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/smtg/ - Shin Megami Tensei General

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 758
Thread images: 116

>Starter guide
http://dl.dropbox.com/u/10886965/smtstarterguide.png

>Tips and tricks
http://pastebin.com/qqxkrWFh

>Artbook, soundtrack, manga, and other downloads
http://pastebin.com/fgVp423S

>Misc. Translations
http://pastebin.com/LHKVLNQB

>Booru
http://smtg.booru.org/

>Recommended Reading
http://pastebin.com/YppqPPjf

Previous thread: >>79074061
>>
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Gimme a Life Stone if you know what's good for ya.
>>
Is the catalog broken?
>>
>Nakajima lost a level!
>>
>>79210660
>showing pantsu

What a slut.
>>
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>>79211068
Fuuuuuuuuck. Gets me mad every. Single. Time.
>>
>>79210807
Life stones are only for demons that are in more than 4 games.
>>
>>79211195
>SMT 2
>Soul hackers
>IV
>Jack bros

Fuck you, give a life stone!
>>
>>79211351
Say please.
>>
>>79211068
How does a son of man lose a level.
>>
Anyone else feel like the music in Infini isn't really fitting for the final dungeon? It feels like something you'd hear in a solemn cutscene.
>>
>>79211728
Magic
>>
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>find out you can effectively buy incenses for 10k macca in nocturne

>get 250k macca in second kalpa

looks like I just beat nocturne
>>
>>79212175
Wait what? I don't remember that in Nocturne.
>>
>>79212257

The white box in the lucky ticket game almost always has an incense in it on a full kagutsuchi
>>
>>79211076
Seriously.
>>
>>79212535
Ah, that explains it.
>>
Can we sing?
YOUR ASS IS MINE
>>
>>79213842
I DON'T WANNA TRY TO FIGHT THIS LOVE
>>
>>79214069

HOW DANGEROUS CAN IT BE?
>>
>>79213842
Are we ever not singing?
>>
>>79214253
/smtg/ the Musical, featuring Anon from the 4chan™ series
>>
We should do another vocaroo thing.
>>
>>79214604
in b4 r u a girl anon
>>
In DDS, does the Red Key become available to grab from Harley's room as soon as you clear Svadisthana? I'd rather grab it now than forget about it and have to get it at end-game.
>>
>>79215406

No you get the blue key from Harley's room. The red is obtained in a sewer maze that's behind a yellow wall
>>
>>79215457
Ah shit, that's right. Well, can I go grab it ASAP? I just finished the place off.
I kind of wanna make this NG+ playthrough fairly brisk because I know Noise farming is gonna be time-consuming.
>>
>>79215406
isn't the red key in that water maze
>>
Which games don't have English versions?
Thinking about getting into all of this once I finish off some other RPGs I've been working on.
>>
>>79215647
Majin Tensei series. Most of the Devil Children series. Devil Summoner 1, Shin Megami Tensei if...

I think that's all.
>>
>>79215613

It's in the svadhisthana waterways. IIRC you want to look behind a waterfall not too far from the Cereberus boss fight.

You need the red key to fight a bunch of optional bosses anyway.
>>
>>79215790
You forgot Giten and NINE. I think most of the Last Bible games aren't in english either, but I doubt anyone cares about those.
>>
>>79215790
Thanks.
>>
>>79216009
Yeah, that sounds about right.
I just had a look for myself and it seems as though you can't get the Blue Key straight after clearing Svadisthana. I kind of figured as much, since I didn't encounter a single random battle while backtracking to Harley's room. When I got there, the NPC that hands out the key wasn't there either. Oh well, onwards.
>>
Is Nakajima his first name, or his last name? I seriously can't tell.
>>
>>79216105

How is Giten? I know nothing about it other than the fact that it's a PC game.
>>
>>79216429
Family name.
>>
>>79216429

Both. His true name is Nakajima Nakajima
>>
>>79216105
The Last Bible series had the Bible as the final boss in Another Bible.

Both it and Revelations: The Demo Slayer are the only ones in english.
>>
>>79216501
is shit.

but it haz pron.
>>
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>>79216616
Forgot the pic.
>The Bible will never again be a final boss.
>>
>The Last Bible series is set in a fantasy world patterned after the ancient Middle East.

I'm sold. I was just thinking the other day how I wanted to see more games with a Middle Eastern setting.
>>
>>79216616
Oh and I mean Aeon Genesis translated Another Bible.
>>
What do you think a second Golden Playhouse game would be like if one was ever made?
>>
>>79216852
The first game is the only one where Lucifer is the final boss. The twist is that him and the other Gaia masters just want to protect the monsters. Except Mephisto who is a dick and kills one for power.
>>
>>79216878
third bible in english when
>>
Why hasn't the Last Bible or Devil Children series been translated? It seems like they would be something that would be easy for even an amateur translator to pick up and get done since they're Gameboy games.

>>79216607

Imagine a live action Megami Tensei movie.
>>
>>79217210
That's the one where the human bad guy turns into a crystal lizard thing right?
>>
>>79217317

Lack of interest I'd assume.
>>
>>79217317
Actually someone has translated the story and certain details of the game for Red/Black/White/Fire/Ice. Not completely though, and the names for demons that they translated looked like they went through google translate.
>>
>>79217317
>Imagine a live action Megami Tensei movie.

Sup.
>>
>>79217565
Love between a Demon and a Human? This is not Chaos.
>>
>>79217715
Yeah. Angels only procreat with humans to groom a child who will be their brainwashed and easily manipulated pawn to commit genocide and begin armageddon.
>>
>>79217940

Sound fine with me.
>>
>>79217454

Well the way I see it is, there's only so many untranslated Gameboy games in the world and plenty of amateur fan translators out there who might want to get some practice on something smaller. Also, the MegaTen franchise is somewhat successful now and it's only getting more popular. Makes me wonder why I haven't even heard of any efforts to translate the Gameboy MegaTens.
>>
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>>79218021
Armageddon in this case means destroying all existence and leaving nothingness. A world of pure law.
>>
>>79218275
I want the white to leave
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>>79218275
thats white, dumbfuck.
>>79217715
>Love

More like rape.
>>
>>79218258
i only know the english
>>
>>79218349
>>79218327
Actually that was the angels plans in Red/Black Book.

Then in White Book they unleash Jashin to destroy exsitence, and she wants to do it because there is no logic, nor purpose to creation.

I bet you didn't even know Enoch enjoys tentacle raping little kids.
>>
>>79210660
Why are her ass cheeks so far apart?
>>
>Law is literally drinking diarrhea
>and chaos is eating turds

Why.
>>
>>79219053
>chaos
>in any way bad
Ha, loser! You just can't survive in a world of STR!
>>
>>79219053
>Neutral is eating diarrhea covered turds
All happens according to the Great Will.
>>
>>79219210
and the white is drinking piss.
>>
>>79219331
White is just starving yourself to death because you know everything is shit so why bother.
>>
If someone could help go through all the images tagged with shin_megami_tensei_1 and change them to just shin_megami_tensei that'd be very helpful. I am currently doing it, but some help would be nice.

http://smtg.booru.org/index.php?page=post&s=list&tags=shin_megami_tensei_1
>>
jurakubookstore blog spot com/2014/05/megaten and-discourse-by-three.html

Thanks to whoever posted this. I love reading such meaty breakdowns and I feel like I learned the right way to use elementals for the first time.
>>
>>79220771
Does starting with the worst demon in a race, and then going backwards using an element to get the best demon in a race still work in SMT IV?
>>
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>>79220593
doing it right away.
>>
>>79221238
Thank you anon.
>>
Woah, that was fast. I want to use only 1 tag per game, and then add aliases to redirect other searches to those tags, so that nothing gets missed.

Next one is switching all demifiend to demi-fiend
>>
when will the downloads pastebin be updated with the proper prepatched roms?
>>
>tfw no element absorb passive to go with phys absorb
Damn you, DDS.
>>
Next is shin_megami_tensei_iii_nocturne to shin_megami_tensei_nocturne

It's a short one
>>
>>79222273
or maybe just make it "nocturne"?
>>
>>79222789
Nah, it's already finished as shin_megami_tensei_nocturne

nocturne by itself will be an alias.

Next is changing strange_journey to shin_megami_tensei_strange_journey

If a post has both, delete the strange_journey tag. Thanks again anons.
>>
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So Im playing Nocturne and Im torn between making a Physical/Buff/Debuff build or a Healing/Light/Darkness build. Any odd builds that are fun?
>>
>>79224937
Physical Buff Debuff, is as standard as you can get in Nocturne
>>
>>79224937
Depends on which ending you plan on doing. If you're going for the True Demon Ending you'll want to go physical. Otherwise you can do whatever you want, but be warned that Curse/Expel magic won't work on bosses at all.
>>
>>79211195
burn

>>79211351
reverse burn

Here have a Life Stone
>>
>>79225112
I want 30 Macca.
>>
>>79220771
Any other articles that discuss any of the series' games in an academic sort of way like this?
>>
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>>79225179
>>
>>79221530
The Tips and Tricks pastebin has pre-patched roms in it. No idea when the downloads pastebin anon will update.
>>
>>79225179
Okay


Anyways what about a Luck build for Nocturne is that viable?
>>
>>79218763
Because 3dpd rules don't have to apply here, muh fiend. She's ready to take sum DIC.
>>
>>79227427
Why haven't you been rangebanned yet
>>
>>79227747
Different guy. Just wanted to piss you off, you little faggot.
>>
>>79227834
Such venomous words, sounds like you've got issues
>>
>>79227946
>piss
>faggot
>venomous words
Just wait for LGBT or SJW, they'll kill you.
We should stop with the shitposting. I reached my goal anyway and am noww content and proud for the rest of my life.
>>
>>79228153
You'd never survive in a world of strength with such an antagonistic attitude.
>>
>playing smt 1 with ordens patch
>get to the part after rescuing heroine and went to talk to her at the neutral bar
>cant enter gotou's dungeon
seriously what the fuck the guards wont let me in
>>
How good are Soul Hackers? I've played Nocturne and liked it, I'm guessing SH doesn't use press turn. Also, how are the fusion mechanics?
>>
Ok so why the fuck does KMT have a way better interface then smt 1? like it actually gives you item details and shit, the game in general feels way more polished but i thought it came out before smt 1... whats up with that?
>>
>>79230390
KMT came out after SMT1. It's a remake of the original Megami Tensei 1 + 2, which were on NES.
>>
>>79230390
>i thought it came out before smt 1
maybe do some googling instead of just thinking about it?
>>
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>>79230679
>>79232349
really thought i read that it came out before smt 1 on the wiki, guess im just retarded
>>
>>79210660
>booru has like 5 MT1/MT2 images
why
>>
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>>79210660
I want to tensei the megami for shin.
>>
>>79234302
because none of us cared till now
>>
>>79233131
You're not retarded, the wiki is.
>>
>>79234665
>TFW no-one will care about ...if because it'll never get translated
>>
>>79234817
>...if
time to go to bed anon
>>
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>All this talk about Nocturne in /smtg/
>Give in and start a new game on Nocturne after a couple years of not playing
>Nickname the MC "/smtg/" in honor of the thread
>Went thru all the long scenes, etc.
>Got to first save point
>Checked items
>Forgot to get the free Soma from the Vending Machines on the 2nd floor of the Medical Center, before the Conception hit
>Can't be assed to restart the new game just for a free Soma
>mfw I realize this
>>
>>79221043
Not sure about SMT4 but it sure as hell does in Soul Hackers 3DS.
>>
>>79230330
SH is great, but doesn't use press turn. Instead it has a demon loyalty system.
>>
>>79230330
SH is pretty nice, the combat is standard and the fusion is somewhat annoying. Its a lot like smt 1 with its demons and fusion mechanics.
>>
>>79237158
And here we have a namefag lying again.
In SMT1 there is no inheritence, SH does have inheritence.
You're fucking a fucking retard.
>>
>>79236302
Are you full?
>>
>>79237759
Its been a while since I played SH, but yeah you're right SH does have inheritance.

>You're fucking a fucking retard
I...What?
>>
>>79237770
The hell does that mean?
>>
>>79238171
He's insulting you're waifu, anon

Are you gonna take that shit?
>>
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>>79238494
He better not. He won't be fit for our glorious world of STR then.

You need STR to keep your waifus, else someone stronger will just TAKE them from you.
>>
>>79238646
But Louie, I killed ure waifu.
>>
le wurld of strenf maymay xd
>>
>>79239717
Sounds like a mad casual lawfag that got #BLOWN THE FUCK OUT
>>
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>>79239896
im actually a chaosfag though
>>
>>79240031
THEN I EAT YOU
>>
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>I wasn't here last night
Any updates on the P1P revelations music patch?
>>
>>79240595
>tfw no mark with black mark as his persona
>>
I'm fucking stuck on this floor. This nigga keeps telling me of some goblin at south but I can't find the little fucker and I can't find stairs to go down anywhere either. What to do?

This is my first ever Something Tensei so please don't bully.
>>
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You are all wonderful people.
>>
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>>79241304
Why thank you! I try...
>>
>>79241304
>Sem tĂ­tulo
Então anão tás fixe ou quê?
andas pelo ptchan?
>>
>>79241416
Que raios de português é esse? anon, pára.
>>
>>79241159
Oh fuck. I discovered some stairs on the 5th floor I hadn't seen before. Nevermind my question then.
>>
>>79241416
>ptchan

Fuck my life.
>>
>>79241539
>anon
>Ele não diz anão quando fala com anões portugueses

Nem vou mentir nunca conheci nenhum tuga que gostasse de megaten
>>
Pascal the dog is here.
>>
>>79242474
Will you talk to him?
>Yes
>No
>>
>>79242795

>>Yes
>>
>>79242795
Maybe
>>
>>79217317
Last Bible II was fan translated.
>>
>>79242795
Don't be stupid, only toasters can talk to dogs
>>
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>>79242474
>>
>>79243190
Of course you can talk to dogs, they just don't answer you back
>>
>>79243191
Is there actually a full Portuguese translation patch of SMT1?
>>
>>79241987
Oh, entendi.
Então... provavelmente essa troca de mensagens não mudou sua situação, porque sou br, oops

Anyway, it feels weird to read messages on 4chan that are not in english so we'd better drop that off
>>
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>>79243757
Nope. I remember reading in a Brazillian romhacking forum that someone wanted to make one from Orden's translation (dunno if he wanted to do it from English or Spanish), but I don't know what happened to it.

That screenshot is "real", though, but I added the accents in Paint because I didn't modify the game's graphics.

As far as I know, there are only Chinese and Orden's Spanish fantranslations available. No one else wants to bother with SMT.
>>
>>79243191
>nunca vai haver um smt onde vais numa aventura começas na cidade do porco e vais até à gloriosa lisboa a pé
>>
>>79241304
Fuck off Orden
>>
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>>79247462
>sem titulo
>Portuguese
>Orden
>>
>have a great interest getting into this series
>got the emulator and Digital Devil Saga 1 and 2
>setting up the key bindings because of no game pad

For non gamepad guys here, what does your set up look like?
>>
>>79249047
I haven't actually tried it, but it shouldn't be too difficult to get something that works. Depends on your preference, but you could try having the right analog to the mouse, the LMB to X, RMB to O, then WASD to move. Square is the map and pass turn button, and Triangle is the auto battle and rearrange skills button, so pick what you think is appropriate for that. R1/L1 are used for switching between character status screens, and can also be used to control the camera, so for this setup, Q/E would be good.
>>
>>79249047
>For non gamepad guys here
Such people exist?
>>
>>79249389
thanks a bunch m8

>>79249441
I do have a ps3 controller and I used it before on my computer for some time and then for some reason it just stopped working. It was the worst timing because I just had the best Devil May Cry 4 mood going on.
>>
Did canzah mention anything about the persona 1 music unfuck in the last thread?
>>
>>79250275
He's working on it mate, just be patient
>>
Let's settle this.
http://strawpoll.me/2497730
>>
>>79252707
it will never be settled m8
nevr
>>
>>79252707
Settling it is the lawful thing to do
This poll is clearly biased
>>
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>>79252917
There is only one way out.
>>
>>79252707
I fucking hate those homicidal maniacs.
Neuters are dangerous. /smtg/ isn't safe.
>>
>>79253085
>lawful thing to do
I'm the guy that created the poll and i am Law
>>
>>79253210
lawfags like it when their jealous evil god kills most people on the planet, id rather a neutral any day
>>
>>79253374
>Neutral
Good job in making human existence pointless and screwing everything up,now humans are going to reincarnate forever without being able to die because you were a huge fag that wasn't man enough to end the conflict in a definitive way, have fun with realizing how weak and defenseless humans are when they are alone, you just condemned the entire humanity to eternal doom, now you will watch humanity destroy itself and not even the innocent and honest that deserve peace will ever be able to rest, you must be proud neutralfag.
>>
>>79254080
I said id rather A neutral, i'm a chaosfag

lawfags are like jews except 50 times worse
>>
>>79254476
>Chaos
Good job with being an egocentric and egoist faggot that doomed humanity and made every single good person's life miserable and painful, and you did all of these wonderful things just because you think you are better that the rest, you'll be backstabbed by Lucifer or someone as soon as you get older and you'll see how the ''weak'' that your kind so detest felt, even if you are chaos because you want a world where everyone is free you just created a world where
children and innocence have no chance of survival, good job.
>>
>>79254080
>neutrals reincarnate
Wot
But don't all non-Laws just go to Hell?
>>
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>>79252707

> Those results.

How unlawful.
>>
>>79254476

You don't really identify that closely with a fictional alignment that's more about opposition than having its own ideology do you?
>>
>>79255071

>hell

>SMT is based on the bible

I got bad news for you bro

>because you were a huge fag that wasn't man enough to end the conflict in a definitive way

I got bad news for you too, because the cycle of creation always takes place regardless of alignment.
>>
>>79255415
>the cycle of creation always takes place regardless of alignment.
Isn't God the one responsible for that? He would not end a lawful world.
>>
The White were right, let's stop this fight with all our might.
Don't let the most difficult Boss in the history of SMT wait.
>>
>>79255663

>God

Do you mean YHVH or the Great Will?

YHVH, as the manifestation of god is clearly not omnipotent and the Great Will only oversees creation. In fact the Great Will's existence more or less implies that even lawful worlds will come to an end.
>>
>>79255036
Thanks for the compliments, if lucifer tried to backstab me I'd kick his fucking ass

would rather live in a world where only the strong and intelligent survive then a world where only the weak minded that would love to suck gods dick 24/7 survive
>>
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>>79256320

>would rather live in a world where only the strong and intelligent survive

You'll be the first to go

>implying chaos isn't pure hypocrisy
>implying Hikawa doesn't best represent chaos, and he's law
>>
>SJ mod for Doom never
>>
>>79256595
>implying chaos is pure hypocrisy
wut
>>
>>79257027

Chaos can't even handle the extremes of their own ideology, hence why Hikawa was considered a heretic.

That's as weak as it gets.
>>
>>79256271
Only to have new law worlds take their place.

Besides the Great Will is not omniptoent either. The idea that it might be is just as wrong as YHVH being omnipotent.

Not to mention a number of games treat them as the same.

>>79257027
I think they mean about the fact that even Gaeans found him too extreme.
>>
>>79256320
You literally would create world were a peaceful, honest, happy and simple life would be impossible, and also, praising God, an almighty being that wouldn't do us any harm as long as we are faithfull to him isn't as stupid as you think since the world is overrun with demons and gods, praising God and receiving prosperity, safety, justice and eternal rest after death is a pretty good deal, even better, everyone born in a lawful world would have this rights, it's by far the best option for humanity and the future.

>>79256271
At the very least the world would be peaceful and happiness would reing while the world lasted.
>>
>>79257341
It's only natural that chaos would disagree amongst itself. That's what it means to be an entity of chaos.
>>
>>79257432
>eternal rest
You'll just be reincarnated at some point. The cycle continues, and you might reincarnate in a world where YHVH isn't the supreme power. Like how the Four Archangels of SMTII were reborn as humans in the world of Brahman, and the Atma virus allowed them to overwrite their human self to eat humans and build the thousand year kingdom in His world.
>>
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>taking alignments seriously
>>
>>79257341
>>79257346
>Every member of the Cult of Gaia is Chaos
>so everyone Chaos must be a member of the Cult
>>
>>79257520

>we're all in agreement of what our Chaos organization will be like, except for Hikawa, he's a faggot

That's basically law in a nutshell.

>muh world of strength

The strongest are ostracized from chaos. Bitch-ass chaosfags don't even have the power to follow through on their own ideals.

>>79257346
>Only to have new law worlds take their place.

Nope, gotta have humans. They're the most important beings in the multiverse, hence why they're a required element for creation.

>Not to mention a number of games treat them as the same.

Only in the sense that they're both God and thus suposed to be indivisible but most just don't get into the distinction.
>>
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>>79257432
>Not wanting to expand beyond the world and just stay a mindless drone destined to fall silent and be cursed.
WORSHIP ME! THE CREATOR OF ALL, UNPARALLELED BY ANY!
>>
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>>79257885
>>
>>79258114
>>
>>79257971
Because there's no point to distinct between them. That's why Catholic Churches, and only Catholic Churches in King Abaddon are places where people worship the Great Will.

Even in Nocturne a NPC calls Metatron a servant of the Great Will.
>>
>>79257432
>a peaceful, honest, happy and simple life would be impossible, and also, praising God, an almighty being that wouldn't do us any harm as long as we are faithfull to him
GOD IS A LOOSER HAHA FAGGOT
>>
>>79258535
>Because there's no point to distinct between them

Grammar aside, sure there's a distinction. YHVH is the manifestation within the physical world and due to the way the conception works it is probably heavily influenced by the Reason that goes into the creation of the world.

This is why the angels and YHVH are presented differently across the series when they would otherwise be immutable.
>>
>>79257971
You can be part of a group and disagree with someone, while also not agreeing with the rest of them.

Minako in IV had plans to place Astartoh as the RIng's King, and when that failed she ditched those bunch of psychos to make Tokyo fertile by reviving Ishtar. She was still part of the chaos alignment regardless.

Though at least she doesn't have to become Ishtar on Neutral since the dome will be removed, with life returning just fine without that goddess.
>>
>>79256595
>You'll be the first to go
>implying chaos isnt about strenf
>implying law isnt about getting on your knees and worshipping a deity that hates humanity
>>
>>79257432
>an almighty being that wouldn't do us any harm as long as we are faithfull to him

This is what lawfags actually believe.

The seed of chaos is already within you, son of man. Die for the greater good.
>>
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>>79256595
Only the strong willed will be allowed to live in the world of law. The weak willed, which is most of humanity, shall be purged, and those that remain shall praise God for all eternity.
>>
>>79258856

It's not about agreement, it's about not being a bunch of pussy bitches. Hikawa was the strongest in the cult and the rest of the cult of hypocrites turned away from it. If there was anything to their ideology at all, the conception wouldn't have been so easy for him to accomplish. Easily manipulated, easily killed. Chaos likes to talk about strength but when it comes down to it and their nuts are in a vice, they're always too weak to win.
>>
>>79257432
Would rather die young in a world where i can do and believe whatever the fuck i want then die old in a world where god restricts everything i want to do or think
>>
>>79258859
Sometimes chaos is about just doing what you believe in, even if it hurts other, and when you fuck up you actually try to fix shit. Like Dahn in KA.

Others just want to oppose God, and the way they go about it determines how much of a dick they are. Like Naoya's two 8th Days.

And others just want true freedom, without going world of STR.
>>
>>79259213
>strong willed
>suck god's dick for a living and have no individuality
>need god for surviving

heh
>>
>>79259253
You're saying yourself that those pussies aren't Chaos, so why are you using them as an example for Chaos?
Isn't that what a hypocrite would do?
>>
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>>79259213

>this son of man thinks Law is about strong will and not the subversion of will

And that's why you'll be left behind to die in the great purge when the thousand year kingdom is finally created.
>>
>>79259253
Mem Aleph is actually pretty STR, including some demons.

Plus the supporters of their alignment change between games as well. The Four Heavenly Kings were on chaos side in SJ, and the Mothers did beat YHVH when he was weak.

Not all of them are weak bitches, even Kaga was able to make a demon who thought she was invincible thanks to her magic get weak enough thanks to a stomach ache that the Samurai could beat them.

While those weaklings as Tsukiji basically mocked her when they couldn't even handle a couple demons coming from the Reactor in Ichigaya.

Though there is some irony in that Koga Saburo slaughters the lot of them on Walters route, when he's a chaos demon who a hunter thinks likely wants humans to get STR so they can survive when the Red Pills are no longer useful.
>>
>>79259745

They are chaos, because chaos is defined by hypocrisy.
>>
>>79259913

Mem Aleph is actually neutral.
>>
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>>79259813
The Three Wise Men even state it and the current leaders of the Law faction trying to fulfill YHVH's plan for humanity since he is incapacitated.
>>
>>79260085
Yes but when the earth is threatened by rot and decay she will rise up and become a champion of STR.

The Schwarzwelt shows her when man has reached the point of no redemption as the negative energies of the rotting earth transform it into the state seen in the game, while the beautiful positive energies make it a place of beauty when life is overflowing.
>>
>>79260239

They say nothing about having a strong will.

In fact, there's an angel in Grus who defines law as subverting the individual will for the whole so actually it's very much the opposite.
>>
>>79259964
>because chaos is defined by hypocrisy
That's a pretty stupid thing to say. Why did you come to that conclusion? Oh, right, because in Nocturne they aren't acting like true Shin Chaos guys would act.
Also nothing can be defined by hypocrisy alone, they first have to pretend to be something and that something is that something regardless of faggots who can't live up to it.
>>
>>79259745
Being hypocritical is part of human nature, its helped us survive for ages so shut the fuck up before i kill your god
>>
>>79260525

Then why do the true chaosfags not worship the strongest god?

YHVH already won in the wurld of str contest. Chaos should acknowledge that.
>>
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>>79260492
>We are here to build a just civilization spiritually.
>The spiritually enlightened whose wills are strong will be chosen...
>While the fallen humans whose wills are weak shall be exterminated.
>>
>>79260801
He blinds them with his ego.
>>
>>79260801
Maybe because they don't like that humongous faggot in charge so they want to overthrow him?
How the hell should I know, ask them yourself, retard. I'm a Demon Ending guy.
>>
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>>79261398
>Demon Ending guy
>Not having the strength of will to pick a Reason or choose Freedom/True Demon
What a loser!

Did you cry when Kagutsuchi thought you didn't even deserve to be killed in a battle? I bet you did.
>>
>>79261398

>Maybe because they don't like that humongous faggot in charge so they want to overthrow him?

As the strongest, he's allowed to do what he wants with his wurld of STR.

Also the demon endings in nocturne are chaos.
>>
>>79261643
So nobody can try to be stronger? What the fuck, do you even get what wurld of STR means?
If some kid with long hair kills the faggot in charge he'll be the new one. Nobody would care about that yellow fuckface anymore.
>>
>>79261580
>strength of will to choose Freedom
Made me laugh there. 10/10
>>
>>79261643
The normal demon ending seems more like the worst aspect of Neutral. To cowardly to not only pick a side, but also too weak willed to try to change things by becoming a True Demon or restoring the old world.

Even Kagutsuchi doesn't think you deserve a battle to the death, and I honestly feel like Lucifer is mocking you with his dialogue about the thousand year kingdom for the demons and his blessing when he abandons that world to go somewhere else.
>>
>>79261946
>If some kid with long hair kills the faggot in charge he'll be the new one.

And then he'll be law. Chaos is a self-defeating alignment, defined as being "the ones who lost."
>>
>>79260801
>strongest god
>is jealous
>has an ego
suuuure
>>
>>79262431

>thinks the top motherfucker in a wurld of str won't have an ego

He didn't get there by putting up with shitter gods who can't even handle his glory
>>
>>79262189
Except you're literally wrong
>>
>>79262613
>commits mass murder of people who dont worship him because he's insecure
>>
>>79262189
>As the strongest, he's allowed to do what he wants with his wurld of STR.
>Chaos is a self-defeating alignment, defined as being "the ones who lost."
Which one of your definitions is the correct one?
In the first one you defined Chaos as the strong guy reigning and chaosfags not being allowed to fight back, now sucking his dick. Yes, that's Law.
>>
>>79262752

Except I'm literally right because this is literally exactly how it works in nocturne.

>>79262898

>wrecks bitches who don't even think he's the strongest getitng BTFO
>>
>>79263789
>implying smt 1 isnt what law and chaos are supposed to be
>implying anything after it isnt butchered
>not playing pre-smt 1 megaten only
literally hitler
>>
So, how about that Debisama, If... and P1P?
>>
>>79264023
Still working on P1P music. I do like 3-4 tracks a day because loops are a bitch.
>>
>>79264023
man you faggots are impatient.
>>
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>>79264151
Really want to play p1 again but the music makes it impossible for me to replay it

>>79264151
At least that shows people really want this
>>
>>79264248
>not shin megoomi tensay
Ya blew it.
>>
>>79264151

I dunno I think he waited a pretty long time to change the subject, all things considered.
>>
>>79264151
Better talk about those games than alignment fight #46546
>>
>>79264397
I didn't make it though?
>>
>>79264587

YA BLEW IT
>>
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>>79264640
I'M SORRY
>>
>>79264521
Asking if people are done making them playable for us isn't really talking about the games, tho. But I guess since we can't play them, we can't really talk about them.
>>
Does anyone have that KMT1 Dryad fusion shit?
>>
>>79264521
You know, the reason why those "fights" never have an ending is disgusting neuters ruining everything.
It's pretty funny they pretend that they are cowardly faggots who mistake a discussion for a fight but they would not hesitate a second before stabbing you in the back and kill almost everyone "for the sake of humanity" even when they don't even know how to change this rotten world.
>>
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>Shin Megami Tensei Trading Card: Card Summoner
>451 demons, yes FOUR HUNDRED FIFTY ONE demons
>Law, Neutral and Chaos paths in a damn card game
>still not translated
>>
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>>79265428

fck off
>>
>>79265428
Yup, that's neutralfags for ya, no idea of what's worth fighting for and they fight for the ''greater good'', implying that someone who can't even chose between stupid stuff like eating pizza or hamburguer can make the best choices for humanity.
>>
>>79265280
Nevermind, I figured out which I needed.

On that note, does anyone know how stats work in the damn game yet? Mine are all over the place.
>>
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>>79264248
>>
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>>79265991

fck off
>>
>/smtg/ now hates alignment discussion
Sure is reddit/neogaf here.
>>
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What's the overall hardest SMT? IV is considered easy, but press turn on boss fights can still break my balls. And I've heard Soul Hackers is intermediate, and that game aint easy so far, and I'm only a few hours in.
>>
>>79266284
SNES SMT with no help.
>>
>>79266284
strange journey
>>
>>79266284
SH is as easy as IV, mate, except that IV gets easier as time goes on and SH has a few more difficult portions later on.
>>
>>79266284
SH is easy modo, KMT is ball to the walls
>>
>>79260492

That's what having a strong will is. Chaos gives into their impulses. You can define their impeccable never giving up as strong willed. But they have to give their everything to do it. Law is even stronger willed. They get the same results without roaring or even breaking a sweat.
>>
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>>79266278

fck off
>>
>>79266628
NO; HOW ABOUT WE FUCK ON.
>>
>>79266284
SMTIV hard mode, Nocturne hard mode and Strange Journey are the hardest games in the franchise
>>
>>79266717
Nocturne hard mode wasn't hard once you get past early game.
>>
>>79266717

>strange journey

Yeah unless you solo things for amazing exp I guess.

And then there's new game plus which is so trivial as to not really be worth mentioning in terms of difficulty.
>>
>>79266378
>>79266717

Just regular mode SJ? What makes it so difficult? Was gonna play it when I finish SH

Not that I'm complaining if its hard, I wanna be doom guy
>>
>>79266931
The random battles in SJ are pretty trivial, but it has some incredibly hard mandatory boss battles and some pretty sadistic dungeons
>>
>>79267054

What can make SJ hard is the fact you don't control your stats, so it's possible to end up at the end of the game as some fucking 30 str gimp and just get rocked by every real bossfight. By which I mean, avoid magic support demonica. Even elemental gun damage is determined by your strength stat.

Levelling up is also going to be tough on you if you keep a full party out at all times. Magnetite isn't in the game, but I strongly suggest putting one or two demons away some times regardless, to keep ahead of the enemies you're fighting.

Otherwise just keep fusing and don't get too attached to a demon that will be shit in 5 levels and you should be good to go.
>>
>>79267412
this should be quoting this
>>79266931
>>
>>79267412
>that guy with 100hp or something at level 50
>>
>>79266278
Beadman ruined alignment discussion forever.
>>
>>79266472
>cryptic shit thats impossible to figure out and hours of grinding make a hard videogame
>>
>>79269243
>impossible to figure out
The fuck are you talking about? KMT is really straight-forward. It's also not hard at all, and doesn't require "hours of grinding".
>>
>>79269324
I meant the secrets and it does for certain bosses
>>
>>79266284
Probably Strange Journey or Kyuuyaku.
>>
>>79269426
>secrets are actually hidden well
>this is somehow a bad thing
>>
>>79266284
If... Fuck that game.
>>
Why arent you a cannibal /smtg/?
>>
>>79269663
This.
if... is ridiculously hard and Hazama is worse than Mem Aleph.
>>
>>79270225
>Hazama is worse than Mem Aleph

Its hard to believe.
>>
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>this will be never be a thing
>>
Is it worth it to try to kill the Omoikanes in DDS2?
>>
>>79271936
More than worth it, the payout is great. There's 4 Omoikane setups, so, if you get one right, you can just google what the rest are.
>>
>>79269540
>implying KMT isnt artificial difficulty: the game
actually its probably wizardry, MT1+2 snes version is actually playable
>>
>>79271936
Definitely. Much more than DDS1.
>>
>>79272019
Ok,what the heavens is artificial difficulty?
>>
>>79272706
A buzzword used by scrubs.
>>
>>79272019
SMT2 is way more fucking artificial than KMT.
>>
>>79272802
And what does it mean?
>>
>>79272706
>>79272802
Play wizardry on the nes and you'll know if artificial difficulty is a real thing or not
>>
>>79273280
git gud
>>
>>79273010
At least SMT 2 has more then 10 minutes of story total
>>
>>79272706
Artificial difficulty in Nocturne.

>Running from A to B
>Random encounter beyond your control
>5 Enemies
>All enemies attack and destroy your entire team with crits

That's what artificial is.
>>
>>79237158
uhhhhh wrong

SMT II fusion mechanics
>>
>>79273410
That you'll forget in the time it takes you to backtrack 80 million times.
>>
How many versions are there of the Normal Battle ~ Large Map?
>>
>>79273514
>>All enemies attack and destroy your entire team with crits

i misread your post
>>
>>79273140

Things that are close to impossible or impossible to avoid the first time around but trivial upon repetition are artificial difficulty, for example. Things that have one very specific way to do right that isn't hinted at well to the player would also fall into this category.
>>
>>79273514
>how do i rpg

go play mass effect, cunt.
>>
>>79273959
Most games with extreme cases of trial and error are regarded as having artificial difficulty.
I Wanna Be The Guy is the prime example, but it was made with that concept as its core feature.
>>
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>>79264248
>>
>>79266284
SH isn't really hard or easy, just balanced

IV is the easiest i've played, outside of the first hour or so where its just kind of tedious. SMT II without nerve bullets and divine retribution (which are both kind of game breaking) is incredibly hard
>>
>>79274487
Also the casino items, especially armor.
>>
>>79273514
hahahaha what a fag

Nocturne had save points in dungeons dude, don't be such a pussy
>>
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>>79274638
>It's okay to have shitty game mechanics, you just have to save a lot because the game is bullshit.

Look, I enjoy Nocturne, but you have to admit it has its bullshit parts.
>>
>>79274737
>enemies can kill you
>somehow this is a bullshit mechanic

scrubs pls go.
>>
>>79273580
alright thats true the backtracking is annoying
>>
>>79274925
Am I being baited or something?
>>
>>79275000
And taking an elevator for two minutes.
>>
>>79274737
are you a P4__fag?
>>
>>79275267
>Types like a retard
>Thinks his opinion matters
>Reading comprehension of a squirrel.
>>
>>79274091

Tryhard shitters need not apply to game mechanic discussions.

On hard in nocturne that situation is possible to run into but I would say if you're dying in an ambush on normal, it's probably player error. Before the player starts finding enemies with mudo in the assembly of nihilo, NPCs around Ginza or Ikebukuro will tell the player that Nihilo has demons with those skills. There are other examples of this where NPCs indicate what kind of shit the player will be running into through the game, that's just the only example I remember specifically. Hints drop off as time goes on because the player is supposed to be getting better at skill selection and team building to be better protected from shit in the first place, but the inflated prices and deflated macca/exp make that harder as well.

A lot of the added difficulty in an Atlus RPG will be of the artificial kind, which is why those difficulty options sometimes don't open up until the game has been beat once, since pitting players against that shit the first time around isn't a way to create fun.
>>
>>79274737
oh I see, when you wipe out the entire enemy formation before they can even take a single action, it's satisfying and nice

but when the same thing happens to YOUR team it's suddenly bullshit and a bad mechanic
>>
>>79275339

inflated prices and deflated macca/exp on hard mode, that should say
>>
>>79275425
>Comparing a player doing everything perfectly to computer controlled AI.
>>
>>79275514
Then just edit/hack the values and put the Normal mode prices
>>
>>79275425

Depends. Did I set my team up to kill things in the first round in the area I'm in? Did I have the options and was I given the foreknowledge of what I would be up against in the the area to avoid having the same done to me?

Battles don't exist in a vacuum when determining if they're bullshit. The circumstances bear looking at as well.
>>
>>79275543
what do you mean "do perfectly"

we're talking about crits. if you get lucky and crit a bunch and get a bunch of press turns, you're happy

but if the enemies crit you and take extra actions suddenly it's a fucking bullshit mechanic

such a double standard
>>
>>79275597
or just play normal
>>
Is DDS2 Satan NG+ only?
>>
So, was SMT IV actually good? I never bothered to follow discussions of it that much because i'm a yuropoor
>>
>>79275910
Hard mode only, so you can fight him in a first playthrough if you imported data.
>>
>>79275932
Yes, it's great.
>>
>>79275932
Yeah, it's good. It's kind of full of SMT1 throwbacks though, so make sure you've beaten or at least played that first.
>>
>>79275932
Failed to live up to it's predecessor.
>2d sprites
>no dungeons
>first person battle
>awful graphics
>handheld
>DLC
>edgy soundtrack
>>
>>79276047
I did exactly that, sweet. Thank you.
>>
>>79275713

It's not necessarily a double standard. You have to consider the map and the circumstances. How many battles is the player going to be fighting from one save point to the next? What are the chances they'll be ambushed? What can they do to prevent ambushes, in terms of items or skills? If a player who has taken every precaution available can be wiped out in one battle from full health/mana you're not really creating fun.

The player being at least a little stronger than your average group of mooks is a core aspect of most RPGs, otherwise why do we give a shit about our protagonist? What makes him special?
>>
>>79275910
Hard mode only, which means unless you imported a DDS1 file, then it's NG+.
>>
>>79275267
How can you presume all those things by reading this type of post though? It's not like I made a stupid claim or a bunch of typos.
>>
>>79276124
All I'm saying is that if you use a mechanic and get an advantage from it, you should not be surprised or angry when the enemies do that exact same thing.
>>
>>79276095
>edgy soundtrack
I don't like you.
>>
>>79276095

>thinks DLC is worse than Nocturne! Nocturne Maniax! Nocturne Maniax Lucifer's Call! Nocturne Maniax Featuring Dante from Devil May Cry Edition! Nocturne Maniax Featuing Raidou Now Import This And Learn Mystic Script Edition!
>>
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>>79276095
>edgy soundtrack

What does that even mean?
>>
>>79276307
It means he's trying to get you to reply.
>>
>>79276047
>>79275910
You need the whole entire game to prepare the perfect party for him. If you don't you're dead no matter what.

This should help.
http://www.gamefaqs.com/ps2/924460-shin-megami-tensei-digital-devil-saga-2/faqs/44308
>>
>>79276371
well it worked
>>
SMT Wiki says DDS2 Parvati's weak to ice, but, she reflects ice. Should I change it?
>>
>>79276263
>>79276295
>>79276307

>actually replying
>>
>>79276470
I guess so.
>>
Wow, now i get what it means, it means that some kids should quit being scrubs and get good, challenge is bad? Go play Final Fantasy or some other crap, almost dying is where the fun is at, grinding hours for money is where the fun is at, just blazing through a boss isn't fun it's boring.
>>
>>79276263
>>79276307
>metal ost
WE want 12yo audience
>>
>>79276381
>whole game
Haha, welp. Thank you, though. I wanna try my hand and see if I can beat him.
>>
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>>79276674
>being this bait
>2018-4
>>
>>79276762
No, man. Just read that guide. The section on Satan. Hopefully, you'll see what I mean before long. And start to fear the very deep shit you're getting into...

Good luck, though. Hope you manage to survive, at least.
>>
Where's Pyro Jack in the sun?
>>
Which DLC for SMT IV is good?
>>
>>79277153
Yeah, I was already going through it. At least I'm good at doing repetitive tasks.
>>
>>79277783
none of em really. broken wings is alright if you want some more story stuff but there's nothing huge in the DLC
>>
>>79277783
The ones with the bosses and maybe the grinding DLC if your'e lazy.
>>
>>79277783
If you're really desperate, all the one with bosses. But it's not much at all, really.
>>
>>79277783
None of the DLC is really "worth it". Even the boss DLC is just a single boss fight and nothing else.
>>
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>>79277783
Clipped Wings 1 and 2 are pretty good, if only for the battle music.

http://www.youtube.com/watch?v=d1qS9LMuK8M

Didn't really care for The Eternal Youth and Ancient One of the Sun, just a single boss battle and a look at the aftermath of the other Tokyos.

For the Past... For the Future is basically the game's Ultimate Boss, but finishing Clipped Wings 1 and 2 is essentially mandatory, since you need demons with the pierce abilities.
>>
>>79278734
>Clipped Wings 1 and 2 is essentially mandatory, since you need demons with the pierce abilities.
Or that one grinding DLC with Aeshma, that learns magical pierces which you can fuse into other shit.
>>
>>79273959

So is the thing to free Izanami in MegaTen 1 artificial difficulty? I don't remember any hints as to what order you put the gems in.
>>
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>>79279645

I haven't played the game so I'm not sure. Depends on what happens if you do it wrong, like if it gives you a game over or if nothing happens and you are able to try it a different way.

If it's presented as a puzzle, those are usually designed with the idea that the player will screw up in mind so they'll usually make sure the player gets another chance to try it pretty quick. If there's no hints on what order the gems need to go in but there are hints that there are some gems and they have to be used a certain way to progress, that could just be the game testing the player's memory and process of elimination skills.
>>
>>79273140
It means nothing. All games are artificial, therefore all difficulty is artificial.

If you don't like "artificial difficulty", then what are you doing in /smtg/? Literally every SMT game except Persona 4 is rife with it. It's part of the charm that we like about the games.
>>
>>79281113

Well it kicks you out of the room when you mess up and you have to wait until the next full moon (or new moon, I'm not sure) to try again.
>>
>>79281153

Not really. There's not actually that much on a given game's normal mode, and when it's there it's not really part of the charm.
>>
>>79281575
Except other people seemed to be counting extra bosses like Elizabeth, and not just playing the game normally on normal mode, so yes, all the SMT games are rife with "Artificial Difficulty". Teleporter mazes, damage tiles, level loss spells. It's all there to extend play time and "artificially" inflict damage on your characters, yet it's fun because it doesn't pull any punches and hold your hand like a baby final fantasy game or something.
>>
>>79281835

You're putting scare quotes around these words but you're not using a consistent definition of them. I don't really think you understand what artificial difficulty is.
>>
>>79282029
Because as I said, it doesn't mean anything. The definition you give it is not consistent either.

>Things that are close to impossible or impossible to avoid the first time around but trivial upon repetition are artificial difficulty, for example.
That's literally any challenge in any video game. Goomba kills you the first time you see one in Super Mario? Now you know. Don't touch those. ARTIFICIAL DIFFICULTY.

>Things that have one very specific way to do right that isn't hinted at well to the player would also fall into this category.
These are called "secrets". They're specifically designed to sell strategy guides. You're free to think of it as bad design but this whole "artificial difficulty" bullshit needs to stop.
>>
>>79281835

Artificial difficulty isn't damage tiles, artificial difficulty is unmarked damage tiles that kill you, with no way to discern the difference between the two besides trial and error.

Not even level loss spells are necessarily artificial difficulty, although depending on the level curve of the game and what being a lower level will prevent you from doing, it could be a different type of unfun mechanic.

If you get some masochistic enjoyment from level drain I won't tell you to stop having fun but it's not hard to see why games don't do that shit as much anymore.
>>
>>79280192
Make a macca beam one.
>>
>>79282662
That's my point though. You're making the distinction here based on your own experiences. Based on what's killed YOU, and what's frustrated YOU. It's going to be different for others. All those things I've named are things that I've heard people refer to as artificial difficulty. Same with Hama/Mudo.

And /smtg/ is all about getting masochistic enjoyment from unfair dungeon crawlers. Lurk more.
>>
>>79282376

And how much progress does our hypothetical player lose when they die to their first goomba? Can they develop goomba jumping skills to avoid touching them and be better about jumping on them? Are there identical goombas for whom these rules are reversed, which will once again require trial and error and memorization?
>>
Okay anons, need your help again. We need to switch all images tagged with soul_hackers to devil_summoner_soul_hackers

If an image is tagged with both, please remove the soul_hackers tag.

http://smtg.booru.org/index.php?page=post&s=list&tags=soul_hackers
>>
>>79282910
So now it's entirely based upon time investment? Just admit it's subjective and go home.
>>
>>79282886

Just because others are wrong about what artificial difficulty is doesn't mean there isn't such a thing as artificial difficulty. By denying it's existence, it's harder to give SMT games fair due for times when they create real difficulty.
>>
>>79282947
why use the longer tag

I like soul_hackers better

Don't tell me you're also going to use
"devil_summoner_raidou_kuzunoha_vs_the_soulless_army"
>>
>>79283251
shin_megami_tensei_devil_summoner_raidou_kuzunoha_vs_the_soulless_army for the NA version
>>
>>79283060

That's not at all what I said.

It's based mostly on skill development, consistency and presentation of information to the player. Time investment comes in when determining what happens to the player when they lose. Dying to a goomba because you didn't know to jump on it isn't even a game over. That's why mario has a lives system.
>>
>>79283196
Those others would say it's you that's wrong. Who are you to say that you're definitively right?
>>
>>79283251
soul_hackers will be an alias. If you search soul_hackers, you'll find all images tagged with devil_summoner_soul_hackers once i turn the alias on.

devil_summoner_raidou_kuzunoha will be the tag for the raidou games.
>>
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>>79282886
>lurk more

>muh secret club

What if I told you the tryhard shitter club you think you belong to doesn't even exist?
>>
>>79283607
oh, okay.
>>
>>79283536
>That's why mario has a lives system.
RPGs have a game save system, which is arguably more forgiving than a lives system. But of course everything in an RPG is on a longer scale, so a death in an RPG naturally results in a greater loss of time invested. How much time is "too much" varies greatly from person to person, given that there are some people who refuse to play even easier RPGs because of how much time is required.
>>
>>79283718
>Lurk more implies secret club

What?
>>
>>79283592

Me. I am. Because I'm presenting a better case based on better evidence.
>>
>>79283873
You haven't presented any evidence, you've just said a lot of words.
>>
>>79283814

Getting Sacrifices in SJ or other items which eat instant death attacks for you are an interesting way of creating a pseudo "lives" system, and there's skills like endure as well.

Lives or save points, it's just a way of determining what happens to the player when they lose. In dragon quest you typically just lose half your money and get teleported back to town (with all party members dead in the more recent games). Progress in terms of EXP is functionally impossible to lose but it requires far more to actually level up so that gold loss is still a big deal.
>>
>>79283934

You do know what a priori means, yes? You're not asking for empirical evidence of a design concept?
>>
>>79283718
Lurking is the best thing anyone can learn.
>>
I think Level Loss is perfectly fair.

If it was permanent STAT LOSS, that would be unfair as fuck since it permanently screws over your character with no way to reverse it. But because it's just level loss, you can just level back up again, with the experience required to level up again not increasing. You will be max level long before the end of KMT anyway.
>>
>>79284327
If we're comparing platformers and Strange Journey, then Sacrifices are more equivalent to powerups or shields because you don't lose any progress if they get eaten. In an RPG, you have to die in battle in order to lose progress, which is why a game over is equivalent to a death in a platformer. However, in an RPG, you get unlimited retries and can set your respawn point at a variety of locations and times. In a platformer, your respawn point is often fixed at the beginning of the level, or at a checkpoint. Furthermore, if you lose too many lives, the game will sometimes flat-out force you start again from level 1.

I've already beaten level 1 a thousand times; why should I be forced to play it again? That's just a waste of my time, and I want to be back at the part where I just died. If anything, Super Mario Bros has more artificial difficulty than Shin Megami Tensei III: Nocturne featuring Dante from the Devil May Cry™ series.
>>
>>79284839

Mario keeps track of points though, a demonstration of player skill being one of the points of the game. Losing progress has less meaning in a game like that because you're supposed to demonstrate consistency in overcoming obstacles to get a high score. Repetition and possibly competition are encouraged by the genre. It's one reason platformers are the most popular speedrun genre, although there are those who will do it with RPGs.

The speedruns of RPGs I've seen rely a lot more on knowledge of game mechanics/bugs and action order than reflexes and timing, also.
>>
>>79284839
>I've already beaten level 1 a thousand times; why should I be forced to play it again? That's just a waste of my time, and I want to be back at the part where I just died

You're treating video games like a movie or book that randomly impedes you from finishing it. It's not like that. It's like if you were playing football and you say "look, we've played the first half of the game a million times, let's just skip to half-time."

If you think being forced to play through a part of a video game is a waste of your time, then maybe you don't enjoy video games as much as you think you do.
>>
>>79284632
What's max level on KMT? is it the same in MT1 as it is in MT2?
>>
>>79285542
75 in MT1. I don't know about MT2.
>>
I don't think SMTIV gets enough praise for its attention to detail. I'm on my first replay of the game and I'm just astounded by how often NPC dialogue changes and how much shit I missed the first time through
>>
>>79285775
Same deal with Raidou 1.
>>
>>79285863
I can't be assed to replay that game though because of the encounter rate
>>
>>79285428
You're taking my argument too literally. Think about if Nocturne had a lives system. You start out with five lives, and if you get five game overs, you have to start over from the beginning of the game. Wouldn't you think that's unreasonable? You don't really gain anything from replaying the Shinjuku Hospital level over and over again. That's a challenge you've already overcome.

Football isn't really analogous, because it's a competition between people. There's not a real measure of "progress" that makes sense. If you defeat another team in a tournament, there's no real system in place that allows you go back and compete with them again within the same tournament. When someone calls for a rematch, it's usually under the pretense that circumstances are different. It's not like playing the first level of Mario over and over again.
>>
>>79286045
>Think about if Nocturne had a lives system. You start out with five lives, and if you get five game overs, you have to start over from the beginning of the game. Wouldn't you think that's unreasonable? You don't really gain anything from replaying the Shinjuku Hospital level over and over again. That's a challenge you've already overcome.

except mario also has 3 continues and chances to gain extra lives
>>
>>79285775
>Defeating enemies with different types of magic destroys the sprite in different ways
SMTIV got so many tiny things right
>>
>>79286287
That's cool as fuck too. I love how finishing an enemy off with a gun riddles them with bullets and then blows them away
>>
>>79285394
I kind of ignored your post to respond to that other guy, but "demonstrate consistency" is a goal in RPG speedruns too. There's a lot of strategies that are kind of luck-based, so when you put a route together you don't want to choose strategies that will result in completing the game only 1 in 2000 times. You want somewhat consistent strategies so that there's a reasonable expectation that you'll complete the game, though it's good to have YOLO strats in your back pocket anyway, just in case you're barely behind pace for a new personal best, or need to make up time in a race somehow.

>>79286178
>except mario also has 3 continues and chances to gain extra lives
are you saying that if Nocturne had these things, it would be a reasonable game design choice?
>>
>>79286045
I would think it's unreasonable, but not for the reasons you do. I would be upset at the tens of hours of lost progress that I'd invested in my character. There's a huge difference between 20 hours of time investment lost in an RPG and 3 hours lost from a platformer.

The thing is, a single player video game is a competition as well. It's you versus the game. If you beat the game, you "win". Some developers are moving away from that philosophy these days with cinematic games that are more like interactive movies, but others are sticking true to it. Playing the first level of mario can be different every time. You can get hit somewhere, lose or gain a powerup, die twice and only have one life remaining for the next level, and how you make it through that level affects how you'll go through the rest of the game.
>>
What does all this shit even mean?
>>
>>79286792
It means the game has no VWF
>>
>>79286045

I wouldn't look at "the shinjuku hospital level" as a level in the same way World 1-1 is for mario. In the sense that you can constantly get xp and macca, you do get stronger to carry yo towards the end of the game, if that's the level of risk you want. You can also pick up cheap fusion fodder if that's what you're looking for.

>Football isn't really analogous, because it's a competition between people. There's not a real measure of "progress" that makes sense. If you defeat another team in a tournament, there's no real system in place that allows you go back and compete with them again within the same tournament

If the tournament is double elimination, you could see people or teams play each other multiple times. Depends on the sport or event. Things are pretty rarely "winner take all" after one event though; basketball, soccer, hockey, baseball, starcraft, Counterstrike, all have "best of" series.

They do in a sense replay the same things in order to measure consistency of skill.
>>
>>79286657
You seem to have a much more goal-oriented perspective than I do. I don't care about being forced to start over if the content is different. The "investment" doesn't really mean anything, I just don't like being forced to waste time doing things I already did.

For example, I enjoy roguelikes, and a death in those can represent an extreme loss of time invested. But I'm fine with that, because when I start over, the game is different. I'm not being forced to overcome challenges I've already overcome.
>>
>>79286792
it's gachimuchi gear
>>
>>79286792
They're equipment. The Mars symbol means males can equip it.
>>
>>79286792

Headgear
Survival es
Leather Gov
Leather Bot

what's not to get?
>>
>>79286792
dont bother with buying gear that early in the game, it barely makes a difference at all
>>
>>79286957
Yeah, but in double elimination, you aren't being forced to re-compete with the same team because you lost further up the ladder and need to make back progress. It doesn't really make sense.
>>
>>79286897
Huh?

>>79287012
Yeah, I get that. It's everything else I don't understand.

>>79287061
Why is the dude symbol between the letters? What's with all the A's? What is a Survival es, or a Leather Gov for that matter?
>>
>>79286426
>>79286287

I think Soul Hackers did that too.
>>
>>79287446
The equip names are too long for the space so they go over (or rather, under) the symbols and other elements. It's Survival Vest, Leather Boots, Leather Gloves. This isn't that hard to figure out, anon.
>>
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>>79210660
>trying to be more focused lately
>trying not to fap
>been a while
>check catalog
>see this thumbnail
>>
>>79287724
Maybe if you had some prior knowledge to why things are that way. To someone who has no idea, it just looks like a nonsensical mess.
>>
>>79287565

Yeah. It was most noticeable with physical attacks though.
>>
>>79288006
How can you fap to characters you do not even know about? I must know their background before fapping to anime girls.
>>
>>79288051
Or, you know, just prior experience with translation patches not being entirely perfect.
>>
>>79288051
it IS a pretty shitty translation in general, added llines that weren't there originally, a bunch of gamebreaking bugs and glitches, etc
>>
>>79288115
I'm the same way. It's not that I can't but it's more like I get a lot more enjoyment if I know the character
>>
>>79288328
>it IS a pretty shitty translation in general, added llines that weren't there originally

Like what? As far as I know it's pretty darn accurate. It sure beats the hell out of the ""official"" iOS version's translation
>>
>>79288227
That would be bundled with what I had originally said. No need for the snarky remarks.

>>79288328
Ah, alright. Is that including the Orden patch?
>>
>>79288561
Part of the reason the official iOS translation is so bad is because the iOS japanese version is censored from the original, so it seems like ATLUS USA toned things down, when they didn't, that was ATLUS japan.
>>
>>79288586
Not the bugs, no.
>>
>>79288645
They also cut some dialog completely for the sake of saving space. I just read a blog about this last night; both Thorman and Gotou's speeches are cut down significantly
>>
>>79288645
>because the iOS japanese version is censored from the original
And what is your source for that?
>>
>>79288796
Yeah there's that. They had the ability to add text boxes but apparently still decided to use it as sparingly as possible.

>>79288834
Source is having played both versions.
>>
>>79289034
>>79288796

I'm fairly sure it's the exact opposite. Aeon Genesis embellished the script but the ATLUS translation is more accurate.
>>
>>79289034
>Source is having played both versions.
That's not very convincing. Don't take it personally, but I don't tend to believe random anons say and would prefer more solid confirmation.
>>
>>79289342
And what is your source for that?
>>
>all of my demons in DeSu2 are qt girls

i-i didn't even plan it this way I swear
>>
>>79289485
Are you some kind of demon pimp?
>>
>>79289485
Don't worry Anthony, we believe you.
>>
>>79289342
Japanese is vague enough in general that you can embellish a script and it would still be an accurate translation. The opposite is also true, of course.

Fan translations tend to take more risks, though.
>>
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>>79289485
I believe you anon. It's a very natural thing after all.
>>
>>79289342
Not from what I hear.
>>
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>>79289485
It's okay, the actual girls of DeSu 2 aren't much to care for, anyway
>>
>>79288561
just one example is the part where the demon rips a guys throat out, there was a blog with an image walkthrough that compared the two english translations
>>
>>79289034
>Source is having played both versions.
But did you play the original SNES version in Japanese?
>>
>>79289445
If I remember right, a Japanese speaking anon took a look at the original SNES Japanese script. Turns out Aeon Genesis missed with it a bit. An example is making the Law Hero sound like an asshole.
>>
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>>79289753
you talking shit about my waifu?
>>
>>79290319
I wanna fuck that bellybutton
>>
>>79290405
rama pls
>>
>>79290268
This is true, he's very polite in the original version
>>
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>people arguing over SMT1 again

Guess I need to repost from yesterday.

Anyway in Japan the PSX versions are definitive anyway, they are advertised as such on the Japanese PSN Store and they definitely are from gameplay and visual perspective.
GBA version is a downgrade in pretty much every single way compared to SNES and PSX versions, and iOS is a port of the GBA version.

As for censorship, it's not as much "censored" as it's toned down. A lot messages are cut out due to ATLUS USA being either lazy or stupid, can't tell. They had the ability to add new text boxes but they chose not to, so I say they were censoring and being lazy at the same time.

Here's a very good article by a person very fluent in Japanese and most likely an actual Japanese since he knows history of Japan well that compares the Aeon Gensis translation, Atlus USA iOS translation and original Japanese script and points out the censorship in Atlus USA version.

STUPID SHIT WON'T LET ME POST THE LINKS, FUCK YOU MOOT, WHY THE FUCK CAN'T WE POST BLOGSPOT LINKS?

Links in the pastebin here because moot is a faggot:
http://pastebin.com/hHpguVR6

Read all of it to have a good idea.

tl;dr
Atlus USA iOS translation is toned down, but "more faithful" in that it didn't add new text that wasn't originally there so to speak. It is however censored/toned down and does have text completely cut in some places for no reason.
AG translation is more "embellished" but as such offers much more enjoyable experience. It's also worth noting that the embelishment is due to the nature of Japanese language leaving a lot to interpretation in translation, so in a way it's still accurate, just interpreted differently.

>inb4 that's a long tl;dr
Much shorter than 4 giant walls of text.
>>
>>79279617
You get Aeshma by defeating both Clipped Wings DLCs, not one of the grinding ones.
>>
>>79290685
Yes. The example they give here is really good:

1. ???????????
2. Ore wa "kami" ga nigate de ne.
3. Literal: I'm no good with God.
4. DS: God's no friend of mine.
5. Overclocked: I follow no god.

All three are accurate translations. But they have vastly different implications, and affect the way the reader understands the story. AG took the approach 5 most often with SMT1, while ATLUS took approach 3 most often with the iOS version.
>>
>>79290685
as definitive as it is, the only translation is for the snes. amazing. why waste time on that one?
>>
>>79291029
Literal translations are almost always the worst type of translations. They are generally very frowned upon by professionals, especially when it comes to books.

>>79291126
Because AG has been working on translating the game since the 90s and released it only in 2002? And iOS version is the worst one by the way.
>>
>yfw at the end of P5 they defeat nyarly, which releases door-kun as Aleph
>>
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>>79290268
It may have just been awkward phrasing of what Law Hero wanted to say though.
>>
>>79291541
I thought that was really obvious. When I hear him say "try not to feel to bad", I don't hear him saying it in an asshole voice, I hear him saying it in a sympathetic voice, like "don't worry, it'll be okay", that kind of thing. He's trying to console him but not doing the best job at it.
>>
>>79290268
That's just you interpreting it wrong since it's black text with no voice or facial emotions to go with it.
It's meant to be a very awkward way of trying to cheer your friend up.
>>
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>>79291448
No Nyarly here.
>>
Are there any translations for the PSX remakes?
>>
>>79291448
>yfw in the middle of P5 they open door-kun and walk inside to find themselves in Nocturne where the protagonist becomes Demifiend and everyone else becomes Nocturne's NPCs, and after getting TDE he goes on to battle the DDS cast and also door-kun is returned to normal
>>
>>79291657
Same. It's funny to think he's an asshole, but really the guy just wanted to do right by everyone. He just happened to be incredibly awkward due to how serious he could be, like in that one visionary item with his girlfriend.
>>
>>79291804
There is one in progress for SMT1 that will maybe come out by the end of the year
>>
>>79291817
>the door opens up into naraku
>>
>>79291943
Is it that hard to just insert the fixed AG translation into the PSX version?
>>
>>79292102
Romhacking is no joke
>>
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>>79292013
lewd
>>
>>79291541
I wonder if it's only non-native english speakers who think he sounds like an asshole when he says this.
>>
>>79292102
Yes.
For starters SMT1 snes script is a fucking mess. SMT2 and If will be much easier to do.
Script problems aside, we still need VWF done, but currently Devil Summoner has priority on that.
>>
>>79291943
why don't they just fucking translate If...
>>
>>79292298
Someone's already doing that. It may even be released as soon as November.
>>
>2014
>if... translation still not released
>you will never experience the greatest MegaTen of all time in english
>>
>>79292298
A fixed re-release of SMT1 (SNES) with backported If... improvements and a release of SMT If... (SNES) should come out by the end of the year as well.
Those are AG's projects.
PSX is being made by Canzah and EsperKnight, AG is only lending his script.
>>
>>79292428
Isn't it hard as fuck?
>>
>>79292648
>If...
>Hard
>>
>>79291448
>most people playing it dont know who the fuck that is
>implying atlus would make such an "obscure" reference (not really obscure, just not ... known by casuals)
>>
>>79292169
I'm not too sure about that. Even all of the ellipses would imply there's a lot of silence inbetween what he said, so he was definitely trying to find the right words. He just failed spectacularly.

And with AG's embellishments, I kind of wonder if cultural differences made it necessary to phrase things like they did so the situation would seem more natural to us. Like with Chaos Hero's outburst around here. The situation was changed slightly in their translation to make it so that Chaos Hero was getting on Law Hero for being so damn awkwardly insensitive, whereas in the original it was that he was so quick to try consoling Hero. We don't really have that "sparing someone their dignity" mentality, so it would seem like the bigger dick move to just ignore someone grieving. I'm probably reading too much into it though.
>>
>these pitfalls on the last floor of Infini

Man, I never liked shit like this cause it's just tedious. It's not challenging since I can just auto the battles at this point. If there were some way to tell where they were then that would be fine but there isn't.
>>
>>79293032
>reference
It would set up SMT V
>>
>>79291541
where is that translation note pop up from?
>>
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>>79291448

Just like how ME was Nyarly right?
>>
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>>79286792
Shit that's impossible to make look good without some heavy hacking.
Either you limit the character printing to 8 (so there is a space between the last character of the item and the gender symbols), or you put a VWF and somehow fit every item into that tiny space.

>>79287446
VWF = Variable Width Font
SMT1 and SMT2 fonts are of fixed width, so every character has a fixed width of 8x8 (or 12x12 for SMT2's text boxes).
See >>79291541 and how "awkward" is condensed while "ill" has a lot of spacing between letters. "w" is wide and "i" is very thin, but since each occupies a 8x8 space they have the same width.

Notice how this doesn't happen in KMT >>79241159
KMT did originally have a fixed width font because most Japanese characters have the same width, but the translator hacked a VWF into the game.
This way the text looks a lot better and you can fit a lot more text in screen.
>>
>>79292715
>having to kill yourself to advance is hard
>>
>>79293170
After how P4U2's story went, I'm pretty glad that wasn't Nyarly.
>>
>>79292431
Actually the end of this year or are we operating on AG time
>>
>>79293137
but purseowner and shin megoomy tensay are two different series with some similarities
>>
>>79293648
Yeah it was a blessing in the end
>>
>>79293197
>SMT1 and SMT2 fonts are of fixed width
FYI, so is If... in original Japanese.
>>79293683
Actually end of this year.
SMT1 re-release with If...'s improvements (like VWF) and fixed bugs and If... itself.
SMT2 will be next year.

PSX is on "when it's done" mentality but I'd love to get it out before end of the year, however that only depends on Esper at this point and Devil Summoner takes priority.
>>
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W-well then...
>>
>>79293197
I heard Gideon say on stream that he was going to put VWF into If... but it was too much hassle so he decided against it.
>>
>>79293908
best MILF
>>
>>79293867
>If...'s improvements
so press shoulder button to open map and smt 2 UI will be in smt 1?
>>
>>79293989
Outdated and incorrect. VWF is already in the game.
>>
>>79293782
There are still ways to explain it.

Maybe something happened when creating the other side, I don't know
>>
>>79294078
>Outdated
It was like 3 weeks ago. I know there are screenshots that have it, but maybe he meant he's not putting it everywhere in the game.
>>
>>79293782
SMT If... and Purseowner are in the same universe though
>>
>>79294014
There already is a patch for that, you can apply it on top of Orden's version.
>>
>>79294235
it fucks up the mapper spell though
>>
>>79293163
Not sure, I saved it from here a long time back. There were some others for different parts of the game - I think it was Orden who posted them.
>>
>>79294235
found one for the shoulder button thing on romhacking
not for the UI though
>>
>>79294354
Why the fuck would you need the mapper spell when you have the map though?

>>79294576
There isn't one for UI.
>>
>>79294648
>Why the fuck would you need the mapper spell when you have the map though?
Because having it on-screen is faster and more convenient than going into the map screen? And because dark areas are visible in mapper but not on the map.

A bug is a bug. It's a bad thing no matter how you spin it.
>>
>mfw im enjoying KMT gameplay wise more then SMT 1 and 2
>>
>>79294869
I felt that way too.
>>
>That feel when there is no Doujino about Maya or Lisa
>>
>>79295450
felt? so you dont feel this way anymore? 2nd attempt at the minotaur right now, first time yumiko ran out of mp so i had no way of healing
>>
>>79295731
Did you not have any jewels?
>>
>>79295731
Felt that way until I reached the sea of fire.
>>
So SMT3 takes place after SMT2 in the timeline, but is in an earlier year, right?
>>
Oh boy, finally I'm near the end.
>>
>>79295884
wait jewels are life stones? fuck i thought they were just precious stones (emeralds, diamonds,etc) for negotiations
>>
>>79296118
That's what I thought too, then I saw it in the item menu and tried it out, it's a healing item (life stone equivalent I assume)
>>
>>79295908
so uh...
is it a huge ass overly convoluted maze?
one of those dungeons where you have to really manage MAG?
Enemies paralize your whole party all very easily?
>>
>>79296320
>your whole party all very easily
why did i write all there? seriously...
>>
Play Shin Megami Tense II, and I'm about to head into the Center after traveling to the Abyss and taking that one guy to the Siren. How much more do I have?
>>
Are Megami Tensei I and II part of the overall timeline?

None of the theoretical timelines seem to have it
>>
>>79296320
It's a Sea of Fire. What does it sound like?
>>
>>79296493
About 20-40 hours depending on (huge spoiler)how many social links you complete lel
>>
>>79296581
SMT is the spiritual successor to Megami Tensei, but the canons don't intersect at all because Atlus didn't write the Digital Devil Story novels
>>
>>79296581
They are disconnected. The only loose connection is a reference in SMT1 about a Mr. Nakajima giving hero his dog. Some people jump on that and say that makes them connected, but most people agree they're not.
>>
>>79296627
>lel
Anon, please. The "it's cool to say lel" phase is over.
>>
>>79296493
You still have a long way to go, since you haven't even visited the Abyss from the "main entrance".
>>
So I've been reading the EPP extra scenario here:
http://pastebin.com/uiqvLAcV

And I was wondering, where exactly does it say that demons are gone. People seem to be under the impression that this scenario explains P3 and P4 not having demons in it anymore, but I didn't see anything about that. What are people talking about?
>>
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>>79296581
>>
That wasn't too hard at all.
>>
>>79296752
top kek
>>
>>79297449
maam joj
>>
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Do i come back later? What is this guy for?
>>
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>>79296581
It is set in its own universe and has no real connection to the others.

>>79296902
That SJ to IV doesn't make sense.

Asherah was demonized into Asura and can only take her true form in Fornax, which holds the data for her true form.

While Asura and Asherah are separate in IV.

Nocturne chaos ending leading to a new timeline for some reason when it's mentioned Brahman isn't YHVH in DDS, and demons are known to travel between universes.

Also, Raidou XL mentions that he failed to change the past, which is why he decides if he's going to suffer forever for failing he's taking Raidou XIV down with him.

There's also the deal with how If... is considered by Atlus to be part of the Main Timeline, and Hazama's chapter is a alternate story featuring Lucifer.

Both Majin Tensei's are not connected when Ogiwara is the Hero and Heroine's kid and Lucifer's grandson.

And the worst offense is lack of Devil Children.
>>
>>79297818
Pretty sure that if you're neutral that's the way to sneak into the cathedral and get the neutral ending

or something, I barely remember SMT1
>>
>>79294771
It's a very minor bug introduced by a hack that's not part of the game, if it bothers you then don't use it.
>>
>>79297857
Not this again. We've had this discussion a million times. That timeline is outdated and unreliable. (But the one you're replying to is fanwank and unreliable too)

There's no point in arguing about it.
>>
>>79297993
I don't use it. I was explaining why. I don't consider it a minor bug, since I use Mapper all the time.
>>
>that smooth transition into Megami Tensei 2

Nice. I was thinking the credits would roll and it'd boot me back to the title screen to go select MT2 but it just went on to the intro.
>>
>>79297818
If you're going for the neutral ending, go back to that guy after you've killed both Echinda and Hamiel.

If you're not going neutral, ignore him.
>>
>>79298165
Why the fuck would you use the shitty limited Mapper instead of the actual shoulder map is beyond me. Good thing your retarded preferences are not pandered to in later games and this piece of shit mechanic is exclusive to SMT1.
>>
>>79298293
Mapper's in SMT2 as well
>>
>>79298346
I was talking about lack of minimap/shoulder map.
>>
I hear there are multiple endings in MT2. Does it depend on what you do throughout the story or is it a choice at the end?
>>
>>79298039
And where is the latest official timeline?

I don't recall any anons posting one since they made the Raidou one to show its place in the timeline.

Cause it's only outdated if there's a new one.
>>
>>79298480
when has a MT game ever just given you a choice of endings?
>>
>>79298293
>instead of the actual shoulder map
I do use the actual map too, I just use it from the menu. (it's 3 button presses. A, up, A)
>>
>>79298598
>it's 3 button presses. A, up, A
And that's shit.
>>
>>79298498
>Cause it's only outdated if there's a new one.
No, it's outdated if they release more games that contradict it.
>>
From what I understand:

MegaTen Protag powerlevels

Killed YHVH tier:
Aleph

YHVH tier:
Demi-fiend

Aspect tier:
Raidou Kuzunoha the XIV, Space Marine, Door-Kun

Son of Man tier:
SMT Protag, Flynn, Tamaki Uchida, Serph, Tatsuya, Devil Summoner Protag, Nakajima

Small fry tier:
Brotag, Maya, Piercy, Soul Hackers protag, MegaTen II protag, Majin Tensei protags, Devil Survivor Protags

Trash tier:
Devil Children protags
>>
>>79298560

Well this was before they made SMT so I don't fully know what to expect. Is it fairly obvious when something will affect the ending?
>>
>>79298697
Breaking an in-game spell is more shit. If Shoulder map worked without a hitch, I'd use it, but it doesn't. Quit pretending mapper is useless. You just never used it because you used the mod that broke it.
>>
>>79298783
>YHVH tier:
>Demi-fiend
Why do people keep making this mistake? When does Nocturne state he's that powerful? Lucifer just acknowledges he's powerful enough to be in his army, but he never says Demi-fiend is the most powerful demon or he's the supreme general of his forces. Much less he's on YHVH's level.
He may as well be on the SMT1 Tyrants' position.
>>
>>79298870
Mapper is useless because it does literally the same thing as using the map, but a lot more limited in form of a small grid that only lets you see 8 tiles (3 in front, 3 in the back and 2 to the sides) instead of ALL THE TILES like the map.
>>
>>79297972
>>79298193
Thanks guys.
>>
>>79298985
in DDS his data is strong enough to completely wipe the party in a single turn

and that's just a simulation based on his actual combat data or something
>>
AU where matador beats demifiend and collects all the candelabrum to fight lucifer
>>
>>79298985
Like I said, from what I understand.

Atlus seems to like to hype demifiend up as this god-like being, maybe I'm not that well read on it though, so you're probably right
>>
>>79298985
it's conjecture based off of DDS

He's leagues above serph at the least and we know how strong serph is
>>
>>79298783
>Abel
>small fry
>>
>>79298987
You obviously never used it in dark rooms. Mapper still shows you the walls and shit, unlike the actual Map.

And what glitch are you people talking about anyways? Mapper worked just fine for me when I used the patch that let you summon the full map with the L button.
>>
>>79299051
>strong enough to completely wipe the party in a single turn

So can Not-Kyouji and Raidou/Raido in SH, I guess that means they've got YHVH-tier strength too.
>>
>>79299147

If they ever do a remake of Nocturne I think It'd be cool to have the Embryon as a boss fight.
>>
>>79298985
All of mankind is dead in TDE

Thus YHVH is a weak little bitch ready to be raped, and he effectively destroyed the universe by wiping out Kagutsuchi, who is the power needed to create the universe.
>>
>>79298783
i was going to say put flynn higher but i forgot his status as patron god of blue mages is offset by his status as patron god of any character with the defense of a wet paper towel.
>>
>>79299203
If you use mapper in the same room that you've used the L button map without loading a new screen, it'll have garbage graphics until you go into a new screen.
>>
>>79299204
different metrics

all I know is that demi-fiend can do tens of thousands of damage with one gaen rage

in a game where the max health is 99
>>
>>79298783
Are you INSANE? Raidou is way weaker than Flynn and Abel, they should be way higher, and why the heavens is Space Marine so high up? He's one of the weakest protagonists ever, Serph should be higher too, Maya isn't that weaker than Tatsuya.
>>
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>>79299204
Yup.

Raidou even defeated a giant eye monster nearly the size of earth that was going to end the world as well.
>>
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>>79298783
>MegaTen II protag
>Small fry tier

You sure about that?
>>
>>79299475
>Don't open the map when entering dark room
>Use Mapper as normal
WOW IT'S FUCKING NOTHING
>>
>>79299527
I put space marine that high because he's pretty much the only character outside of small scale games like P4 to have an ending where he's not screwed
>>
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>>79299547
>Raidou even defeated a giant eye monster nearly the size of earth that was going to end the world as well.

He's not the only one.
>>
>>79299589
>work around bugged patch for saving literally 2 button presses
Yeah, great idea. It's not like just having a working patch would be better or anything.
>>
>>79299558
I forgot MT2's plot so I thought that was a safe bet
>>
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>>79298783
>Trash Tier
How dare you insult Mirai, Setsuna, and Masaki! I understand Jin and Akira but the rest is a crime! Plus those three can defeat God herself!

Also Abel can become King of Bel, who is YHVH's equal, in Naoya's route so you need to include that.
>>
>>79299358
Kagutsuchi is supposed to be defeated in every Vortex World, though.
>>
>>79299745
Mapper is only useful in dark rooms which are less than 3% of the game's dungeon crawling.
>>
>>79299832
It's also useful when you don't want to stop moving every 2 seconds to check your map.
>>
>>79299652
Ok, but Able is one of the strongsts without a doubt man, also, about the MT2 protag
>>79299558
, Serph is also pretty strong and Raidou is actually pretty meh.
>>
>>79299778
>devil children
>anything but trash
>>
>>79299523
>mas health is 99
>DDS
what
>>
>>79299917
I obviously meant 999. I thought that didn't need correction since it'd be obvious.
>>
>>79299917
99 points you dummy, the max hp is 999.
>>
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>>79299732
Please. Ameno-sagiri was a tiny little maggot compared to the size of that thing and he defeated it with the superior power of demons.
>>
>>79299147
Is Serph really all that strong though?
>>
>>79296882
Anybody?
>>
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>>79299831
To empower and recreate the world. What he does in TDE is basically kill so hard that it is dead for good.

>>79299907
They are more than trash. They are the children of Lucifer and a kid who is basically on par with God being 1/3 Angel, human, and demon.
>>
>>79300064
He isn't. Serph is just a regular avatar tuner.
Seraph is nigh almighty at the end of DDS2, though.
>>
>>79300260
>What he does in TDE is basically kill so hard that it is dead for good.
What gives you that impression?
>>
>>79298783
Revised version:

Killed YHVH tier:
Aleph

YHVH tier:
MegaTen II protag

Aspect tier:
Demi-fiend, Door-Kun, Abel, Serph

Son of Man tier:
SMT Protag, Flynn, Tamaki Uchida, Tatsuya, Devil Summoner Protag, Nakajima, Raidou Kuzunoha the XIV, Space Marine

Small fry tier:
Brotag, Maya, Piercy, Soul Hackers protag, Majin Tensei protags, Hibiki

Trash tier:
Devil Children protags
>>
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>>79298783
>>
>>79300415
This list should be updated with more protagonists and better image selection

Someone do it
>>
>>79300358
Just one correction and the list will be ok, Flynn should be at the very least at Aspect tier, that's all that needs to change.
>>
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>>79300347
Because the universe ended.

The destruction and recreation of the universe is part of the flow of time. By killing it the way he did in TDE, time itself has met its death and the final battle can begin.
>>
>>79300415
Hero so low makes me cry.
He was a nobody that defeated the forces of Law and Chaos and ended the conflict in future Tokyo.
>>
>>79300591
But how do you know it wasn't for that one world and that each one has their own kagutsuchi?
>>
>>79300618
and he did it by shooting them with bullets
>>
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>>79297857
For me, the main problem with this timeline is that it doesn't show the connection between if... Persona and Devil Summoner, and there certainly is one. Even if you want to run the dispute that for some reason the Kyouji in P2 is a totally different Kyouji from the one in DS, who just happened to be very similar and wind up in a similar situation (which is dubious at best), Tamaki's still consistent and the same character in both P1 and P2. Yet, according to this chart, there is no connection between them.
>>
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>>79300415
Fuck power levels, it's time for hugs. Flynn is on this one, but I don't know if he's in the right spot.
>>
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Anybody have any MT1+MT2 art you could upload on the booru? Can't even find any wallpapers

really need some MT1 and MT2 art
>>
>>79300892
I'd say that's appropriate since there's a lot of friend-killing in IV and his waifu commits sudoku right in front of him in law and chaos routes
>>
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>>79300892
And some of those portraits used are really bad, Flynn especially.
>>
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>>79300917
This is literally the only thing I have that isn't in there.
>>
>>79300892
I wonder where P5 MC will fall into this chart.
>>
>>79300358
So? The Kagutsuchi of that universe is dead and it can't be replaced. One Kagutsuchi for every universe. When that Kagutsuchi dies the universe ends because the cycle of destruction and recreation can no longer be done.
>>
>>79300892
>entire hometown dead
>has to end best friends own suffering
>realized he was living a lie his entire life as soon as he stepped foot into tokyo
>losing both friends while being mocked of thir passing by the person they sacrificed their life for
> the one person ever said to love him does so before killing herself
yea i think i would recommend him 50cc of hug
>>
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>>79301079
He could turn out to be a pretty confident but put-upon guy.
>>
>>79301079
I'm really curious what the tone of P5 is going to be like
>>
>>79301178
Except Lucifer doesn't mock him when taking Walters form or using his voice.

Merkabah does that when it insults him for being born a Casualry.
>>
>>79301178
>>realized he was living a lie his entire life as soon as he stepped foot into tokyo
That's not really true. From the protagonists' perspectives they're just exploring the country of the unclean ones when they first get to Tokyo. It's a pretty gradual process of them realizing the history of the city and Mikado
>>
>>79301213
I would guess somewhere in between P3 and 4.
>>
>>79301332
I was hoping for darker than Persona 3, which had plenty of downbeat moments but dragged on with a lot of mundane slice of life shit as well. I'd like there to be a lot of dramatic tension throughout the whole story rather than only at a few key moments
>>
>>79301328
well shit
switch that out with the trauma that is reverse hills then
>>
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>>79301213
It'll be what saves the Jack Frost.
>>
>>79301482
Tayama did nothing wrong
>>
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>>79301470
I'd like it if they shifted to a similar story tone (without necessarily just re-writing the same story) as P2, but I know that's just not in Hashino's ability.
>>
>>79301590
Actually he did.

His group threw Red Pills around like it was a easy replenished resource, when a guy in Reverse Hills will even mention they were running low on people to farm even before Walter/Flynn opens the reactor.

One Ashura-kai thug even mentions on Neutral that they've been scamming the people of Tokyo for years, along with mistreating people. Heck one Ashura-kai thug in Ikebukuro thinks he should have been more of an asshole to people on the Neutral route cause they are now thanking him for what he did in the area for years.
>>
>>79301470

The Calendar system's return/removal will probably be a factor in how it drags on. If they keep I'm curious to see how they'll change that up if at all.
>>
>>79300058
>No group will ever finish translating this
>>
Update on P1P music replacement.
Ran into a small snag since the game didn't want to accept my at3+ audio from SoundForge but thankfully it was just a matter of changing header.
Back to looping.
>>
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Are the alignments in smt a synthesis of marxist theory?

>chaos=proletarian
>law=bourgeois
>>
>>79303616
No, it's just that marxist theory can be made to fit with nearly everything with a form of conflict.
>>
>>79303616
No, what you're essentially saying is Red vs Blue. Where Red disagrees and is the opposite of Blue.
>>
>>79301213
I hope it's P2 like.
>>
>>79303748
Your ass = mine
>>
>>79301546

Already so much fanart for this guy. Crazy.
>>
>>79304434
>Le_fujo_bait
>>
>>79304434
He's a cutie.
>>
>>79304434
he's cute

but not as cute as tatsuya or p1mc
>>
>>79304434
What makes you think them releasing the MC for P5 won't result in a crazy amount of fanart?

Persona has a cult following.
>>
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>>79304434
Hey man, I like the design of Potter.

>>79305094
Tatsuya was never designed to be cute, he was designed to be cool and stoic. Dude's got helmet hair.
>>
>>79304934
>>79305094
he is fugly, fugly grandma glasses.
>>
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Austin-kun xD
>>
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>>79305178
Tatsuya's pretty cute, man. Someone doesn't have to be designed to be cute for someone to find them cute.
>>
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>>79305214
>doesn't like megane
Queer.
>>
>>79305781
Only glasses wearing losers like megane.
>>
>>79305781
i like meganne, but the glasses of potter are fugly, persona 4 tier.
>>
>>79305836
ur a glasses wearing loser
>>
>>79305842
Makes sense since it's just Yu in disguise.
>>
>>79214604
/smtg/ sings Danger by Etro Anime
>>
>>79306443
/smtg/ sings bloody destiny
>>
>>79306443
I've always been so afraid to participate in any (x) sings thing. My singing is so bad, not even comically bad. Just awful. But, if we did another one, I might actually join in.
>>
>>79306764
Last time it just turned out the guy claiming to put everything together was just collecting female voiceclips and masturbating to them.
>>
>>79307007
there are no girls on /feg/
>>
>>79307007
Yeah, I was there. At least he's gone now.
>>
>>79307102
You're in the wrong window, get out.
>>
>>79307150
oh whoops

there are no girls on /smtg/
>>
>>79307241
>>79307102
>shitposters come from /feg/
This explains so much.
>>
Okay, I done with being lost. What is this KMT everybody's talking about and why does it matter?
>>
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>>79307241
It's too late now. You will have to pay for your mistake!
>>
>>79307483
It's Kyuuyaku Megami Tensei, SNES remake of Megami Tensei 1 and 2.
>>
>>79307483
kmt: kiss my teeth - kmt short msn/yahoo/aim.... word say it wen som1 says or does somin stupid
>>
>>79307483
It's a remake of megami tensei 1 and 2 on the super nintendo
>>
>>79307241
Uh... hello.
>>
>Badb Catha x2
>The enemy attacked from behind
>Crit Needle Rush kills Inugami
>Crit attack kills High Pixie
>Wing Buffet kills Angel and MC
My friend told me the first Amala Network was the last shitty part of the game
>>
>>79307820
yeah right cake boy

get outta here
>>
>>79307835
kill your friend.
>>
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>>79307820
Who're you?
>>
>if your hero dies in Devil Buster then the sprite on the map changes to the heroine

That attention to detail.
>>
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>>79307820
Who are you, what do manchildren like you want from us?
>>
>>79308194
If the hero dies in the real world the overworld sprite changes to Friend (I assume it'll also change to the partner when I get her).
>>
>>79308367
True, it does.
>>
>>79307345
SMTxFE when
>>
>>79308597
never i hope.
>>
>Special auctions never happening
>Carol J bidding several hundred more than anyone else
>Carol J bidding more than his estimated bid when the face shows sweatdrops

fuck the auction house
fuck desu2
fuck guitarfag
>>
>>79308259
>terminator will never be in another game
>>
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>>
>>79309343
fuck you
>>
Booru counter anon here. Kind of a weird thing to ask, but since a few of my other doodles made their way onto the booru somehow, can I tag myself as the artist under 'counter anon' or something like that?
>>
The tutorial bit in MT2 is pretty great. I wouldn't expect to see something like this in a NES game.
>>
>>79309618
Go ahead. I think the way we're tagging artists is artist:artist_name
>>
Minotaur one shots my main character in Devil Buster. Do I just have to grind money for better armor? I've put quite a few points into vitality already.
>>
Which games are good ones to go world of luck?
>>
>>79312521
SH. SJ, if you can even call the luck-focused distribution a world of luck.
SMTIV seems like it could be fun, but I haven't tried it.
>>
>>79312521
SMTIV and King Abaddon
>>
>>79312521
Soul Hackers and Raidou.
>>
>>79312521
flynn is a fucking god no matter what stats you focus on, so IV
raidou and soul hackers are good too
>>
>>79312521
Nocturne.
>>
>>79312830
world of STR is flat out inferior to world of DEX in IV though
>>
>>79312881
which in itself is flat out inferior to world of MAG
>>
>>79312965
do you even Desperate Hit
>>
>>79312881
i know, i'm doing DEX build right now where i refuse to let flynn learn elemental magic, using bullets instead
he's still hanging in there though
>>
where the dickens is club milton
>>
>>79313275
I always get lost at that part. There's an exit in the Shibuya Underground District that leads to the area where Club Milton is
>>
Not sure if I trust this Pazuzu guy.
>>
>>79314420
>Trusting a demon as filthy as pazuzu
>>
See, this is why we should outlaw video games. Kids can't tell between video games and real life! It's causing them to go get guns to go shoot things!
>>
>>79314420
Every time Pazuzu appears in these games this comes to mind

https://www.youtube.com/watch?v=YAw3Xr8r6TY
>>
Well the fucker deleted my only video game so there's no way I'm trusting him.
>>
>>79313458
Oh, it was. Thank you.
>>
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>>79314534
Of course you can.

Just like he worked for the angel Beelzebu and his reward was to have his soul eaten by his revived master.
>>
>>79314897
b-b-but he is cool!

https://www.youtube.com/watch?v=_ue714d1V6I
>>
God damn, the music in this is so good. Certainly a step up from MegaTen 1.
>>
Musubi is best alignment.
>>
>>79315582
>a world of "muh self importance"
musubi is shit
>>
>>79315582
isamu is a bitch
>>
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>>79315582
Go die with your best friend Adachi.
>>
>>79315920
but is MY bitch.
>>
>burning incense while playing nocturne

is really like i am in the game.
>>
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>>79316793
I haven't burned any incense in a while, I want to do it again sometime.
>>
>>79316793
Are you burning a LU incense?
>>
The names don't appear next to my MT2 save in KMT. I'm kind of worried about it.
>>
I want to try a triple fusion in MT2 yet the game says I don't have enough demons even though I have 5.
>>
>>79317774
None of those combinations result in anything, I guess.
>>
>>79317774

You can only do triple fusion with Good aligned demons.
>>
>>79317926

Turns out I should have just kept playing because in the building right next to the CoS there's a guy who tells you all about fusion and that's one of the things he says.
>>
Anyone else getting graphical glitches on the save screen? There's this one here and also when I go to save some of the graphics look all garbled for a second. Also, as I said in >>79317456 my names don't appear for some of the files. This wasn't happening with MT1.
>>
>>79318713

Which emulator are you playing on? Does it do it consistently, even if you reset the game?
>>
What's the best place to grind in DDS2?
>>
>>79319541
where are you?
>>
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>Get SMTIV
>Dead 5 times before I hit level 3
>More times than I've died in my entirety of my Nocturne TDE hard mode playthrough

Hey why.
>>
>>79319461

SNES9X, and it seems so. Loads fine from what I can tell but I get worried with stuff like this cause I don't know if something else is messing up that I can't see.
>>
>>79319693
G
I
T

G
U
D
>>
>>79319693
SMTIV early game is pretty crazy

one word of warning: there is no defense stat so even if you're high level most enemies can drop you in 2-4 spells
>>
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Is there any fast way to get to the area where I fight Seth/Shiva from the 6th layer large terminal? Do I need to go through the maze again?
>>
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>>79314420
He seems to be perfectly trustworthy to me, an anonymous poster in /smtg/.
>>
>>79320329
Fuck you gabriel.
>>
>>79320086
That's more than one word.
>>
>>79320496
obviously i didn't mean literally one word, it's just a figure of speech

y'know, like the good word
>>
>>79319827
>>79319461

I downloaded ZSNES and tested the same ROM and save and it did the same thing.
>>
>>79319827

This is the programmer for the translation.
I had someone report a bug like that before where the save names weren't displaying, and tried to fix it by forcing the game to explicitly draw the names when viewing those screens.
I wasn't able to get it to happen again, but it looks like you did. :(
It shouldn't be affecting the actual data in your save, it's just a conflict with trying to draw 2 different types of text onto the same window while not throwing off the timing of the CPU.
I was playtesting using the latest version of Higan (or Bsnes), and only used a debugger version of Snes9x to test parts of it.
If completely restarting the emulator doesn't fix it, or playing it in Bsnes, can you send me your save file and what version of Snes9x you're using?
You can contact me on the Romhacking.net forums.
>>
>>79321341

I'd like to test it on Higan real quick but I don't know where to put the save file.
>>
>>79319693
I've played through the entire game on Hard multiple times and with how easy it is for Flynn to get wrecked, I'm actually kind of glad it doesn't result in an instant game over. Not that it would be much harder to get through if that wasn't the case, but it does save some time if you get lucky and/or have some really useful demons out at the time.
>>
Hi guys
>>
>>79322209

When you open the Library on it, there's a tab where you import the game.
It creates its own directory for its library where it copies the game to.
Mine was put into my Windows "Users" folder by default.
Or you can change it under "Settings" -> "Configuration" -> "Advanced" -> "Game Library" path.
It creates a folder called "Super Famicom", and then whatever the rom name is.
And then in that folder, it looks for a file called "save.ram", so copy your save there.
Or try running the game once, and just replace the file with your Snes9x one.
>>
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i just killed ouroboros for the second time in strange journey and am now done with sector eridanus. thank fucking god
i'm amazed tho with the fact that i didn't need to break out a guide for any part of it despite how much of a pain in the ass it was. i've heard of people using a map to get through the stupid-assed teleport maze but i didn't need one. i think i'm starting to git gud at this game guys
>>
>>79322632

The save files aren't in the right format and I don't know if there's a way to convert the SNES9X saves to what Higan uses. I think I'll just go ahead and send them to you.
>>
Do I need to beat Shiva and Vishnu before Seth?
>>
>>79322590
Fork over a Life Stone.
>>
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>>79323475
Here's your fucking Life Stone.
>>
>>79298783

>Small fry tier: Devil Survivor Protags

Did you take gin's ending in 1? That's the only way you could be this retarded. You go from a normal person to one of the strongest entities in the universe in a week. And then you go on becoming even stronger.
>>
>>79324051
>what is demifiend

PUNCH LUCIFER IN THE DICK.
>>
>>79324367
>he didn't punch YHVH in the dick and then come back to Earth to NTR his best friend
>>
>>79298985

People keep being retarded and deciding that since he's a bonus boss in dds that that means he's all powerful. Nevermind that in the first dds you were weak simulations as evidenced by how weak you were once you got to the real world.He was strong despite using wea attacks since you were that weak.

By this logic, we have to compare every bonus boss. Satan is harder than demifiend when you count that you fight him alone and not with a team. Aleph beat satan and then yhvh. So we're still lacking any real proof that he's all powerful. Lucifer treating him special means very little when you consider that he does that to half the chaos protagonists or chaos heroes. And no, the fact that the game referenced the multiverse doesn't mean that that one is uniquely special. This so called war that was starting we haven't heard anything about since.
>>
>>79324545
>he didn't punch YHVH in the dick

Nobody has punched YHVH in the dick, he doesn't have one because he's a little girly man.
>>
>>79324738
But yhvh is... just head!
>>
>>79323359

Thank you for your help.
The bug seems to be caused if your 2nd party member has 8 letters in their name.
I forgot to account for the situation where there's no blank spaces in their name, as that's what the code was looking for to know when to stop.
So it gets stuck in an almost-infinite loop.
I never noticed this as I always went with the default names. :(
I will post a fix as soon as possible.
>>
how far up the power rankings tier list do you think p5-kun will be?
>>
>>79326374
medium rare
>>
>>79325634
A little girly head.
>>
>>79326374
He'll need the help of his entire group to do one fusion spell.
>>
>>79326308

Thanks a lot, man! I'm glad I found it so you can fix it.
>>
>>79326557
thats lewd.
>>
>>79326557

Its a pretty masculine head actually. That's why merkabah literally refers to himself as a chariot and looks effeminate despite being one of the top law entities. Its a subtle reference to that he is yhvh's main bottom.
>>
>>79326859

I put up a patch fix for KMT on the top post of the Romhacking.net thread.

http://www.romhacking.net/forum/index.php?topic=6058

Please try that one out and let me know if you have any further problems.
>>
>>79320304
Yeah you have to go through the maze again.

Seth is near the end of the fifth layer iirc
>>
>>79327125
merkabah is a sweet cheeks.
>>
>>79328492
I wanna cuddle with him
>>
>>79328369

Looks like it worked! Thanks again.
>>
>>79328789

No problem. :) Hope you enjoy the game.
>>
Why can't you analyze in MT2? Do they give you the ability to do that later on?
>>
>>79324629
>as evidenced by how weak you were once you got to the real world
That's incorrect. The reasoning behind the stat reset is because, well, the cast becomes real people.
>>
>>79324629
No, the digital forms weren't just some weaklings. You fight a tuned Angel in the finale of DDS1, and she was one of the first and most powerful tuners in the real world.
>>
>>79329190

MT2 does have a Devil Analyzer...

It's obtained after finishing the event in the Intelligent Building in Shibuya, which you can only enter when you get the ID code in Nakano, which is at the end of the long Shinjuku subway tunnel.
>>
>>79329463

Good. It feels weird not to have it from the start.
>>
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Since /pg/ is pretty shit and this general is actually helpful I have a question

I beat P2: IS back in July and havent started EP because theres a huge retread apparently? I was told anyway. But the main thing here is that I saw a character from Persona 1 in EP as part of the main cast and I was wondering if I should play Persona 1 first? Maybe get backstory on him and Yukino?
>>
>>79329802
Yes, play Persona 1.

you scrub.
>>
>>79329802
It isn't necessary, but, it's good to know.
>>
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Well, I just beat Seth, Shiva, and Vishnu. Time to grind for 10 hours to fight Satan!

That extra press turn is a godsend.
>>
>>79329802
Playing it for character background isn't worth it, all relevant things that happens with nanjo is in the intro and yukino is already reformed and buddies with the teacher when the game starts.
>>
>>79330262
Good luck not losing your mind. At least stat boosting items are easier to get in DDS2, even if they do cost a shitload.
>>
>>79330629
I think I already lost it when I decided to fight him, I still get war flashbacks from Demi-fiend. My autism about 100%ing games will be the death of me.
>>
>>79330795
The real shame about grinding to beat Satan is all of those nifty overpowered skills you get along the way such as Third Eye will go unused depending on your set up.
>>
>Rubber Soles and London Boots both give 1 DEF
>London Boots are a lot more expensive

What's the point?
>>
I fucking love the sound Masakado makes in SMTIV. I don't know why, it's just pleasing.
>>
>>79331383
I wish SMT IV's sound and music was a woman so I could make love to it
>>
>>79333057
>Those attack sound effects
>>
Anyone else playing KMT?
I started it recently, it's my first dungeon crawler and Minotaur is wrecking my shit, currently at lvl 12.
Is there any way to beat it without grinding my ass off until lvl 20 or something?
>>
What exactly are the stat requirements for the third kalpa of Labyrinth of Amala?
Read somewhere that its 15, but that cant be right.
>>
>>79333309

I beat him at around that level by pure luck. I'd say grind a few levels and come back. It's a remake of a NES RPG so grinding is kind of a given. Although personaly, the only time I had to do grinding is around Medusa and after that I didn't do any unless you count obsessively filling up every map square as grinding.

I can't remember how the first area is structured but if you can keep exploring past the boss in any area or even venture into the next area then I'd say go make some progress that way and come back to the boss when you're feeling confident.
>>
>>79276124
I think that certain unpredictability, of not knowing if your party will get wiped in a random battle, is what adds to the game. If you can just breeze through the game, it stops being challenging and fun and turns into tedium. It adds tension, much like in a horror game. You're not sure if you'll win, but you have to be careful in every fight. Besides, it's not like it happens every fight. Sometimes you luck out and sometimes you don't. I understand your frustration, but if we were to take that unpredictability out of the equation, would you still enjoy SMT games like you did before?
>>
>>79334709
Tension is an element that seems to missing from a lot of modern vidya, and it's kind of sad.
>>
>>79330456
ok cool thanks. i already knew about the second part with yukino but didnt know about nanjo. Now to decide whether to buy EP now or wait til its on PSN
>>
>>79335592
Eternal Punishment is on PSN. The PSP version, however, isn't going to be translated by Atlus.
>>
NEW THREAD >>79336237
>>
>>79329802
Wait for the music patch and then play it you nigger
>>
>>79336250
>One over bump limit
>Page 2

Cool your jets anon.
>>
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Australian SMTIV release when?

Listening to the soundtrack over and over again only makes me thirst for more SMT.
>>
>>79336928
Never. The reason the European version of SMTIV is taking so long is because Atlus had to develop a system that would brick only Australian 3DSs if they tried to play it.
>>
>>79336248
oh that sucks then. how is the ps1 version? is it easy like PSP Innoncent Sin?
>>
>>79337462
It's a bit more difficult. You can't get by just using handouts. You'll have to get new Personas quite often. It isn't too hard, since you can always go to the school and get blank cards and turn those into anything you want though. Just a bit time consuming.
>>
>>79284623
If we all lurked, no one would make content.
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