
>>
>>81658740
oh so it can still be a box of dragon dildoes.
>>
>>81658562

durs a rift to narmal SPACE nearby!
>>
>>81658801
Well, what's already in will stay in. They just can't use non-union actors going forward. That's probably the main reason they were saying Jeri Ryan was "too expensive" a few months ago. PWE seems to really enjoy STO (and how much money it makes them) and probably bumped their budget to allow for it. But going forward we'll probably have less VO in general.
>>
>>81658512
Eh, I'd take zen over the mouse. Congrats either way dude. Lucky as fuck.
>>
"so we can't see the lair explode?"
"Er uh no we uh we went in another direction."
fucking lazy shitters
>>
Ok, so if you want to win anything in these streams, you better make a twitch account with a really long, gay, obnoxious name, like you're a 13yo..
>>
>mlp
>>
HAHAHAHA THAT PONY SKYPE AVATAR HAHAHAHA
>>
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>pony avatar
>>
>>81659410
While autism in women is less common, it's not unheard of.
>>
do i need arc to use the code?
>>
God Kate is such a fucking sperglord.
>>
>>81659498
yes
>>
>>81659498
yus

b quik boi
>>
>>81659498
Yes.
>>
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>>81657891
>mfw city ship is bigger than a death star
>>
>>81659498

Yes.
>>
>>81659598
>>81659610
>>81659615
ok thx. binding emergency power to spyware protection on spacebar
>>
>>81659676
yeah, its fukin huge
>>
>>81659790
It's clean, and you don't ever have to have it open. I keep it disabled most of the time and only open it for stream giveaways.
>>
>>81659853
its pretty much the only reason why to open it, sto works without ark.
>>
>>81659853
yeah. you can run the game easily with steam version.

get the game off steam, then go into steam folder and save a link to the launcher on your desktop.

skip all wrapper shits, use the game in its clean form.
>>
>>81659853
i actually have a RMC, after all this time. thanks for being helpful sto friends
>>
>>81659790
>not putting arc on a secondary computer just for these situations
How do you even live?
>>
>>81659853
Ain't clean at all.
While I've (as of last night checked about six times over) managed to be sure of: my own computer is squeaky clean, even IE somehow, and yet clicking in the arc browser opens some random adsite instead of what it's supposed to half the time.

There's crap in arc itself, though ARC itself doesn't appear to try to spread or be malware in and of itself.
>>
>>81660131
I've noticed just now that I cannot connect to the account server if I start the game through such a link without at least steam itself running (it works if steam's running, but not if steam and arc are both completely off AND I try to start things through the linke).
>>
>>81660439
well, i dunno then. it works just fine for me, and has been ever since i abandoned arc.
>>
>>81660439
The server's down, fuckhead.
>>
>[Dwight]: We have so many IT guys here. Too much BO.
>>
>>81660281
PEBKAC, not caused by ARC.
>>
>>81660567
Well that's one thing they don't warn you about without the launchers first, eh?

Although I had the same problem as >>81660439 last week when steam was down for a few hours. Fine if you're already connected and in-game, though, mind. Just don't shut down the game while everything else is dead around it.
>>
>Servers down
>can't see if I am now owner of RMC
>pic related
>>
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>that shit ship setup

holy shit, smirk.
>>
>>81660916
"working as intended"
>>
>>81661123
>door in shot one has a lever
>door in shot two has a knob
Why have I not noticed this before?
>>
I'm surprised they're giving out these delta packs. And more than one at that. That's pretty generous.
>>
>>81660916
Red matter capacitor?
>>
>>81661416
>limited key code

oh boy
>>
>>81661256
they're raking in the ad money for all these people
>>
>>81661123
smirk is in the lowest tier of completely clueless player. its just shocking how bad it is possible to be at this game. at least branflakes ran a 2AtB avenger on stream before he took off
>>
>>81661591
YL22OiT7
>>
YL22OiT7

Be quick.
>>
>>81661501
I was so scared I'd miss out. But it's just a section 31 outfit. I got that in an earlier stream. Panic for nothing.
>>
incorrect for me but its for the s31 outfit.

so you got it, its incorrect
>>
wow perfect
that code didn't even work. fucking jesus
>>
How the fuck can the devs be this incompetent at making redemption codes?
>>
>>81661693
7QyirVcx
oberth star ship

most likely to be gone though, limited number
>>
Fucking second code required you to be logged on to the server that isn't up. Smirk is completely clueless.
>>
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>Oberth

got that already years ago for 200 zen(or c-points back then)
>>
>>81662065
It works, they're just retarded and make 500-redemption codes for a chat of over 3500 people.

They're fucking retarded.
>>
>>81662135
took me about 1 5 seconds to enter the code, but it said i had to be loged in to sto or some shit, wile its fucking down. such bullshit
>>
>>81661591
>smirk is in the lowest tier of completely clueless player

my guess is that hes more likly to represent the avarage sto player
>>
>>81662220
>HEY GUYS SPECIAL PRICE FOR IF WE GET 2500 PEOPLE
>BUT ONLY FOR 500 OF YOU XD
>>
>>81662305
have to factor in chat delay, depending on where you are situated.
>>
>>81662305
*1.5
>>
Smirk is saying it's not a fucking bug, but it's a completely different message than what he's referring to.

I mad.
>>
This is fucking garbage.
>>
>>81662350
Thats not so bad
Gets me first place rewards in every stf

These number limited codes are ass though. Should be till the stream end like RMC
>>
>>81662664
Or even just double the capacity, or just make it fucking work like the Oberth.

Did anyone get that one? I redeemed it as fast as I did the other one and I didn't get it.
>>
>>81662897
>Did anyone get that one?
I didn't
>>
>mfw you can upgrade the piercing plasma from the romulan command store to purple mk xii quality


Have a feeling these babies are gonna shoot up on exchange.
>>
He was only given a certain amount to give away, so its not really his fault
>>
>tfw they'll probably do a giveaway while I'm taking a piss
>tfw that will be the one code that would've worked
>>
Is the stream still going on? I entered the code and it seemed to work

i'm so surprised
>>
>>81663107
yes, they started later so its still going for a while.
>>
>blinding
This is going to be so annoying.
>>
>>81663361
>ground pvp
Its fine
>>
Where do I redeem this shit?

I have arc running but I don't see any options.
>>
>>81664164
Top left, hit the arrow next to the arc logo.
>>
>>81664164
the arrow near the arc logo in the top corner
redeem code

only the matter capacitor will work
>>
>>81664164
Where are you guys even getting these codes? is there a stream going on?
>>
>>81664270
>>81664271
Thanks I actually googled it up.

Only RMC worked. Section 31 uniform expired, the third one displays an error, and I need to be logged in for the Oberth.
>>
>>81664484

/perfectworld_community
>>
>>81664534
Nah, the oberth one was a limited one. It's used up.
>>
>>81664534
what's the code for RMC?
>>
>>81664787
Read the thread, genius.
>>
>>81664787
It's the second post in the thread you blind shitter
>>
>>81664787
>>81655667

read the thread fagets
>>
See? Every single time. Only long retarded names win, because those are the easiest to see.

Every. Single. Time. brb creating a xXxstoxXxStarxTrekxXx account
>>
the r&d code that failed last time will be coming in the future. not this time, maybe next stream.
>>
>>81663647
>implying there aren't going to be future NPC's that do this
>>
>>81665015
They use a bot to pick the name. Stop being retarded.
>>
>>81665242
No they don't.
>>
>servers still down

This was supposed to be the summer of george...
>>
>>81665529
>Stop being retarded.
>>
>everyone spams the chat with whatever the magic word is
>video is lagged as hell, automatically just type in whatever everyone's spamming
>nobody is bored enough to bring an entire fleet and spam the chat with random shit that isn't the actual raffle code
>>
Are they on tribble in the stream? is it still sub only?
>>
>>81666360
Yes and yes,
>>
WE'RE BACK
>>
Hollowduck is up
>>
lol, hes gunna try to do that super elite qued mission. this will be hilarious
>>
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>>81666834
he cant even set up a private que
>>
well, fug. red matter capacitor is a once per character+account unlock.

once you claim it on one character, you lose it for everyone else.
>>
>playing on tribble because holodeck is ded
>fucking everything in space has hundreds of thousands of health
This is the most tedious shit I have ever had to slog through in this game. I like the nifty new abilities and characteristics the delta quadrant's enemy factions have, but it wears off real quick when it feels like I've been fighting the same vaawdurr cruiser for 5 minutes and I see that I've still got 2 more satellite outposts to clear.
>>
>>81667168
Yeah, despite them saying otherwise, dammit
>>
>>81667168

MOTHERFUCK

now I have to decide who I love most. ;_;
>>
>>81667168
Can anyone confirm this? Now I'm afraid of giving it to any of my characters.
>>
>>81667327
This is confirmed.
HOPEFULLY Cryptic will realize it's a mistake.
>>
can someone post the link for where you turn in the codes? The website is a mess of redirect links for me
>>
>>81667583
It's in the ARC program, not the website.
>>
>>81667583
arc client
>>
>>81667583
You have to use the Arc client.
>>
>>81667583
Read the thread
>>
Looks like the code being usable on only one character is a bug, according to smirk.
>>
>>81667748
>>81667740
CRYPTIIIIIIIIIIIC
>>
>>81667893

now watch as it becomes impossible to fix if you already claimed one, or maybe even if you just entered the code in arc.
>>
>last weeks code didn't work
>this weeks code is bugged
Is next weeks code going to erase your account?
>>
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>first optional
>easy as fuck
>just kill stuff instead of liberating the probes
>2/15
>on normal
>>
#zenforall
>>
>>81668150

Playing STO is against the OOOO-la.
>>
That new rommy warbird he's showing off looks a lot like the Daeinos.
>>
>>81668220
its on advanced

which they claim is like current elite

but his ship is poorly setup
>>
whta the fuck is this zen4all everybody's chanting?
>>
>>81668652
idiots being idiots
>>
>>81668607
he just said it's regular, not elite or even advanced.
>>
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>>81668607
>advanced
>>
There going to be anymore code drops? I gotta get going pretty soon.
>>
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>>81668607
>>81669276

Advanced, you say?
>>
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I need more alien waifus

Give me more waifu-able aliums
>>
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>>81669535
>>
>Cant even hit the front arc of a planet killer
What a dreadful streamer. At least he showed all the intel power descriptions, looks OP as hell
>>
Holy fuck is vidya trek still going?

One of the founders here, Remember the good times?

https://www.youtube.com/watch?v=slM_NnDGqLM
>>
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>once per account confirmed
>>
Smirk screwed up the rmc giveaway... It was supposed to be only one character per account.
>>
Are these faggots seriously not going to let me upgrade my Type 3 Phaser Rifle?
>>
>>81670581
Bullshit, they're just covering their asses.
>>
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>>81670581
>>
>>81672143

Whatever the case, they said it was account wide and owe us that. I think that they should honor what they said, even if the item was changed without the streamers being informed.
>>
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>>81672792
>boud to character
>>
>>81672879
who cares? its free shit.

I think its really hilarious that every time people get fee shit complain its not the free shit they wanted.
>>
>>81672879
I think I replied to the wrong person. I agree with you.
I meant to quote
>>81670487
>>
>>81673094

It's because they are a business. If they screw up livestreams and promotions all the time, they look incompetent to the public. It is not good to have public-facing employees not know what they are doing, and mess up live in front of their customers.
>>
>>81673094
Go to bed, Al.
>>
>>81673289

Well, now I feel stupid for writing this >>81673721

Don't take it the wrong way I guess?
>>
>>81673721
Face it, Smirk is incompetent.
He's the CM STO truly deserves.
>>
>>81674595
I wonder how the person that won the now smirk-grease covered Keyboard will like it.
>>
>>81673094
I think they should do what they say and make it account wide.
>>
>>81675416

At the very least, make it account bound instead of character bound.
>>
STF run in a minute, I want to check out my new capsitor.
>>
Just got the RMC, wasn't it supposed to be one per character?

Can't even transfer around to other characters either.
>>
>>81667168
>not just buying the Amazon edition for 5 bux and getting it and an Efficient boff
>>
>Dilithium payout has been removed from the Dyson ground battlezone and the Dyson space battlezone.
All PVE content now requires completion of all episodes
The Mission Skip button has been removed until further notice

Please tell me these are fake.
>>
>>81679728
Where did you hear this?
>>
God fucking damn it me and my social life.
I missed the lifestream and the codes won't work.
>>
>>81679961
Previous Thread.
>>
>>81679728
>>81679961
Someone was joking around in the last thread.
>>
>>81680138
Thank god.
>>
The hell is going on in hive onslaught?
I've been taking what I think might be gate invisitorps from SPHERES?
>>
>>81680076
75% of the people that did sit through it didn't get shit in the giveaways, and the RMC is only 1 per account, only one character can claim it. i doubt i'll ever fucking bother claiming it on anyone.

whatever else you were doing, it was time FAR better spent then watch smirk suck unbelievable ASS at sto
>>
>>81684258
im quite certain spheres got some sort of hability based on aux that literally vanishes your hull
>>
>>81684542
>no torpedoes incoming anywhere
>no heavy torpedoes anywhere
>tractor repulsors and FAW are both online at the moment
>9km away from the nearest cube
>Take 78k through full shields from high yield 3
>Respawn in 30...
>>
>>81684727
You sure you're not getting lanced by the bger ships?
>>
>>81684821
the bigger ships uses torpedoes

whatever the fuck spheres uses, its not targetable. it might be the same torpedo in a non-heavy variant, but would not justify doing the same if not more damage that a gate's invisitorp.

its some sort of tractor beam that doesnt slow down, it just eats hull
>>
>>81684821
Nah I checked the combat log (if there's a way to get what's beyond the scrolling limit back I could post it) and it was specifically a high yield 3 that did about 229k before shields and armor.

Lance hits are about 200k+ with the shields up, and it does state lance in the logs.
>>
>>81685924
So they have a better attack that most cubes

id swear it was a aux power shit.
>>
>>81685924
High Yield plasmas are targetable torpedoes. You just have to shoot it down or FAW/Scatter the general area and it'll never get to you.
>>
>>81686696
>I've never done an STF
>>
>>81686629
Just to specify, the unimatrix ships weren't warped in yet.

These are tactical cubes firing off the invisitorps.
>>
>>81686696
Borg have a habit of firing invisible plasma torpedoes that can one hit just about anything.
>>
>>81686696
No see that's where the problem lies.
These are High Yield IIIs that cannot be targetted. Nor seen.

So you don't know it's coming
You can't target or tab through to it, not that you know it's coming
You can't fire to destroy it, not that you could target it in the first place... not that you know it's coming

You just explode out of nowhere, unsure what the fuck happened because whatever you were shooting continues filling up the log with individual beam and cannon hits and plasma fire ticks.
>>
>>81687113
Just about.
They deal between 220 and 250 thousand kinetic. This gets quartered if your shields are up, of course, leaving you with somewhere around 65 to 75 thousand damage.
All but the tankiest builds of the tankiest ships are basically vaporized in one hit, and that's assuming they were at 100% shield/hull.

My destroyer for example has 52k hull and about 13k shield. A 65k hit may or may not annihilate me if everything's going great, depending on the exact niggling little numbers in the tens and ones columns.

A 66k after quartering? BOOM. Even brace for impact may not be enough against the higher range of those hits.

And these are torpedoes you don't see coming, that you do not know are coming, and have no inkling of timing or moment as to when they hit to work from.
>>
>>81687556
Just use the 2 set Aegis bonus and tank it at 0 damage.
>>
>>81687847
Aegis tanks the first hit but doesn't care what hit it is. If you've taken one hit off a shuttle's single burst of FAW as it came out of a hangar and got annihilated, your aegis is on cooldown.

Generally if you're targeted by something, they'll at least plink you with something before a torpedo gets there.

A good (but far less lethal) example is those little plinks of 12 on your shield you'll occasionally eat in Azure Nebula, that mostly just ensure you aren't too easily killing the tractors on that falchion in mid fight.
>>
>>81688561
>not using EM to ram an incoming deathball aimed at someone else.
>>
>>81688695
You CAN, but why don't you just blast it out of the sky for them instead?
>>
>>81688818
Because using weapons is a skrub tactic. Killing everything with ramming speed and sci skills is pro gamer level.
>>
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"Commander, tell me about your sexual organs."
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>>81689145
Oh hey, nice to see ya here.
>>
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T6 Galaxy carrier with pets
>>
>>81689453
It is time to take this to every board. Besides I'm losing sleep from the texts and it is time for everyone to do their part.
>>
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>>81689667
I do when I can, but you usually beat me to it with your SMSes.

You're doing Q's work, anon.
>>
>they closed the thread complaining about single character RMC unlocks
This is pathetic.
>>
>>81695860
I guarantee half the retards there didn't even enter the code into Arc.
>>
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When do we get this masterpiece of starship design?
>>
>>81698907
Whoever came up with that original design deserves to be shoved out an airlock.
>>
>>81699081
>shoved out an airlock
>not beamed directly into space

You need to Trek yourself before you wreck yourself.
>>
>>81700303
What if you shove them IN an airlock, depressurize it, THEN beam them into space?
>>
>>81700303
No, no, no, see it was so bad he deserves to be marched through the Mars Shipyards main space station, put into a shuttle airlock, then dumped into space because it was that bad.
>>
>>81700387
No, you beam them into space and then into and out of the airlock on a repeating 1 second cycle so they eventually explode.
>>
>>81701419
What about if you almost let them suffocate, then beam them out, but instead of rematerializing them in safety just leave their pattern in the buffer to degrade into nothing.
>>
>>81701573
Just give them the social competence of smirk this evening...

Combined with perfect clarity that they know what they're doing.
>>
ITT: People who failed the Starfleet psychiatric exam.
>>
>>81702571
... But pass the KDF psychiatric exam.
>>
>>81703064

No, not nearly enough killing with your bare hands after an honorable face-to-face engagement. This is Tal Shiar/Obsidian Order shit.
>>
>>81702571
>>81703375
The Romulan Republic thanks Starfleet for their continued attachment of certain Starfleet officers to Romulan vessels.
>>
>>81703375
>not letting the Tal Shiar develop their anti-borg weapons in peace
it's almost like you don't want assimilated Elachi or something.
>>
>>81695860

does kinda suck.
>>
>>81703435
Thank you for your continued support of my need for trill waifus Starfleet.
>>
>upgrading to mk XIII does absolutely nothing for your rep set pieces
This is fucking criminal.
>>
It's looking like it could take over a hundred thousand dili to get one of my rep pieces to ultra rare quality after hitting mk XIII. It would not improve any of the base stats at all and the mod I would get would be random. Fuck this game, fuck Cryptic.
>>
>>81684358
I ate a giant ass home made burger in a place with my gf and some friends

Did he show us Talassian prostitutes?
>>
>>81709291
*Talaxian
>>
>>81709291

I don't even remember him showing anything but adding friends and spamming the fireworks emote.
>>
Has anyone ever noticed torpedo tooltips are all wrong or lying?
>Omega Torpedo DPS 4x actual DPS
>Spreads everywhere wrong about number of torps launched, number of targets targeted, and sometimes list an AoE that does not exist, or list none when there is one. No idea if the radii are anywhere near correct when listed, which is not always even when AoE.
>High Yield are just as bad.

That said, anyone know, perhaps from extensive parsing, what ARE the best uses of HY and Spread between... we'll say the following:

>Omega Torpedo
>Hyper Torpedo
>Enhanced Bio-Neural Torpedo
>Fleet Plasma Torpedo
>Gravitic Torpedo
>Rapidfire Transphasic torpedo

As far as I can tell the best use of spread is gravitics, but high yield the numbers are all over. I hear the borg plasma bolt far outdoes any other heavy torpedo, but the tooltip puts it well under the output of a graviton or bio-neural heavy.
>>
>>81711748
Well, omega's been nerfed and re-tooled a ton so I don't expect anything honest from that torp.

Hyper torp is great on spread, good on high yield. Personally recommend spread, but go with what you like.

I don't think the bio-neural is affected by spread or high yield at all. I dunno, I've never seen it split. I've seen tricobalts split to 2-3 torps on spread, but have yet to see bio-neural do same.

Grav torp is goddamned amazing on high yield and great on spread.

Rapidfire transphasic is ok for a free weapo
>>
>>81709291
he used the romulan intel ship, POORLY, and you got to take a look at it and some others. not any better then what you see in the blogs though. and no guardian or dauntless this stream, but probably for the next.
>>
>>81712056
if you think the grav torp is good, you wont believe this new quantum in the delta set. 2k more base damage, and on hit an application of ~1500 rad damage to hull in a 3 range aoe. spread only fires as many torps as HY does with it, but each torp applies the rad damage.
>>
>>81712329
Yeah I haven't had a chance to test it yet, I'm thinking of having one of my characters invest heavily in the delta space gear, haven't decided which. Might be my new 50 vulcan engie, >>81712056 since she's got xindi phasers for now.
>>
Any speculation of what the new lockbox will be? What ship it will be contained
>>
>>81712056
I can guarantee the bio-neural spreads.
It's a very bright, very slightly yellowish green torp, a more solid 'blob' than the usual hazy cloud-like torpedo effects.

High Yield fires a single, bigger blob, but unlike regular heavy torpedoes it acts normally (non-targetable) and explodes into a big green... splatmark?

The spread fires multiple biotorps at multiple ships. No idea how many in either case, but I've logged 8 hits on one cruiser in one blast, though there was nothing else in the firing cone at the time.
>>
>>81712721
Ah I must have been thinking of the bio-neural from the universal console/weapon pack. The rep one I've heard nothing but great things for.
>>
>>81713145
Oh fuck you're right I've been saying neural instead of molecular.

It's Bio-Molecular, the counter-command set piece.
>>
>>81712528
Neelix's shuttle
>>
>>81712528
I just wanna be a mobulai...
>>
>>81714617
A HORTA in a mobulai.
>>
>>81714617

Mobulai is sexy

If the narcine didn't launch them im not sure i would have kept it
>>
Is trading in five white doffs for random greens worth it
>>
>>81716204
should also say that I'm at the cap, so it's either this or cashing them in for fleet creds
>>
>>81716204
Fuck no.
Well it would be okay but it costs dil.

Instead, feed your white doffs to your fleet project meatgrinders or rep fighter projects, and get greens for like 20-50k on the exchange if you absolutely must have a specific type or ability combination (which eventually you will 'do need' when optimizing).
>>
>>81716452
>rep fighter projects
what're these?
>>
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Can I be an intel ship too? I have tron lines and everything already!
>>
>>81716527
Carriers (of all sorts) have hangars. Their hangar bays are filled with fighters, shuttles, drones, probes or even frigates (for the really big shit like Vo'Quvs).

These are equipment like anything else, and come in blue, purple or ultra-purple varieties.

However, they're a little more powerful and a little more expensive than just some rep beam bank. Getting "advanced" (v.rare) fighters requires a fuckton of dilithium and fleet marks. Getting Elite (the good shit) units is even worse. The Elite Scorpions for example require Tier 5 (maybe before, pretty sure it's 5) romulan reputation, and will cost you fucktons of dilithium, something like 30 white tactical officers, many hundreds of marks and all that shit.

On the other hand, let's take Delta Flyers for example. Each gives you two wings of two.
Regulars have
>Phaser beam array
>Micro photon torpedo launcher
>Tachyon beam I

Elites give you
>Phaser Beam Array
>Transphasic Torpedo Launcher (a proper one)
>Tachyon Beam III
>>
>>81717032
Not enough illogical holes in the middle of the ship.
Go on, scram, shipfu.
>>
>>81717767

>a little more expensive

100,000 credits and like 40,000 dilith aint a little, and you have to get two if you have a "proper" carrier :(
>>
>>81717767
oh, carrier items
I'll probably just dump them on the fleet projects
>>
>>81717767 cont
Same with Scorpions, where going elite adds dual plasma cannons to the 'plasma pulse cannon' it had, and teaches them High Yield I.

Keep in mind this shit all adds up. A single fighter item in a hangar gives you six fighters at a time (launched in wings of 3 every ~20s), EACH of which now has an extra set of dual cannons and a high yield torp ability.

This shit doth add up fast.
>>
>>81717767

>tfw elite mobulai don't get any new weapons
>>
>>81716204
It used to be.
>>
>>81717925
>upgrading the Stalker to elite
>It gains a dual cannon ontop of it's regular cannon
>battle cloak
>every other ability is geared towards draining, placating and stealth
>>
>>81708009
Tooltip bugs, bruh, chek your blood pressure
>>
>Just finished defeating the voth in the undine battlezone
>sitting around sorting my inventory and counting my dil
>a ship starts flirting with me
>It's about a 7/10, not too bad I suppose. Better than average
>uses superfluous heals and buffs to get my attention
>starts brushing up against the side of my hull
>sending it's carrier pets to follow me around
>I figure why not
>Scoot over
>Lower my shields
>Suddenly UNDINE INFILTRATOR
>yellow piss bubbles bouncing around everywhere
>Vila bioships coming out of nowhere, trying to force their way up my ass
>leaking plasma everywhere
>consoles exploding randomly
>reverse tachyon fields inverting
Never again. I only bump hulls with space stations now.
>>
>>81719480
I'm checking the forums and I'm not seeing any proof that it's tool tip error.
>>
>>81720785
Another one of those "I was almost Vaped" attention whores...
>>
>>81720785
Enjoy your mercenary std
>>
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>>81721134
>checking the forums
>>
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>delithium is at 158 and still dropping
>>
>>81727449
just as planned. with dil costing less, they need to buy more zen to get the dil they need.

it's like money is printing itself.
>>
>>81727740
sure, but its good for me i have a million dilithium lying around, most of them on my alts, which probably never will need mk14 gear.

So when it drops below 130 it might be a good point to convert some of it to zen.
>>
>>81728245
yeah. it's good for free players, probably not so good to gold/lifetime and those who buy zen, but great for cryptic.

they need to spend more money to get the dil they need than if dil prices were inflated.

and best thing is that it's not directly caused by cryptic themselves so they can't be blamed, only players are to blame.
>>
Mirror Patrol Escort worth blowing a few hundred k on?
>>
>>81728489
At that price it's practically 0 anyway
>>
>>81728382
well they knew they need another dil sink, since fleets have dried up.

And now its not only limited to people who are in fleets but pretty much any player at end game.

And looking at zone chat what people upgrade its quite funny (mk xi stuff etc)
>>
>>81728728
yeah. once you finish a fleet, the sink is done since all future alts will also go to that fleet.

equipment sink is character specific and can't be carried by others, and will never end.
>>
>>81728489
Yeah it's worth it.
>>
This is because they fucked up the concept of a fleet. You're throwing tons of resources just to build a new store. There's no other point.

They should have added some kind of fleet versus fleet action, invading others fleet resources and defending your own.
>>
>>81729523
Pretty much like The Phantom Pain online component.
It would have made a good excuse to go PvP
>>
>>81729523
This might work if PVP weren't blatantly P2W. Big fleets would just raid smaller fleets over and over and no one would get anywhere. It would be EVE corp war without any of what makes that aspect of EVE good or interesting.
>>
>>81729523
>implying that fleets weren't ever conceived purely as a resource sink
>implying there won't be anymore fleet holdings in addition to gear upgrades
such a shortsighted hoo-man
>>
Next fleet holding is a Talaxian restaurant where customers come in and you have to serve up their orders ala Diner Dash.
>>
>>81730381
if the invasion wasn't a forced thing and give rewards to both sides, it could work.

say, big p2w fleet tries to invade, decline pvp invitation, invasion failed. normal ones do, accept and a fight breaks out.

it could be a two parter, first in space, then if space fight is lost when all defenders die or the attackers bypass them and reach the fleet holding itself, the second part inside the fleet holdings begins, with the attackers beaming into the big empty room in the entrance to the starbase, and defenders trying to stop them from reaching some storeroom in the depths of the starbase.

it'd be timed, reaching the storerooms would end in raider victory, timing out a defender victory.

victors get a bunch of fleet provisions and other shit for their fleet, no matter if they were raiders or defenders, losers have all their fleet facilities disabled for a few days while they get repaired and every participant gets a bunch of injuries.

but that's too much to expect from cryptic.
>>
>>81730858
It'll have a new store where you can buy fleet hypos and personal shields for 80,000 fleet creds and 10,000 dil each
>>
How about this.

Take hugefuck map with resource/defense areas. The fleets join up in alliances to grab as many points as they can versus one or two other alliances. They can build static defenses and pay for npc mercenaries. Every month the winning alliance gets some rewards or buffs that last for the month and the cycle starts anew. This would work better if it were Fed vs Kling vs Rommy but now everyone is friends.
>>
>>81731460
dude i remember this from star wars galaxies it was awesome raiding military bases
>>
>>81731164
That might work, but again, there's absolutely no incentive to compete in any match you can't immediately steamroll, especially if there's a penalty as harsh as being locked out of your fleet facilities for a few days.

It's good that it's optional, but in that case then no one will ever accept a pvp invite from someone they aren't sure they'll beat.

Plus, it doesn't mesh with STO's zero-penalty style. Cryptic aims for casual babbies, and casual babbies don't like being fucked over because their fleet's PVP team didn't win. Hell, even hardcore players won't want that, not when every PVP match is a blowout in favor of one side or the other.

Both sides must be rewarded, and neither side ever punished, for your proposal to work.
>>
>>81731863
ok then. victors get dil, fleet provisions and some of their fleet holdings get extra exp. losers get dil and maybe 20-30% of victor's provisions.
>>
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sometimes the crafting rng is nice to me
>>
As it is, I'm not even sure why this game has pvp. It's an unbalanced, sloppy mess.
What they need to do
>All C-store ship consoles should be inherent to the ship rather than a console
>All ships in their class should be balanced against each other
>All cap classes should be balanced in a rock/paper/scissors fashion. Science can shut down Tac, Tactical can destroy engineer, Engineer can shut down science.
>Ships balanced to reflect this.
>Escorts should be glass cannons that need to work in groups to bring down a tanky cruiser.
>Cruisers can bring down science by just overwhelming them and tanking through space magic. Too big and powerful for a gravity well, etc.
>Science ships can fuck up escorts with space magic and just lock them down.
>Carriers are point defenders or the center of an attack group
>Raiders are for poking point defenses and behind the lines shenanigans.
And now pvp teams now have roles
>>
>>81733207
>Two fleets, each with a carrier, 4 sci's, 4 cruisers and 16 escorts cross paths
>Science moves up and starts throwing their gravwells, tykens rifts and fucking with the enemy shields and power levels
>Cruiser slowboat right on through, clearing the path for the escorts to start spamming scatter volley
>Carriers are tactically directing their fighters/frigates after specific targets
>Reinforcements are called in
>One side screws up and starts withdrawing after heavy losses
>Meanwhile the losing side's raiders have destroyed an enemy stronghold/storage base/defensive point
>The fleet's admiral planned it all along, his carrier wing was just a distraction
>>
>>81733207
>I'm not even sure why this game has pvp
PVP is essentially a legacy feature back when STO was going to do a lot more with the war aspect between KDF and Feds.

KDF were originally "the PVP faction", and you couldn't even open a KDF character until you had a fed character of level 20+. And back then almost all the missions KDF players had were PVP-related, i.e. the PVP dailies.

Of course having the faction that everyone wanted to use (Fed) be the faction that doesn't give a shit about PVP was a good recipe for no one giving a shit about KDF, so the result was a completely lopsided player balance that to this day has yet to be fixed.

That, and the hardcore KDFs who cared about PVP were perfectly happy with their ships, which were generally superior to fed ships for PVP, so they didn't buy any of the KDF ships that were released, leading to a vicious cycle where Cryptic couldn't afford to put out new stuff for KDF that no one bought that caused KDF to complain and vow never to buy anything again.

So now PVP is just something min-maxers and nutters do. Occasionally new gear and weapons will come out that seems more useful for PVP than PVE, but that's about the only attention sane PVPers can count on getting.
>>
What the fuck is with this fully assimilated undine in Assimilation?
>>
>>81732405
And if you get some upgrade techs you can get it to mk XII
>>
>>81734737
yep even now that would sell for 15-19 million, with upgrades, past 50 million
>>
>>81734442
That's pretty dumb
>>
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ded thread
>>
>>81740564
too busy being ferengi and jewing the market.
should make a profit of 5 million in the next hour.
>>
Really ded thread. Even dedder than the hopes of engineers ever being useful in space.
>>
>>81717032

w-what did you do to that ship
>>
>>81743514
Looks like Aegis shield with borg impulse and deflector
>>
>>81743703
looks more like the Veteran skin.
>>
Anyone know of a decent build for that Dyson Science Destroyer I got for free and then never bothered with?
>>
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>>81744107
>Protonic polaron all day erry day
>spec to use them protons
>enjoy nobody resisting protons
>>
r8
>>
>>81747642
top stump
>>
>>81747642
Did you squeeze your assault cruiser together? I thought it was a patrol escort at first..
>>
>>81744107
>Full Dyson Rep sets (both of them)
>Protonic Polaron DHC/Experimental Proton weapon/Gravimetric Torpedo fore/protonic polaron turrets aft (plus cutting beam if you have it)
>Dyson tactical consoles with [pol] modifier + any standard polaron tac consoles
>dyson shield refrequencers with [shp] modifier
>any eng or universal consoles

See >>81745852
>>
>>81748004
It's the rear admiral assault cruiser with the skin pack, yep.
>>
>>81748250
Can't you put some different pylons on it? Ones that are swept to the back, so your nacelles aren't on top of your saucer? That would help a LOT.
>>
>>81748403
But that's the point anon. Anyways, I can't actually find the ship costume pack on the store anymore. I guess they must have changed it or something.
>>
>>81748797
They made most of the ship costume packs into the fleet skins. That one in particular is indeed the fleet skin for the assault cruiser.
>>
>>81744107
Front: GravTorp, Proton Beam, Protonic Polaron cannon, built-in Proton cannon

Back: KCB, 2x Protonic Polaron Turret

Equip: CC Deflector, Gem Hater Engine and Shield, Choice Warp Core

Consoles: Assim, Dyson are minimum, fill rest of engineering and science slots with your best of whatever

Tac: Fleet +cannon vulnerability locators, or +polaron Dyson tac consoles

Boffs: Gravwell, Torp Spread, Cannon scatter volley
>>
>>81748797
All skin packs were rolled into the Fleet system - only way to get those skins now.
>>
>>81753915
forgot to add:
get torpedo doffs, deflector doffs, and a grav scientist doff
>>
>>81744107
Depends how you want to fly it, but in general it does well with the dyson/proton stuff.

It's also a good torpedo platform if you can live without energy weapons.

I'm currently running my KDF ADSD as a Protonic Drain Boat.
>>
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>>81741937
>market

some people are plain retarded when it comes to market pricing.

>put 2x100 tech upgrade kits up for nearly lowest price
>nobody buys it
>get undercut by people all the time by a few thousand ecs
>prices move lower, nobody buys the 100 kits because no one wants to spent 80 million ec on it
>doesn't realize he sets a new maximum price with that
>removes his lot and does the same for a 100k lower.
>rinse and repeat.

holy shit i hate such people, instead of putting up reasonable quantities, like packs of 3-5 and sell ems for like 3-4 million, they just crash the market with their stupidity.
>>
>>81756401
tempted to crash improved cannon tech prices by offering at 25k each just to see what happens to the rest of the prices. Sure I take a massive loss, but would be interesting to see what happens to the other upgrades.
>>
>>81757859
would need quite massive stocks for that, or else they just buy you out.

a page full of 500x25k would be probably enough, whole sale price would be 12,5 million which is quite to high for most people interested in this upgrades.

What you peobably need to do is go for 70k, then 60k and so on (always with massive quantity)
>>
>>81758420
Nah, just offer it in packs of 10. The only downside is that the exchange is slow as fuck again.
>>
If you are a fed and want a carrier pet that doesn't insta-die, which is preferred: runabouts or delta flyers?
>>
>>81763234
Runabouts
>>
>>81763234
bug ships
>>
>>81764570
>autist picks something that wasn't in the options given
>>
>>81763626
what makes them better?

Also, are the elite versions worth the extreme cost, or are advanced going to be fine enough?

This is for a Tac Vesta, so just need one pet console.
>>
>>81765047
it's better just to get bugships.
runabouts help in stopping the probes reaching portals and ships attacking the Kang in STEs because pubbers are brain dead.
>>
>>81765047
They're about as durable as Delta Flyer pets and their abilities are more useful.

Get advanced at the minimum because that's when they get chroniton torps, but imo elite runabouts are worth it. Tractor Beam III, Chronotorps, warp plasma swarming.

>>81765339
Stop being retarded.
>>
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>>81765391
No. stop making noncanon things into canon trek.
>>
I know most people here aren't in to PvP but I figured I might as well share this here to see if anyone cares.

There's this thing called VPvP going on right now witch is a in-game channel were you can play PvP games with custom rules, basically banning most items/ships post season 1.2 (with some exceptions)

>why
Well, there's always been a small but active PvP community in STO, and the consensus among that community has always been that STO PvP has gotten progressively worse. And today it's basically unplayable if you want to have fun.

The channel is invite only for some reason, so I guess you have to PM the OP if you're interested.

http://sto-forum.perfectworld.com/showthread.php?t=1223171
>>
>>81765047
They're almost as durable as frigates, are equipped with beam arrays that don't require the derpy AI to try to make attack runs, come with tractor beams(useful offensively and defensively, if a bit random), and at elite they come with so-so warp plasma.

They're no Orion Interceptors, but Runabouts are the best the Federation has for durable point defense and control support.
>>
tfw your shuttles try to tractorpull a unimatrix
>>
>15 days to go

Who #hype here?
Can't wait to get me a Phantom and a Faeht!
>>
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>>
too bad you can't apply the Risan skins to normal ships. I would consider getting a Tron Defiant just to make it a rice rocket.
>>
>>81778804

tfw you aux2aux and your GWIII makes a Unimatrix tilt.
>>
>>81780576
So they did plunder the Baku planet for all its age-defying radiation?
She doesn't look like she's aged much.
>>
>>81781680
>>
>>81781680
that's because it's not seven. it's sevon, her clone.
>>
>>81780576
She really looks like she doesn't want to be there.
>>
>>81772959
Too few ships allowed, too few item builds allowed.
>>
>>81782195
That could explain a few things.
>>
this space horn is kind of cute

>>81782548
what in particular do you think is missing?
>>
>>81783080
All the fleet ships should be allowed. Only the tactical scimitar and lock box ships should be off limits. Items would take some testing so I can't really say for sure.
>>
>>81784054
Well, that sort of goes against the idea of minimal cost of entry. The fleet ships and retrofits etc are objectively better than the rear admiral ships. The idea now is that you'd get a mirror universe ship (or stock) and play with those basic vanilla ships.

I understand this probably wont be most peoples cup of tea. Interesting to hear your feedback, anyways.
>>
>>81784832
I read your post instead of the thread.
>>
>>81784832
An extra bracket for fleet and rep ships/gear would be cool. People can still say in chat what kind of match they want so it's not like someone would take a free stock ship and fly into a match with people running fleet/rep stuff unless he wanted to.
>>
>>81772959
>all those equipment restrictions
No, that's stupid as fuck. I get you want to limit the lobi/C-store wankery, but under no circumstances should anything freely available from an episode ever be banned.
>>
>>81785354
>b-b-but muh pvp honor
>>
>>81784832
as a fellow pvper, the problem with this is that vanilla got boring years ago, and the steady addition of new stuff kept it interesting.

DR just cornholes pvp though, those that can afford to upgrade everything are at least 50% more powerful then those that cant.
>>
>>81790304
>vanilla got boring years ago
As a person who doesn't PvP, it would take it being vanilla to get me to play. As you said, there's a huge gap between people who've been collecting toys for years and novices.
>>
>>81790304
>he problem with this is that vanilla got boring years ago
I guess your opinion of this statement really decides your stance on VPvP.

Personally I love the style of VPvP, and I never got tired of it. The only reason I stopped playing STO is because they moved longer and longer away from the decent balance they had during s1.2 to s2.

I don't even think DR matters, STO PvP died a long time ago. In my opinion, of course.

Anyways, I feel like I've completely hijacked the thread with this VPvP business.

>>81791436
Exactly, powercreep is one of the biggest problems with current pvp
>>
>>81791829
I thought it was the elitist d-bag players that ruin pvp

Learn something new everyday
>>
>>81779871
Can't wait for all the downtime/emergency patches, broken content, and things disappearing because of the upgrade system!

I'm seriously considering just not even going anywhere near the game for a week or two after launch.
>>
>>81796592
That's your prerogative, but there's usually some way to ferengi the fuck out of the game during the beginning of any big event.
>>
>>81796592
Upgrade system is already in the game, they're trying to get all that out of the way before DR goes live.
>>
>>
>>81799924
That is fucking disgusting.
>>
>>81659676
death star still bigger. it's literally the size of a moon.
>>
>>81791829
it was not more balanced in those days, at ALL. i cant think of a single skill that came out of those changes that wasn't bugged or imbalanced, and took years to fix. this was all before doffs and AtB, so it was escorts online and cruisers were total shit. it was before the 'new' skill tree, so science was op as fuck. there was waves of totally broken meta over and over again, massive mine and pet spam, mass never ending SS spam, FAW going through like 5 different versions, half super op, half useless and broken.

even with all the new lockboxes, rep and doffs, the meta has plateaued. with enough saturation of new things, anything new under the sun cant become some runaway broken thing like it used to. 5 players spaming the same thing can still be trouble, but its possible to build a counter team to anything.

its much more balanced now, and everything works right. there's never been more different ways to be competitive ether. you just need a LOT of know how, ALL the rep, the best reputation and fleet gear you can grind, and lockbox or fleet ships, to enjoy that balance.

it still wasn't even THAT hard to acquire all that, but with DR, its all that x5.
>>
>>81800537

Well, a small moon (hence the line). It's "only" something like 100 km in diameter. Still significantly bigger than the Voth ship though.
>>
>>81800537
>death star still bigger. it's literally the size of a moon.

A small moon. And the city ship is the size of a city.
Phobos, one of Mars's two moons, is 27km long at its widest.
Mexico City is 1485 square kilometres, so if we assume roughly circular, that would make it around 38km across.
>>
>>81801663
first death star was 160km across, second was 900km
>>
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I feel so safe in your arms frank
>>
>>81804304
HOP ONBOARD THE DEEP SPACE MAN-TRAIN
>>
>>81802757
No. The first DS was 120km, the second was 160km (75 and 100 miles, since Lucas is a burger, and this matches with Trek scales originally being in burger measures before converting to metric for publication). Here's some autism on the subject: http://www.st-v-sw.net/STSWdeathstarsizes.html

>>81801663
>city ship size of city
There is no way you are going to tell me that the city ship, as seen in the mission, is only ~40 DD's long. I wouldn't be surprised if just the reactor room is that big (I'm not going by in-game distances, since those don't seem to scale to ship lengths.)
>>
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Fucking drunk frieghter captains...
>>
>>81807829

I mean, seriously...
>>
>>81800886
With dr it's not the gear upgrade that will make the most impact because even at worst it's nothing more than another tier of linear farming or grind, that's actually even easier to pay your way past.

What's tougher is the specializations and ship traits since those only come after leveling up over and over and in some cases are locked behind a premium ship. It's like a new tier of doffs but instead of forcing you to get a critical on b tran you buy a ship for shekels
>>
Even Khaless approves.
>>
>>81819587

same pose general
>>
The >>81812125
I don't see what's so different between the gear upgrade system and any other introduction of new tiers in any other mmo. Like before old shit is weaker thank new shit, get it to git gud.

The only thing that's different is that new reputation gear still has to be upgraded manually to get it to mark 14 so you end up paying twice, but since that's the case from pretty much everything it's not like the end result isn't the same: a new plateau to reach before everything becomes even.

Personally I wouldn't mind if there were some way to normalize damage or something to mitigate gear advantage the way destiny does but somehow I doubt it's that simple for sto, or even compatible with the way sto's system even works.
>>
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>Shatner says he was contacted about appearing in the next JJTrek movie
>>
>>
>>81821012

ehehhe
>>
>>81820930
>Old man kirk shows up in JJtrek
>Still gets his ass kicked and dies buried under a pile of rocks somewhere.
>Probably Vulcan before it explodes.
Ffffuck you Generations.
>>
Would you be her prey, anon? Would you be a worthy hunt?
>>
>>81819587
>>81820143

Don't bully my future harem trill.
>>
>>81823259
>Not using a warbird

What are you? Vulcan?
>>
>>81824283
Of course. How illogical to think otherwise.
>>
>>81812125

its actually not linear what so ever. going from mk12 to mk13 has twice the incremental increase that comes with a higher mark. between mk13 and 14, its 4 times as much, according to geko last time he was on P1. this is a very big deal, especially when you upgrade stuff like 5 fleet tac consoles, 4 fleet turn+all res consoles, a set of cannons and beams, etc. if that stuff actually leveled linearly, by my estimation mk14 gold would be the same as purple mk20.

the amount of dilithium per upgrade, the shear number of times you have to run an upgrade per item, ec or time it takes to craft upgrade tech, and the time it would take to level up crafting to 15 so you can make the actual good tech, and all the mats you need for that, its all a staggering wall of pay and grind, about twice as high as all other grinding combined.

to max out specialization, all you just have to level up. sure it stops at 60, but to unlock all specialization you will need to reach what would be level 110. wile that will take a time, or finding a nice exploit, at least its completely free.

ship leveling is a different thing. might take you leveling 5 character levels to max out all 4 on 1 ship. and tier 6 get a captain trait unlocked for a 5th level. again pretty low drama, again just time needed

>>81820198
the difference is the cost to be in top form after DR is exponentially higher then it is now.
>>
>>81824878
Has anyone done a nuzlocke-like run in sto? Ie, if your boffs fall in combat, you delete them? Or is that just too hardcore?
>>
alright so

>Achieve warp 10
>turn into lizard
>have lizard sex with janeway
>>
>>81826641
But that still doesn't fundamentally change anything. You're still grinding no matter what. The costs may be there again but just like in every other mmo you're trading time for power. The diff in sto is that for gear upgrades you can buy your way past it by trading zen for dil and hurrying the projects as much as you can afford.

Compare that to rep specializations and ship traits and we're back to the old pre-reform system of "if you haven't grinded up these passive and ship traits you're fucked."

And unlike the gear upgrades, you can't pay your way to maxing out captain specialization outside of an xp booster

That's why I think it has more impact. Everyone gets mark 14 gear eventually t which point the numbers normalize and the different starts to manifest in trait selection specialization and gimmicks.
>>
>>81826641
Its also completely free to upgrade all your gear if you grind the dil. And I meant by linear is not in the mathematical sense but the "this is what you get next sense."

Compare that to captain spec and ship traits which have more ways of getting locked out of certain options because you don't have x y or z which is only available from the store.
>>
>>81826641

man imagine all the tears when people finish grinding all those damage mods out and cryptic finally nerfs them
>>
>>81826641
i have 3 alts reaching 14 on several crafting shit in about a week. my main got beams on 16. the superior crafting thing is not the chokepoint that matters, soon that market will crash overflooded with cheap, 400k or under upgrades.

exp can be farmed really quickly on STFs. i dont know how it will work, but im certain STFing, doffing and grinding mains will get you to the top level in under a month. maybe 2.

a exponentially harder to reach top was kind of expected, it might means that many alts wont be leveled, only used for dil farming, but even then, this is a good thing as i see. i wanted more reasons to play with my main asides farming stfs
>>
>>81831423
Personally I think gear upgrade is a better system to sink file onto than fleet holdings because just look at vidya fleet, all projects stalked because players naturally prefer to improve their own shit instead of throwing in to open a store that had shit they might not even need
>>
>Dyson shere burnt me out, wanted to do stuff but found the space battle zone to big and slow
>see STO general in catalog last week
>want to get back in
>broke my laptop a couple months ago, can't afford replacement ATM

Is it good?
I loved playing with you guys, i can't wait until i can again
>>
>>81833576

It's good enough. There's plenty of cheeky shenanigans you can get into with the gang in the chat channel.
>>
>>81831423
>i wanted more reasons to play with my main asides farming stfs
Well fuck your opinion.

Okay, not really. I mean, you have a point. Once you're geared, all you do is log in to refine dil, but a lot of people enjoy alts. Lots of alts.
And well, this new system pretty much forces you to focus on one character, or be sub-optimal on multiple ones.
>>
>>81834419
All these leechers in the voth ground zone
>V-rexes spawn
>Everyone runs to each, fires once and then teleports to the next
>Then they wait at command
>Map fail since no one is bothering to actually fight them or stop the voth medics.
>>
>>81838246
all of my rage
>>
>>81834419
This is exactly what they were saying about the fleet system when it came out. STO hasn't been alt-friendly in years.

Character-only lockbox ships, fleet ships, fleet gear, lobi gear, rep projects, event giveaways, special costume unlocks, everything is designed to have you focus on a couple of mains and keep the rest for farming and basic gear only. The only concessions they've made to alt-friendly play is making premium ships account unlocks, T5U upgrades account-wide, lobi account wide, and reputation sponsorships.

It sucks, but that's just the way it is, and anyone who didn't see this coming by now is just being delusional.

And to be perfectly frank, it's not that different at the high end in games like WoW either. To cultivate a 2nd alt for raiding or high-end PVP you'll end up spending almost as much time (and by extension, subscription money) farming your upper-tier gear and all of that. Not saying that that makes it OK or that STO's isn't worse (the 8000dil daily refinement cap is the kicker, more than the actual amount of dil required), just that none of this is especially unusual in the MMO space.
>>
>>81838526
>tfw upgrade packs can only be bought with latinum post delta
>>
A2B Assault Cruiser or Risian Luxury Cruiser?

I suppose with the free upgrade coming for the Luxury Cruiser, I should stick with that (if I'm not going to buy any ship, that is).
>>
>>81838526
> mfw I remember when loving was character-bound

>mfw I have no face
>>
>>81840502

*lobi was character bound. Fucking phone autocorrect.
>>
>>81838824
Going to be lots of event ships flying after the new update.

Unless you plan on updating your Assault Cruiser, then the Luxury Cruiser is going to outperform it.
>>
>>81840824
Thought as much. Thanks!
>>
>>81807515
My mistake, I was thinking of the fortress ship. City ship is about 10 km long. The fortress ship is apparently 134.5 km long.
>>
>>81840502
That's deep man.
>>
>>81826756
i'd try it purely to get rid of tovan
>>
>buy shitty exploration cruiser retrofit
>fit it with green phaser beams i picked up for >1m ec on the exchange and two blue xi phaser relays
>enter stf
>still manage to outdps people while pulling a whopping 6k
>>
>>81841951
I don't know about the validity of this one since by the time you managed to pull a U-turn in that galaxy, the stf would be over.
>>
Tried to run Undine Assault for the first time since the first week of last season launch. For some reason I thought it had been fixed since then. Fuck nope, that is the worst shit this game has ever tried to pull.
>>
>>81842686
Is it broken somehow? I've been running it every so often just fine. What's so wrong with it that some people in /stog/ seem to think it's the worst shit ever, over and above travesties like Vault shuttle.

At least in Undine Assault the undine are putting up an interesting fight. The main issues are the park-and-shoot at the end because it takes so long to beat the planet killer, and the bonus timer for pushing multiple lanes is too short since at pug levels of player skill you need at least 3 in a lane to push it efficiently.
>>
>>
>>81848405
Of course
>>
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>>81848405
Sigh...bring in the backup waifus
>>
I found the first episode of the O'brien suffers series.
>>
>>81848405
No
>>
>>81849460
>Data fucks things up by telling everyone that the wedding's off.
>>
>>81853165
>Data tricks O'Brien into marrying a shrill japanese harpy that makes him eat seaweed for all meals
>She gives him shrill halfbreed children that have drained away his strong irish blood
Then she turns into a loli and gets possessed by a pah wraith
>>
>>81853956
>>81853165
>>81849460
Remember that one time the O'Briens were such bad parents that their daughter wandered off into a timetravel paradox while they were to busy arguing about eating seaweed versus cornedbeef?
>>
so whens KCB gonna be fixed? its mk xiii still got lower dmage that mk xii?
>>
>>81854869
let me check my crystal ball for you...
>>
Tier V counter command! Finally no more rep grinding!
>New delta alliance reputation coming
Fuck.
>>
>>81860684
Just think of it as another big dil payout.
>>
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>>81860684
>tfw haven't finished Nukara and haven't even started Counter-Command
>>
>>81861683
I did the crystalline event, so I got a fuckton of nukara marks. Then chose counter command marks for the reward.

Azure nebula rescue is the only thing for either I can stand.
>>
Anyone else having trouble logging in?
>>
>>81865473
can't authenticate
>>
>>81865473
this

muh grind
>>
>>81833432
Nah people throw stuff into the fleet grinders.
It's just, with EVERYTHING needing lots of dil, suddenly needing hundreds of thousands of that for fleet projects too, THAT's just a bit too much.
>>
>>81849280
You appear to have refined butterface to the very peaks of purity.
>>
>>81862839
You mean romulan Rep?
Yeah, and luckily with the daily bonus, once every 2-3 days is all you need that for.
>>
>tfw no selectable squatting idle animation like in champions online

I'll never be a bighead mode alien slav captain at this rate ;__;
>>
>>81868101
Nah, azure nebula gives nukara marks as well as romulan ones because tholians.

I did use it to grind romulan marks back in the day though. Vault ensnared is too long for grinding, vault shuttle is hard to win because of glitches and stupid PUGs and the elachi assault shuttle thing is just... ugh.
>>
>>81865718
Yeah i cant log in either cryptic pls
>>
>>81872843
>not having a twitter purely for porn and STO server status updates
>>
does anyone have a fleet neutronium mk xi, and know how many tp it needs to upgrade? i'm curious if the dil costs will be comparable to outright buying mk xii, because if so, i'll go with xi since it saves a ton of fleet cred.
>>
>>81870871
Yeah except you stated:
>I did the crystalline event, so I got a fuckton of nukara marks. Then chose counter command marks for the reward.
>Azure nebula rescue is the only thing for either I can stand.

"Only thing for either I can stand", in direct reference to (and response to a previous post also directly referencing) 'counter command'.

No undine marks for azure.
>>
Is it me or the login server is down? I can't log in.
>>
>>81873270
Meaning there isn't one for counter command I can stand.

I said only one for either, not only one for both.
>>
>>81873473
"Unable to Authenticate" ?
indeed.
>>
>>81873654
yeah, fuck me, I've been busy all day and I really needed to check my stuff.
I guess I'll go to sleep then.
>>
>>81873643
don't do instances for CC

do battlezone

get your daily in five minutes
>>
>>81878053

undine infiltration is easy as hell
>>
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Dreadnought missile lockbox ship when
>>
>>81878882
So is clearing one point in the battlezone. And since you're not a retard and you're already at the dyson sphere doing your Dyson daily, you're right there anyway.
>>
>>81886401
The issue with that is I always end up finishing the battlezone just because.
>>
>>
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>>81893780
>>
Am I a scrub for just wearing the Solanae striker environmental suit instead of armor?
>>
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>>81898892
I'm doing that on my alt, it's free and it's better than anything I have at the moment, so if it's the same for you then I would say it's A-OK.
>>
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>>81893780

Where's a eugenics program when you need it?
>>
>>81898892

I got the enforcer suit and it seemed to have better stats than my armor

so i hope not
>>
>>81898892
>Am I a scrub

That depends; can you or can you not get no love?
>>
>>81900264
From you?
>>
>>81900361

From photonic TLC.
>>
>Do surveys
>most flat out say "this survey isnt for you"
>others give me the run around "Sorry, you didn't pass this survey, but here try this one" over and over

am i missing something
>>
>>81907134
a job
>>
>>81907483
lmao
>>
So I want to make a hit-and-run torpedo boat at some point in the near future, and most guides default to a Sci Main on a Science or Cruiser hull, or hybrids like a Battlecruiser, Carrier Cruiser/Escort, or TacSci ships. Haven't yet reached 2nd Tier on any Reputation ranking, but getting there. I've been on hiatus for awhile, and have only recently returned to the game. Already max leveled some characters using several guides as a base for stat builds. All my characters are currently Federation Tac/Sci and Rom-Fed Tac/Sci. Haven't considered KDF yet, though I might via Rom-KDF in the near-future.

So to ask:
1. Would using the Rapid Reload Transphasics + 1 Breen Cluster Torp on a Tal Shiar Cruiser or Destroyer work until I can access the Romulan Plasma Torps or the Omega Plasma Torps? Or would it be better to just build a Photon Torp boat around an Armitage? Basically, what would a good starting set to work with be?

2. What would an ideal TacOff have as far as ability loadouts? I have two Tacs with TS III and HY II I bought off the exchange for cheap (I'm told they're rare, but I just went through each V.Rare Tac Officer until I got two with TS III), and one Tac with HY III and TS II. I'm not sure what should go into the first and 4th slots, though one also has Spread Pattern Beta III.

3. Would it be better to outfit a mine or two on a Torpedo Boat, and if so, what mines are suggested? Same type as the torpedoes, or are there some special mines that work better?

I don't have any Fleet ships yet (mostly because I'm using some younger Fleets to build up Fleet Cred while I also work on Reputation); crutching off the C-Store variants, Mirror variants, and Tal Shiar ships, but holding off on any further spending until DR hits; upon which I can then make use of the DR pack ships. I also have a JHAS that a friend gave me as an enticement to return, but I'm told it's useless (outside of PvP, which I bear no interest in) unless I own a JHDC.
>>
Best free personal shield?
>>
>>81908436
All shields are free. Probably OMEGA or some fleet personal shield
>>
>>81908597
I'm talking mission rewards or the like. Obviously.
>>
>>81908436
Probably the Jem'Hadar set
>>
Best beam/cannon weapon type to use across ships?
Beam Arrays or Beam Banks? Omnis or 360 Turrets?

I'm tired of spending EC on different weapon sets to match a ship's theme; I wanna be a miser and use one, or at most, two, standard weapon types across my ships and share the consoles.

Related: Beams, cannons, or torpedoes for Carriers?
>>
>>81909296
Beams with a torp or two will work with almost anything.

>cannons on something that turns like a whale
You can figure it out man come on.
>>
Played two years ago and got to level 50 before I started hating it.

Naturally I've been wanting to come back ever since; should I start from scratch or just hop back in with my awful tactical officer?
>>
I'm installing this piece of shit game.

I haven't played since release.

What should I expect?
>>
>>81909619
XP bonus event until the new xpac so start over.
>>
>>81909739
Expect Janky fun until you hit 50 or 60 and then an unending grind
>>
>>81910307
Sounds promising.

Also: I bought the CE, but Im not sure it was tied to my account, what the fuck?!
>>
>>81909619
Start from scratch, they redid the Fed tutorial and Klingon Front missions, also Romulans are a new faction and Klingons start at level 1 now.
>>
>>81910515
- long time ago there was account merging going on between cryptic accounts and the new masters at pwe. Did you merge yours?

That said there's not much you'd be getting anyway beyond a gimmick that only top end people find useful, so you're not missing much if you start over at free tier
>>
>>81910975
I haven't touched the game since release :(
>>
>>81909619
Start over, everything is better now and you might even have problems returning to an old character.
>>
>>81909398
I had to ask, since some people had suggested 2 Mk XII RCS V.Rare or U.Rare thruster consoles on a carrier that isn't likely to see battle proper when all you have to do is spam pets and just aid them with abilities and support fire.

I usually just broadside save for on approach when using a carrier, but like I said, I felt the need to ask.
>>
>>81911116
I think the account merging page is still accessible but seriously you may as well just make a new one. You get virtually nothing from the old ce that you'll use for more than an hour anyway
>>
>>81911316
Except the Red Matter Capacitor and the Uniforms; though the former doesn't seem all that useful and the latter is cosmetic; not sure if it's even account-wide.

The real value to the CE is the free month of Gold Membership status. Any and all characters created during it's duration will retain all the extra bonuses that a Gold membership would give, including access to an Account Bank (1000 Zen if you even want a slot set if you start fresh), extra BO slots, a free 500 Zen, and whatever else Gold Members get.
>>
>>81911770
http://www.arcgames.com/en/games/star-trek-online/news/detail/3026713

And once it expires and they don't have an interest in starting any more alts, then those that started while the Gold membership was active would be more or less set. The only thing that new alts would be able to access once the membership expires is the Account bank.
>>
Where is this account merge page?
>>
>>81911770
Is the Red Matter Capacitor even useful? It doesn't look like it can even give a basic Shield restore like a conventional Shield Battery.
>>
>>81913060
It's pretty useful from what I've seen.
>>
>>81912224
Try logging into the Official site with your cryptic login and it should prompt a merge.

After you update the game and launch in check the store under legacy services or bundles and see if your unlocks are still there
>>
>>81913060

>Free 25 points of energy to all systems at once
>not useful
>>
>>81913060
It's useful for high end play because it gives free power and at those levels getting max damage is all about doing what's called over capping weapon power. There are other free battery type items as well as battery capacitors in the game but iirc the red matter cap is the only one that gives power to all subsystems
>>
>>81913415
I used my cryptic log on, and I'm in my account but it doesn't say anything about owning the CE or merging
>>
>>81913081
How so exactly? No one ever explained exactly how useful it is beyond a +25 numerical value to all 4 power stats for a short time.

+25 doesn't seem to do much for engines, aux, and shields, with only the +25 being beneficial to keeping beam and cannon power at or above standard limit to reduce DPS loss. Heck, it doesn't even provide a shield heal like a regular shield battery does, an that's the only thing I actually need on a regular basis (Federation ships are so fucking fragile once shields go down, but they also have the most variety short of Rom-Feds or Lockbox spenders).
>>
What're some good ground kits for a tactical officer
>>
>>81914783

plasma grenades
supressing fire
>>
>>81913576
It might have been merged automatically.

Have you been able to log in? Did you check your stuff
In game?
>>
>>81914783
>lunge, sweeping strikes, ambush, stealth module, battle strategies
Melee all day erry day
>>
>>81908282
1.) Transphasics are the cheapest/easiest torp boats to set up - a cluster launcher front + 2x rapids front and back. Use the Breen Deflector and Engines.. then find a nice shield and core you like.

2.)Depends on the ship - science ships are favored because you generally don't need more than 3 weapon slots per facing for dedicated torp boats. For Transphasic - Torp Spread with APO(if you can fit it). For Plasma - High Yield(highest you can slot) + Gravity Well. Photons can go either way depending on which specialty torp you favor(spread if both, HY if CC Bio).

3.) Depends on the ship and torp type. Quantum or Transphasic? Mines can be worked in on tac-heavy ships(Dispersal Pattern Beta 3 - 16 mines of doom; get the hot pursuit trait). Plasma or Photons? Don't bother(former will get yourself killed, latter won't do enough meaningful damage to justify it).

The best Fed torp-boat is the Vesta; Chel Grett, Armitage, Patrol Escort, and Dyson Science Destroyers are all good alternatives(especially if you want to run mines). Best torp-boats for KDF and Rom are their DSDs and EnhancedBattleCloak-ships.
>>
>>81915932
Nah the patcher is fucked
>>
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It just gets stuck here..

What do?
>>
>>81920416
Kill yourself.
>>
>>81913516
>not playing an engineer and having this without a special promo item
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>>81920459
:(

I tried right clicking on the game in the library and there's no way to uninstall. Do I just delete the files?
>>
>>81920534
>playing the "babby needs his hand held" class
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>>81920539
Back up files outside the folder, then have steam verify cache and redownload, then run install again
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>>81919452
Thanks. Will begin working for more Rapid fire Transphasic then.
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>>81920534
>I don't have an Enhanced Plasma Manifold Console

Sure the bonus excludes the weapons system, but the bonus is +50 to everything else.
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>>81920616
>implying that's eng
>implying that's not tac
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>>81920616
>Engineers get shields and turrets out the fuck
>Orbital Strike
>Sciences get so much goddamn healing
>NANOMACHINES
>Tactical officers get...Grenades?
>Okay the roundhouse and dropkick combo is kinda cool but...really?

Scis and Engs get total bullshit like Miracle Worker and Subnucleonic Beam
Tacs get shit compared to that.
>>
>>81921478
>implying tacs are the ones with built in survivability and power augmentation abilities
It turns out you're babby mode on the ground too. Without your cover shields, turrets, drones, and god ray you'd be fucked. Face it, kid, you need your hand held. Heaven forbid you learn to actually play the game.
>>
>>81921750
>learning to play ground combat
You mean shooting it repeatedly until it dies with little to no regard fro tactics?
>>
>>81921750
>sticking to one career
>not having alts of all three
>not realizing tac is the babbiest of the three
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>>81922351
>implying my opinion isn't based off of making several alts of different classes
>implying science isn't the most nuanced, tactical isn't middle of the road and engineers are for people who wear helmets even when not riding bikes
>>
Capn' my internet took a shit for a bit, sorry I couldn't help you get thru Kurland Here/This is Kurland
>>
>>81920534

>not having both

why limit yourself

you can use a battery and the RMC at the same time if you want

That is you could if you had one
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>>81923459
RMC triggers non ability battery cool downs.
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>>81923459
I do have one. But I also have a bunch of universal consoles that don't just let me use one ability twice.
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>>81923593

Oh well i dont

besides i dont want to give up a console slot
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>>81921205
This combined with something else I cannot remember the name of lets you get an Aux power of 140+.
>140 Aux Gravity Well III
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>>81924024
Plasmonic leech and the obelisk warp core?
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>>81924740
I think it's the Obelisk Warp Core, yeah.
>>
webm test
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>>81926528
Is there a way to change the pointer colour? It can get lost easily in the heat of battle.
>>
>>81927292
In the webm I'm just using the large pointer available in game, but I've been meaning to do a texture mod for the pointer for a while.

I think I'll do that when I get home
>>
>>81926528

i make webum too

The most satisfying feeling
>>